Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
AWALE(6)			 Games Manual			      AWALE(6)

NAME
       awale - the free	implementation of the African game

SYNOPSIS
       awale  [-h]  [-v]  [-r]	[-b  board] [-o	score] [-c line] [-p hole] [-d
       depth] [-l level] [-e number] [-m] [-a] [-k] [-s] [-i] [-x]

DESCRIPTION
       awale is	a game widely spread in	Africa and is  played  with  different
       rules.  The  rules adopted in this implementation of the	game are those
       encountered in West Africa and more specifically	in Ivory Coast.

OPTIONS
       -h, --help
	      display this help	and exit

       -v, --version
	      display version information and exit

       -r, --rule
	      display the rule of awale	game

       -b board, --board=board
	      initialize the board with	board. board is	a string of  the  form
	      h1-h2- ... h12 where hi is the number of seeds in	hole i

       -o score, --score=score
	      initialize  the  score with score. score is a string of the form
	      s1-s2 where sj is	the score of player j

       -c line,	--computer=line
	      computer begins and plays	the line=1 or 2

       -p hole,	--player=hole
	      player begins and	first plays the	hole=1...12

       -d depth, --depth=depth
	      initial depth of searching for the  min-max  algorithm  (default
	      depth=9)

       -l level, --level=level
	      play the game at level=1,	2 or 3 (default	level=1)

       -e number, --eat=number,
	      maximum number of	holes which can	be eaten (default E=4)

       -m, --noeatmore
	      eat nothing when trying to eat more than E holes

       -a, --noeatall
	      eat nothing when trying to eat all opponent seeds

       -k, --noattackall
	      forbidden	 to  attack all	opponent seeds excepted	if this	is the
	      only possible move

       -s, --single
	      process a	single move

       -i, --hint
	      print hints

       -x, --xawale
	      start in engine mode. A several line output is provided at  each
	      turn. Each line is, board=BOARD score=SCORE move=I LABEL where I
	      is  the  last hole played, LABEL may be COM if the turn is still
	      in computing, RUN	if the turn is finished	but the	game is	 still
	      running,	END  if	 the game is over or ERR if the	played hole is
	      invalid.

REPORTING BUGS
       Report bugs to <alain.le-bot@ec-lyon.fr>.

COPYRIGHT
       Copyright (C) 2006 Alain	and Laurent Le Bot.  There is NO warranty; not
       even for	MERCHANTABILITY	or FITNESS FOR A PARTICULAR PURPOSE.  You  may
       redistribute  copies of awale under the terms of	the GNU	General	Public
       License.	 For more information about these matters, see the file	 named
       COPYING.

SEE ALSO
       xawale(6)

awale 1.6			  August 2009			      AWALE(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=awale&sektion=6&manpath=FreeBSD+Ports+15.0>

home | help