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binaryhorizon(6)	      XScreenSaver manual	      binaryhorizon(6)

NAME
       binaryhorizon  -	 A  system  of path tracing particles evolves continu-
       ously.

SYNOPSIS
       binaryhorizon  [--fps]  [--install]  [--noinstall]  [--mono]   [--root]
       [--window-id  number]  [--visual	 visual]  [--window] [--window-id win-
       dow-id]	[--color]  [--no-color]	 [--growth-delay  delayms]   [--parti-
       cle-number particles] [--duration secs] [--bicolor] [--monocolor]

DESCRIPTION
       A system	of path	tracing	particles evolves continuously from an initial
       horizon,	alternating between colors.

OPTIONS
       binaryhorizon accepts the following options:

       --fps   Display the current frame rate and CPU load.

       --install
	       Install a private colormap for the window.

       --mono  If on a color display, pretend we're on a monochrome display.

       --noinstall
	       Don't install a private colormap	for the	window.

       --root  Draw on the root	window.

       --window-id number
	       Draw on the specified window.

       --visual	visual
	       Specify which visual to use. Legal values are the name of a vi-
	       sual  class or the id number (decimal or	hex) of	a specific vi-
	       sual.

       --window
	       Draw on a newly-created window. This is the default.

       --window-id window-id
	       Specify which window id to use.

       --color (Default)
	       Particles have random generated colors  that  gradually	change
	       over time.

       --no-color
	       Use the original	black and white	visualization.

       --bicolor (Default)
	       Particles have 2	random colors, starting	as white and black.

       --monocolor
	       Particles  have	2  colors, one starting	as white and gradually
	       changing, and one staying black.

       --fade (Default)
	       Particles gradually fade	between	colors over time.

       --no-fade
	       Every particle is a random color.

       --growth-delay delayms (Default:	10000)
	       Delay in	ms between growth cycles. More delay, slower (but less
	       CPU intensive).

       --particles-number particles (Default: 5000)
	       The number of particles in the system. With more	particles  the
	       fps can also be affected.

       --duration secs (Default: 30)
	       How long	between	full resets.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
	       to  get	the  name of a resource	file that overrides the	global
	       resources stored	in the RESOURCE_MANAGER	property.

       XSCREENSAVER_WINDOW
	       The window ID to	use with --root.

SEE ALSO
       X(1), xscreensaver(1),
       http://complexification.net/

COPYRIGHT
       Copyright 2020 by Patrick Leiser	<patrick27leiser@yahoo.com>.
       Based on	code (C) 2003 by J. Tarbell <complex@complexification.net>.
       XScreenSaver port: Emilio Del Tessandoro	<emilio.deltessa@gmail.com>

AUTHOR
       Patrick Leiser <patrick27leiser@yahoo.org>, Mar 2020.
       J. Tarbell <complex@complexification.net>, Jun 2003.
       Emilio Del Tessandoro <emilio.deltessa@gmail.com>, Aug 2014.

X Version 11		      6.09 (07-Jun-2024)	      binaryhorizon(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=binaryhorizon&sektion=6&manpath=FreeBSD+Ports+14.3.quarterly>

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