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BLENDER(1)		    General Commands Manual		    BLENDER(1)

NAME
       blender - a full-featured 3D application

SYNOPSIS
       blender [args ...] [file] [args ...]

DESCRIPTION
       blender	is a full-featured 3D application. It supports the entirety of
       the 3D pipeline - modeling, rigging, animation, simulation,  rendering,
       compositing, motion tracking, and video editing.

       Use  Blender to create 3D images	and animations,	films and commercials,
       content for games, architectural	 and  industrial  visualizations,  and
       scientific visualizations.

       https://www.blender.org

OPTIONS
       Usage: blender [args ...] [file]	[args ...]

   Render Options:
       -b or --background
	      Run in background	(often used for	UI-less	rendering).

	      The audio	device is disabled in background-mode by default
	      and  can	be  re-enabled by passing in '-setaudo Default'	after-
	      wards.

       -a or --render-anim
	      Render frames from start to end (inclusive).

       -S or --scene <name>
	      Set the active scene <name> for rendering.

       -f or --render-frame <frame>
	      Render frame <frame> and save it.

	      *	+<frame> start frame relative, -<frame>	end frame relative.
	      *	A comma	separated list of frames can also be used (no spaces).
	      *	A range	of frames can be expressed using  '..'	separator  be-
	      tween the	first and last frames (inclusive).

       -s or --frame-start <frame>
	      Set  start  to  frame  <frame>, supports +/- for relative	frames
	      too.

       -e or --frame-end <frame>
	      Set end to frame <frame>,	supports +/- for relative frames too.

       -j or --frame-jump <frames>
	      Set number of frames to step forward after each rendered frame.

       -o or --render-output <path>
	      Set the render path and file name.
	      Use '//' at the start of the path	 to  render  relative  to  the
	      blend-file.

	      The '#' characters are replaced by the frame number, and used to
	      define zero padding.

	      *	'animation_##_test.png'	becomes	'animation_01_test.png'
	      *	'test-######.png' becomes 'test-000001.png'

	      When  the	 filename  does	 not contain '#', the suffix '####' is
	      added to the filename.

	      The frame	number will be added at	the end	of the filename, eg:
	      #	blender	-b animation.blend -o //render_	-F PNG -x 1 -a
	      '//render_' becomes '//render_####', writing frames  as  '//ren-
	      der_0001.png'

       -E or --engine <engine>
	      Specify the render engine.
	      Use '-E help' to list available engines.

       -t or --threads <threads>
	      Use amount of <threads> for rendering and	other operations
	      [1-1024],	0 to use the systems processor count.

   Cycles Render Options:
	 Cycles	add-on options must be specified following a double dash.

       --cycles-device <device>
	      Set the device used for rendering.
	      Valid options are: 'CPU' 'CUDA' 'OPTIX' 'HIP' 'ONEAPI' 'METAL'.

	      Append +CPU to a GPU device to render on both CPU	and GPU.

	      Example:
	      #	blender	-b file.blend -f 20 -- --cycles-device OPTIX

       --cycles-print-stats
	      Log statistics about render memory and time usage.

   Format Options:
       -F or --render-format <format>
	      Set the render format.
	      Valid options are:
	      'TGA'  'RAWTGA'  'JPEG'  'IRIS'  'AVIRAW'	 'AVIJPEG' 'PNG' 'BMP'
	      'HDR' 'TIFF'.

	      Formats that can be compiled into	Blender, not available on  all
	      systems:
	      'OPEN_EXR'  'OPEN_EXR_MULTILAYER'	 'FFMPEG' 'CINEON' 'DPX' 'JP2'
	      'WEBP'.

       -x or --use-extension <bool>
	      Set option to add	the file extension to the end of the file.

   Animation Playback Options:
       -a <options> <file(s)>
	      Instead of showing Blender's user	interface, this	 runs  Blender
	      as an animation player,
	      to  view movies and image	sequences rendered in Blender (ignored
	      if '-b' is set).

	      Playback Arguments:

	      -p <sx> <sy>
		Open with lower	left corner at <sx>, <sy>.
	      -m
		Read from disk (Do not buffer).
	      -f <fps> <fps_base>
		Specify	FPS to start with.
	      -j <frame>
		Set frame step to <frame>.
	      -s <frame>
		Play from <frame>.
	      -e <frame>
		Play until <frame>.
	      -c <cache_memory>
		Amount of memory in megabytes to allow for caching images dur-
	      ing playback.
		Zero disables (clamping	to a fixed number of frames instead).

   Window Options:
       -w or --window-border
	      Force opening with borders.

       -W or --window-fullscreen
	      Force opening in full-screen mode.

       -p or --window-geometry <sx> <sy> <w> <h>
	      Open with	lower left corner at <sx>, <sy>	and width  and	height
	      as <w>, <h>.

       -M or --window-maximized
	      Force opening maximized.

       -con or --start-console
	      Start  with  the	console	 window	open (ignored if '-b' is set),
	      (Windows only).

       --no-native-pixels
	      Do not use native	pixel size, for	high resolution	displays (Mac-
	      Book 'Retina').

       --no-window-focus
	      Open behind other	windows	and without taking focus.

   Python Options:
       -y or --enable-autoexec
	      Enable automatic Python script execution.

       -Y or --disable-autoexec
	      Disable automatic	 Python	 script	 execution  (Python-drivers  &
	      startup scripts),	(default).

       -P or --python <filepath>
	      Run the given Python script file.

       --python-text <name>
	      Run the given Python script text block.

       --python-expr <expression>
	      Run the given expression as a Python script.

       --python-console
	      Run Blender with an interactive console.

       --python-exit-code <code>
	      Set  the	exit-code in [0..255] to exit if a Python exception is
	      raised
	      (only for	scripts	executed from the  command  line),  zero  dis-
	      ables.

       --python-use-system-env
	      Allow  Python  to	 use  system  environment  variables  such  as
	      'PYTHONPATH' and the user	site-packages directory.

       --addons	<addon(s)>
	      Comma separated list (no spaces) of add-ons to enable  in	 addi-
	      tion to any default add-ons.

   Network Options:
       --online-mode
	      Allow internet access, overriding	the preference.

       --offline-mode
	      Disallow internet	access,	overriding the preference.

   Logging Options:
       --log <match>
	      Enable logging categories, taking	a single comma separated argu-
	      ment.
	      Multiple categories can be matched using a '.*' suffix,
	      so '--log	"wm.*"'	logs every kind	of window-manager message.
	      Sub-string can be	matched	using a	'*' prefix and suffix,
	      so '--log	"*undo*"' logs every kind of undo-related message.
	      Use "^" prefix to	ignore,	so '--log "*,^wm.operator.*"' logs all
	      except for 'wm.operators.*'
	      Use "*" to log everything.

       --log-level <level>
	      Set  the	logging	 verbosity level (higher for more details) de-
	      faults to	1,
	      use -1 to	log all	levels.

       --log-show-basename
	      Only show	file name in output (not the leading path).

       --log-show-backtrace
	      Show a back trace	for each log message (debug builds only).

       --log-show-timestamp
	      Show a timestamp for each	log message in seconds since start.

       --log-file <filepath>
	      Set a file to output the log to.

   Debug Options:
       -d or --debug
	      Turn debugging on.

	      *	Enables	memory error detection
	      *	Disables mouse grab (to	 interact  with	 a  debugger  in  some
	      cases)
	      *	Keeps Python's 'sys.stdin' rather than setting it to None

       --debug-value <value>
	      Set debug	value of <value> on startup.

       --debug-events
	      Enable debug messages for	the event system.

       --debug-ffmpeg
	      Enable debug messages from FFmpeg	library.

       --debug-handlers
	      Enable debug messages for	event handling.

       --debug-libmv
	      Enable debug messages from libmv library.

       --debug-cycles
	      Enable debug messages from Cycles.

       --debug-memory
	      Enable fully guarded memory allocation and debugging.

       --debug-jobs
	      Enable time profiling for	background jobs.

       --debug-python
	      Enable debug messages for	Python.

       --debug-depsgraph
	      Enable all debug messages	from dependency	graph.

       --debug-depsgraph-eval
	      Enable  debug  messages from dependency graph related on evalua-
	      tion.

       --debug-depsgraph-build
	      Enable debug messages from dependency  graph  related  on	 graph
	      construction.

       --debug-depsgraph-tag
	      Enable debug messages from dependency graph related on tagging.

       --debug-depsgraph-no-threads
	      Switch dependency	graph to a single threaded evaluation.

       --debug-depsgraph-time
	      Enable debug messages from dependency graph related on timing.

       --debug-depsgraph-pretty
	      Enable colors for	dependency graph debug messages.

       --debug-depsgraph-uid
	      Verify  validness	 of  session-wide  identifiers	assigned to ID
	      data-blocks.

       --debug-ghost
	      Enable debug messages for	Ghost (Linux only).

       --debug-wintab
	      Enable debug messages for	Wintab.

       --debug-gpu
	      Enable GPU debug context and information for OpenGL 4.3+.

       --debug-gpu-force-workarounds
	      Enable workarounds for typical GPU issues	and  disable  all  GPU
	      extensions.

       --debug-gpu-compile-shaders
	      Compile all statically defined shaders to	test platform compati-
	      bility.

       --debug-wm
	      Enable  debug  messages for the window manager, shows all	opera-
	      tors in search, shows keymap errors.

       --debug-all
	      Enable all debug messages.

       --debug-io
	      Enable debug messages for	I/O (Collada, ...).

       --debug-fpe
	      Enable floating-point exceptions.

       --debug-exit-on-error
	      Immediately exit when internal errors are	detected.

       --debug-freestyle
	      Enable debug messages for	Freestyle.

       --disable-crash-handler
	      Disable the crash	handler.

       --disable-abort-handler
	      Disable the abort	handler.

       --verbose <verbose>
	      Set the logging verbosity	level for debug	messages that  support
	      it.

   GPU Options:
       --gpu-backend
	      Force to use a specific GPU backend. Valid options: 'opengl'.

       --gpu-compilation-subprocesses
	      Override the Max Compilation Subprocesses	setting	(OpenGL	only).

   Misc	Options:
       --open-last
	      Open the most recently opened blend file,	instead	of the default
	      startup file.

       --app-template <template>
	      Set  the application template (matching the directory name), use
	      'default'	for none.

       --factory-startup
	      Skip reading the 'startup.blend' in the users home directory.

       --enable-event-simulate
	      Enable  event   simulation   testing   feature   'bpy.types.Win-
	      dow.event_simulate'.

       --env-system-datafiles
	      Set the BLENDER_SYSTEM_DATAFILES environment variable.

       --env-system-scripts
	      Set the BLENDER_SYSTEM_SCRIPTS environment variable.

       --env-system-extensions
	      Set the BLENDER_SYSTEM_EXTENSIONS	environment variable.

       --env-system-python
	      Set the BLENDER_SYSTEM_PYTHON environment	variable.

       -noaudio
	      Force sound system to None.

       -setaudio
	      Force sound system to a specific device.
	      'None'  'Default'	'SDL' 'OpenAL' 'CoreAudio' 'JACK' 'PulseAudio'
	      'WASAPI'.

       -c or --command <command>
	      Run a command which consumes all remaining arguments.
	      Use '-c help' to list all	other commands.
	      Pass '--help' after the command to see its help text.

	      This implies '--background' mode.

       -h or --help
	      Print this help text and exit.

       /?
	      Print this help text and exit (Windows only).

       -r or --register
	      Register blend-file extension for	current	user, then exit	 (Win-
	      dows & Linux only).

       --register-allusers
	      Register	blend-file extension for all users, then exit (Windows
	      &	Linux only).

       --unregister
	      Unregister blend-file extension  for  current  user,  then  exit
	      (Windows & Linux only).

       --unregister-allusers
	      Unregister  blend-file  extension	for all	users, then exit (Win-
	      dows & Linux only).

       -v or --version
	      Print Blender version and	exit.

       --
	      End option processing, following arguments passed	unchanged. Ac-
	      cess via Python's	'sys.argv'.

   Argument Parsing:
	Arguments must be separated by white space, eg:
	 # blender -ba test.blend
	 ...will exit since '-ba' is an	unknown	argument.

   Argument Order:
	Arguments are executed in the order they are given. eg:
	 # blender --background	test.blend  --render-frame  1  --render-output
       "/tmp"
	 ...will  not  render to '/tmp'	because	'--render-frame	1' renders be-
       fore the	output path is set.
	 # blender --background	--render-output	/tmp test.blend	--render-frame
       1
	 ...will not render to '/tmp' because  loading	the  blend-file	 over-
       writes the render output	that was set.
	 # blender --background	test.blend --render-output /tmp	--render-frame
       1
	 ...works as expected.

ENVIRONMENT VARIABLES
	 $BLENDER_USER_RESOURCES  Replace default directory of all user	files.
				  Other	 'BLENDER_USER_*'  variables  override
       when set.
	 $BLENDER_USER_CONFIG	  Directory for	user configuration files.
	 $BLENDER_USER_SCRIPTS	  Directory for	user scripts.
	 $BLENDER_USER_EXTENSIONS Directory for	user extensions.
	 $BLENDER_USER_DATAFILES  Directory for	user data files	(icons,	trans-
       lations,	..).
	 $BLENDER_SYSTEM_RESOURCES  Replace default directory of  all  bundled
       resource	files.
	 $BLENDER_SYSTEM_SCRIPTS    Directory to add more bundled scripts.
	 $BLENDER_SYSTEM_EXTENSIONS  Directory	for  system extensions reposi-
       tory.
	 $BLENDER_SYSTEM_DATAFILES  Directory to replace bundled datafiles.
	 $BLENDER_SYSTEM_PYTHON	    Directory to replace  bundled  Python  li-
       braries.
	 $OCIO			     Path to override the OpenColorIO configu-
       ration file.
	 $TMPDIR		    Store temporary files here (UNIX Systems).
				    The	path must reference an existing	direc-
       tory or it will be ignored.

SEE ALSO
       luxrender(1)

AUTHORS
       This manpage was	written	for a Debian GNU/Linux system by Daniel	Mester
       <mester@uni-bremen.de> and updated  by  Cyril  Brulebois	 <cyril.brule-
       bois@enst-bretagne.fr> and Dan Eicher <dan@trollwerks.org>.

Blender	4.2.0			April 17, 2025			    BLENDER(1)

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