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boing(6)		       XScreenSaver manual			boing(6)

NAME
     boing - draws a bouncing ball like the ancient Amiga demo

SYNOPSIS
     boing [--display host:display.screen] [--window] [--root] [--window-id num-
     ber][--install]  [--visual  visual] [--delay usecs] [--smooth] [--lighting]
     [--scanlines]  [--speed]  [--no-spin]  [--angle  degrees]	[--size   ratio]
     [--parallels n] [--meridians n] [--wireframe] [--fps]

DESCRIPTION
     The boing program draws a bouncing checkered ball on a grid.

     This  is  a  clone of the first graphics demo for the Amiga 1000, which was
     written by Dale Luck and RJ Mical during a break at the 1984 Consumer Elec-
     tronics Show (or so the legend goes.)  The boing ball was briefly the offi-
     cial logo of Amiga Inc., until they were bought  by  Commodore  later  that
     year.

     With  no  arguments, this program looks a lot like the original Amiga demo.
     With "-smooth -lighting", it looks... less old.

OPTIONS
     boing accepts the following options:

     --window
	     Draw on a newly-created window.  This is the default.

     --root  Draw on the root window.

     --window-id number
	     Draw on the specified window.

     --install
	     Install a private colormap for the window.

     --visual visual
	     Specify which visual to use.  Legal values are the name of a visual
	     class, or the id number (decimal or hex) of a specific visual.

     --delay usecs
	     The delay between frames of the animation, in microseconds: default
	     15000.

     --smooth
	     Draw a smooth sphere instead of a faceted polyhedron.

     --lighting
	     Do shaded lighting instead of flat colors.

     --scanlines
	     If the window is large enough, draw horizontal  lines  to	simulate
	     the scanlines on a low resolution monitor.

     --speed ratio
	     Change the animation speed; 0.5 to go half as fast, 2.0 to go twice
	     as fast.

     --no-spin
	     Don't rotate the ball.

     --angle degrees
	     The jaunty angle at which the ball sits.  Default 15 degrees.

     --size ratio
	     How big the ball is; default 0.5 meaning about half the size of the
	     window.

     --parallels n
	     --meridians n The pattern of rectangles on the ball.  Default 8x16.

     --wireframe
	     Look crummy.

     --fps   Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT
     DISPLAY
	     to get the default host and display number.

     XENVIRONMENT
	     to  get  the  name of a resource file that overrides the global re-
	     sources stored in the RESOURCE_MANAGER property.

     XSCREENSAVER_WINDOW
	     The window ID to use with --root.

SEE ALSO
     bsod(6), pong(6), xscreensaver(1), X(1)

COPYRIGHT
     Copyright (C) 2005 by Jamie Zawinski.  Permission	to  use,  copy,  modify,
     distribute, and sell this software and its documentation for any purpose is
     hereby granted without fee, provided that the above copyright notice appear
     in  all  copies and that both that copyright notice and this permission no-
     tice appear in supporting documentation.  No representations are made about
     the suitability of this software for any purpose.	It is provided	"as  is"
     without express or implied warranty.

AUTHOR
     Jamie Zawinski <jwz@jwz.org>, 19-Feb-2005.

X Version 11		       6.15 (30-Mar-2026)			boing(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=boing&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

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