FreeBSD Manual Pages
BS(6) Games Manual BS(6) NAME bs -- battleships game SYNOPSIS bs [-bsc] DESCRIPTION This program allows you to play the familiar Battleships game against the computer on a 10x10 board. The interface is visual and largely self-ex- planatory; you place your ships and pick your shots by moving the cursor around the `sea' with the rogue(6) / hack(6) motion keys "hjklyubn". Note that when selecting a ship to place, you must type the capital letter (these are, after all, capital ships). During ship placement, the `r' com- mand may be used to ignore the current position and randomly place your currently selected ship. The `R' command will place all remaining ships randomly. The ^L command (form feed, ASCII 12) will force a screen re- draw). The command-line arguments control game modes. -b selects a "blitz" variant -s selects a "salvo" variant -c permits ships to be placed adjacently The "blitz" variant allows a side to shoot for as long as it continues to score hits. The "salvo" game allows a player one shot per turn for each of his/her ships still afloat. This puts a premium scoring hits early and knocking out some ships and also makes much harder the situation where you face a superior force with only your PT-boat. Normally, ships must be separated by at least one square of open water. The -c option disables this check and allows them to close-pack. The algorithm the computer uses once it has found a ship to sink is prov- ably optimal. The dispersion criterion for the random-fire algorithm may not be. AUTHORS Originally written by one Bruce Holloway in 1986. Salvo mode added by Chuck A. DeGaul <cbosgd!cad>. Visual user interface, `closepack' option, code rewrite and manual page by Eric S. Raymond <esr@snark.thyrsus.com>, August 1989. FreeBSD ports 15.quarterly August 23, 1989 BS(6)
NAME | SYNOPSIS | DESCRIPTION | AUTHORS
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