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Battle Tanks(6) 						 Battle Tanks(6)

NAME
     btanks - fast 2D tank arcade game

DESCRIPTION
     Battle  Tanks  is	a funny battle on your desk, where you can choose one of
     three vehicles and eliminate your enemy using the whole arsenal of weapons.
     has original cartoon-like graphics and cool music, it is fun  and	dynamic,
     it has several network modes for deathmatch and cooperative.

     what  else  is  needed to have fun with your friends? And all is packed and
     ready for you in "Battle Tanks".

     Features:

     Multiplayer
	    "Battle Tanks" is a multiplayer game in  the  first  place.  Network
	    game  and  split screen mode are available, and also a mixed mode is
	    possible, when two players use split screen on the server  computer,
	    and others connect via LAN.Two modes are possible: deathmatch battle
	    and cooperative game.

     Cross-platform
	    "Battle  Tanks"  is  cross-platform. Both Windows and Linux fans are
	    welcome on the battlefield where they will settle their quarrels  in
	    the name of weapons.

     Free distribution and open source
	    The  multiplayer  version  is licensed under GNU GPL. This means two
	    things. Firstly, it doesn't cost anything for you. You can	download
	    it	for free and share with your friends, with no preliminary or fu-
	    ture fees. And secondly, the full source code of the game is  avail-
	    able,  so any guy who knows C++ can poke his nose there and probably
	    find some surprises that developers have prepared for curious fans.

     Old-school oriented
	    Builders of "Battle Tanks" love these good old arcades of  the  past
	    century.  So  they	have  tried hard to implement everything best of
	    these old arcade games.

     Performance characteristics:

     Three vehicles: tank, Shilka, and rocket launcher. Each vehicle has its
     special features.

     Lots of weapons: four types of ammo, six types of rockets, landing troops,
     mines, and so on.

     Ten multiplayer maps (seven ones for deathmatch and three ones for coopera-
     tive mode) in different locations such as city, village, forest, desert and
     so on.

     Game world that reacts on player. Roads have traffic, buildings can be de-
     stroyed, weather effects are simulated.

     Lots of war objects: troops, vehicles, helicopters and other.

     Keyboard and gamepad are supported.

WEAPON LIST
     1. Ammo

     Gun is the main weapon of tank and Shilka. Guns don't  require  ammunition,
     but their piercing ability is much lower that one for rockets.

     "Eternal fire" type tank shell
	    Type  shell  that is shipped with tank and Shilka. The gun on Shilka
	    is faster that one on tank, but each hit  does  less  damage.   Guns
	    have infinite ammunition.

     Shell with laughset focal point
	    The main feature of the shell with laughset focal point (also called
	    shell  with  uncertain orientation) is bouncing from obstacles. This
	    shell is good for urban battles, also it will help when shooting  an
	    enemy  that  has covered behind something solid or impenetrable. The
	    disadvantage of this model is that you  never  know  where	it  will
	    bounce.

     Explosive shell
	    The  explosive  shell  is  also known as Matreshka shell. Inside the
	    jacket of this shell, several small shells are nested. A small  time
	    after  the	shot,  the  matreshka opens, and nested shells spread in
	    different directions. Each hit causes relatively small  damage,  but
	    large  area is covered. This model is intended for use against enemy
	    crowds. It is ineffective in close face to face duels.

     Dirt gun
	    Dirt gun is invented by crazy agronomists. By the aid of  concentra-
	    tion  of energy in near-surface layers, nano-wave fluctuations cause
	    temporary inversion of field. Lower layers are  found  on  the  top,
	    thus introducing a short-time effect of plowing the surface (this is
	    broadly  used  during  the sowing campaign). In battle, the dirt gun
	    can be used for making dirt  spots	of  reduced  passability.  Enemy
	    troops and vehicles suffer loss of control and speed in these plowed
	    areas.  Pimary weapon Secondary weapon

     2. Rockets

     Rockets  are large, so number of rockets that a vehicle carries is limited.
     Rockets are main weapon of rocket launcher.

     Homing missile
	    Homing missile is a type weapon and is shipped with  rocket  launch-
	    ers.  It  can also be used on tanks as a secondary weapon. After the
	    launch, the rocket finds a target and guides its flight by its  own.
	    Unlike  the heat-aimed rockets, this model detects delta waves emit-
	    ted by human brains, and thus can be used against troops and  manned
	    vehicles.  Unfortunately,  this method of detection ignores androids
	    and intellectually challenged individuals.	Another disadvantage  is
	    that  rocket doesn't avoid obstacles (avoiding function is announced
	    in the next stable release of rocket drivers binary).

     Uncontrolled rocket
	    This is a Dumb-fire modification of the  type  rocket  that  can  be
	    equipped  as  a secondary weapon. At the expense of electronics, ex-
	    plosive charge and velocity are increased. Due to its high	velocity
	    and  high  damage  caused,	this rocket is very good for making fire
	    barriers, destroying enemy weapon emplacements, and in face to  face
	    battles.

     Boomerang rocket
	    Boomerang rocket is an accidental modification of the homing missile
	    that has been found after beta drivers were installed from a damaged
	    CD	on  some  test rocket. On ground tests, that rocket introduced a
	    non-typical behaviour: it didn't select a target after  the  launch,
	    but  just  circled around the launcher, following an elliptical tra-
	    jectory. Nobody can explain still why the rocket does that;  however
	    boomerang  rockets	have  been approved and are produced on the line
	    now. They can be used for defense; also boomerang rockets are effec-
	    tive in close battle.

     Gas rocket
	    Gas rocket is stuffed with toxic and radioactive wastes of fragrance
	    industry. They are prohibited by Geneva Protocol  because  of  their
	    incredibly	disgusting  and beautiful smell. A humanoid that has in-
	    haled the gas suffers convulsions, sialorrhea,  retching,  diarrhea,
	    and  dies with happy smile on face.  The gas rockets are perfect for
	    eliminating troops. In multiplayer, they scan  be  used  for  making
	    smoke screens.

     Stop-rocket
	    This  homing  missile  is  filled  with artificial viruses-malicious
	    nanorobots. When a rocket hits target, viruses clod  between  tracks
	    of	tank  caterpillars, raise pressure of braking fluid in hydraulic
	    systems, and cause temporary paralysis of lower extremities  of  hu-
	    manoids.  However, these viruses don't affect functioning of weapons
	    systems and other organs of humanoids; side effects or  contra-indi-
	    cation  are unknown. Stop-rocket does not inflict damage, but it's a
	    great secondary weapon that is very effective if combined  with  ex-
	    plosive or bouncing tank shells, homing missiles and machine guns.

     Nuclear missile "Pure Thermonuke"
	    This 15 kilotons nuke is the most destructive weapon in the game. It
	    destroys  everything  in  range of explosion, and using or thermonu-
	    clear reaction guarantees that radiation pollution will be	negligi-
	    bly  small. So the ground can be used just after the enemy is vapor-
	    ized by the heat of nuclear blast.	Secondary weapon

     3. Preserved landing force

     Five fully equipped troops are frozen and GZIPped into standard rectangular
     bricks. Before refrigeration, each trooper is prepared using  special  hor-
     mons  and	steroids,  and can be used in action after quick microwave-aided
     defreezing. Shipped in two versions with machine guns and	handheld  rocket
     launchers.

     Machine gun trooper
	    The  trooper takes a position and fires the enemy objects (including
	    missiles). 16 directions of fire are  available.   Shilka  lands  MG
	    troopers  for  support. Thanks to their high fire rate and mobility,
	    MG troopers can defend a vehicle against enemy missiles.

     Rocket trooper
	    The trooper takes a position and fires the enemy  objects  (NOT  in-
	    cluding  missiles). 8 directions of fire are available. Shilka lands
	    rocket troopers for support. Due to their fire power, rocket  troop-
	    ers are good for attacking the enemy.

     4. Other weapons

     Other weapons include mines and MG turrets.  Mine

     Mine   Mines  are	effective equally against troops and vehicles. They have
	    winning appearance, and are easy to install and use.  Using of mines
	    allows unique and great tactical opportunities, both in single  mis-
	    sions  and	deathmatch. Routes, respawn points, hidings of weapons -
	    everything can be mined. Remember that the mine is invisible if cov-
	    ered with dirt or smoke!

     MG turret
	    MG turret is a primitive robot that shoots everything that	is  mov-
	    ing.  Some turrets are shipped with "ally-enemy" recognition system.
	    In stationary version, MG turrets can be used for automated security
	    systems. Mobile versions can be mounted on rocket launchers. 16  di-
	    rections of fire are available.

SEE ALSO
     You  can  find  more  about the game on its homepage: http://btanks.source-
     forge.net

     You  have	more  information  available  in  /usr/share/doc/btanks/html/in-
     dex.html

AUTHOR
     The game has been written by Vladimir Menshakov, Methos Wagner and Vladimir
     Zhuravlev,  and is distributed under the GNU General Public License, either
     version 2 of the License, or (at your option) any later version.

								 Battle Tanks(6)

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