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Battle Tanks(6)						       Battle Tanks(6)

NAME
       btanks -	fast 2D	tank arcade game

DESCRIPTION
       Battle  Tanks  is a funny battle	on your	desk, where you	can choose one
       of three	vehicles and eliminate your enemy using	the whole  arsenal  of
       weapons.	 has  original cartoon-like graphics and cool music, it	is fun
       and dynamic, it has several network modes for deathmatch	 and  coopera-
       tive.

       what  else  is  needed to have fun with your friends? And all is	packed
       and ready for you in "Battle Tanks".

       Features:

       Multiplayer
	      "Battle Tanks" is	a multiplayer game in the first	place. Network
	      game and split screen mode are available,	and also a mixed  mode
	      is  possible,  when  two	players	use split screen on the	server
	      computer,	and others connect via	LAN.Two	 modes	are  possible:
	      deathmatch battle	and cooperative	game.

       Cross-platform
	      "Battle  Tanks"  is  cross-platform. Both	Windows	and Linux fans
	      are welcome on the battlefield  where  they  will	 settle	 their
	      quarrels in the name of weapons.

       Free distribution and open source
	      The  multiplayer	version	 is licensed under GNU GPL. This means
	      two things. Firstly, it doesn't cost anything for	you.  You  can
	      download	it  for	free and share with your friends, with no pre-
	      liminary or future fees. And secondly, the full source  code  of
	      the  game	 is  available,	 so any	guy who	knows C++ can poke his
	      nose there and probably find some	surprises that developers have
	      prepared for curious fans.

       Old-school oriented
	      Builders of "Battle Tanks" love these good old  arcades  of  the
	      past  century.  So  they have tried hard to implement everything
	      best of these old	arcade games.

       Performance characteristics:

       Three vehicles: tank, Shilka, and rocket	launcher. Each vehicle has its
       special features.

       Lots of weapons:	four types of ammo, six	types of rockets, landing
       troops, mines, and so on.

       Ten multiplayer maps (seven ones	for deathmatch and three ones for co-
       operative mode) in different locations such as city, village, forest,
       desert and so on.

       Game world that reacts on player. Roads have traffic, buildings can be
       destroyed, weather effects are simulated.

       Lots of war objects: troops, vehicles, helicopters and other.

       Keyboard	and gamepad are	supported.

WEAPON LIST
       1. Ammo

       Gun is the main weapon of tank and Shilka. Guns don't  require  ammuni-
       tion, but their piercing	ability	is much	lower that one for rockets.

       "Eternal	fire" type tank	shell
	      Type  shell  that	 is  shipped  with tank	and Shilka. The	gun on
	      Shilka is	faster that one	on tank, but each hit does  less  dam-
	      age.  Guns have infinite ammunition.

       Shell with laughset focal point
	      The  main	 feature  of the shell with laughset focal point (also
	      called shell with	uncertain orientation) is bouncing from	obsta-
	      cles. This shell is good for urban battles, also	it  will  help
	      when  shooting  an enemy that has	covered	behind something solid
	      or impenetrable. The disadvantage	of  this  model	 is  that  you
	      never know where it will bounce.

       Explosive shell
	      The explosive shell is also known	as Matreshka shell. Inside the
	      jacket  of  this shell, several small shells are nested. A small
	      time after the shot, the	matreshka  opens,  and	nested	shells
	      spread in	different directions. Each hit causes relatively small
	      damage,  but  large  area	is covered. This model is intended for
	      use against enemy	crowds.	It is ineffective  in  close  face  to
	      face duels.

       Dirt gun
	      Dirt gun is invented by crazy agronomists. By the	aid of concen-
	      tration of energy	in near-surface	layers,	nano-wave fluctuations
	      cause  temporary	inversion  of field. Lower layers are found on
	      the top, thus introducing	a short-time  effect  of  plowing  the
	      surface  (this  is  broadly used during the sowing campaign). In
	      battle, the dirt gun can be used for making dirt	spots  of  re-
	      duced passability. Enemy troops and vehicles suffer loss of con-
	      trol  and	 speed in these	plowed areas.  Pimary weapon Secondary
	      weapon

       2. Rockets

       Rockets are large, so number of rockets that a vehicle carries is  lim-
       ited. Rockets are main weapon of	rocket launcher.

       Homing missile
	      Homing  missile  is  a  type  weapon  and	is shipped with	rocket
	      launchers. It can	also be	used on	tanks as a  secondary  weapon.
	      After  the  launch,  the	rocket	finds  a target	and guides its
	      flight by	its own. Unlike	the heat-aimed rockets,	this model de-
	      tects delta waves	emitted	by human brains, and thus can be  used
	      against  troops  and manned vehicles. Unfortunately, this	method
	      of detection ignores androids and	intellectually challenged  in-
	      dividuals.   Another  disadvantage  is that rocket doesn't avoid
	      obstacles	(avoiding function is announced	in the next stable re-
	      lease of rocket drivers binary).

       Uncontrolled rocket
	      This is a	Dumb-fire modification of the type rocket that can  be
	      equipped	as  a secondary	weapon.	At the expense of electronics,
	      explosive	charge and velocity are	increased. Due to its high ve-
	      locity and high damage caused, this rocket is very good for mak-
	      ing fire barriers, destroying enemy weapon emplacements, and  in
	      face to face battles.

       Boomerang rocket
	      Boomerang	 rocket	 is  an	 accidental modification of the	homing
	      missile that has been found after	beta  drivers  were  installed
	      from  a  damaged	CD  on some test rocket. On ground tests, that
	      rocket introduced	a non-typical behaviour: it  didn't  select  a
	      target  after  the launch, but just circled around the launcher,
	      following	an elliptical trajectory. Nobody can explain still why
	      the rocket does that; however boomerang rockets  have  been  ap-
	      proved  and  are	produced on the	line now. They can be used for
	      defense; also boomerang rockets are effective in close battle.

       Gas rocket
	      Gas rocket is stuffed with toxic and radioactive wastes of  fra-
	      grance  industry.	They are prohibited by Geneva Protocol because
	      of their incredibly disgusting and beautiful smell.  A  humanoid
	      that has inhaled the gas suffers convulsions, sialorrhea,	retch-
	      ing, diarrhea, and dies with happy smile on face.	 The gas rock-
	      ets  are	perfect	 for  eliminating troops. In multiplayer, they
	      scan be used for making smoke screens.

       Stop-rocket
	      This homing missile is filled with artificial  viruses-malicious
	      nanorobots.  When	 a  rocket  hits  target, viruses clod between
	      tracks of	tank caterpillars, raise pressure of braking fluid  in
	      hydraulic	 systems,  and	cause temporary	paralysis of lower ex-
	      tremities	of humanoids.  However,	 these	viruses	 don't	affect
	      functioning  of  weapons	systems	and other organs of humanoids;
	      side effects or contra-indication	are unknown. Stop-rocket  does
	      not  inflict  damage,  but it's a	great secondary	weapon that is
	      very effective if	 combined  with	 explosive  or	bouncing  tank
	      shells, homing missiles and machine guns.

       Nuclear missile "Pure Thermonuke"
	      This  15	kilotons  nuke	is  the	most destructive weapon	in the
	      game. It destroys	everything in range of explosion, and using or
	      thermonuclear reaction guarantees	that radiation pollution  will
	      be  negligibly  small.  So the ground can	be used	just after the
	      enemy is vaporized by the	 heat  of  nuclear  blast.   Secondary
	      weapon

       3. Preserved landing force

       Five fully equipped troops are frozen and GZIPped into standard rectan-
       gular bricks. Before refrigeration, each	trooper	is prepared using spe-
       cial  hormons  and  steroids, and can be	used in	action after quick mi-
       crowave-aided defreezing. Shipped in two	versions with machine guns and
       handheld	rocket launchers.

       Machine gun trooper
	      The trooper takes	a position and fires the  enemy	 objects  (in-
	      cluding  missiles). 16 directions	of fire	are available.	Shilka
	      lands MG troopers	for support. Thanks to their  high  fire  rate
	      and  mobility,  MG  troopers  can	defend a vehicle against enemy
	      missiles.

       Rocket trooper
	      The trooper takes	a position and fires the  enemy	 objects  (NOT
	      including	 missiles). 8 directions of fire are available.	Shilka
	      lands rocket troopers for	support.  Due  to  their  fire	power,
	      rocket troopers are good for attacking the enemy.

       4. Other	weapons

       Other weapons include mines and MG turrets.  Mine

       Mine   Mines  are  effective  equally against troops and	vehicles. They
	      have winning appearance, and are easy to install and use.	 Using
	      of mines allows unique and great tactical	opportunities, both in
	      single missions and deathmatch. Routes, respawn points,  hidings
	      of  weapons - everything can be mined. Remember that the mine is
	      invisible	if covered with	dirt or	smoke!

       MG turret
	      MG turret	is a primitive robot that shoots  everything  that  is
	      moving.  Some  turrets are shipped with "ally-enemy" recognition
	      system. In stationary version, MG	turrets	can be used for	 auto-
	      mated security systems. Mobile versions can be mounted on	rocket
	      launchers. 16 directions of fire are available.

SEE ALSO
       You can find more about the game	on its homepage: http://btanks.source-
       forge.net

       You  have  more information available in	/usr/share/doc/btanks/html/in-
       dex.html

AUTHOR
       The game	has been written by  Vladimir  Menshakov,  Methos  Wagner  and
       Vladimir	Zhuravlev, and is distributed under the	GNU General Public Li-
       cense,  either  version 2 of the	License, or (at	your option) any later
       version.

							       Battle Tanks(6)

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