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CMAKE-PROPERTIES(7)		      CMake		     CMAKE-PROPERTIES(7)

NAME
     cmake-properties - CMake Properties Reference

PROPERTIES OF GLOBAL SCOPE
   ALLOW_DUPLICATE_CUSTOM_TARGETS
     Allow duplicate custom targets to be created.

     Normally  CMake  requires that all targets built in a project have globally
     unique logical names (see policy CMP0002).  This is necessary  to	generate
     meaningful  project  file	names  in Xcode and Visual Studio Generators IDE
     generators.  It also allows the target names  to  be  referenced  unambigu-
     ously.

     Makefile generators are capable of supporting duplicate add_custom_target()
     names.   For  projects  that care only about Makefile Generators and do not
     wish to support Xcode or Visual Studio Generators IDE generators,	one  may
     set  this property to True to allow duplicate custom targets.  The property
     allows multiple add_custom_target() command calls in different  directories
     to specify the same target name.  However, setting this property will cause
     non-Makefile  generators  to  produce  an	error and refuse to generate the
     project.

   AUTOGEN_SOURCE_GROUP
     Added in version 3.9.

     Name of the  source_group() for  AUTOMOC,	AUTORCC  and  AUTOUIC  generated
     files.

     Files  generated  by  AUTOMOC,  AUTORCC and AUTOUIC are not always known at
     configure time and therefore can't  be  passed  to  source_group().   AUTO-
     GEN_SOURCE_GROUP  can  be used instead to generate or select a source group
     for AUTOMOC, AUTORCC and AUTOUIC generated files.

     For   AUTOMOC,    AUTORCC	  and	 AUTOUIC    specific	overrides    see
     AUTOMOC_SOURCE_GROUP, AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP respec-
     tively.

   AUTOGEN_TARGETS_FOLDER
     Name  of FOLDER for *_autogen targets that are added automatically by CMake
     for targets for which AUTOMOC is enabled.

     If not set, CMake uses the FOLDER property of the parent target  as  a  de-
     fault  value  for this property.  See also the documentation for the FOLDER
     target property and the AUTOMOC target property.

   AUTOMOC_SOURCE_GROUP
     Added in version 3.9.

     Name of the  source_group() for AUTOMOC generated files.

     When set this is used instead of AUTOGEN_SOURCE_GROUP for	files  generated
     by AUTOMOC.

   AUTOMOC_TARGETS_FOLDER
     Name  of FOLDER for *_autogen targets that are added automatically by CMake
     for targets for which AUTOMOC is enabled.

     This property is obsolete.  Use AUTOGEN_TARGETS_FOLDER instead.

     If not set, CMake uses the FOLDER property of the parent target  as  a  de-
     fault  value  for this property.  See also the documentation for the FOLDER
     target property and the AUTOMOC target property.

   AUTORCC_SOURCE_GROUP
     Added in version 3.9.

     Name of the  source_group() for AUTORCC generated files.

     When set this is used instead of AUTOGEN_SOURCE_GROUP for	files  generated
     by AUTORCC.

   AUTOUIC_SOURCE_GROUP
     Added in version 3.21.

     Name of the  source_group() for AUTOUIC generated files.

     When  set	this is used instead of AUTOGEN_SOURCE_GROUP for files generated
     by AUTOUIC.

   CMAKE_C_KNOWN_FEATURES
     Added in version 3.1.

     List of C features known to this version of CMake.

     The features listed in this global property may be known to be available to
     the C compiler.  If the feature is available with the C compiler,	it  will
     be listed in the CMAKE_C_COMPILE_FEATURES variable.

     The  features  listed  here  may be used with the target_compile_features()
     command.  See the cmake-compile-features(7) manual for information on  com-
     pile features and a list of supported compilers.

     The features known to this version of CMake are listed below.

   High level meta features indicating C standard support
     Added in version 3.8.

     c_std_90
	    Compiler mode is at least C 90.

     c_std_99
	    Compiler mode is at least C 99.

     c_std_11
	    Compiler mode is at least C 11.

     c_std_17
	    Added in version 3.21.

	    Compiler mode is at least C 17.

     c_std_23
	    Added in version 3.21.

	    Compiler mode is at least C 23.

     NOTE:
	If  the  compiler's  default  standard level is at least that of the re-
	quested feature, CMake may omit the -std= flag.  The flag may  still  be
	added  if  the	compiler's  default  extensions  mode does not match the
	<LANG>_EXTENSIONS target property,  or	if  the  <LANG>_STANDARD  target
	property is set.

   Low level individual compile features
     c_function_prototypes
	    Function prototypes, as defined in ISO/IEC 9899:1990.

     c_restrict
	    restrict keyword, as defined in ISO/IEC 9899:1999.

     c_static_assert
	    Static assert, as defined in ISO/IEC 9899:2011.

     c_variadic_macros
	    Variadic macros, as defined in ISO/IEC 9899:1999.

   CMAKE_CUDA_KNOWN_FEATURES
     Added in version 3.17.

     List of CUDA features known to this version of CMake.

     The features listed in this global property may be known to be available to
     the  CUDA	compiler.  If the feature is available with the C++ compiler, it
     will be listed in the CMAKE_CUDA_COMPILE_FEATURES variable.

     The features listed here may be  used  with  the  target_compile_features()
     command.	See the cmake-compile-features(7) manual for information on com-
     pile features and a list of supported compilers.

     The features known to this version of CMake are:

     cuda_std_03
	    Compiler mode is at least CUDA/C++ 03.

     cuda_std_11
	    Compiler mode is at least CUDA/C++ 11.

     cuda_std_14
	    Compiler mode is at least CUDA/C++ 14.

     cuda_std_17
	    Compiler mode is at least CUDA/C++ 17.

     cuda_std_20
	    Compiler mode is at least CUDA/C++ 20.

     cuda_std_23
	    Added in version 3.20.

	    Compiler mode is at least CUDA/C++ 23.

     cuda_std_26
	    Added in version 3.30.

	    Compiler mode is at least CUDA/C++ 26.

     NOTE:
	If the compiler's default standard level is at least  that  of	the  re-
	quested  feature,  CMake may omit the -std= flag.  The flag may still be
	added if the compiler's default  extensions  mode  does  not  match  the
	<LANG>_EXTENSIONS  target  property,  or  if  the <LANG>_STANDARD target
	property is set.

   CMAKE_CXX_KNOWN_FEATURES
     Added in version 3.1.

     List of C++ features known to this version of CMake.

     The features listed in this global property may be known to be available to
     the C++ compiler.	If the feature is available with the  C++  compiler,  it
     will be listed in the CMAKE_CXX_COMPILE_FEATURES variable.

     The  features  listed  here  may be used with the target_compile_features()
     command.  See the cmake-compile-features(7) manual for information on  com-
     pile features and a list of supported compilers.

     The features known to this version of CMake are listed below.

   High level meta features indicating C++ standard support
     Added in version 3.8.

     The  following  meta  features  indicate general support for the associated
     language standard.  It reflects the language support claimed  by  the  com-
     piler, but it does not necessarily imply complete conformance to that stan-
     dard.

     cxx_std_98
	    Compiler mode is at least C++ 98.

     cxx_std_11
	    Compiler mode is at least C++ 11.

     cxx_std_14
	    Compiler mode is at least C++ 14.

     cxx_std_17
	    Compiler mode is at least C++ 17.

     cxx_std_20
	    Added in version 3.12.

	    Compiler mode is at least C++ 20.

     cxx_std_23
	    Added in version 3.20.

	    Compiler mode is at least C++ 23.

     cxx_std_26
	    Added in version 3.30.

	    Compiler mode is at least C++ 26.

     NOTE:
	If  the  compiler's  default  standard level is at least that of the re-
	quested feature, CMake may omit the -std= flag.  The flag may  still  be
	added  if  the	compiler's  default  extensions  mode does not match the
	<LANG>_EXTENSIONS target property,  or	if  the  <LANG>_STANDARD  target
	property is set.

   Low level individual compile features
     For  C++  11 and C++ 14, compilers were sometimes slow to implement certain
     language features.  CMake provided some individual compile features to help
     projects determine whether specific features were available.   These  indi-
     vidual  features are now less relevant and projects should generally prefer
     to use the high level meta features instead.  Individual  compile	features
     are not provided for C++ 17 or later.

     See  the cmake-compile-features(7) manual for further discussion of the use
     of individual compile features.

   Individual features from C++ 98
     cxx_template_template_parameters
	    Template template parameters, as defined in ISO/IEC 14882:1998.

   Individual features from C++ 11
     cxx_alias_templates
	    Template aliases, as defined in N2258.

     cxx_alignas
	    Alignment control alignas, as defined in N2341.

     cxx_alignof
	    Alignment control alignof, as defined in N2341.

     cxx_attributes
	    Generic attributes, as defined in N2761.

     cxx_auto_type
	    Automatic type deduction, as defined in N1984.

     cxx_constexpr
	    Constant expressions, as defined in N2235.

     cxx_decltype_incomplete_return_types
	    Decltype on incomplete return types, as defined in N3276.

     cxx_decltype
	    Decltype, as defined in N2343.

     cxx_default_function_template_args
	    Default template arguments for function templates, as defined  in  -
	    DR226

     cxx_defaulted_functions
	    Defaulted functions, as defined in N2346.

     cxx_defaulted_move_initializers
	    Defaulted move initializers, as defined in N3053.

     cxx_delegating_constructors
	    Delegating constructors, as defined in N1986.

     cxx_deleted_functions
	    Deleted functions, as defined in N2346.

     cxx_enum_forward_declarations
	    Enum forward declarations, as defined in N2764.

     cxx_explicit_conversions
	    Explicit conversion operators, as defined in N2437.

     cxx_extended_friend_declarations
	    Extended friend declarations, as defined in N1791.

     cxx_extern_templates
	    Extern templates, as defined in N1987.

     cxx_final
	    Override  control  final  keyword,	as defined in N2928, N3206 and -
	    N3272.

     cxx_func_identifier
	    Predefined __func__ identifier, as defined in N2340.

     cxx_generalized_initializers
	    Initializer lists, as defined in N2672.

     cxx_inheriting_constructors
	    Inheriting constructors, as defined in N2540.

     cxx_inline_namespaces
	    Inline namespaces, as defined in N2535.

     cxx_lambdas
	    Lambda functions, as defined in N2927.

     cxx_local_type_template_args
	    Local and unnamed types as template arguments, as defined in N2657.

     cxx_long_long_type
	    long long type, as defined in N1811.

     cxx_noexcept
	    Exception specifications, as defined in N3050.

     cxx_nonstatic_member_init
	    Non-static data member initialization, as defined in N2756.

     cxx_nullptr
	    Null pointer, as defined in N2431.

     cxx_override
	    Override control override keyword, as defined in N2928, N3206 and  -
	    N3272.

     cxx_range_for
	    Range-based for, as defined in N2930.

     cxx_raw_string_literals
	    Raw string literals, as defined in N2442.

     cxx_reference_qualified_functions
	    Reference qualified functions, as defined in N2439.

     cxx_right_angle_brackets
	    Right angle bracket parsing, as defined in N1757.

     cxx_rvalue_references
	    R-value references, as defined in N2118.

     cxx_sizeof_member
	    Size of non-static data members, as defined in N2253.

     cxx_static_assert
	    Static assert, as defined in N1720.

     cxx_strong_enums
	    Strongly typed enums, as defined in N2347.

     cxx_thread_local
	    Thread-local variables, as defined in N2659.

     cxx_trailing_return_types
	    Automatic function return type, as defined in N2541.

     cxx_unicode_literals
	    Unicode string literals, as defined in N2442.

     cxx_uniform_initialization
	    Uniform initialization, as defined in N2640.

     cxx_unrestricted_unions
	    Unrestricted unions, as defined in N2544.

     cxx_user_literals
	    User-defined literals, as defined in N2765.

     cxx_variadic_macros
	    Variadic macros, as defined in N1653.

     cxx_variadic_templates
	    Variadic templates, as defined in N2242.

   Individual features from C++ 14
     cxx_aggregate_default_initializers
	    Aggregate default initializers, as defined in N3605.

     cxx_attribute_deprecated
	    [[deprecated]] attribute, as defined in N3760.

     cxx_binary_literals
	    Binary literals, as defined in N3472.

     cxx_contextual_conversions
	    Contextual conversions, as defined in N3323.

     cxx_decltype_auto
	    decltype(auto) semantics, as defined in N3638.

     cxx_digit_separators
	    Digit separators, as defined in N3781.

     cxx_generic_lambdas
	    Generic lambdas, as defined in N3649.

     cxx_lambda_init_captures
	    Initialized lambda captures, as defined in N3648.

     cxx_relaxed_constexpr
	    Relaxed constexpr, as defined in N3652.

     cxx_return_type_deduction
	    Return type deduction on normal functions, as defined in N3386.

     cxx_variable_templates
	    Variable templates, as defined in N3651.

   CMAKE_HIP_KNOWN_FEATURES
     Added in version 3.30.

     List of HIP features known to this version of CMake.

     The features listed in this global property may be known to be available to
     the  HIP  compiler.   If the feature is available with the HIP compiler, it
     will be listed in the CMAKE_HIP_COMPILE_FEATURES variable.

     The features listed here may be  used  with  the  target_compile_features()
     command.	See the cmake-compile-features(7) manual for information on com-
     pile features and a list of supported compilers.

     The features known to this version of CMake are:

     hip_std_98
	    Compiler mode is at least HIP/C++ 98.

     hip_std_11
	    Compiler mode is at least HIP/C++ 11.

     hip_std_14
	    Compiler mode is at least HIP/C++ 14.

     hip_std_17
	    Compiler mode is at least HIP/C++ 17.

     hip_std_20
	    Compiler mode is at least HIP/C++ 20.

     hip_std_23
	    Compiler mode is at least HIP/C++ 23.

     hip_std_26
	    Added in version 3.30.

	    Compiler mode is at least HIP/C++ 26.

     NOTE:
	If the compiler's default standard level is at least  that  of	the  re-
	quested  feature,  CMake may omit the -std= flag.  The flag may still be
	added if the compiler's default  extensions  mode  does  not  match  the
	<LANG>_EXTENSIONS  target  property,  or  if  the <LANG>_STANDARD target
	property is set.

   CMAKE_ROLE
     Added in version 3.14.

     Tells what mode the current running script is in. Could be one  of  several
     values:

     PROJECT
	    Running in project mode (processing a CMakeLists.txt file).

     SCRIPT
	    Running in -P script mode.

     FIND_PACKAGE
	    Running in --find-package mode.

     CTEST  Running in CTest script mode.

     CPACK  Running in CPack.

   DEBUG_CONFIGURATIONS
     Specify which configurations are for debugging.

     The value must be a semi-colon separated list of configuration names.  Cur-
     rently  this  property is used only by the target_link_libraries() command.
     Additional uses may be defined in the future.

     This property must be set at the top level of the project	and  before  the
     first target_link_libraries() command invocation.	If any entry in the list
     does  not match a valid configuration for the project the behavior is unde-
     fined.

   DISABLED_FEATURES
     List of features which are disabled during the CMake run.

     List of features which are disabled during the CMake run.	 By  default  it
     contains  the  names  of all packages which were not found.  This is deter-
     mined using the <NAME>_FOUND variables.  Packages which are searched  QUIET
     are  not  listed.	 A  project can add its own features to this list.  This
     property is used by the macros in FeatureSummary.cmake.

   ECLIPSE_EXTRA_CPROJECT_CONTENTS
     Added in version 3.12.

     Additional contents to be inserted  into  the  generated  Eclipse	cproject
     file.

     The  cproject  file  defines the CDT specific information. Some third party
     IDE's are based on Eclipse with the addition of other information	specific
     to  that IDE.  Through this property, it is possible to add this additional
     contents to the generated project.  It is expected to contain valid XML.

     Also see the ECLIPSE_EXTRA_NATURES property.

   ECLIPSE_EXTRA_NATURES
     List of natures to add to the generated Eclipse project file.

     Eclipse projects specify language plugins by using natures.  This	property
     should  be  set  to  the unique identifier for a nature (which looks like a
     Java package name).

     Also see the ECLIPSE_EXTRA_CPROJECT_CONTENTS property.

   ENABLED_FEATURES
     List of features which are enabled during the CMake run.

     List of features which are enabled during the CMake  run.	 By  default  it
     contains  the  names  of all packages which were found.  This is determined
     using the <NAME>_FOUND variables.	Packages which are  searched  QUIET  are
     not  listed.   A project can add its own features to this list.  This prop-
     erty is used by the macros in FeatureSummary.cmake.

   ENABLED_LANGUAGES
     Read-only property that contains the list of currently enabled languages

     Set to list of currently enabled languages.

   FIND_LIBRARY_USE_LIB32_PATHS
     Added in version 3.7.

     Whether the find_library() command should automatically search lib32 direc-
     tories.

     FIND_LIBRARY_USE_LIB32_PATHS  is	a   boolean   specifying   whether   the
     find_library() command should automatically search the lib32 variant of di-
     rectories called lib in the search path when building 32-bit binaries.

     See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIB64_PATHS
     Whether find_library() should automatically search lib64 directories.

     FIND_LIBRARY_USE_LIB64_PATHS   is	 a   boolean   specifying   whether  the
     find_library() command should automatically search the lib64 variant of di-
     rectories called lib in the search path when building 64-bit binaries.

     See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIBX32_PATHS
     Added in version 3.9.

     Whether the find_library() command should automatically search  libx32  di-
     rectories.

     FIND_LIBRARY_USE_LIBX32_PATHS   is   a   boolean	specifying  whether  the
     find_library() command should automatically search the  libx32  variant  of
     directories called lib in the search path when building x32-abi binaries.

     See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_OPENBSD_VERSIONING
     Whether find_library() should find OpenBSD-style shared libraries.

     This  property  is  a boolean specifying whether the find_library() command
     should  find  shared  libraries  with  OpenBSD-style  versioned  extension:
     ".so.<major>.<minor>".  The property is set to true on OpenBSD and false on
     other platforms.

   GENERATOR_IS_MULTI_CONFIG
     Added in version 3.9.

     Read-only property that is true on multi-configuration generators.

     True when using a multi-configuration generator such as:

     * Ninja Multi-Config

     * Visual Studio Generators

     * Xcode

     Multi-config generators use CMAKE_CONFIGURATION_TYPES as the set of config-
     urations and ignore CMAKE_BUILD_TYPE.

   GLOBAL_DEPENDS_DEBUG_MODE
     Enable global target dependency graph debug mode.

     CMake  automatically  analyzes  the global inter-target dependency graph at
     the beginning of native build system generation.  This property  causes  it
     to display details of its analysis to stderr.

   GLOBAL_DEPENDS_NO_CYCLES
     Disallow global target dependency graph cycles.

     CMake  automatically  analyzes  the global inter-target dependency graph at
     the beginning of native build system generation.  It reports  an  error  if
     the  dependency  graph contains a cycle that does not consist of all STATIC
     library targets.  This property tells CMake to  disallow  all  cycles  com-
     pletely, even among static libraries.

   INSTALL_PARALLEL
     Added in version 3.30.

     Enables  parallel	installation  option for a project. The install code for
     each subdirectory added with add_subdirectory can run independently.

     When using the Ninja generator, setting this property  to	ON,  causes  in-
     stall/local  targets  have  the console pool disabled, allowing them to run
     concurrently.

     This property also provides the target install/parallel, which has  an  ex-
     plicit dependency on the install/local target for each subdirectory.
	Added in version 3.31.

	When  this property is ON, cmake --install can be given the -j <jobs> or
	--parallel <jobs> option to specify  a	maximum  number  of  jobs.   The
	CMAKE_INSTALL_PARALLEL_LEVEL  environment  variable  specifies a default
	parallel level if this option is not provided.

     Calls to install(CODE) or install(SCRIPT) might depend on actions performed
     by an earlier install() command in a different directory such as files  in-
     stalled  or  variable settings. If the project has such order-dependent in-
     stallation logic, parallel installation should be not be enabled, in  order
     to prevent possible race conditions.

   IN_TRY_COMPILE
     Read-only property that is true during a try-compile configuration.

     True when building a project inside a try_compile() or try_run() command.

   JOB_POOLS
     Ninja only: List of available pools.

     A	pool  is a named integer property and defines the maximum number of con-
     current jobs which can be started by a rule  assigned  to	the  pool.   The
     JOB_POOLS	property is a semicolon-separated list of pairs using the syntax
     NAME=integer (without a space after the equality sign).

     For instance:

	set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)

     Defined pools could be used globally by setting CMAKE_JOB_POOL_COMPILE  and
     CMAKE_JOB_POOL_LINK   or  per  target  by	setting  the  target  properties
     JOB_POOL_COMPILE and JOB_POOL_LINK.  Custom commands and custom targets can
     specify pools using the option JOB_POOL.  Using a pool that is not  defined
     by JOB_POOLS causes an error by ninja at build time.

     If not set, this property uses the value of the CMAKE_JOB_POOLS variable.

     Build  targets  provided by CMake that are meant for individual interactive
     use, such as install, are placed in the console pool automatically.

   PACKAGES_FOUND
     List of packages which were found during the CMake run.

     List of packages which were found during the CMake run.  Whether a  package
     has been found is determined using the <NAME>_FOUND variables.

   PACKAGES_NOT_FOUND
     List of packages which were not found during the CMake run.

     List  of  packages  which	were  not found during the CMake run.  Whether a
     package has been found is determined using the <NAME>_FOUND variables.

   PREDEFINED_TARGETS_FOLDER
     Name of FOLDER for targets that are added automatically by CMake.

     If not set, CMake uses "CMakePredefinedTargets" as a default value for this
     property.	Targets such as INSTALL, PACKAGE and RUN_TESTS will be organized
     into this FOLDER.	See also the documentation for the FOLDER  target  prop-
     erty.

   PROPAGATE_TOP_LEVEL_INCLUDES_TO_TRY_COMPILE
     Added in version 3.30.

     When     this     global	  property     is     set     to    true,    the
     CMAKE_PROJECT_TOP_LEVEL_INCLUDES variable is propagated into  try_compile()
     calls  that use the whole-project signature.  Calls to the source file sig-
     nature  are  not  affected  by  this   property.	 PROPAGATE_TOP_LEVEL_IN-
     CLUDES_TO_TRY_COMPILE is unset by default.

     For   dependency  providers  that	want  to  be  enabled  in  whole-project
     try_compile() calls, set this global property to true just before or  after
     registering    the    provider.	 Note	that   all   files   listed   in
     CMAKE_PROJECT_TOP_LEVEL_INCLUDES will need to be able to handle  being  in-
     cluded  in such try_compile() calls, and it is the user's responsibility to
     ensure this.

   REPORT_UNDEFINED_PROPERTIES
     If set, report any undefined properties to this file.

     If this property is set to a filename then when CMake runs it  will  report
     any  properties  or  variables  that were accessed but not defined into the
     filename specified in this property.

   RULE_LAUNCH_COMPILE
     Specify a launcher for compile rules.

     NOTE:
	This property is intended for internal use by  ctest(1).   Projects  and
	developers  should use the <LANG>_COMPILER_LAUNCHER target properties or
	the associated CMAKE_<LANG>_COMPILER_LAUNCHER variables instead.

     Makefile Generators and the Ninja generator prefix compiler  commands  with
     the  given  launcher  command line.  This is intended to allow launchers to
     intercept build problems with high granularity.   Other  generators  ignore
     this  property  because  their  underlying build systems provide no hook to
     wrap individual commands with a launcher.

   RULE_LAUNCH_CUSTOM
     Specify a launcher for custom rules.

     Makefile Generators and the Ninja generator prefix custom commands with the
     given launcher command line.  This is intended to allow launchers to inter-
     cept build problems with high granularity.  Other	generators  ignore  this
     property because their underlying build systems provide no hook to wrap in-
     dividual commands with a launcher.

   RULE_LAUNCH_LINK
     Specify a launcher for link rules.

     NOTE:
	This  property	is  intended for internal use by ctest(1).  Projects and
	developers should use the <LANG>_LINKER_LAUNCHER  target  properties  or
	the associated CMAKE_<LANG>_LINKER_LAUNCHER variables instead.

     Makefile  Generators  and	the Ninja generator prefix link and archive com-
     mands with the given launcher command line.   This  is  intended  to  allow
     launchers to intercept build problems with high granularity.  Other genera-
     tors ignore this property because their underlying build systems provide no
     hook to wrap individual commands with a launcher.

   RULE_MESSAGES
     Specify whether to report a message for each make rule.

     This  property  specifies whether Makefile generators should add a progress
     message describing what each build rule does.  If the property is	not  set
     the  default  is  ON.  Set the property to OFF to disable granular messages
     and report only as each  target  completes.   This  is  intended  to  allow
     scripted  builds  to  avoid  the build time cost of detailed reports.  If a
     CMAKE_RULE_MESSAGES cache entry exists its value initializes the  value  of
     this property.  Non-Makefile generators currently ignore this property.

   TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
     Set if shared libraries may be named like archives.

     On  AIX  shared libraries may be named "lib<name>.a".  This property is set
     to true on such platforms.

   TARGET_MESSAGES
     Added in version 3.4.

     Specify whether to report the completion of each target.

     This property specifies whether Makefile Generators should add  a	progress
     message describing that each target has been completed.  If the property is
     not  set the default is ON.  Set the property to OFF to disable target com-
     pletion messages.

     This option is intended to reduce build output when little or no work needs
     to be done to bring the build tree up to date.

     If a CMAKE_TARGET_MESSAGES cache entry exists  its  value	initializes  the
     value of this property.

     Non-Makefile generators currently ignore this property.

     See the counterpart property RULE_MESSAGES to disable everything except for
     target completion messages.

   TARGET_SUPPORTS_SHARED_LIBS
     Does the target platform support shared libraries.

     TARGET_SUPPORTS_SHARED_LIBS  is  a  boolean  specifying  whether the target
     platform supports shared libraries.  Basically all current general  purpose
     OS  do  so,  the exceptions are usually embedded systems with no or special
     OSs.

   USE_FOLDERS
     Controls whether to use the FOLDER target property to organize targets into
     folders.  The value of USE_FOLDERS at the	end  of  the  top  level  CMake-
     Lists.txt file is what determines the behavior.

     Changed  in version 3.26: CMake treats this property as ON by default.  See
     policy CMP0143.

     Not all CMake generators support recording folder details for targets.  The
     Xcode and Visual Studio generators are  examples  of  generators  that  do.
     Similarly,  not  all  IDEs  support presenting targets using folder hierar-
     chies, even if the CMake generator used provides the necessary information.

   XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
     Added in version 3.8.

     Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode generator.

     It is required for building the same target with multiple	SDKs.  A  common
     use case is the parallel use of iphoneos and iphonesimulator SDKs.

     Three different states possible that control when the Xcode generator emits
     the EFFECTIVE_PLATFORM_NAME variable:

     * If set to ON it will always be emitted

     * If set to OFF it will never be emitted

     * If  unset (the default) it will only be emitted when the project was con-
       figured for an embedded Xcode SDK like iOS, tvOS,  visionOS,  watchOS  or
       any of the simulators.

     NOTE:
	When  this  behavior  is enable for generated Xcode projects, the EFFEC-
	TIVE_PLATFORM_NAME variable will leak into  Generator  expressions  like
	TARGET_FILE and will render those mostly unusable.

PROPERTIES ON DIRECTORIES
   ADDITIONAL_CLEAN_FILES
     Added in version 3.15.

     A	;-list	of  files  or  directories that will be removed as a part of the
     global clean target.  It is useful for specifying generated files or direc-
     tories that are used by multiple targets or by CMake itself,  or  that  are
     generated in ways which cannot be captured as outputs or byproducts of cus-
     tom commands.

     If  an  additional clean file is specific to a single target only, then the
     ADDITIONAL_CLEAN_FILES target property would usually  be  a  better  choice
     than this directory property.

     Relative  paths are allowed and are interpreted relative to the current bi-
     nary directory.

     Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

     This property only works for the Ninja and the Makefile generators.  It  is
     ignored by other generators.

   BINARY_DIR
     Added in version 3.7.

     This  read-only  directory property reports absolute path to the binary di-
     rectory corresponding to the source on which it is read.

   BUILDSYSTEM_TARGETS
     Added in version 3.7.

     This read-only directory property contains a  semicolon-separated	list  of
     buildsystem  targets  added in the directory by calls to the add_library(),
     add_executable(), and add_custom_target() commands.  The list does not  in-
     clude any Imported Targets or Alias Targets, but does include Interface Li-
     braries.	Each entry in the list is the logical name of a target, suitable
     to pass to the get_property() command TARGET option.

     See also the IMPORTED_TARGETS directory property.

   CACHE_VARIABLES
     List of cache variables available in the current directory.

     This read-only property specifies the list of CMake  cache  variables  cur-
     rently defined.  It is intended for debugging purposes.

   CLEAN_NO_CUSTOM
     Set to true to tell Makefile Generators not to remove the outputs of custom
     commands  for  this directory during the make clean operation.  This is ig-
     nored on other generators because it is not possible to implement.

   CMAKE_CONFIGURE_DEPENDS
     Tell CMake about additional input files to the configuration  process.   If
     any named file is modified the build system will re-run CMake to re-config-
     ure the file and generate the build system again.

     Specify  files  as a semicolon-separated list of paths.  Relative paths are
     interpreted as relative to the current source directory.

   COMPILE_DEFINITIONS
     Preprocessor definitions for compiling a directory's sources.

     This  property  specifies	the  list  of  options	given  so  far	to   the
     add_compile_definitions() (or add_definitions()) command.

     The  COMPILE_DEFINITIONS  property may be set to a semicolon-separated list
     of preprocessor definitions using	the  syntax  VAR  or  VAR=value.   Func-
     tion-style  definitions are not supported.  CMake will automatically escape
     the value correctly for the native build system (note that  CMake	language
     syntax may require escapes to specify some values).

     This property will be initialized in each directory by its value in the di-
     rectory's parent.

     CMake  will  automatically  drop some definitions that are not supported by
     the native build tool.

     Added in version 3.26: Any leading -D on an item will be removed.

     Disclaimer: Most native build tools have poor support for escaping  certain
     values.  CMake has work-arounds for many cases but some values may just not
     be possible to pass correctly.  If a value does not seem to be escaped cor-
     rectly,  do  not  attempt	to  work-around the problem by adding escape se-
     quences to the value.  Your work-around may break in a  future  version  of
     CMake  that  has  improved  escape  support.  Instead consider defining the
     macro in a (configured) header file.  Then report	the  limitation.   Known
     limitations include:

	#	   - broken almost everywhere
	;	   - broken in VS IDE 7.0 and Borland Makefiles
	,	   - broken in VS IDE
	%	   - broken in some cases in NMake
	& |	   - broken in some cases on MinGW
	^ < > \"   - broken in most Make tools on Windows

     CMake  does  not  reject these values outright because they do work in some
     cases.  Use with caution.

     Contents of COMPILE_DEFINITIONS may use "generator  expressions"  with  the
     syntax $<...>.  See the cmake-generator-expressions(7) manual for available
     expressions.   See  the  cmake-buildsystem(7)  manual  for more on defining
     buildsystem properties.

     The corresponding COMPILE_DEFINITIONS_<CONFIG> property may be set to spec-
     ify per-configuration definitions.  Generator expressions	should	be  pre-
     ferred instead of setting the alternative property.

   COMPILE_OPTIONS
     List of options to pass to the compiler.

     This  property  holds a semicolon-separated list of options given so far to
     the add_compile_options() command.

     This property is used to initialize  the  COMPILE_OPTIONS	target	property
     when  a  target  is created, which is used by the generators to set the op-
     tions for the compiler.

     Contents of COMPILE_OPTIONS may use "generator expressions" with the syntax
     $<...>.  See the cmake-generator-expressions(7) manual  for  available  ex-
     pressions.   See  the  cmake-buildsystem(7)  manual  for  more  on defining
     buildsystem properties.

   DEFINITIONS
     For CMake 2.4 compatibility only.	Use COMPILE_DEFINITIONS instead.

     This read-only property specifies the list of flags given	so  far  to  the
     add_definitions() command.  It is intended for debugging purposes.  Use the
     COMPILE_DEFINITIONS directory property instead.

     This built-in read-only property does not exist if policy CMP0059 is set to
     NEW.

   EXCLUDE_FROM_ALL
     Set  this	directory  property to a true value on a subdirectory to exclude
     its targets from the "all" target of its ancestors.  If  excluded,  running
     e.g.  make  in the parent directory will not build targets the subdirectory
     by default.  This does not affect the "all" target of the subdirectory  it-
     self.   Running e.g. make inside the subdirectory will still build its tar-
     gets.

     EXCLUDE_FROM_ALL is meant for when the  subdirectory  contains  a	separate
     part of the project that is useful, but not necessary, such as a set of ex-
     amples,  or  e.g. an integrated 3rd party library.  Typically the subdirec-
     tory should contain its own project() command invocation  so  that  a  full
     build system will be generated in the subdirectory (such as a Visual Studio
     IDE solution file).  Note that inter-target dependencies supersede this ex-
     clusion.	If  a  target built by the parent project depends on a target in
     the subdirectory, the dependee  target  will  be  included  in  the  parent
     project build system to satisfy the dependency.

     If the EXCLUDE_FROM_ALL argument is provided, it has the following effects:

     * Targets	defined in the subdirectory or below will not be included in the
       ALL target of the parent directory.  Those targets must be built  explic-
       itly  by  the  user,  or  be  a dependency of another target that will be
       built.

     * Targets defined in the subdirectory or below will be  excluded  from  IDE
       project files.

     * Any  install  rules  defined in the subdirectory or below will be ignored
       when installing the parent directory.

     Note that these effects are not the same as those for the	EXCLUDE_FROM_ALL
     target property.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
     Specify #include line transforms for dependencies in a directory.

     This property specifies rules to transform macro-like #include lines during
     implicit  dependency scanning of C and C++ source files.  The list of rules
     must   be	 semicolon-separated   with   each    entry    of    the    form
     A_MACRO(%)=value-with-%  (the  % must be literal).  During dependency scan-
     ning occurrences of A_MACRO(...) on #include lines will be replaced by  the
     value  given  with  the macro argument substituted for %.	For example, the
     entry

	MYDIR(%)=<mydir/%>

     will convert lines of the form

	#include MYDIR(myheader.h)

     to

	#include <mydir/myheader.h>

     allowing the dependency to be followed.

     This property applies to sources in all targets within  a	directory.   The
     property  value is initialized in each directory by its value in the direc-
     tory's parent.

   IMPORTED_TARGETS
     Added in version 3.21.

     This read-only directory property contains a  semicolon-separated	list  of
     Imported  Targets	added in the directory by calls to the add_library() and
     add_executable() commands.  Each entry in the list is the logical name of a
     target, suitable to pass to the get_property() command TARGET  option  when
     called in the same directory.

     See also the BUILDSYSTEM_TARGETS directory property.

   INCLUDE_DIRECTORIES
     List of preprocessor include file search directories.

     This  property  specifies	the  list  of  directories  given  so far to the
     include_directories() command.

     This property is used to populate the INCLUDE_DIRECTORIES target  property,
     which is used by the generators to set the include directories for the com-
     piler.

     In  addition  to  accepting values from that command, values may be set di-
     rectly on any directory using the set_property() command, and can be set on
     the current directory using the set_directory_properties() command.  A  di-
     rectory  gets  its  initial  value from its parent directory if it has one.
     The initial value of the INCLUDE_DIRECTORIES target property comes from the
     value of this property.  Both directory and target property values are  ad-
     justed   by   calls   to	the  include_directories()  command.   Calls  to
     set_property() or set_directory_properties(), however, will update the  di-
     rectory  property value without updating target property values.  Therefore
     direct property updates must be made before calls	to  add_executable()  or
     add_library() for targets they are meant to affect.

     The  target  property  values are used by the generators to set the include
     paths for the compiler.

     Contents of INCLUDE_DIRECTORIES may use "generator  expressions"  with  the
     syntax $<...>.  See the cmake-generator-expressions(7) manual for available
     expressions.   See  the  cmake-buildsystem(7)  manual  for more on defining
     buildsystem properties.

   INCLUDE_REGULAR_EXPRESSION
     Include file scanning regular expression.

     This property specifies the regular expression used during dependency scan-
     ning  to  match  include  files  that  should   be   followed.    See   the
     include_regular_expression() command for a high-level interface to set this
     property.

   LABELS
     Added in version 3.10.

     Specify  a  list  of text labels associated with a directory and all of its
     subdirectories. This is equivalent to setting the	LABELS	target	property
     and the LABELS test property on all targets and tests in the current direc-
     tory  and	subdirectories. Note: Launchers must enabled to propagate labels
     to targets.

     The CMAKE_DIRECTORY_LABELS variable can be used to  initialize  this  prop-
     erty.

     The list is reported in dashboard submissions.

   LINK_DIRECTORIES
     List of linker search directories.

     This  property holds a semicolon-separated list of directories and is typi-
     cally populated using the link_directories() command.  It gets its  initial
     value from its parent directory, if it has one.

     The  directory  property  is used to initialize the LINK_DIRECTORIES target
     property when a target is created.  That target property  is  used  by  the
     generators to set the library search directories for the linker.

     Contents  of LINK_DIRECTORIES may use "generator expressions" with the syn-
     tax $<...>.  See the cmake-generator-expressions(7)  manual  for  available
     expressions.   See  the  cmake-buildsystem(7)  manual  for more on defining
     buildsystem properties.

   LINK_OPTIONS
     Added in version 3.13.

     List of options to use for the link step of shared library, module and exe-
     cutable targets as well as the device link step.

     This property holds a semicolon-separated list of options given so  far  to
     the add_link_options() command.

     This property is used to initialize the LINK_OPTIONS target property when a
     target  is  created, which is used by the generators to set the options for
     the compiler.

     Contents of LINK_OPTIONS may use "generator expressions"  with  the  syntax
     $<...>.   See  the  cmake-generator-expressions(7) manual for available ex-
     pressions.  See  the  cmake-buildsystem(7)  manual  for  more  on	defining
     buildsystem properties.

   LISTFILE_STACK
     The current stack of listfiles being processed.

     This  property  is  mainly useful when trying to debug errors in your CMake
     scripts.  It returns  a  list  of	what  list  files  are	currently  being
     processed,  in  order.   So  if one listfile does an include() command then
     that is effectively pushing the included listfile onto the stack.

   MACROS
     List of macro commands available in the current directory.

     This read-only property specifies the list of CMake  macros  currently  de-
     fined.  It is intended for debugging purposes.  See the macro() command.

   PARENT_DIRECTORY
     Source directory that added current subdirectory.

     This  read-only property specifies the source directory that added the cur-
     rent source directory as a subdirectory of the build.  In the top-level di-
     rectory the value is the empty-string.

   RULE_LAUNCH_COMPILE
     Specify a launcher for compile rules.

     NOTE:
	This property is intended for internal use by  ctest(1).   Projects  and
	developers  should use the <LANG>_COMPILER_LAUNCHER target properties or
	the associated CMAKE_<LANG>_COMPILER_LAUNCHER variables instead.

     See the global property of the same name for details.  This  overrides  the
     global property for a directory.

   RULE_LAUNCH_CUSTOM
     Specify a launcher for custom rules.

     See  the  global property of the same name for details.  This overrides the
     global property for a directory.

   RULE_LAUNCH_LINK
     Specify a launcher for link rules.

     NOTE:
	This property is intended for internal use by  ctest(1).   Projects  and
	developers  should  use  the <LANG>_LINKER_LAUNCHER target properties or
	the associated CMAKE_<LANG>_LINKER_LAUNCHER variables instead.

     See the global property of the same name for details.  This  overrides  the
     global property for a directory.

   SOURCE_DIR
     Added in version 3.7.

     This  read-only  directory property reports absolute path to the source di-
     rectory on which it is read.

   SUBDIRECTORIES
     Added in version 3.7.

     This read-only directory property contains a  semicolon-separated	list  of
     subdirectories processed so far by the add_subdirectory() or subdirs() com-
     mands.  Each entry is the absolute path to the source directory (containing
     the  CMakeLists.txt  file).  This is suitable to pass to the get_property()
     command DIRECTORY option.

     NOTE:
	The subdirs() command does not process its  arguments  until  after  the
	calling  directory  is fully processed.  Therefore looking up this prop-
	erty in the current directory will not see them.

   SYSTEM
     Added in version 3.25.

     This directory property is used to initialize the	SYSTEM	target	property
     for  non-imported	targets created in that directory.  It is set to true by
     add_subdirectory() and FetchContent_Declare() when  the  SYSTEM  option  is
     given as an argument to those commands.

   TESTS
     Added in version 3.12.

     List of tests.

     This  read-only  property holds a semicolon-separated list of tests defined
     so far, in the current directory, by the add_test() command.

   TEST_INCLUDE_FILES
     Added in version 3.10.

     A list of cmake files that will be included when ctest is run.

     If you  specify  TEST_INCLUDE_FILES,  those  files  will  be  included  and
     processed when ctest is run on the directory.

   VARIABLES
     List of variables defined in the current directory.

     This read-only property specifies the list of CMake variables currently de-
     fined.  It is intended for debugging purposes.

   VS_GLOBAL_SECTION_POST_<section>
     Specify a postSolution global section in Visual Studio.

     Setting  a  property  like this generates an entry of the following form in
     the solution file:

	GlobalSection(<section>) = postSolution
	  <contents based on property value>
	EndGlobalSection

     The property must be set to a semicolon-separated list of key=value  pairs.
     Each  such  pair  will  be transformed into an entry in the solution global
     section.  Whitespace around key and value is ignored.  List elements  which
     do not contain an equal sign are skipped.

     This  property  only  works  for Visual Studio Generators; it is ignored on
     other generators.	The property only applies when set on a directory  whose
     CMakeLists.txt contains a project() command.

     Note  that  CMake	generates postSolution sections ExtensibilityGlobals and
     ExtensibilityAddIns by default.  If you set the corresponding property,  it
     will  override  the  default  section.  For example, setting VS_GLOBAL_SEC-
     TION_POST_ExtensibilityGlobals will override the default  contents  of  the
     ExtensibilityGlobals  section, while keeping ExtensibilityAddIns on its de-
     fault.  However, CMake will always add a SolutionGuid to the Extensibility-
     Globals section if it is not specified explicitly.

   VS_GLOBAL_SECTION_PRE_<section>
     Specify a preSolution global section in Visual Studio.

     Setting a property like this generates an entry of the  following	form  in
     the solution file:

	GlobalSection(<section>) = preSolution
	  <contents based on property value>
	EndGlobalSection

     The  property must be set to a semicolon-separated list of key=value pairs.
     Each such pair will be transformed into an entry  in  the	solution  global
     section.	Whitespace around key and value is ignored.  List elements which
     do not contain an equal sign are skipped.

     This property only works for Visual Studio Generators;  it  is  ignored  on
     other  generators.  The property only applies when set on a directory whose
     CMakeLists.txt contains a project() command.

   VS_STARTUP_PROJECT
     Added in version 3.6.

     Specify the default startup project in a Visual Studio solution.

     The Visual Studio Generators create a .sln file for  each	directory  whose
     CMakeLists.txt  file calls the project() command.	Set this property in the
     same directory as a project() command call (e.g. in  the  top-level  CMake-
     Lists.txt	file) to specify the default startup project for the correspond-
     ing solution file.

     The property must be set to the name of  an  existing  target.   This  will
     cause  that project to be listed first in the generated solution file caus-
     ing Visual Studio to make it the startup project if the solution has  never
     been opened before.

     If  this  property is not specified, then the ALL_BUILD project will be the
     default.

PROPERTIES ON TARGETS
   ADDITIONAL_CLEAN_FILES
     Added in version 3.15.

     A ;-list of files or directories that will be removed  as	a  part  of  the
     global  clean target.  It can be used to specify files and directories that
     are generated as part of building the target or that are  directly  associ-
     ated  with  the target in some way (e.g. created as a result of running the
     target).

     For custom targets, if such files can be captured as outputs or  byproducts
     instead,  then  that should be preferred over adding them to this property.
     If an additional clean file is used  by  multiple	targets  or  isn't  tar-
     get-specific, then the ADDITIONAL_CLEAN_FILES directory property may be the
     more appropriate property to use.

     Relative  paths are allowed and are interpreted relative to the current bi-
     nary directory.

     Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

     This property only works for the Ninja and the Makefile generators.  It  is
     ignored by other generators.

   AIX_EXPORT_ALL_SYMBOLS
     Added in version 3.17.

     On  AIX, CMake automatically exports all symbols from shared libraries, and
     from executables with the ENABLE_EXPORTS target property  set.   Explicitly
     disable  this  boolean property to suppress the behavior and export no sym-
     bols by default.  In this case it is expected that  the  project  will  use
     other means to export some symbols.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_AIX_EXPORT_ALL_SYMBOLS variable if it is set when a	target	is  cre-
     ated.

   AIX_SHARED_LIBRARY_ARCHIVE
     Added in version 3.31.

     On  AIX,  enable  creation  of  a	shared library archive.  This places the
     shared object .so file inside an archive .a file.

     By default, CMake creates shared libraries on AIX as  plain  shared  object
     .so  files  for  consistency with other UNIX platforms.  Alternatively, set
     this property to a true value to create a shared library  archive	instead,
     as is AIX convention.

     The  shared object name in the archive encodes version information from the
     SOVERSION target property, if set, and otherwise from  the  VERSION  target
     property, if set.

     This property defaults to CMAKE_AIX_SHARED_LIBRARY_ARCHIVE if that variable
     is   set	when   a  non-imported	SHARED	library  target  is  created  by
     add_library().  Imported  targets	must  explicitly  enable  AIX_SHARED_LI-
     BRARY_ARCHIVE if they import an AIX shared library archive.

   ALIAS_GLOBAL
     Added in version 3.18.

     Read-only	property indicating of whether an ALIAS target is globally visi-
     ble.

     The boolean value of this property is TRUE for aliases to IMPORTED  targets
     created with the GLOBAL options to add_executable() or add_library(), FALSE
     otherwise. It is undefined for targets built within the project.

     NOTE:
	Promoting  an IMPORTED target from LOCAL to GLOBAL scope by changing the
	value or IMPORTED_GLOBAL target property do not change the scope of  lo-
	cal aliases.

   ALIASED_TARGET
     Name of target aliased by this target.

     If  this  is an Alias Target, this property contains the name of the target
     aliased.

   ANDROID_ANT_ADDITIONAL_OPTIONS
     Added in version 3.4.

     Set the additional options for Android Ant build system. This is  a  string
     value containing all command line options for the Ant build.  This property
     is  initialized  by  the  value of the CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS
     variable if it is set when a target is created.

   ANDROID_API
     Added in version 3.1.

     When Cross Compiling for Android with NVIDIA  Nsight  Tegra  Visual  Studio
     Edition,  this property sets the Android target API version (e.g. 15).  The
     version number must be a positive decimal integer.  This property	is  ini-
     tialized by the value of the CMAKE_ANDROID_API variable if it is set when a
     target is created.

   ANDROID_API_MIN
     Added in version 3.2.

     Set  the  Android	MIN  API version (e.g. 9).  The version number must be a
     positive decimal integer.	This property is initialized by the value of the
     CMAKE_ANDROID_API_MIN variable if it is set when a target is created.   Na-
     tive code builds using this API version.

   ANDROID_ARCH
     Added in version 3.4.

     When  Cross  Compiling  for  Android with NVIDIA Nsight Tegra Visual Studio
     Edition, this property sets the Android target architecture.

     This is a string property that could be set to the  one  of  the  following
     values:

     * armv7-a: "ARMv7-A (armv7-a)"

     * armv7-a-hard: "ARMv7-A, hard-float ABI (armv7-a)"

     * arm64-v8a: "ARMv8-A, 64bit (arm64-v8a)"

     * x86: "x86 (x86)"

     * x86_64: "x86_64 (x86_64)"

     This  property  is initialized by the value of the CMAKE_ANDROID_ARCH vari-
     able if it is set when a target is created.

   ANDROID_ASSETS_DIRECTORIES
     Added in version 3.4.

     Set the Android assets directories to copy into the main assets folder  be-
     fore  build. This a string property that contains the directory paths sepa-
     rated by semicolon.  This property is  initialized  by  the  value  of  the
     CMAKE_ANDROID_ASSETS_DIRECTORIES  variable  if  it  is set when a target is
     created.

   ANDROID_GUI
     Added in version 3.1.

     When Cross Compiling for Android with NVIDIA  Nsight  Tegra  Visual  Studio
     Edition,  this  property specifies whether to build an executable as an ap-
     plication package on Android.

     When this property is set to true the executable  when  built  for  Android
     will be created as an application package.  This property is initialized by
     the  value  of the CMAKE_ANDROID_GUI variable if it is set when a target is
     created.

     Add  the  AndroidManifest.xml  source  file  explicitly   to   the   target
     add_executable()  command	invocation  to specify the root directory of the
     application package source.

   ANDROID_JAR_DEPENDENCIES
     Added in version 3.4.

     Set the Android property that specifies JAR dependencies.	This is a string
     value  property.  This  property  is  initialized	by  the  value	of   the
     CMAKE_ANDROID_JAR_DEPENDENCIES  variable if it is set when a target is cre-
     ated.

   ANDROID_JAR_DIRECTORIES
     Added in version 3.4.

     Set the Android property that specifies directories to search for	the  JAR
     libraries.

     This a string property that contains the directory paths separated by semi-
     colons.	This   property   is   initialized   by   the	value	of   the
     CMAKE_ANDROID_JAR_DIRECTORIES variable if it is set when a target	is  cre-
     ated.

     Contents  of  ANDROID_JAR_DIRECTORIES  may use "generator expressions" with
     the syntax  $<...>.   See	the  cmake-generator-expressions(7)  manual  for
     available expressions.

   ANDROID_JAVA_SOURCE_DIR
     Added in version 3.4.

     Set  the  Android	property that defines the Java source code root directo-
     ries.  This a string property that contains the directory	paths  separated
     by   semicolon.	This  property	is  initialized  by  the  value  of  the
     CMAKE_ANDROID_JAVA_SOURCE_DIR variable if it is set when a target	is  cre-
     ated.

   ANDROID_NATIVE_LIB_DEPENDENCIES
     Added in version 3.4.

     Set  the  Android	property that specifies the .so dependencies.  This is a
     string property.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES  variable  if it is set when a target
     is created.

     Contents of ANDROID_NATIVE_LIB_DEPENDENCIES may use "generator expressions"
     with the syntax $<...>. See the cmake-generator-expressions(7)  manual  for
     available expressions.

   ANDROID_NATIVE_LIB_DIRECTORIES
     Added in version 3.4.

     Set  the  Android property that specifies directories to search for the .so
     libraries.

     This a string property that contains the directory paths separated by semi-
     colons.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES variable if it is set when a target is
     created.

     Contents  of ANDROID_NATIVE_LIB_DIRECTORIES may use "generator expressions"
     with the syntax $<...>.  See the cmake-generator-expressions(7) manual  for
     available expressions.

   ANDROID_PROCESS_MAX
     Added in version 3.4.

     Set  the Android property that defines the maximum number of a parallel An-
     droid NDK compiler processes (e.g. 4).  This property is initialized by the
     value of the CMAKE_ANDROID_PROCESS_MAX variable if it is set when a  target
     is created.

   ANDROID_PROGUARD
     Added in version 3.4.

     When this property is set to true that enables the ProGuard tool to shrink,
     optimize,	and  obfuscate	the  code  by  removing unused code and renaming
     classes, fields, and methods with semantically obscure names.   This  prop-
     erty  is initialized by the value of the CMAKE_ANDROID_PROGUARD variable if
     it is set when a target is created.

   ANDROID_PROGUARD_CONFIG_PATH
     Added in version 3.4.

     Set the Android property that specifies the location of the ProGuard config
     file. Leave empty to use the default one.	This a string property that con-
     tains the path to ProGuard config file.  This property  is  initialized  by
     the  value  of the CMAKE_ANDROID_PROGUARD_CONFIG_PATH variable if it is set
     when a target is created.

   ANDROID_SECURE_PROPS_PATH
     Added in version 3.4.

     Set the Android property that states the location of the secure  properties
     file.   This  is a string property that contains the file path.  This prop-
     erty is initialized by the  value	of  the  CMAKE_ANDROID_SECURE_PROPS_PATH
     variable if it is set when a target is created.

   ANDROID_SKIP_ANT_STEP
     Added in version 3.4.

     Set  the Android property that defines whether or not to skip the Ant build
     step.  This  is  a  boolean  property  initialized  by  the  value  of  the
     CMAKE_ANDROID_SKIP_ANT_STEP variable if it is set when a target is created.

   ANDROID_STL_TYPE
     Added in version 3.4.

     When  Cross  Compiling  for  Android with NVIDIA Nsight Tegra Visual Studio
     Edition, this property specifies the type of STL support for  the	project.
     This  is  a string property that could set to the one of the following val-
     ues:

     none   No C++ Support

     system
	    Minimal C++ without STL

     gabi++_static
	    GAbi++ Static

     gabi++_shared
	    GAbi++ Shared

     gnustl_static
	    GNU libstdc++ Static

     gnustl_shared
	    GNU libstdc++ Shared

     stlport_static
	    STLport Static

     stlport_shared
	    STLport Shared

     This property is initialized by the  value  of  the  CMAKE_ANDROID_STL_TYPE
     variable if it is set when a target is created.

   ARCHIVE_OUTPUT_DIRECTORY
     Output directory in which to build ARCHIVE target files.

     This  property  specifies	the  directory	into  which archive target files
     should be	built.	 The  property	value  may  use  generator  expressions.
     Multi-configuration  generators  (Visual Studio, Xcode, Ninja Multi-Config)
     append a per-configuration subdirectory to the specified directory unless a
     generator expression is used.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_ARCHIVE_OUTPUT_DIRECTORY  variable if it is set when a target is cre-
     ated.

     NOTE:
	On macOS, this property will be ignored  for  the  linker  import  files
	(e.g.  .tbd files, see ENABLE_EXPORTS property for details) when:

	* The FRAMEWORK is set, because the framework layout cannot be changed.

	* The Xcode generator is used, due to the limitations and constraints of
	  the Xcode tool.

	In both cases, the linker import files will be generated in the same di-
	rectory as the shared library.

     See also the ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> target property.

   ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
     Per-configuration output directory for ARCHIVE target files.

     This  is a per-configuration version of the ARCHIVE_OUTPUT_DIRECTORY target
     property, but multi-configuration generators (VS, Xcode) do  NOT  append  a
     per-configuration	subdirectory  to the specified directory.  This property
     is initialized by the value of the  CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
     variable if it is set when a target is created.

     Contents  of  ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>  may  use generator expres-
     sions.

   ARCHIVE_OUTPUT_NAME
     Output name for ARCHIVE target files.

     This property specifies the base name for archive target files.   It  over-
     rides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.

     NOTE:
	On  macOS,  this  property  will  be ignored for the linker import files
	(e.g.  .tbd files, see ENABLE_EXPORTS property for details) when:

	* The FRAMEWORK is set, because the framework layout cannot be changed.

	* The Xcode generator is used, due to the limitations and constraints of
	  the Xcode tool.

	In both cases, the linker import files will be generated with  the  same
	name as the shared library.

     See also the ARCHIVE_OUTPUT_NAME_<CONFIG> target property.

   ARCHIVE_OUTPUT_NAME_<CONFIG>
     Per-configuration output name for ARCHIVE target files.

     This  is the configuration-specific version of the ARCHIVE_OUTPUT_NAME tar-
     get property.

   AUTOGEN_BETTER_GRAPH_MULTI_CONFIG
     Added in version 3.29.

     AUTOGEN_BETTER_GRAPH_MULTI_CONFIG is a boolean property that can be set  on
     a	target	to  have better dependency graph for multi-configuration genera-
     tors.  When this property is enabled, CMake will generate	more  per-config
     targets.	Thus,  the dependency graph will be more accurate for multi-con-
     figuration generators and some recompilations will be avoided.

     If the Qt version is 6.8 or newer, this property is enabled by default.  If
     the Qt version is older than 6.8, this property  is  disabled  by	default.
     Consult  the  Qt  documentation to check if the property can be enabled for
     older Qt versions.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

     This property is initialized by the CMAKE_AUTOGEN_BETTER_GRAPH_MULTI_CONFIG
     variable if it is set when a target is created.

   AUTOGEN_BUILD_DIR
     Added in version 3.9.

     Directory where AUTOMOC, AUTOUIC and AUTORCC generate files for the target.

     The  directory  is  created  on  demand  and  automatically  added  to  the
     ADDITIONAL_CLEAN_FILES target property.

     When unset or empty the directory <dir>/<target-name>_autogen is used where
     <dir> is CMAKE_CURRENT_BINARY_DIR and <target-name> is NAME.

     By default AUTOGEN_BUILD_DIR is unset.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_COMMAND_LINE_LENGTH_MAX
     Added in version 3.29.

     Command  line length limit for autogen targets, i.e. moc or uic, that trig-
     gers the use of response files on Windows instead of passing all  arguments
     to the command line.

     * An empty (or unset) value sets the limit to 32000

     * A  positive  non  zero  integer	value sets the exact command line length
       limit.

     By   default   AUTOGEN_COMMAND_LINE_LENGTH_MAX    is    initialized    from
     CMAKE_AUTOGEN_COMMAND_LINE_LENGTH_MAX.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_ORIGIN_DEPENDS
     Added in version 3.14.

     Switch  for  forwarding origin target dependencies to the corresponding The
     <ORIGIN>_autogen target target.

	NOTE:
	    If Qt 5.15 or later is used and the generator  is  either  Ninja  or
	    Makefile Generators, origin target dependencies are forwarded to the
	    The  <ORIGIN>_autogen_timestamp_deps  target  target  instead of The
	    <ORIGIN>_autogen target

     Targets which have their AUTOMOC or AUTOUIC property ON have a  correspond-
     ing  The  <ORIGIN>_autogen target target which generates moc and uic files.
     As this The <ORIGIN>_autogen target target is created at generate-time,  it
     is    not	  possible   to   define   dependencies   of   it   using   e.g.
     add_dependencies().  Instead the AUTOGEN_ORIGIN_DEPENDS target property de-
     cides whether the origin target dependencies should be forwarded to the The
     <ORIGIN>_autogen target target or not.

     By     default	AUTOGEN_ORIGIN_DEPENDS	   is	   initialized	    from
     CMAKE_AUTOGEN_ORIGIN_DEPENDS which is ON by default.

     In  total	the  dependencies  of the The <ORIGIN>_autogen target target are
     composed from

     * forwarded origin target dependencies (enabled by default via AUTOGEN_ORI-
       GIN_DEPENDS)

     * additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

     See the cmake-qt(7) manual for more information on using CMake with Qt.

     NOTE:
	Disabling AUTOGEN_ORIGIN_DEPENDS is useful to avoid building  of  origin
	target dependencies when building the The <ORIGIN>_autogen target target
	only. This is especially interesting when a global autogen target is en-
	abled.

	When the The <ORIGIN>_autogen target target doesn't require all the ori-
	gin  target's  dependencies,  and AUTOGEN_ORIGIN_DEPENDS is disabled, it
	might be necessary to extend AUTOGEN_TARGET_DEPENDS to add  missing  de-
	pendencies.

   AUTOGEN_PARALLEL
     Added in version 3.11.

     Number  of  parallel  moc	or uic processes to start when using AUTOMOC and
     AUTOUIC.

     The custom The <ORIGIN>_autogen target target starts a number of threads of
     which each one parses a source file and on  demand  starts  a  moc  or  uic
     process. AUTOGEN_PARALLEL controls how many parallel threads (and therefore
     moc or uic processes) are started.

     * An  empty  (or  unset)  value  or  the  string  AUTO  sets  the number of
       threads/processes to the number of physical CPUs on the host system.

     * A positive non zero integer value sets the exact thread/process count.

     * Otherwise a single thread/process is started.

     By default AUTOGEN_PARALLEL is initialized from CMAKE_AUTOGEN_PARALLEL.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_TARGET_DEPENDS
     Additional target dependencies of the  corresponding  The	<ORIGIN>_autogen
     target target.

	NOTE:
	    If	Qt  5.15  or  later is used and the generator is either Ninja or
	    Makefile Generators, additional target dependencies are added to the
	    The <ORIGIN>_autogen_timestamp_deps target target instead of the The
	    <ORIGIN>_autogen target target.

     Targets which have their AUTOMOC or AUTOUIC property ON have a  correspond-
     ing  The <ORIGIN>_autogen target  target which generates moc and uic files.
     As this The <ORIGIN>_autogen target  target is created at generate-time, it
     is   not	possible   to	define	 dependencies	of   it    using    e.g.
     add_dependencies().  Instead the AUTOGEN_TARGET_DEPENDS target property can
     be  set to a ;-list of additional dependencies for the The <ORIGIN>_autogen
     target  target. Dependencies can be target names or file names.

     In total the dependencies of the The <ORIGIN>_autogen  target   target  are
     composed from

     * forwarded   origin   target   dependencies   (enabled   by   default  via
       AUTOGEN_ORIGIN_DEPENDS)

     * additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   Use cases
     If AUTOMOC or AUTOUIC depends on a file that is either

     * a GENERATED non C++ file (e.g. a GENERATED .json or .ui file) or

     * a GENERATED C++ file that isn't recognized by AUTOMOC and AUTOUIC because
       it's skipped by SKIP_AUTOMOC, SKIP_AUTOUIC, SKIP_AUTOGEN or CMP0071 or

     * a file that isn't in the origin target's sources

     it must be added to AUTOGEN_TARGET_DEPENDS.

   AUTOGEN_USE_SYSTEM_INCLUDE
     Added in version 3.27.

     AUTOGEN_USE_SYSTEM_INCLUDE is a boolean property that can be set on a  tar-
     get  to  indicate that the autogen target include directory should be added
     as a system include directory or normal include directory to the target.

     If this property is not set, the autogen target include directory is  added
     as a system include directory by default.	See policy CMP0151.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

     This  property is initialized by the CMAKE_AUTOGEN_USE_SYSTEM_INCLUDE vari-
     able if it is set when a target is created.

   AUTOMOC
     Should the target be processed with auto-moc (for Qt projects).

     AUTOMOC is a boolean specifying whether CMake will handle the Qt  moc  pre-
     processor	 automatically,  i.e.	without  having  to  use  commands  like
     QT4_WRAP_CPP(), qt5_wrap_cpp(), etc.  Currently, Qt versions  4  to  6  are
     supported.

     This  property is initialized by the value of the CMAKE_AUTOMOC variable if
     it is set when a target is created.

     When this property is set ON, CMake will scan the header and  source  files
     at build time and invoke moc accordingly.

   Header file processing
     At configuration time, a list of header files that should be scanned by AU-
     TOMOC is computed from the target's sources.

     * All header files in the target's sources are added to the scan list.

     * For all C++ source files <source_base>.<source_extension> in the target's
       sources, CMake searches for

       * a  regular header with the same base name (<source_base>.<header_exten-
	 tion>) and

       * a  private  header  with  the	same  base  name   and	 a   _p   suffix
	 (<source_base>_p.<header_extention>)

       and adds these to the scan list.

     At  build	time,  CMake scans each unknown or modified header file from the
     list and searches for

     * a Qt macro from AUTOMOC_MACRO_NAMES,

     * additional file dependencies from the FILE argument of  a  Q_PLUGIN_META-
       DATA macro and

     * additional   file   dependencies   detected   by   filters   defined   in
       AUTOMOC_DEPEND_FILTERS.

     If a Qt macro is found, then the header will be compiled by the moc to  the
     output  file  moc_<base_name>.cpp.   The  complete  output file path is de-
     scribed in the section Output file location.

     The header will be moc compiled again if a file from  the	additional  file
     dependencies changes.

     Header  moc  output  files  moc_<base_name>.cpp  can  be included in source
     files.  In the section Including header moc files in sources there is  more
     information on that topic.

   Source file processing
     At  build	time,  CMake scans each unknown or modified C++ source file from
     the target's sources for

     * a Qt macro from AUTOMOC_MACRO_NAMES,

     * includes of header moc files (see Including header moc files in sources),

     * additional file dependencies from the FILE argument of  a  Q_PLUGIN_META-
       DATA macro and

     * additional   file   dependencies   detected   by   filters   defined   in
       AUTOMOC_DEPEND_FILTERS.

     If a Qt macro is found, then the C++ source file  <base>.<source_extension>
     is expected to as well contain an include statement

	#include <<base>.moc> // or
	#include "<base>.moc"

     The  source  file	then  will  be	compiled  by  the moc to the output file
     <base>.moc.  A description of the complete output file path is  in  section
     Output file location.

     The  source  will	be moc compiled again if a file from the additional file
     dependencies changes.

   Including header moc files in sources
     A	source	file  can  include   the   moc	 output   file	 of   a   header
     <header_base>.<header_extension> by using an include statement of the form

	#include <moc_<header_base>.cpp> // or
	#include "moc_<header_base>.cpp"

     If the moc output file of a header is included by a source, it will be gen-
     erated  in  a  different location than if it was not included.  This is de-
     scribed in the section Output file location.

   Output file location
   Included moc output files
     moc output files that are included by a source file will be generated in

     * <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

     * <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

     Where  <AUTOGEN_BUILD_DIR>  is   the   value   of	 the   target	property
     AUTOGEN_BUILD_DIR.

     The   include   directory	 is   automatically   added   to   the	target's
     INCLUDE_DIRECTORIES.

   Not included moc output files
     moc output files that are not included in a source file will  be  generated
     in

     * <AUTOGEN_BUILD_DIR>/<SOURCE_DIR_CHECKSUM> for single configuration gener-
       ators or in,

     * <AUTOGEN_BUILD_DIR>/include_<CONFIG>/<SOURCE_DIR_CHECKSUM> for multi con-
       figuration generators.

     Where <SOURCE_DIR_CHECKSUM> is a checksum computed from the relative parent
     directory path of the moc input file.  This scheme allows to have moc input
     files with the same name in different directories.

     All  not  included  moc  output files will be included automatically by the
     CMake generated file

     * <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp, or

     * <AUTOGEN_BUILD_DIR>/mocs_compilation_$<CONFIG>.cpp,

     which is added to the target's sources.

   Qt version detection
     AUTOMOC enabled targets need to know the Qt major and minor version they're
     working with.   The  major  version  usually  is  provided  by  the  INTER-
     FACE_QT_MAJOR_VERSION  property of the Qt[456]Core library, that the target
     links to.	To find the minor version, CMake builds a list of  available  Qt
     versions from

     * Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR variables (usually set by
       find_package(Qt6...))

     * Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR directory properties

     * Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR variables (usually set by
       find_package(Qt5...))

     * Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR directory properties

     * QT_VERSION_MAJOR   and	QT_VERSION_MINOR    variables  (usually  set  by
       find_package(Qt4...))

     * QT_VERSION_MAJOR and QT_VERSION_MINOR  directory properties

     in the context of the add_executable() or add_library() call.

     Assumed  INTERFACE_QT_MAJOR_VERSION is a valid number, the first  entry  in
     the list with a matching major version is taken.  If no matching major ver-
     sion  was	found, an error is generated.  If  INTERFACE_QT_MAJOR_VERSION is
     not a valid number, the first entry in the list is taken.

     A find_package(Qt[456]...) call sets the  QT/Qt[56]Core_VERSION_MAJOR/MINOR
     variables.  If the call is in a different context than the add_executable()
     or add_library() call, e.g. in a function, then the version variables might
     not  be  available to the AUTOMOC enabled target.	In that case the version
     variables can be forwarded from the find_package(Qt[456]...)  calling  con-
     text  to the add_executable() or add_library() calling context as directory
     properties.  The following Qt5 example demonstrates the procedure.

	function (add_qt5_client)
	  find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets)
	  ...
	  set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
	    PROPERTY Qt5Core_VERSION_MAJOR "${Qt5Core_VERSION_MAJOR}")
	  set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
	    PROPERTY Qt5Core_VERSION_MINOR "${Qt5Core_VERSION_MAJOR}")
	  ...
	endfunction ()
	...
	add_qt5_client()
	add_executable(myTarget main.cpp)
	target_link_libraries(myTarget Qt5::QtWidgets)
	set_property(TARGET myTarget PROPERTY AUTOMOC ON)

   Modifiers
     AUTOMOC_EXECUTABLE: The moc executable will be detected automatically,  but
     can be forced to a certain binary using this target property.

     AUTOMOC_MOC_OPTIONS:  Additional command line options for moc can be set in
     this target property.

     AUTOMOC_MACRO_NAMES: This list of Qt macro names can be extended to  search
     for additional macros in headers and sources.

     AUTOMOC_DEPEND_FILTERS:  moc  dependency  file  names can be extracted from
     headers or sources by defining file name filters in this target property.

     AUTOMOC_COMPILER_PREDEFINES: Compiler pre definitions for moc  are  written
     to  the  moc_predefs.h file.  The generation of this file can be enabled or
     disabled in this target property.

     SKIP_AUTOMOC: Sources and headers can be excluded from  AUTOMOC  processing
     by setting this source file property.

     SKIP_AUTOGEN:  Source  files  can	be  excluded  from  AUTOMOC, AUTOUIC and
     AUTORCC processing by setting this source file property.

     AUTOGEN_SOURCE_GROUP: This global property can be used to group files  gen-
     erated by AUTOMOC or AUTORCC together in an IDE, e.g.  in MSVS.

     AUTOGEN_TARGETS_FOLDER:  This global property can be used to group AUTOMOC,
     AUTOUIC and AUTORCC targets together in an IDE, e.g.  in MSVS.

     CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that depends  on  all
     AUTOMOC  or  AUTOUIC  generated  The <ORIGIN>_autogen target targets in the
     project, will be generated when this variable is ON.

     AUTOGEN_PARALLEL: This target property controls the number of  moc  or  uic
     processes to start in parallel during builds.

     AUTOGEN_COMMAND_LINE_LENGTH_MAX:  This  target  property controls the limit
     when to use response files for moc or uic processes on Windows.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_COMPILER_PREDEFINES
     Added in version 3.10.

     Boolean value used by AUTOMOC to determine if the compiler pre  definitions
     file moc_predefs.h should be generated.

     CMake generates a moc_predefs.h file with compiler pre definitions from the
     output of the command defined in CMAKE_CXX_COMPILER_PREDEFINES_COMMAND when

     * AUTOMOC is enabled,

     * AUTOMOC_COMPILER_PREDEFINES is enabled,

     * CMAKE_CXX_COMPILER_PREDEFINES_COMMAND isn't empty and

     * the Qt version is greater or equal 5.8.

     The  moc_predefs.h file, which is generated in AUTOGEN_BUILD_DIR, is passed
     to moc as the argument to the --include option.

     By    default    AUTOMOC_COMPILER_PREDEFINES    is     initialized     from
     CMAKE_AUTOMOC_COMPILER_PREDEFINES, which is ON by default.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_DEPEND_FILTERS
     Added in version 3.9.

     Filter definitions used by AUTOMOC to extract file names from a source file
     that  are	registered  as	additional  dependencies for the moc file of the
     source file.

     Filters are defined as KEYWORD;REGULAR_EXPRESSION	pairs.	First  the  file
     content  is  searched  for KEYWORD. If it is found at least once, then file
     names are extracted by successively searching  for  REGULAR_EXPRESSION  and
     taking the first match group.

     The file name found in the first match group is searched for

     * first in the vicinity of the source file

     * and afterwards in the target's INCLUDE_DIRECTORIES.

     If  any  of  the  extracted files changes, then the moc file for the source
     file gets rebuilt even when the source file itself doesn't change.

     If any of the extracted files is GENERATED or if it is not in the	target's
     sources,  then  it might be necessary to add it to the The <ORIGIN>_autogen
     target target  dependencies.  See AUTOGEN_TARGET_DEPENDS for reference.

     By     default	AUTOMOC_DEPEND_FILTERS	   is	   initialized	    from
     CMAKE_AUTOMOC_DEPEND_FILTERS, which is empty by default.

     From  Qt  5.15.0  on  this variable is ignored as moc is able to output the
     correct dependencies.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
     A header file my_class.hpp uses a custom macro JSON_FILE_MACRO which is de-
     fined in an other header macros.hpp.  We want the moc file of  my_class.hpp
     to depend on the file name argument of JSON_FILE_MACRO:

	// my_class.hpp
	class My_Class : public QObject
	{
	  Q_OBJECT
	  JSON_FILE_MACRO ( "info.json" )
	...
	};

     In  CMakeLists.txt  we  add  a  filter to CMAKE_AUTOMOC_DEPEND_FILTERS like
     this:

	list( APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
	  "JSON_FILE_MACRO"
	  "[\n][ \t]*JSON_FILE_MACRO[ \t]*\\([ \t]*\"([^\"]+)\""
	)

     We assume info.json is a plain (not GENERATED) file that is listed  in  the
     target's	source.    Therefore   we   do	 not   need   to   add	 it   to
     AUTOGEN_TARGET_DEPENDS.

   Example 2
     In the target my_target a header file complex_class.hpp uses a custom macro
     JSON_BASED_CLASS which is defined in an other header macros.hpp:

	// macros.hpp
	...
	#define JSON_BASED_CLASS(name, json) \
	class name : public QObject \
	{ \
	  Q_OBJECT \
	  Q_PLUGIN_METADATA(IID "demo" FILE json) \
	  name() {} \
	};
	...

	// complex_class.hpp
	#pragma once
	JSON_BASED_CLASS(Complex_Class, "meta.json")
	// end of file

     Since complex_class.hpp doesn't contain a Q_OBJECT macro it  would  be  ig-
     nored   by   AUTOMOC.    We  change  this	by  adding  JSON_BASED_CLASS  to
     CMAKE_AUTOMOC_MACRO_NAMES:

	list(APPEND CMAKE_AUTOMOC_MACRO_NAMES "JSON_BASED_CLASS")

     We want the moc file of complex_class.hpp to depend on  meta.json.   So  we
     add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS:

	list(APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
	  "JSON_BASED_CLASS"
	  "[\n^][ \t]*JSON_BASED_CLASS[ \t]*\\([^,]*,[ \t]*\"([^\"]+)\""
	)

     Additionally  we  assume meta.json is GENERATED which is why we have to add
     it to AUTOGEN_TARGET_DEPENDS:

	set_property(TARGET my_target APPEND PROPERTY AUTOGEN_TARGET_DEPENDS "meta.json")

   AUTOMOC_EXECUTABLE
     Added in version 3.14.

     AUTOMOC_EXECUTABLE is file path pointing to the moc executable to	use  for
     AUTOMOC enabled files. Setting this property will make CMake skip the auto-
     matic  detection of the moc binary as well as the sanity-tests normally run
     to ensure that the binary is available and working as expected.

     Usually this property does not need to be set. Only consider this	property
     if  auto-detection of moc can not work -- e.g. because you are building the
     moc binary as part of your project.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_MACRO_NAMES
     Added in version 3.10.

     A semicolon-separated list of macro names used by AUTOMOC to determine if a
     C++ file needs to be processed by moc.

     This property is only used if the AUTOMOC property is ON for this target.

     When running AUTOMOC, CMake  searches  for  the  strings  listed  in  AUTO-
     MOC_MACRO_NAMES  in  C++ source and header files.	If any of the strings is
     found

     * as the first non space string on a new line or

     * as the first non space string after a { on a new line,

     then the file will be processed by moc.

     By      default	  AUTOMOC_MACRO_NAMES	   is	   initialized	    from
     CMAKE_AUTOMOC_MACRO_NAMES.

     See also the INTERFACE_AUTOMOC_MACRO_NAMES target property.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example
     In  this case the Q_OBJECT macro is hidden inside another macro called CUS-
     TOM_MACRO.  To let CMake know that source files that  contain  CUSTOM_MACRO
     need to be moc processed, we call:

	set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")

   AUTOMOC_MOC_OPTIONS
     Additional options for moc when using AUTOMOC

     This  property  is only used if the AUTOMOC property is ON for this target.
     In this case, it holds additional command line options which will	be  used
     when  moc	is  executed during the build, i.e.  it is equivalent to the op-
     tional OPTIONS argument of the qt4_wrap_cpp() macro.

     This property is initialized by the value of the  CMAKE_AUTOMOC_MOC_OPTIONS
     variable  if  it is set when a target is created, or an empty string other-
     wise.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
     In this example, the moc tool is invoked with  the  -D_EXTRA_DEFINE  option
     when generating the moc file for object.cpp.

     CMakeLists.txt

	       add_executable(mocOptions object.cpp main.cpp)
	       set_property(TARGET mocOptions PROPERTY AUTOMOC ON)
	       target_compile_options(mocOptions PRIVATE "-D_EXTRA_DEFINE")
	       set_property(TARGET mocOptions PROPERTY AUTOMOC_MOC_OPTIONS "-D_EXTRA_DEFINE")
	       target_link_libraries(mocOptions Qt6::Core)

     object.hpp

	       #ifndef Object_HPP
	       #define Object_HPP

	       #include <QObject>

	       #ifdef _EXTRA_DEFINE
	       class Object : public QObject
	       {
	       Q_OBJECT
	       public:

		 Object();

	       };
	       #endif

	       #endif

   AUTOMOC_PATH_PREFIX
     Added in version 3.16.

     When this property is ON, CMake will generate the -p path prefix option for
     moc on AUTOMOC enabled Qt targets.

     To  generate  the path prefix, CMake tests if the header compiled by moc is
     in any of the target include directories.	If so, CMake  will  compute  the
     relative  path  accordingly.   If the header is not in the include directo-
     ries, CMake will omit the -p path prefix option.  moc usually  generates  a
     relative include path in that case.

     AUTOMOC_PATH_PREFIX      is      initialized      from	the	variable
     CMAKE_AUTOMOC_PATH_PREFIX, which is OFF by default.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   Reproducible builds
     For reproducible builds it is recommended to keep headers that are moc com-
     piled in one of the target include directories and set  AUTOMOC_PATH_PREFIX
     to ON.  This ensures that:

     * moc output files are identical on different build setups,

     * moc  output files will compile correctly when the source and/or build di-
       rectory is a symbolic link.

   AUTORCC
     Should the target be processed with auto-rcc (for Qt projects).

     AUTORCC is a boolean specifying whether CMake will handle the Qt  rcc  code
     generator	 automatically,   i.e.	without  having  to  use  commands  like
     QT4_ADD_RESOURCES(), qt5_add_resources(), etc.  Currently, Qt versions 4 to
     6 are supported.

     When this property is ON, CMake will handle  .qrc	files  added  as  target
     sources  at  build  time and invoke rcc accordingly.  This property is ini-
     tialized by the value of the CMAKE_AUTORCC variable if it	is  set  when  a
     target is created.

     By  default  AUTORCC is processed by a custom command.  If the .qrc file is
     GENERATED, a custom target is used instead.

     When there are multiple .qrc files with the same name, CMake will	generate
     unspecified  unique  output  file	names for rcc.	Therefore, if Q_INIT_RE-
     SOURCE() or Q_CLEANUP_RESOURCE() need to be used, the .qrc file  name  must
     be unique.

   Modifiers
     AUTORCC_EXECUTABLE:  The rcc executable will be detected automatically, but
     can be forced to a certain binary by setting this target property.

     AUTORCC_OPTIONS: Additional command line options for rcc  can  be	set  via
     this  target property.  The corresponding AUTORCC_OPTIONS source file prop-
     erty can be used to specify options to be applied only to a  specific  .qrc
     file.

     SKIP_AUTORCC: .qrc files can be excluded from AUTORCC processing by setting
     this source file property.

     SKIP_AUTOGEN:  Source  files  can be excluded from AUTOMOC, AUTOUIC and AU-
     TORCC processing by setting this source file property.

     AUTOGEN_SOURCE_GROUP: This global property can be used to group files  gen-
     erated by AUTOMOC or AUTORCC together in an IDE, e.g.  in MSVS.

     AUTOGEN_TARGETS_FOLDER:  This global property can be used to group AUTOMOC,
     AUTOUIC and AUTORCC targets together in an IDE, e.g.  in MSVS.

     CMAKE_GLOBAL_AUTORCC_TARGET: A global autorcc target that	depends  on  all
     AUTORCC targets in the project will be generated when this variable is ON.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_EXECUTABLE
     Added in version 3.14.

     AUTORCC_EXECUTABLE  is  file path pointing to the rcc executable to use for
     AUTORCC enabled files. Setting this property will make CMake skip the auto-
     matic detection of the rcc binary as well as the sanity-tests normally  run
     to ensure that the binary is available and working as expected.

     Usually  this property does not need to be set. Only consider this property
     if auto-detection of rcc can not work -- e.g. because you are building  the
     rcc binary as part of your project.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_OPTIONS
     Additional options for rcc when using AUTORCC

     This property holds additional command line options which will be used when
     rcc  is executed during the build via AUTORCC, i.e. it is equivalent to the
     optional OPTIONS argument of the qt4_add_resources() macro.

     This property is initialized by  the  value  of  the  CMAKE_AUTORCC_OPTIONS
     variable  if  it is set when a target is created, or an empty string other-
     wise.

     The options set on the target may be overridden by AUTORCC_OPTIONS  set  on
     the .qrc source file.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
	# ...
	set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
	# ...

   AUTOUIC
     Should the target be processed with auto-uic (for Qt projects).

     AUTOUIC  is  a boolean specifying whether CMake will handle the Qt uic code
     generator	automatically,	i.e.  without  having  to  use	 commands   like
     QT4_WRAP_UI(),  qt5_wrap_ui(), etc.  Currently, Qt versions 4 to 6 are sup-
     ported.

     This property is initialized by the value of the CMAKE_AUTOUIC variable  if
     it is set when a target is created.

     When  this  property  is ON, CMake will scan the header and source files at
     build time and invoke uic accordingly.

   Header and source file processing
     At build time, CMake scans each header and source file  from  the	target's
     sources for include statements of the form

	#include "ui_<ui_base>.h"

     Once  such  an include statement is found in a file, CMake searches for the
     uic input file <ui_base>.ui

     * in the vicinity of the file and

     * in the AUTOUIC_SEARCH_PATHS of the target.

     If the <ui_base>.ui file was  found,  uic	is  called  on	it  to	generate
     ui_<ui_base>.h in the directory

     * <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

     * <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

     Where   <AUTOGEN_BUILD_DIR>   is	the   value   of   the	target	property
     AUTOGEN_BUILD_DIR.

     The  include   directory	is   automatically   added   to   the	target's
     INCLUDE_DIRECTORIES.

   Modifiers
     AUTOUIC_EXECUTABLE:  The uic executable will be detected automatically, but
     can be forced to a certain binary using this target property.

     AUTOUIC_OPTIONS: Additional command line options for uic  can  be	set  via
     this  target property.  The corresponding AUTOUIC_OPTIONS source file prop-
     erty can be used to specify options  to  be  applied  only  to  a	specific
     <base_name>.ui file.

     SKIP_AUTOUIC:  Source files can be excluded from AUTOUIC processing by set-
     ting this source file property.

     SKIP_AUTOGEN: Source files  can  be  excluded  from  AUTOMOC,  AUTOUIC  and
     AUTORCC processing by setting this source file property.

     AUTOGEN_TARGETS_FOLDER:  This global property can be used to group AUTOMOC,
     AUTOUIC and AUTORCC targets together in an IDE, e.g.  in MSVS.

     CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that depends  on  all
     AUTOMOC  or  AUTOUIC  generated  The <ORIGIN>_autogen target targets in the
     project, will be generated when this variable is ON.

     AUTOGEN_PARALLEL: This target property controls the number of  moc  or  uic
     processes to start in parallel during builds.

     AUTOGEN_COMMAND_LINE_LENGTH_MAX:  This  target  property controls the limit
     when to use response files for moc or uic processes on Windows.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_EXECUTABLE
     Added in version 3.14.

     AUTOUIC_EXECUTABLE is file path pointing to the uic executable to	use  for
     AUTOUIC enabled files. Setting this property will make CMake skip the auto-
     matic  detection of the uic binary as well as the sanity-tests normally run
     to ensure that the binary is available and working as expected.

     Usually this property does not need to be set. Only consider this	property
     if  auto-detection of uic can not work -- e.g. because you are building the
     uic binary as part of your project.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_OPTIONS
     Added in version 3.0.

     Additional options for uic when using AUTOUIC

     This property holds additional command line options which will be used when
     uic is executed during the build via AUTOUIC, i.e. it is equivalent to  the
     optional OPTIONS argument of the qt4_wrap_ui() macro.

     This  property  is  initialized  by  the value of the CMAKE_AUTOUIC_OPTIONS
     variable if it is set when a target is created, or an empty  string  other-
     wise.

     The  options  set on the target may be overridden by AUTOUIC_OPTIONS set on
     the .ui source file.

     This property may use "generator expressions" with the syntax $<...>.   See
     the cmake-generator-expressions(7) manual for available expressions.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
	# ...
	set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
	# ...

   AUTOUIC_SEARCH_PATHS
     Added in version 3.9.

     Search path list used by AUTOUIC to find included .ui files.

     This property is initialized by the value of the CMAKE_AUTOUIC_SEARCH_PATHS
     variable if it is set when a target is created. Otherwise it is empty.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   BINARY_DIR
     Added in version 3.4.

     This  read-only  property reports the value of the CMAKE_CURRENT_BINARY_DIR
     variable in the directory in which the target was defined.

   BUILD_RPATH
     Added in version 3.8.

     A semicolon-separated list specifying runtime path (RPATH) entries  to  add
     to  binaries  linked in the build tree (for platforms that support it).  By
     default, CMake sets the runtime path of binaries in the build tree to  con-
     tain  search  paths  it  knows are needed to find the shared libraries they
     link.  Projects may set BUILD_RPATH to specify additional search paths.

     The build-tree runtime path will not be used for binaries	in  the  install
     tree.   It  will  be replaced with the install-tree runtime path during the
     installation step.  See also the INSTALL_RPATH target property.

     This property is initialized by the value of the variable CMAKE_BUILD_RPATH
     if it is set when a target is created.

     This property supports generator expressions.

     Other settings that affect the build-tree runtime path include:

     * The CMAKE_SKIP_RPATH variable completely disables runtime paths	in  both
       the build tree and install tree.

     * The SKIP_BUILD_RPATH target property disables setting any runtime path in
       the build tree.

     * The  BUILD_RPATH_USE_ORIGIN target property causes the automatically-gen-
       erated runtime path to use entries relative to $ORIGIN.

     * The BUILD_WITH_INSTALL_RPATH target property causes binaries in the build
       tree to be built with the install-tree runtime path.

   BUILD_RPATH_USE_ORIGIN
     Added in version 3.14.

     Whether to use relative paths for the build RPATH.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_BUILD_RPATH_USE_ORIGIN.

     On  platforms  that  support  runtime paths (RPATH) with the $ORIGIN token,
     setting this property to TRUE enables relative paths in the build RPATH for
     executables and shared libraries that point to shared libraries in the same
     build tree.

     Normally the build RPATH of a binary contains absolute paths to the  direc-
     tory of each shared library it links to.  The RPATH entries for directories
     contained	within the build tree can be made relative to enable relocatable
     builds and to help achieve reproducible builds by omitting the build direc-
     tory from the build environment.

     This property has no effect on platforms that do not  support  the  $ORIGIN
     token  in	RPATH, or when the CMAKE_SKIP_RPATH variable is set. The runtime
     path set through the BUILD_RPATH target property is also unaffected by this
     property.

   BUILD_WITH_INSTALL_NAME_DIR
     Added in version 3.9.

     BUILD_WITH_INSTALL_NAME_DIR is a boolean specifying whether the  macOS  in-
     stall_name  of  a	target	in  the  build	tree uses the directory given by
     INSTALL_NAME_DIR.	This setting only applies to targets on macOS.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_BUILD_WITH_INSTALL_NAME_DIR if it is set when a target is created.

     If  this  property  is  not set and policy CMP0068 is not NEW, the value of
     BUILD_WITH_INSTALL_RPATH is used in its place.

   BUILD_WITH_INSTALL_RPATH
     BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the target
     in the build tree with  the  INSTALL_RPATH.   This  takes	precedence  over
     SKIP_BUILD_RPATH and avoids the need for relinking before installation.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_BUILD_WITH_INSTALL_RPATH variable if it is set when a target is  cre-
     ated.

     If  policy  CMP0068  is  not  NEW,  this  property  also  controls  use  of
     INSTALL_NAME_DIR  in  the	build  tree   on   macOS.    Either   way,   the
     BUILD_WITH_INSTALL_NAME_DIR target property takes precedence.

   BUNDLE
     This target is a CFBundle on the macOS.

     If  a  module library target has this property set to true it will be built
     as a CFBundle when built on the mac.  It will have the directory  structure
     required  for  a  CFBundle  and  will  be	suitable to be used for creating
     Browser Plugins or other application resources.

   BUNDLE_EXTENSION
     The file extension used to name a BUNDLE, a FRAMEWORK, or	a  MACOSX_BUNDLE
     target on the macOS and iOS.

     The  default  value  is bundle, framework, or app for the respective target
     types.

   C_EXTENSIONS
     Added in version 3.1.

     Boolean specifying whether compiler specific extensions are requested.

     This property specifies whether  compiler	specific  extensions  should  be
     used.  For some compilers, this results in adding a flag such as -std=gnu11
     instead  of  -std=c11 to the compile line.  This property is ON by default.
     The basic C standard level is controlled by the C_STANDARD target property.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This  property  is initialized by the value of the CMAKE_C_EXTENSIONS vari-
     able if set when a  target  is  created  and  otherwise  by  the  value  of
     CMAKE_C_EXTENSIONS_DEFAULT (see CMP0128).

   C_STANDARD
     Added in version 3.1.

     The C standard whose features are requested to build this target.

     This  property  specifies	the  C	standard whose features are requested to
     build this target.  For some compilers, this results in adding a flag  such
     as  -std=gnu11 to the compile line.  For compilers that have no notion of a
     C standard level, such as Microsoft Visual C++ before VS 16.7,  this  prop-
     erty has no effect.

     Supported values are:

     90     C89/C90

     99     C99

     11     C11

     17     Added in version 3.21.

	    C17

     23     Added in version 3.21.

	    C23

     If  the  value  requested does not result in a compile flag being added for
     the compiler in use, a previous standard flag will be added instead.   This
     means that using:

	set_property(TARGET tgt PROPERTY C_STANDARD 11)

     with  a  compiler	which  does not support -std=gnu11 or an equivalent flag
     will not result in an error or warning, but will instead add the -std=gnu99
     or -std=gnu90 flag if supported.  This "decay" behavior may  be  controlled
     with   the   C_STANDARD_REQUIRED	target	 property.    Additionally,  the
     C_EXTENSIONS target property may be used to control  whether  compiler-spe-
     cific extensions are enabled on a per-target basis.

     See  the  cmake-compile-features(7)  manual for information on compile fea-
     tures and a list of supported compilers.

     This property is initialized by the value of the CMAKE_C_STANDARD	variable
     if it is set when a target is created.

   C_STANDARD_REQUIRED
     Added in version 3.1.

     Boolean describing whether the value of C_STANDARD is a requirement.

     If  this  property  is  set  to ON, then the value of the C_STANDARD target
     property is treated as a requirement.  If this property is  OFF  or  unset,
     the  C_STANDARD target property is treated as optional and may "decay" to a
     previous standard if the requested is not available.   For  compilers  that
     have  no  notion of a C standard level, such as Microsoft Visual C++ before
     VS 16.7, this property has no effect.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This  property is initialized by the value of the CMAKE_C_STANDARD_REQUIRED
     variable if it is set when a target is created.

   COMMON_LANGUAGE_RUNTIME
     Added in version 3.12.

     By setting this target property, the target is  configured  to  build  with
     C++/CLI support.

     The  Visual  Studio  generator  defines  the clr parameter depending on the
     value of the COMMON_LANGUAGE_RUNTIME target property:

     Not Set (default)
	Native C++.

     "" (set but empty)
	Mixed unmanaged/managed C++ using .NET Framework.

     netcore
	    Added in version 3.26.

	    Mixed unmanaged/managed C++ using .NET Core.

	    This required VS 2019's v142 toolset or higher.

     pure
	Managed C++.

     safe
	Managed C++.

     This property is only evaluated Visual Studio Generators for  VS  2010  and
     above.

     To  be  able to build managed C++ targets with VS 2017 and above the compo-
     nent C++/CLI support must be installed, which may not be done by default.

     See also IMPORTED_COMMON_LANGUAGE_RUNTIME

   COMPATIBLE_INTERFACE_BOOL
     Properties which must be compatible with their link interface

     The COMPATIBLE_INTERFACE_BOOL property may contain a list of properties for
     this target which must be consistent when evaluated as a boolean  with  the
     INTERFACE variant of the property in all linked dependees.  For example, if
     a	property  FOO  appears	in  the list, then for each dependee, the INTER-
     FACE_FOO property content in all of its  dependencies  must  be  consistent
     with each other, and with the FOO property in the depender.

     Consistency in this sense has the meaning that if the property is set, then
     it  must  have the same boolean value as all others, and if the property is
     not set, then it is ignored.

     Note that for each dependee, the set of properties specified in this  prop-
     erty  must  not  intersect  with  the  set  specified  in	any of the other
     Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MAX
     Properties whose maximum value from the link interface will be used.

     The COMPATIBLE_INTERFACE_NUMBER_MAX property may contain a list of  proper-
     ties  for this target whose maximum value may be read at generate time when
     evaluated in the INTERFACE variant of the property in all linked dependees.
     For example, if a property FOO appears in the list, then for each dependee,
     the INTERFACE_FOO property content in all of its dependencies will be  com-
     pared  with  each	other  and  with the FOO property in the depender.  When
     reading the FOO property at generate time, the maximum value  will  be  re-
     turned. If the property is not set, then it is ignored.

     Note  that for each dependee, the set of properties specified in this prop-
     erty must not intersect  with  the  set  specified  in  any  of  the  other
     Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MIN
     Properties whose minimum value from the link interface will be used.

     The  COMPATIBLE_INTERFACE_NUMBER_MIN property may contain a list of proper-
     ties for this target whose minimum value may be read at generate time  when
     evaluated in the INTERFACE variant of the property of all linked dependees.
     For example, if a property FOO appears in the list, then for each dependee,
     the  INTERFACE_FOO property content in all of its dependencies will be com-
     pared with each other and with the FOO  property  in  the	depender.   When
     reading  the  FOO	property at generate time, the minimum value will be re-
     turned.  If the property is not set, then it is ignored.

     Note that for each dependee, the set of properties specified in this  prop-
     erty  must  not  intersect  with  the  set  specified  in	any of the other
     Compatible Interface Properties.

   COMPATIBLE_INTERFACE_STRING
     Properties which must be string-compatible with their link interface

     The COMPATIBLE_INTERFACE_STRING property may contain a list  of  properties
     for  this	target	which must be the same when evaluated as a string in the
     INTERFACE variant of the property all linked dependees.  For example, if  a
     property FOO appears in the list, then for each dependee, the INTERFACE_FOO
     property  content in all of its dependencies must be equal with each other,
     and with the FOO property in the depender.  If the  property  is  not  set,
     then it is ignored.

     Note  that for each dependee, the set of properties specified in this prop-
     erty must not intersect  with  the  set  specified  in  any  of  the  other
     Compatible Interface Properties.

   COMPILE_DEFINITIONS
     Preprocessor definitions for compiling a target's sources.

     The  COMPILE_DEFINITIONS  property may be set to a semicolon-separated list
     of preprocessor definitions using	the  syntax  VAR  or  VAR=value.   Func-
     tion-style  definitions are not supported.  CMake will automatically escape
     the value correctly for the native build system (note that  CMake	language
     syntax may require escapes to specify some values).

     CMake  will  automatically  drop some definitions that are not supported by
     the native build tool.

     Added in version 3.26: Any leading -D on an item will be removed.

     Disclaimer: Most native build tools have poor support for escaping  certain
     values.  CMake has work-arounds for many cases but some values may just not
     be possible to pass correctly.  If a value does not seem to be escaped cor-
     rectly,  do  not  attempt	to  work-around the problem by adding escape se-
     quences to the value.  Your work-around may break in a  future  version  of
     CMake  that  has  improved  escape  support.  Instead consider defining the
     macro in a (configured) header file.  Then report	the  limitation.   Known
     limitations include:

	#	   - broken almost everywhere
	;	   - broken in VS IDE 7.0 and Borland Makefiles
	,	   - broken in VS IDE
	%	   - broken in some cases in NMake
	& |	   - broken in some cases on MinGW
	^ < > \"   - broken in most Make tools on Windows

     CMake  does  not  reject these values outright because they do work in some
     cases.  Use with caution.

     Contents of COMPILE_DEFINITIONS may use "generator  expressions"  with  the
     syntax $<...>.  See the cmake-generator-expressions(7) manual for available
     expressions.   See  the  cmake-buildsystem(7)  manual  for more on defining
     buildsystem properties.

     The corresponding COMPILE_DEFINITIONS_<CONFIG> property may be set to spec-
     ify per-configuration definitions.  Generator expressions	should	be  pre-
     ferred instead of setting the alternative property.

   COMPILE_FEATURES
     Added in version 3.1.

     Compiler features enabled for this target.

     The  list	of features in this property are a subset of the features listed
     in   the	CMAKE_C_COMPILE_FEATURES,    CMAKE_CUDA_COMPILE_FEATURES,    and
     CMAKE_CXX_COMPILE_FEATURES variables.

     Contents  of COMPILE_FEATURES may use "generator expressions" with the syn-
     tax $<...>.  See the cmake-generator-expressions(7)  manual  for  available
     expressions.   See  the cmake-compile-features(7) manual for information on
     compile features and a list of supported compilers.

   COMPILE_FLAGS
     Additional flags to use when compiling this target's sources.

     The COMPILE_FLAGS property sets additional compiler  flags  used  to  build
     sources within the target.  Use COMPILE_DEFINITIONS to pass additional pre-
     processor definitions.

     NOTE:
	This  property has been superseded by the COMPILE_OPTIONS property.  Al-
	ternatively, you can also use the target_compile_options()  command  in-
	stead.

   COMPILE_OPTIONS
     List of options to pass to the compiler.

     This  property holds a semicolon-separated list of options specified so far
     for its target.  Use the target_compile_options() command	to  append  more
     options.	The  options will be added after flags in the CMAKE_<LANG>_FLAGS
     and CMAKE_<LANG>_FLAGS_<CONFIG> variables, but before those propagated from
     dependencies by the INTERFACE_COMPILE_OPTIONS property.

     This property adds compile options for all languages in a target.	Use  the
     COMPILE_LANGUAGE  generator  expression to specify per-language compile op-
     tions.

     This property is initialized by the COMPILE_OPTIONS directory property when
     a target is created, and is used by the generators to set the  options  for
     the compiler.

     Contents of COMPILE_OPTIONS may use "generator expressions" with the syntax
     $<...>.   See  the  cmake-generator-expressions(7) manual for available ex-
     pressions.  See  the  cmake-buildsystem(7)  manual  for  more  on	defining
     buildsystem properties.

   Option De-duplication
     The  final  set of options used for a target is constructed by accumulating
     options from the current target and the usage requirements of its dependen-
     cies.  The set of options is de-duplicated to avoid repetition.

     Added in version 3.12: While beneficial for individual options, the  de-du-
     plication	step can break up option groups.  For example, -option A -option
     B becomes -option A B.  One may specify a group of options using shell-like
     quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and  the
     rest  of  the  option  string  is	parsed	using  the  separate_arguments()
     UNIX_COMMAND mode. For example, "SHELL:-option A" "SHELL:-option B" becomes
     -option A -option B.

   COMPILE_PDB_NAME
     Added in version 3.1.

     Output name for the MS debug symbol .pdb file  generated  by  the	compiler
     while building source files.

     This  property  specifies the base name for the debug symbols file.  If not
     set, the default is unspecified.

     NOTE:
	The compiler-generated program database files are specified by	the  /Fd
	compiler  flag and are not the same as linker-generated program database
	files specified by the /pdb linker flag.  Use the PDB_NAME  property  to
	specify the latter.

   COMPILE_PDB_NAME_<CONFIG>
     Added in version 3.1.

     Per-configuration	output	name for the MS debug symbol .pdb file generated
     by the compiler while building source files.

     This is the configuration-specific version of COMPILE_PDB_NAME.

     NOTE:
	The compiler-generated program database files are specified by	the  /Fd
	compiler  flag and are not the same as linker-generated program database
	files specified by the /pdb  linker  flag.   Use  the  PDB_NAME_<CONFIG>
	property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY
     Added in version 3.1.

     Output  directory	for  the MS debug symbol .pdb file generated by the com-
     piler while building source files.

     This property specifies the directory into which the MS debug symbols  will
     be  placed  by  the compiler.  This property is initialized by the value of
     the CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY variable if it is set when a  target
     is created.

     NOTE:
	The  compiler-generated  program database files are specified by the /Fd
	compiler flag and are not the same as linker-generated program	database
	files  specified  by the /pdb linker flag.  Use the PDB_OUTPUT_DIRECTORY
	property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
     Added in version 3.1.

     Per-configuration output directory for the MS debug symbol .pdb file gener-
     ated by the compiler while building source files.

     This is a per-configuration version  of  COMPILE_PDB_OUTPUT_DIRECTORY,  but
     multi-configuration  generators  (Visual  Studio,	Xcode)	do  NOT append a
     per-configuration subdirectory to the specified directory.   This	property
     is        initialized	  by	    the        value	    of	     the
     CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is  set  when  a
     target is created.

     NOTE:
	The  compiler-generated  program database files are specified by the /Fd
	compiler flag and are not the same as linker-generated program	database
	files	 specified    by    the    /pdb    linker    flag.     Use   the
	PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   COMPILE_WARNING_AS_ERROR
     Added in version 3.24.

     Specify whether to treat warnings on compile as errors.  If enabled, adds a
     flag to  treat  warnings  on  compile  as	errors.   If  the  cmake  --com-
     pile-no-warning-as-error option is given on the cmake(1) command line, this
     property is ignored.

     This property is not implemented for all compilers.  It is silently ignored
     if  there	is no implementation for the compiler being used.  The currently
     implemented compiler IDs are:

     * GNU

     * Clang

     * AppleClang

     * Fujitsu

     * FujitsuClang

     * IBMClang

     * Intel

     * IntelLLVM

     * LCC

     * MSVC

     * NVHPC

     * NVIDIA (CUDA)

     * QCC

     * SunPro

     * Tasking

     * TI

     * VisualAge

     * XL

     * XLClang

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_COMPILE_WARNING_AS_ERROR if it is set when a target is created.

   <CONFIG>_OUTPUT_NAME
     Old  per-configuration target file base name.  Use OUTPUT_NAME_<CONFIG> in-
     stead.

     This is a configuration-specific version of the  OUTPUT_NAME  target  prop-
     erty.

   <CONFIG>_POSTFIX
     Postfix to append to the target file name for configuration <CONFIG>.

     When building with configuration <CONFIG> the value of this property is ap-
     pended  to the target file name built on disk.  For non-executable targets,
     this property is initialized by the  value  of  the  CMAKE_<CONFIG>_POSTFIX
     variable  if  it is set when a target is created.	This property is ignored
     on macOS for Frameworks and App Bundles.

     For macOS see also the FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> target prop-
     erty.

   CROSSCOMPILING_EMULATOR
     Added in version 3.3.

     Use the given emulator to	run  executables  created  when  crosscompiling.
     This command will be added as a prefix to add_test(), add_custom_command(),
     and add_custom_target() commands for built target system executables.

     Added  in	version  3.15:	If  this property contains a semicolon-separated
     list, then the first value is the command and remaining values are its  ar-
     guments.

     Added   in  version  3.29:  Contents  of  CROSSCOMPILING_EMULATOR	may  use
     generator expressions.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_CROSSCOMPILING_EMULATOR  variable  if it is set when a target is cre-
     ated.

   CUDA_ARCHITECTURES
     Added in version 3.18.

     List of architectures to generate device code for.

     An architecture can be suffixed by either -real or -virtual to specify  the
     kind of architecture to generate code for.  If no suffix is given then code
     is generated for both real and virtual architectures.

     A	non-empty false value (e.g. OFF) disables adding architectures.  This is
     intended to support packagers and rare cases where full  control  over  the
     passed flags is required.

     This  property  is initialized by the value of the CMAKE_CUDA_ARCHITECTURES
     variable if it is set when a target is created.

     The CUDA_ARCHITECTURES target property must be set to a non-empty value  on
     targets that compile CUDA sources, or it is an error.  See policy CMP0104.

     The CUDA_ARCHITECTURES may be set to one of the following special values:

     all    Added in version 3.23.

	    Compile  for  all  supported major and minor real architectures, and
	    the highest major virtual architecture.

     all-major
	    Added in version 3.23.

	    Compile for all supported major real architectures, and the  highest
	    major virtual architecture.

     native
	    Added in version 3.24.

	    Compile for the architecture(s) of the host's GPU(s).

   Examples
	set_target_properties(tgt PROPERTIES CUDA_ARCHITECTURES "35;50;72")

     Generates code for real and virtual architectures 30, 50 and 72.

	set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES 70-real 72-virtual)

     Generates code for real architecture 70 and virtual architecture 72.

	set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES OFF)

     CMake will not pass any architecture flags to the compiler.

   CUDA_CUBIN_COMPILATION
     Added in version 3.27.

     Compile  CUDA  sources  to .cubin files instead of .obj files within Object
     Libraries.

     For example:

	add_library(mycubin OBJECT a.cu b.cu)
	set_property(TARGET mycubin PROPERTY CUDA_CUBIN_COMPILATION ON)

   CUDA_EXTENSIONS
     Added in version 3.8.

     Boolean specifying whether compiler specific extensions are requested.

     This property specifies whether  compiler	specific  extensions  should  be
     used.   For  some	compilers,  this  results  in  adding  a  flag	such  as
     -std=gnu++11 instead of -std=c++11 to the compile line.  This  property  is
     ON  by  default.  The  basic  CUDA/C++  standard level is controlled by the
     CUDA_STANDARD target property.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This  property  is  initialized  by  the value of the CMAKE_CUDA_EXTENSIONS
     variable if set when a target is created and  otherwise  by  the  value  of
     CMAKE_CUDA_EXTENSIONS_DEFAULT (see CMP0128).

   CUDA_FATBIN_COMPILATION
     Added in version 3.27.

     Compile  CUDA  sources to .fatbin files instead of .obj files within Object
     Libraries.

     For example:

	add_library(myfbins OBJECT a.cu b.cu)
	set_property(TARGET myfbins PROPERTY CUDA_FATBIN_COMPILATION ON)

   CUDA_OPTIX_COMPILATION
     Added in version 3.27.

     Compile CUDA sources to .optixir files instead of .obj files within  Object
     Libraries.

     For example:

	add_library(myoptix OBJECT a.cu b.cu)
	set_property(TARGET myoptix PROPERTY CUDA_OPTIX_COMPILATION ON)

   CUDA_PTX_COMPILATION
     Added in version 3.9.

     Compile  CUDA sources to .ptx files instead of .obj files within Object Li-
     braries.

     For example:

	add_library(myptx OBJECT a.cu b.cu)
	set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)

   CUDA_RESOLVE_DEVICE_SYMBOLS
     Added in version 3.9.

     CUDA only: Enables device linking for the specific library target where re-
     quired.

     If set, this will tell the required compilers to enable device  linking  on
     the  library  target. Device linking is an additional link step required by
     some CUDA compilers when CUDA_SEPARABLE_COMPILATION  is  enabled.	Normally
     device  linking  is deferred until a shared library or executable is gener-
     ated, allowing for multiple static libraries to resolve device  symbols  at
     the same time when they are used by a shared library or executable.

     If  this property or CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS is unset, static li-
     braries are treated as if it is disabled while  shared,  module,  and  exe-
     cutable targets behave as if it is on.

     If  CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS  has  been  defined, this property is
     initialized to the value the variable and overriding the default behavior.

     Note that device linking is not supported for Object Libraries.

     For instance:

	set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)

   CUDA_RUNTIME_LIBRARY
     Added in version 3.17.

     Select the CUDA runtime library for use by  compilers  targeting  the  CUDA
     language.

     The allowed case insensitive values are:

     None   Link  with -cudart=none or equivalent flag(s) to use no CUDA runtime
	    library.

     Shared
	    Link with -cudart=shared or equivalent  flag(s)  to  use  a  dynami-
	    cally-linked CUDA runtime library.

     Static
	    Link  with	-cudart=static	or  equivalent	flag(s)  to use a stati-
	    cally-linked CUDA runtime library.

     Contents of CUDA_RUNTIME_LIBRARY may use generator expressions.

     If that property is not set then CMake uses an  appropriate  default  value
     based on the compiler to select the CUDA runtime library.

     NOTE:
	This property has effect only when the CUDA language is enabled. To con-
	trol the CUDA runtime linking when only using the CUDA SDK with the C or
	C++ language we recommend using the FindCUDAToolkit module.

   CUDA_SEPARABLE_COMPILATION
     Added in version 3.8.

     CUDA only: Enables separate compilation of device code

     If  set  this  will enable separable compilation for all CUDA files for the
     given target.

     For instance:

	set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_CUDA_SEPARABLE_COMPILATION  variable  if  it  is set when a target is
     created.

   CUDA_STANDARD
     Added in version 3.8.

     The CUDA/C++ standard whose features are requested to build this target.

     This property specifies the CUDA/C++ standard whose features are  requested
     to  build	this  target.  For some compilers, this results in adding a flag
     such as -std=gnu++11 to the compile line.

     Supported values are:

     98     CUDA C++98. Note that this maps to the same as 03 internally.

     03     CUDA C++03

     11     CUDA C++11

     14     CUDA C++14. While CMake 3.8 and later recognize 14 as a valid value,
	    CMake 3.9 was the first version to include support for any compiler.

     17     CUDA C++17. While CMake 3.8 and later recognize 17 as a valid value,
	    CMake 3.18 was the first version to include  support  for  any  com-
	    piler.

     20     Added in version 3.12.

	    CUDA  C++20.  While  CMake	3.12  and  later recognize 20 as a valid
	    value, CMake 3.18 was the first version to include support	for  any
	    compiler.

     23     Added in version 3.20.

	    CUDA C++23

     26     Added in version 3.25.

	    CUDA  C++26.  CMake 3.25 and later recognize 26 as a valid value, no
	    version has support for any compiler.

     If the value requested does not result in a compile flag  being  added  for
     the  compiler in use, a previous standard flag will be added instead.  This
     means that using:

	set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)

     with a compiler which does not support -std=gnu++11 or an	equivalent  flag
     will  not	result	in  an	error  or  warning,  but  will	instead  add the
     -std=gnu++03 flag if supported.  This "decay" behavior  may  be  controlled
     with   the   CUDA_STANDARD_REQUIRED  target  property.   Additionally,  the
     CUDA_EXTENSIONS target  property  may  be	used  to  control  whether  com-
     piler-specific extensions are enabled on a per-target basis.

     See  the  cmake-compile-features(7)  manual for information on compile fea-
     tures and a list of supported compilers.

     This property is initialized by the value of the CMAKE_CUDA_STANDARD  vari-
     able if it is set when a target is created.

   CUDA_STANDARD_REQUIRED
     Added in version 3.8.

     Boolean describing whether the value of CUDA_STANDARD is a requirement.

     If  this  property is set to ON, then the value of the CUDA_STANDARD target
     property is treated as a requirement.  If this property is  OFF  or  unset,
     the CUDA_STANDARD target property is treated as optional and may "decay" to
     a	previous standard if the requested is not available.  For compilers that
     have no notion of a standard level, such as MSVC 1800 (Visual Studio  2013)
     and lower, this has no effect.

     See  the  cmake-compile-features(7)  manual for information on compile fea-
     tures and a list of supported compilers.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_CUDA_STANDARD_REQUIRED  variable  if  it is set when a target is cre-
     ated.

   CXX_EXTENSIONS
     Added in version 3.1.

     Boolean specifying whether compiler specific extensions are requested.

     This property specifies whether  compiler	specific  extensions  should  be
     used.   For  some	compilers,  this  results  in  adding  a  flag	such  as
     -std=gnu++11 instead of -std=c++11 to the compile line.  This  property  is
     ON  by  default.  The  basic  C++	standard  level  is  controlled  by  the
     CXX_STANDARD target property.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This property is initialized by the value of the CMAKE_CXX_EXTENSIONS vari-
     able  if  set  when  a  target  is  created  and  otherwise by the value of
     CMAKE_CXX_EXTENSIONS_DEFAULT (see CMP0128).

   CXX_MODULE_DIRS
     Added in version 3.28.

     Semicolon-separated list of base directories of the  target's  default  C++
     module set (i.e. the file set with name and type CXX_MODULES). The property
     supports generator expressions.

     This  property is normally only set by target_sources(FILE_SET) rather than
     being manipulated directly.

     See CXX_MODULE_DIRS_<NAME> for the list of base directories  in  other  C++
     module sets.

   CXX_MODULE_DIRS_<NAME>
     Added in version 3.28.

     Semicolon-separated  list	of  base  directories of the target's <NAME> C++
     module set, which has the	set  type  CXX_MODULES.  The  property	supports
     generator expressions.

     This  property is normally only set by target_sources(FILE_SET) rather than
     being manipulated directly.

     See CXX_MODULE_DIRS for the list of base directories  in  the  default  C++
     module  set.  See	CXX_MODULE_SETS for the file set names of all C++ module
     sets.

   CXX_MODULE_SET
     Added in version 3.28.

     Semicolon-separated list of files in the target's default C++  module  set,
     (i.e. the file set with name and type CXX_MODULES). If any of the paths are
     relative,	they are computed relative to the target's source directory. The
     property supports generator expressions.

     This property is normally only set by target_sources(FILE_SET) rather  than
     being manipulated directly.

     See CXX_MODULE_SET_<NAME> for the list of files in other C++ module sets.

   CXX_MODULE_SET_<NAME>
     Added in version 3.28.

     Semicolon-separated  list	of  files in the target's <NAME> C++ module set,
     which has the set type CXX_MODULES. If any of the paths are relative,  they
     are  computed  relative to the target's source directory. The property sup-
     ports generator expressions.

     This property is normally only set by target_sources(FILE_SET) rather  than
     being manipulated directly.

     See CXX_MODULE_SET for the list of files in the default C++ module set. See
     CXX_MODULE_SETS for the file set names of all C++ module sets.

   CXX_MODULE_SETS
     Added in version 3.28.

     Read-only	list  of  the  target's PRIVATE and PUBLIC C++ module sets (i.e.
     all file sets with the type CXX_MODULES). Files listed in these  file  sets
     are treated as source files for the purpose of IDE integration.

     C++  module sets may be defined using the target_sources() command FILE_SET
     option with type CXX_MODULES.

     See       also	  CXX_MODULE_SET_<NAME>,       CXX_MODULE_SET	     and
     INTERFACE_CXX_MODULE_SETS.

   CXX_MODULE_STD
     Added in version 3.30.

     CXX_MODULE_STD  is  a  boolean specifying whether the target may use import
     std; its C++ sources or not.

     NOTE:
	This setting is meaningful only when  experimental  support  for  import
	std; has been enabled by the CMAKE_EXPERIMENTAL_CXX_IMPORT_STD gate.

     When  this property is explicitly set to ON, CMake will add a dependency to
     a target which provides the C++ standard  library's  modules  for	the  C++
     standard  applied	to the target. This target is only applicable within the
     current build and will not appear in the exported interfaces  of  the  tar-
     gets.  When consumed, these targets will be reapplied as necessary.

     This  property's  value  is not relevant for targets which disable scanning
     (see CXX_SCAN_FOR_MODULES). Additionally, this  property  only  applies  to
     targets utilizing C++23 (cxx_std_23) or newer.

     The  property  supports generator expressions, however expressions that de-
     pend upon the configuration, the consuming target, or the	linker	language
     are  not  allowed.  Whether a target uses import std should not depend upon
     such things as it is a static property of the target's source code.

     Targets which are exported with C++ module sources  will  have  this  prop-
     erty's resolved value exported.

   CXX_SCAN_FOR_MODULES
     Added in version 3.28.

     CXX_SCAN_FOR_MODULES  is  a  boolean specifying whether CMake will scan C++
     sources  in  the  target	for   module   dependencies.	See   also   the
     CXX_SCAN_FOR_MODULES  for	per-source settings which, if set, overrides the
     target-wide settings.

     This property is initialized by the value of the CMAKE_CXX_SCAN_FOR_MODULES
     variable if it is set when a target is created.

     When this property is set ON or unset, CMake will	scan  the  target's  CXX
     sources  at build time and add module dependency information to the compile
     line as necessary.  When this property is set OFF, CMake will not scan  the
     target's CXX sources at build time.

     Note  that scanning is only performed if C++20 or higher is enabled for the
     target.  Scanning for modules in the target's  sources  belonging	to  file
     sets of type CXX_MODULES is always performed.

   CXX_STANDARD
     Added in version 3.1.

     The C++ standard whose features are requested to build this target.

     This  property  specifies	the C++ standard whose features are requested to
     build this target.  For some compilers, this results in adding a flag  such
     as  -std=gnu++11 to the compile line.  For compilers that have no notion of
     a standard level, such as Microsoft Visual C++ before 2015 Update	3,  this
     has no effect.

     Supported values are:

     98     C++98

     11     C++11

     14     C++14

     17     Added in version 3.8.

	    C++17

     20     Added in version 3.12.

	    C++20

     23     Added in version 3.20.

	    C++23

     26     Added in version 3.25.

	    C++26.  CMake  3.25 and later recognize 26 as a valid value, no ver-
	    sion has support for any compiler.

     If the value requested does not result in a compile flag  being  added  for
     the  compiler in use, a previous standard flag will be added instead.  This
     means that using:

	set_property(TARGET tgt PROPERTY CXX_STANDARD 11)

     with a compiler which does not support -std=gnu++11 or an	equivalent  flag
     will  not	result	in  an	error  or  warning,  but  will	instead  add the
     -std=gnu++98 flag if supported.  This "decay" behavior  may  be  controlled
     with   the   CXX_STANDARD_REQUIRED   target  property.   Additionally,  the
     CXX_EXTENSIONS target property may be used to control whether compiler-spe-
     cific extensions are enabled on a per-target basis.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This  property  is initialized by the value of the CMAKE_CXX_STANDARD vari-
     able if it is set when a target is created.

   CXX_STANDARD_REQUIRED
     Added in version 3.1.

     Boolean describing whether the value of CXX_STANDARD is a requirement.

     If this property is set to ON, then the value of  the  CXX_STANDARD  target
     property  is  treated  as a requirement.  If this property is OFF or unset,
     the CXX_STANDARD target property is treated as optional and may "decay"  to
     a	previous standard if the requested is not available.  For compilers that
     have no notion of a standard level, such as MSVC 1800 (Visual Studio  2013)
     and lower, this has no effect.

     See  the  cmake-compile-features(7)  manual for information on compile fea-
     tures and a list of supported compilers.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_CXX_STANDARD_REQUIRED variable if it is set when a target is created.

   DEBUG_POSTFIX
     See target property <CONFIG>_POSTFIX.

     This  property is a special case of the more-general <CONFIG>_POSTFIX prop-
     erty for the DEBUG configuration.

   DEFINE_SYMBOL
     Define a symbol when compiling this target's sources.

     DEFINE_SYMBOL sets the name of the preprocessor symbol defined when compil-
     ing sources in a shared library.  If not set here then it is  set	to  tar-
     get_EXPORTS  by  default  (with  some  substitutions if the target is not a
     valid C identifier).  This is useful for headers to know whether  they  are
     being  included from inside their library or outside to properly setup dll-
     export/dllimport decorations on Windows.

     On POSIX platforms, this can optionally be used to control  the  visibility
     of symbols.

     CMake  provides  support for such decorations with the GenerateExportHeader
     module.

   DEPLOYMENT_ADDITIONAL_FILES
     Added in version 3.13.

     Set the WinCE project AdditionalFiles in DeploymentTool  in  .vcproj  files
     generated by the Visual Studio Generators.  This is useful when you want to
     debug on remote WinCE device.  Specify additional files that will be copied
     to the device.  For example:

	set_property(TARGET ${TARGET} PROPERTY
	  DEPLOYMENT_ADDITIONAL_FILES "english.lng|local_folder|remote_folder|0"
	  "german.lng|local_folder|remote_folder|0")

     produces:

	<DeploymentTool AdditionalFiles="english.lng|local_folder|remote_folder|0;german.lng|local_folder|remote_folder|0" ... />

   DEPLOYMENT_REMOTE_DIRECTORY
     Added in version 3.6.

     Set  the  WinCE  project  RemoteDirectory	in DeploymentTool and RemoteExe-
     cutable in DebuggerTool in .vcproj files generated  by  the  Visual  Studio
     Generators.   This is useful when you want to debug on remote WinCE device.
     For example:

	set_property(TARGET ${TARGET} PROPERTY
	  DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")

     produces:

	<DeploymentTool RemoteDirectory="\FlashStorage" ... />
	<DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />

   DEPRECATION
     Added in version 3.17.

     Deprecation message from imported target's developer.

     DEPRECATION is the message regarding a deprecation status to  be  displayed
     to downstream users of a target.

     The message is formatted as follows:

     * Lines that do not start in whitespace are wrapped as paragraph text.

     * Lines that start in whitespace are preserved as preformatted text.

   DISABLE_PRECOMPILE_HEADERS
     Added in version 3.16.

     Disables the precompilation of header files specified by PRECOMPILE_HEADERS
     property.

     If  the  property	is  not  set,  CMake  will  use  the  value  provided by
     CMAKE_DISABLE_PRECOMPILE_HEADERS.

   DLL_NAME_WITH_SOVERSION
     Added in version 3.27.

     This property controls whether the SOVERSION target property  is  added  to
     the  filename of generated DLL filenames for the Windows platform, which is
     selected when the WIN32 variable is set.

     The value of the listed property is appended to the basename of the runtime
     component of the shared library target as -<SOVERSION>.

     Please note that setting this property has no effect if versioned filenames
     are globally disabled with the CMAKE_PLATFORM_NO_VERSIONED_SONAME variable.

   DOTNET_SDK
     Added in version 3.23.

     Specify the .NET SDK for C# projects.  For example: Microsoft.NET.Sdk.

     This property tells Visual Studio Generators for VS 2019 and above to  gen-
     erate  a  .NET  SDK-style project using the specified SDK.  The property is
     meaningful only to these generators, and only in C# targets.  It is ignored
     for   C++	 projects,   even   if	 they	are    managed	  (e.g.    using
     COMMON_LANGUAGE_RUNTIME).

     This  property  must  be  a  non-empty  string  to  generate .NET SDK-style
     projects.	CMake does not perform any validations	for  the  value  of  the
     property.

     This property may be initialized for all targets using the CMAKE_DOTNET_SDK
     variable.

     NOTE:
	The  Visual  Studio  Generators  in  this  version of CMake have not yet
	learned to support add_custom_command() in .NET SDK-style projects.   It
	is  currently  an  error to attach a custom command to a target with the
	DOTNET_SDK property set.

   DOTNET_TARGET_FRAMEWORK
     Added in version 3.17.

     Specify the .NET target framework.

     Used to specify the .NET target framework for C++/CLI and C#.  For example:
     netcoreapp2.1.

     This property is only evaluated for Visual Studio Generators  VS  2010  and
     above.

     Can    be	  initialized	 for	all    targets	  using   the	variable
     CMAKE_DOTNET_TARGET_FRAMEWORK.

   DOTNET_TARGET_FRAMEWORK_VERSION
     Added in version 3.12.

     Specify the .NET target framework version.

     Used to specify the .NET target framework version for C++/CLI and C#.   For
     example: v4.5.

     This  property  is  only evaluated for Visual Studio Generators VS 2010 and
     above.

     To     initialize	   this     variable	 for	 all	 targets     set
     CMAKE_DOTNET_TARGET_FRAMEWORK  or CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION. If
     both are set, the latter is ignored.

   EchoString
     A message to be displayed when the target is built.

     A message to display on some generators (such as Makefile Generators)  when
     the target is built.

   ENABLE_EXPORTS
     Specify whether an executable or a shared library exports symbols.

     Normally  an executable does not export any symbols because it is the final
     program.  It is possible for an executable to export symbols to be used  by
     loadable modules.	When this property is set to true CMake will allow other
     targets  to  "link" to the executable with the target_link_libraries() com-
     mand.  On all platforms a target-level dependency on the executable is cre-
     ated for targets that link to it.	Handling of the executable on  the  link
     lines of the loadable modules varies by platform:

     * On  Windows-based  systems (including Cygwin) an "import library" is cre-
       ated along with the executable to list the  exported  symbols.	Loadable
       modules link to the import library to get the symbols.

     * On  macOS, loadable modules link to the executable itself using the -bun-
       dle_loader flag.

     * On AIX, a linker "import file" is created along with  the  executable  to
       list  the  exported symbols for import when linking other targets.  Load-
       able modules link to the import file to get the symbols.

     * On other platforms, loadable modules are simply linked without  referenc-
       ing  the executable since the dynamic loader will automatically bind sym-
       bols when the module is loaded.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_EXECUTABLE_ENABLE_EXPORTS  variable,  if it is set when an executable
     target is created.  If  CMAKE_EXECUTABLE_ENABLE_EXPORTS  is  not  set,  the
     CMAKE_ENABLE_EXPORTS  variable  is  used to initialize the property instead
     for backward compatibility reasons.  See below for alternative  initializa-
     tion behavior for shared library targets.

     Added  in	version  3.27:	To  link with a shared library on macOS, or to a
     shared framework on any Apple platform, a linker import file  can	be  used
     instead  of  the  actual shared library. These linker import files are also
     known as text-based stubs, and they have a .tbd file extension.

     The generation of these linker import files, as well as their  consumption,
     is  controlled  by  this  property.  When this property is set to true on a
     shared library target, CMake will generate a .tbd	file  for  the	library.
     Other  targets  that  link  to the shared library target will then use this
     .tbd file when linking rather than linking to the shared library binary.

     NOTE:
	For backward compatibility reasons, this property will be ignored if the
	XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS   target   property	or   the
	CMAKE_XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS   variable   is  set  to
	false.

     For shared library targets, this property is initialized by  the  value  of
     the  CMAKE_SHARED_LIBRARY_ENABLE_EXPORTS  variable,  if  it is set when the
     target is created.

   EXCLUDE_FROM_ALL
     Set this target property to a true (or false) value to exclude (or include)
     the target from the "all" target of the containing directory and its ances-
     tors.  If excluded, running e.g. make in the containing  directory  or  its
     ancestors will not build the target by default.

     If  this target property is not set then the target will be included in the
     "all" target of the containing directory.	Furthermore, it will be included
     in the "all" target of its ancestor directories unless the EXCLUDE_FROM_ALL
     directory property is set.

     With EXCLUDE_FROM_ALL set to false or not set at all, the	target	will  be
     brought  up  to  date as part of doing a make install or its equivalent for
     the CMake generator being used.

     If a target has EXCLUDE_FROM_ALL set to true, it may still be listed in  an
     install(TARGETS) command, but the user is responsible for ensuring that the
     target's  build  artifacts  are  not missing or outdated when an install is
     performed.

     This property may use "generator expressions" with the syntax  $<...>.  See
     the cmake-generator-expressions(7) manual for available expressions.

     Only  the	"Ninja	Multi-Config"  generator  supports a property value that
     varies by configuration.  For all other generators the value of this  prop-
     erty must be the same for all configurations.

   EXCLUDE_FROM_DEFAULT_BUILD
     Exclude target from Build Solution.

     This  property is only used by Visual Studio generators.  When set to TRUE,
     the target will not be built when you press Build Solution.

   EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
     Per-configuration version of target exclusion from Build Solution.

     This is the configuration-specific version  of  EXCLUDE_FROM_DEFAULT_BUILD.
     If  the  generic  EXCLUDE_FROM_DEFAULT_BUILD  is  also set on a target, EX-
     CLUDE_FROM_DEFAULT_BUILD_<CONFIG> takes precedence  in  configurations  for
     which it has a value.

   EXPORT_BUILD_DATABASE
     Added in version 3.31.

     Enable/Disable output of a build database for a target.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_EXPORT_BUILD_DATABASE if it is set when a target is created.

     NOTE:
	This property is meaningful only when  experimental  support  for  build
	databases  has been enabled by the CMAKE_EXPERIMENTAL_EXPORT_BUILD_DATA-
	BASE gate.

   EXPORT_COMPILE_COMMANDS
     Added in version 3.20.

     Enable/Disable output of compile commands during generation for a target.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_EXPORT_COMPILE_COMMANDS if it is set when a target is created.

   EXPORT_FIND_PACKAGE_NAME
     NOTE:
	Experimental. Gated by CMAKE_EXPERIMENTAL_EXPORT_PACKAGE_DEPENDENCIES.

     Control the package name associated with a dependency target when exporting
     a	find_dependency() call in install(EXPORT) or export(EXPORT). This can be
     used to assign a package name to a package that is built by CMake	and  ex-
     ported,  or to override the package in the find_package() call that created
     the target.

     This property is initialized by CMAKE_EXPORT_FIND_PACKAGE_NAME.

   EXPORT_NAME
     Exported name for target files.

     This sets the name for the IMPORTED target generated by the install(EXPORT)
     and export() commands.  If not set, the logical target name is used by  de-
     fault.

   EXPORT_NO_SYSTEM
     Added in version 3.25.

     This property affects the behavior of the install(EXPORT) and export() com-
     mands  when  they	install  or  export  the  target respectively.	When EX-
     PORT_NO_SYSTEM is set to true, those commands generate an	imported  target
     with SYSTEM property set to false.

     See the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on the
     target  consuming	the  include  directories  rather than the one providing
     them.

   EXPORT_PROPERTIES
     Added in version 3.12.

     List additional properties to export for a target.

     This property contains a list of property names that should be exported  by
     the  install(EXPORT) and export() commands.  By default only a limited num-
     ber of properties are exported. This property can be used	to  additionally
     export other properties as well.

     Properties  starting  with  INTERFACE_ or IMPORTED_ are not allowed as they
     are reserved for internal CMake use.

     Properties containing generator expressions are also not allowed.

     NOTE:
	Since CMake 3.19, Interface Libraries may have arbitrary target  proper-
	ties.  If a project exports an interface library with custom properties,
	the  resulting	package may not work with dependents configured by older
	versions of CMake that reject the custom properties.

   FOLDER
     For IDEs that present targets using a folder hierarchy, this property spec-
     ifies the name of the folder to place the target under.  To  nest	folders,
     use  FOLDER  values such as GUI/Dialogs with / characters separating folder
     levels.  Targets with no FOLDER property will appear as top level entities.
     Targets with the same FOLDER property value will appear in the same  folder
     as siblings.

     Only  some CMake generators honor the FOLDER property (e.g. Xcode or any of
     the Visual Studio generators).  Those generators that don't will simply ig-
     nore it.

     This property is initialized by the value of the variable	CMAKE_FOLDER  if
     it is set when a target is created.

     The  global  property USE_FOLDERS must be set to true, otherwise the FOLDER
     property is ignored.

   Fortran_BUILDING_INSTRINSIC_MODULES
     Added in version 3.22.

     Instructs the CMake Fortran preprocessor that the target is  building  For-
     tran intrinsics for building a Fortran compiler.

     This  property is off by default and should be turned only on projects that
     build a Fortran compiler. It should not be turned on for projects that  use
     a Fortran compiler.

     Turning  this property on will correctly add dependencies for building For-
     tran intrinsic modules whereas turning the property off will ignore Fortran
     intrinsic modules in the dependency graph as they are supplied by the  com-
     piler itself.

   Fortran_FORMAT
     Set to FIXED or FREE to indicate the Fortran source layout.

     This  property tells CMake whether the Fortran source files in a target use
     fixed-format or free-format.  CMake will pass the corresponding format flag
     to the compiler.  Use the source-specific Fortran_FORMAT property to change
     the format of a specific source file.  If the variable CMAKE_Fortran_FORMAT
     is set when a target is created its value is used to initialize this  prop-
     erty.

   Fortran_MODULE_DIRECTORY
     Specify output directory for Fortran modules provided by the target.

     If  the  target  contains Fortran source files that provide modules and the
     compiler supports a module output directory this specifies the directory in
     which the modules will be placed.	When this property is not set  the  mod-
     ules  will  be  placed in the build directory corresponding to the target's
     source directory.	If the variable  CMAKE_Fortran_MODULE_DIRECTORY  is  set
     when a target is created its value is used to initialize this property.

     When  using one of the Visual Studio Generators with the Intel Fortran plu-
     gin installed in Visual Studio, a subdirectory named after  the  configura-
     tion  will be appended to the path where modules are created.  For example,
     if Fortran_MODULE_DIRECTORY is set to C:/some/path, modules will end up  in
     C:/some/path/Debug  (or  C:/some/path/Release  etc.)  when an Intel Fortran
     .vfproj file is generated, and in C:/some/path when any other generator  is
     used.

     Note that some compilers will automatically search the module output direc-
     tory  for	modules  USEd  during  compilation but others will not.  If your
     sources USE modules their location must be specified by INCLUDE_DIRECTORIES
     regardless of this property.

   Fortran_PREPROCESS
     Added in version 3.18.

     Control whether the Fortran source  file  should  be  unconditionally  pre-
     processed.

     If  unset	or  empty,  rely  on  the compiler to determine whether the file
     should be preprocessed. If explicitly set to OFF then  the  file  does  not
     need  to  be preprocessed. If explicitly set to ON, then the file does need
     to be preprocessed as part of the compilation step.

     When using the Ninja generator, all source files are first preprocessed  in
     order  to	generate module dependency information. Setting this property to
     OFF will make Ninja skip this step.

     Use the source-specific Fortran_PREPROCESS property if a single file  needs
     to  be preprocessed. If the variable CMAKE_Fortran_PREPROCESS is set when a
     target is created its value is used to initialize this property.

     NOTE:
	For some compilers, NAG, PGI and Solaris Studio,  setting  this  to  OFF
	will have no effect.

   FRAMEWORK
     Build SHARED or STATIC library as Framework Bundle on the macOS and iOS.

     If  such a library target has this property set to TRUE it will be built as
     a framework when built on the macOS and iOS.  It will  have  the  directory
     structure required for a framework and will be suitable to be used with the
     -framework  option.   This  property  is  initialized  by	the value of the
     CMAKE_FRAMEWORK variable if it is set when a target is created.

     To    customize	Info.plist    file     in     the     framework,     use
     MACOSX_FRAMEWORK_INFO_PLIST target property.

     For macOS see also the FRAMEWORK_VERSION target property.

     Example of creation dynamicFramework:

	add_library(dynamicFramework SHARED
		    dynamicFramework.c
		    dynamicFramework.h
	)
	set_target_properties(dynamicFramework PROPERTIES
	  FRAMEWORK TRUE
	  FRAMEWORK_VERSION C
	  MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
	  MACOSX_FRAMEWORK_INFO_PLIST Info.plist
	  # "current version" in semantic format in Mach-O binary file
	  VERSION 16.4.0
	  # "compatibility version" in semantic format in Mach-O binary file
	  SOVERSION 1.0.0
	  PUBLIC_HEADER dynamicFramework.h
	  XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
	)

   FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>
     Added in version 3.18.

     Postfix  to  append  to the framework file name for configuration <CONFIG>,
     when using a multi-config generator (like Xcode and Ninja Multi-Config).

     When building with configuration <CONFIG> the value of this property is ap-
     pended to the framework file name built on disk.

     For example, given a framework called my_fw, a  value  of	_debug	for  the
     FRAMEWORK_MULTI_CONFIG_POSTFIX_DEBUG   property,	and   Debug;Release   in
     CMAKE_CONFIGURATION_TYPES, the following relevant files  would  be  created
     for the Debug and Release configurations:

     * Release/my_fw.framework/my_fw

     * Release/my_fw.framework/Versions/A/my_fw

     * Debug/my_fw.framework/my_fw_debug

     * Debug/my_fw.framework/Versions/A/my_fw_debug

     For  framework  targets,  this  property is initialized by the value of the
     CMAKE_FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> variable if it is set when  a
     target is created.

     This  property  is ignored for non-framework targets, and when using single
     config generators.

   FRAMEWORK_VERSION
     Added in version 3.4.

     Version of a framework created using the FRAMEWORK  target  property  (e.g.
     A).

     This  property  only affects macOS, as iOS doesn't have versioned directory
     structure.

   GENERATOR_FILE_NAME
     Generator's file for this target.

     An internal property used by some generators to  record  the  name  of  the
     project  or  dsp  file associated with this target.  Note that at configure
     time,   this   property   is   only   set	 for	targets    created    by
     include_external_msproject().

   GHS_INTEGRITY_APP
     Added in version 3.14.

     ON  / OFF boolean to determine if an executable target should be treated as
     an Integrity Application.

     If no value is set and if a .int file is added as a source file to the exe-
     cutable target it will be treated as an Integrity Application.

     Supported on Green Hills MULTI.

   GHS_NO_SOURCE_GROUP_FILE
     Added in version 3.14.

     ON / OFF boolean to control if the project file for a target should be  one
     single file or multiple files.

     The  default  behavior or when the property is OFF is to generate a project
     file for the target and then a sub-project file for each source group.

     When this property is ON or if CMAKE_GHS_NO_SOURCE_GROUP_FILE  is	ON  then
     only a single project file is generated for the target.

     Supported on Green Hills MULTI.

   GNUtoMS
     Convert GNU import library (.dll.a) to MS format (.lib).

     When  linking a shared library or executable that exports symbols using GNU
     tools on Windows (MinGW/MSYS) with Visual Studio installed convert the  im-
     port  library (.dll.a) from GNU to MS format (.lib).  Both import libraries
     will be installed by install(TARGETS) and exported by  install(EXPORT)  and
     export()  to  be  linked  by applications with either GNU- or MS-compatible
     tools.

     If the variable CMAKE_GNUtoMS is set when a target is created its value  is
     used  to  initialize  this property.  The variable must be set prior to the
     first  command   that   enables   a   language   such   as   project()   or
     enable_language().   CMake  provides  the variable as an option to the user
     automatically when configuring on Windows with GNU tools.

   HAS_CXX
     Link the target using the C++ linker tool (obsolete).

     This is equivalent to setting the LINKER_LANGUAGE property to CXX.

   HEADER_DIRS
     Added in version 3.23.

     Semicolon-separated list of base directories of the target's default header
     set (i.e. the file set with name and type HEADERS). The  property	supports
     generator expressions.

     This  property is normally only set by target_sources(FILE_SET) rather than
     being manipulated directly.

     See HEADER_DIRS_<NAME> for the list of base  directories  in  other  header
     sets.

   HEADER_DIRS_<NAME>
     Added in version 3.23.

     Semicolon-separated  list of base directories of the target's <NAME> header
     set, which has the set type HEADERS. The property	supports  generator  ex-
     pressions.

     This  property is normally only set by target_sources(FILE_SET) rather than
     being manipulated directly.

     See HEADER_DIRS for the list of base directories in the default header set.
     See HEADER_SETS for the file set names of all header sets.

   HEADER_SET
     Added in version 3.23.

     Semicolon-separated list of files in the target's default header set, (i.e.
     the file set with name and type HEADERS). If any of the paths are relative,
     they are computed relative to the target's source directory.  The	property
     supports generator expressions.

     This  property is normally only set by target_sources(FILE_SET) rather than
     being manipulated directly.

     See HEADER_SET_<NAME> for the list of files in other header sets.

   HEADER_SET_<NAME>
     Added in version 3.23.

     Semicolon-separated list of files in the target's <NAME> header set,  which
     has  the  set type HEADERS. If any of the paths are relative, they are com-
     puted relative to the target's  source  directory.  The  property	supports
     generator expressions.

     This  property is normally only set by target_sources(FILE_SET) rather than
     being manipulated directly.

     See HEADER_SET for the list of  files  in	the  default  header  set.   See
     HEADER_SETS for the file set names of all header sets.

   HEADER_SETS
     Added in version 3.23.

     Read-only	list  of  the target's PRIVATE and PUBLIC header sets (i.e.  all
     file sets with the type HEADERS). Files  listed  in  these  file  sets  are
     treated  as source files for the purpose of IDE integration. The files also
     have their HEADER_FILE_ONLY property set to TRUE.

     Header sets may be defined using the target_sources() command FILE_SET  op-
     tion with type HEADERS.

     See also HEADER_SET_<NAME>, HEADER_SET and INTERFACE_HEADER_SETS.

   HIP_ARCHITECTURES
     Added in version 3.21.

     List  of GPU architectures to for which to generate device code.  Architec-
     ture names are interpreted based on CMAKE_HIP_PLATFORM.

     A non-empty false value (e.g. OFF) disables adding architectures.	This  is
     intended  to  support  packagers and rare cases where full control over the
     passed flags is required.

     This property is initialized by the value	of  the  CMAKE_HIP_ARCHITECTURES
     variable if it is set when a target is created.

     The  HIP compilation model has two modes: whole and separable. Whole compi-
     lation generates device code at compile time. Separable compilation  gener-
     ates device code at link time. Therefore the HIP_ARCHITECTURES target prop-
     erty should be set on targets that compile or link with any HIP sources.

   Examples
	set_property(TARGET tgt PROPERTY HIP_ARCHITECTURES gfx801 gfx900)

     Generates code for both gfx801 and gfx900.

   HIP_EXTENSIONS
     Added in version 3.21.

     Boolean specifying whether compiler specific extensions are requested.

     This  property  specifies	whether  compiler  specific extensions should be
     used.   For  some	compilers,  this  results  in  adding  a  flag	such  as
     -std=gnu++11  instead  of -std=c++11 to the compile line.	This property is
     ON by default. The basic  HIP/C++	standard  level  is  controlled  by  the
     HIP_STANDARD target property.

     See  the  cmake-compile-features(7)  manual for information on compile fea-
     tures and a list of supported compilers.

     This property is initialized by the value of the CMAKE_HIP_EXTENSIONS vari-
     able if set when a  target  is  created  and  otherwise  by  the  value  of
     CMAKE_HIP_EXTENSIONS_DEFAULT (see CMP0128).

   HIP_STANDARD
     Added in version 3.21.

     The HIP/C++ standard requested to build this target.

     Supported values are:

     98     HIP C++98

     11     HIP C++11

     14     HIP C++14

     17     HIP C++17

     20     HIP C++20

     23     HIP C++23

     26     Added in version 3.25.

	    HIP  C++26.  CMake	3.25 and later recognize 26 as a valid value, no
	    version has support for any compiler.

     If the value requested does not result in a compile flag  being  added  for
     the  compiler in use, a previous standard flag will be added instead.  This
     means that using:

	set_property(TARGET tgt PROPERTY HIP_STANDARD 11)

     with a compiler which does not support -std=gnu++11 or an	equivalent  flag
     will  not	result	in  an	error  or  warning,  but  will	instead  add the
     -std=gnu++98 flag if supported.  This "decay" behavior  may  be  controlled
     with   the   HIP_STANDARD_REQUIRED   target  property.   Additionally,  the
     HIP_EXTENSIONS target property may be used to control whether compiler-spe-
     cific extensions are enabled on a per-target basis.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This  property  is initialized by the value of the CMAKE_HIP_STANDARD vari-
     able if it is set when a target is created.

   HIP_STANDARD_REQUIRED
     Added in version 3.21.

     Boolean describing whether the value of HIP_STANDARD is a requirement.

     If this property is set to ON, then the value of  the  HIP_STANDARD  target
     property  is  treated  as a requirement.  If this property is OFF or unset,
     the HIP_STANDARD target property is treated as optional and may "decay"  to
     a previous standard if the requested is not available.

     See  the  cmake-compile-features(7)  manual for information on compile fea-
     tures and a list of supported compilers.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_HIP_STANDARD_REQUIRED variable if it is set when a target is created.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
     Specify #include line transforms for dependencies in a target.

     This property specifies rules to transform macro-like #include lines during
     implicit  dependency scanning of C and C++ source files.  The list of rules
     must   be	 semicolon-separated   with   each    entry    of    the    form
     A_MACRO(%)=value-with-%  (the  % must be literal).  During dependency scan-
     ning occurrences of A_MACRO(...) on #include lines will be replaced by  the
     value  given  with  the macro argument substituted for %.	For example, the
     entry

	MYDIR(%)=<mydir/%>

     will convert lines of the form

	#include MYDIR(myheader.h)

     to

	#include <mydir/myheader.h>

     allowing the dependency to be followed.

     This property applies to sources in the target on which it is set.

   IMPORTED
     Read-only indication of whether a target is IMPORTED.

     The boolean value of this property is True for targets created with the IM-
     PORTED option to add_executable() or add_library().  It is False  for  tar-
     gets built within the project.

   IMPORTED_COMMON_LANGUAGE_RUNTIME
     Added in version 3.12.

     Property to define if the target uses C++/CLI.

     Ignored for non-imported targets.

     See also the COMMON_LANGUAGE_RUNTIME target property.

   IMPORTED_CONFIGURATIONS
     Configurations provided for an imported target.

     Set  this to the list of configuration names available for an imported tar-
     get.  For each configuration named, the imported target's artifacts must be
     specified in other target properties:

     * IMPORTED_LOCATION_<CONFIG>, or

     * IMPORTED_IMPLIB_<CONFIG> (on DLL platforms, on AIX for Executables or  on
       Apple for Shared Libraries), or

     * IMPORTED_OBJECTS_<CONFIG> (for Object Libraries), or

     * IMPORTED_LIBNAME_<CONFIG> (for Interface Libraries).

     The  configuration  names	correspond  to those defined in the project from
     which the target is imported.  If the importing project  uses  a  different
     set    of	 configurations,   the	 names	 may   be   mapped   using   the
     MAP_IMPORTED_CONFIG_<CONFIG> target property.

     The IMPORTED_CONFIGURATIONS property is ignored for non-imported targets.

   IMPORTED_CXX_MODULES_COMPILE_DEFINITIONS
     Added in version 3.28.

     Preprocessor definitions for compiling  an  IMPORTED  target's  C++  module
     sources.

     CMake  will  automatically  drop some definitions that are not supported by
     the native build tool.

   IMPORTED_CXX_MODULES_COMPILE_FEATURES
     Added in version 3.28.

     Compiler features enabled for this IMPORTED target's C++ modules.

     The value of this property is used by the generators  to  set  the  include
     paths for the compiler.

   IMPORTED_CXX_MODULES_COMPILE_OPTIONS
     Added in version 3.28.

     List of options to pass to the compiler for this IMPORTED target's C++ mod-
     ules.

   Option De-duplication
     The  final  set of options used for a target is constructed by accumulating
     options from the current target and the usage requirements of its dependen-
     cies.  The set of options is de-duplicated to avoid repetition.

     Added in version 3.12: While beneficial for individual options, the  de-du-
     plication	step can break up option groups.  For example, -option A -option
     B becomes -option A B.  One may specify a group of options using shell-like
     quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and  the
     rest  of  the  option  string  is	parsed	using  the  separate_arguments()
     UNIX_COMMAND mode. For example, "SHELL:-option A" "SHELL:-option B" becomes
     -option A -option B.

   IMPORTED_CXX_MODULES_INCLUDE_DIRECTORIES
     Added in version 3.28.

     List of preprocessor include file search  directories  when  compiling  C++
     modules for IMPORTED targets.

     The  value  of  this  property is used by the generators to set the include
     paths for the compiler.

   IMPORTED_CXX_MODULES_LINK_LIBRARIES
     Added in version 3.28.

     List of direct dependencies to use for usage requirements for  C++  modules
     in the target's C++ modules.

   IMPORTED_GLOBAL
     Added in version 3.11.

     Indication of whether an IMPORTED target is globally visible.

     The boolean value of this property is True for targets created with the IM-
     PORTED  GLOBAL  options  to add_executable() or add_library(). It is always
     False for targets built within the project.

     For targets  created  with  the  IMPORTED	option	to  add_executable()  or
     add_library()  but without the additional option GLOBAL this is False, too.
     However, setting this property for such a locally IMPORTED target	to  True
     promotes  that  target  to global scope. This promotion can only be done in
     the same directory where that IMPORTED target  was  created  in  the  first
     place.

     NOTE:
	Once  an imported target has been made global, it cannot be changed back
	to non-global. Therefore, if a project sets this property, it  may  only
	provide  a value of True. CMake will issue an error if the project tries
	to set the property to a non-True value, even if the value  was  already
	False.

     NOTE:
	Local ALIAS targets created before promoting an IMPORTED target from LO-
	CAL  to  GLOBAL, keep their initial scope (see ALIAS_GLOBAL target prop-
	erty).

   IMPORTED_IMPLIB
     Full path to the import library for an IMPORTED target.

     This property may be set:

     * On DLL platforms, to the location of the .lib part of the DLL.

     * Added in version 3.16: On AIX, to an import file (e.g. .imp) created  for
       executables that export symbols (see the ENABLE_EXPORTS target property).

     * Added  in version 3.27: On Apple platforms, to an import file (e.g. .tbd)
       created for shared libraries or frameworks (see the ENABLE_EXPORTS target
       property).  For frameworks, this is the location of the .tbd file symlink
       just inside the framework folder.

     * Added in version 3.28: On non-DLL platforms, to the location of a  shared
       library.   When set without also specifying an IMPORTED_LOCATION, the li-
       brary is considered to be a stub, and its location will not be added as a
       runtime search path to dependents that link it.

     Changed in version 3.28: If an imported target is	an  Apple  framework  or
     XCFramework,  the	preferred arrangement is to set IMPORTED_LOCATION to the
     .framework or .xcframework directory.  CMake will then  find  the	relevant
     .tbd  file  inside  that framework or XCFramework automatically without re-
     quiring IMPORTED_IMPLIB to be set.

     The IMPORTED_IMPLIB target property may be overridden for a given	configu-
     ration <CONFIG> by the configuration-specific IMPORTED_IMPLIB_<CONFIG> tar-
     get  property.   Furthermore, the MAP_IMPORTED_CONFIG_<CONFIG> target prop-
     erty may be used to map between a project's configurations and those of  an
     imported  target.	 If none of these is set then the name of any other con-
     figuration listed in the IMPORTED_CONFIGURATIONS target property may be se-
     lected and its IMPORTED_IMPLIB_<CONFIG> value used.

     This property is ignored for non-imported targets.

   IMPORTED_IMPLIB_<CONFIG>
     <CONFIG>-specific version of IMPORTED_IMPLIB property.

     Configuration names correspond to those provided by the project from  which
     the target is imported.

   IMPORTED_LIBNAME
     Added in version 3.8.

     Specify the link library name for an imported Interface Library.

     An  interface  library builds no library file itself but does specify usage
     requirements for its consumers.  The IMPORTED_LIBNAME property may  be  set
     to  specify a single library name to be placed on the link line in place of
     the interface library target name as a requirement for using the interface.

     This property is intended for use in naming libraries provided by	a  plat-
     form  SDK	for which the full path to a library file may not be known.  The
     value may be a plain library name such as foo but may not be a  path  (e.g.
     /usr/lib/libfoo.so) or a flag (e.g. -Wl,...).  The name is never treated as
     a library target name even if it happens to name one.

     The  IMPORTED_LIBNAME  property  is  allowed only on imported Interface Li-
     braries  and  is  rejected  on  targets  of  other  types	(for  which  the
     IMPORTED_LOCATION target property may be used).

   IMPORTED_LIBNAME_<CONFIG>
     Added in version 3.8.

     <CONFIG>-specific version of IMPORTED_LIBNAME property.

     Configuration  names correspond to those provided by the project from which
     the target is imported.

   IMPORTED_LINK_DEPENDENT_LIBRARIES
     Dependent shared libraries of an imported shared library.

     Shared libraries may be linked to other shared libraries as part  of  their
     implementation.   On  some  platforms the linker searches for the dependent
     libraries of shared libraries they are including in  the  link.   Set  this
     property  to the list of dependent shared libraries of an imported library.
     The list should be disjoint from the list of  interface  libraries  in  the
     INTERFACE_LINK_LIBRARIES property.  On platforms requiring dependent shared
     libraries	to be found at link time CMake uses this list to add appropriate
     files or paths to the link command line.  Ignored for non-imported targets.

   IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
     <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

     Configuration names correspond to those provided by the project from  which
     the  target  is  imported.   If set, this property completely overrides the
     generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LANGUAGES
     Languages compiled into an IMPORTED static library.

     Set this to the list of languages of source files	compiled  to  produce  a
     STATIC  IMPORTED library (such as C or CXX).  CMake accounts for these lan-
     guages when computing how to link a target to the	imported  library.   For
     example,  when a C executable links to an imported C++ static library CMake
     chooses the C++ linker to satisfy language runtime dependencies of the sta-
     tic library.

     This property is ignored for targets that are not STATIC  libraries.   This
     property is ignored for non-imported targets.

   IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
     <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

     Configuration  names correspond to those provided by the project from which
     the target is imported.  If set, this  property  completely  overrides  the
     generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LIBRARIES
     Transitive link interface of an IMPORTED target.

     Set  this	to the list of libraries whose interface is included when an IM-
     PORTED library target is linked to another target.  The libraries	will  be
     included	 on    the    link    line   for   the	 target.    Unlike   the
     LINK_INTERFACE_LIBRARIES property, this property applies  to  all	imported
     target  types,  including	STATIC	libraries.  This property is ignored for
     non-imported targets.

     This  property  is  ignored  if   the   target   also   has   a   non-empty
     INTERFACE_LINK_LIBRARIES property.

     This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
     <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

     Configuration  names correspond to those provided by the project from which
     the target is imported.  If set, this  property  completely  overrides  the
     generic property for the named configuration.

     This   property   is   ignored   if   the	 target  also  has  a  non-empty
     INTERFACE_LINK_LIBRARIES property.

     This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY
     Repetition count for cycles of IMPORTED static libraries.

     This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
     <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

     If set, this property completely overrides the  generic  property	for  the
     named configuration.

   IMPORTED_LOCATION
     Full path to the main file on disk for an IMPORTED target.

     Set  this to the location of an IMPORTED target file on disk.  For executa-
     bles this is the location of the executable file.	For STATIC libraries and
     modules this is the location of the library  or  module.	For  SHARED  li-
     braries  on  non-DLL  platforms this is the location of the shared library.
     For application bundles on macOS this is the  location  of  the  executable
     file inside Contents/MacOS within the bundle folder.  For frameworks on ma-
     cOS this is the location of the library file symlink just inside the frame-
     work  folder.   For  DLLs	this is the location of the .dll part of the li-
     brary.  For UNKNOWN libraries this is  the  location  of  the  file  to  be
     linked.  Ignored for non-imported targets.

     Added in version 3.28: For ordinary frameworks on Apple platforms, this may
     be  the location of the .framework folder itself.	For XCFrameworks, it may
     be the location of the .xcframework folder, in which case any  target  that
     links against it will get the selected library's Headers directory as a us-
     age requirement.

     The IMPORTED_LOCATION target property may be overridden for a given config-
     uration  <CONFIG>	by the configuration-specific IMPORTED_LOCATION_<CONFIG>
     target  property.	 Furthermore,  the  MAP_IMPORTED_CONFIG_<CONFIG>  target
     property may be used to map between a project's configurations and those of
     an  imported  target.   If  none of these is set then the name of any other
     configuration listed in the IMPORTED_CONFIGURATIONS target property may  be
     selected and its IMPORTED_LOCATION_<CONFIG> value used.

     To  get  the  location  of  an  imported target read one of the LOCATION or
     LOCATION_<CONFIG> properties.

     For platforms with import libraries (e.g. Windows, AIX or Apple)  see  also
     IMPORTED_IMPLIB.

   IMPORTED_LOCATION_<CONFIG>
     <CONFIG>-specific version of IMPORTED_LOCATION property.

     Configuration  names correspond to those provided by the project from which
     the target is imported.

   IMPORTED_NO_SONAME
     Specifies that an IMPORTED shared library target has no soname.

     Set this property to true for an imported shared library file that  has  no
     soname  field.  CMake may adjust generated link commands for some platforms
     to prevent the linker from using the path to the library in  place  of  its
     missing soname.  Ignored for non-imported targets.

   IMPORTED_NO_SONAME_<CONFIG>
     <CONFIG>-specific version of IMPORTED_NO_SONAME property.

     Configuration  names correspond to those provided by the project from which
     the target is imported.

   IMPORTED_OBJECTS
     Added in version 3.9.

     A semicolon-separated list of absolute paths to the object  files	on  disk
     for an imported object library.

     Ignored for non-imported targets.

     Projects  may  skip IMPORTED_OBJECTS if the configuration-specific property
     IMPORTED_OBJECTS_<CONFIG> is set instead, except in situations as noted  in
     the section below.

   Xcode Generator Considerations
     Added in version 3.20.

     For Apple platforms, a project may be built for more than one architecture.
     This  is  controlled  by the CMAKE_OSX_ARCHITECTURES variable.  For all but
     the Xcode generator, CMake invokes  compilers  once  per  source  file  and
     passes  multiple -arch flags, leading to a single object file which will be
     a universal binary.  Such object files work well when  listed  in	the  IM-
     PORTED_OBJECTS  of  a  separate  CMake build, even for the Xcode generator.
     But producing such object files with the Xcode generator is more difficult,
     since it invokes the compiler once per architecture for each  source  file.
     Unlike the other generators, it does not generate universal object file bi-
     naries.

     A	further complication with the Xcode generator is that when targeting de-
     vice platforms (iOS, tvOS, visionOS or watchOS), the  Xcode  generator  has
     the ability to use either the device or simulator SDK without needing CMake
     to  be  re-run.  The SDK can be selected at build time.  But since some ar-
     chitectures can be supported by both the  device  and  the  simulator  SDKs
     (e.g.  arm64  with  Xcode	12 or later), not all combinations can be repre-
     sented in a single universal binary.  The only solution in this case is  to
     have multiple object files.

     IMPORTED_OBJECTS  doesn't	support  generator expressions, so every file it
     lists needs to be valid for every architecture and SDK.   If  incorporating
     object  files that are not universal binaries, the path and/or file name of
     each object file has to somehow encapsulate the different architectures and
     SDKs.  With the Xcode generator, Xcode variables of the form $(...) can  be
     used  to  represent these aspects and Xcode will substitute the appropriate
     values at build time.  CMake doesn't interpret these variables  and  embeds
     them  unchanged  in the Xcode project file.  $(CURRENT_ARCH) can be used to
     represent the architecture, while $(EFFECTIVE_PLATFORM_NAME) can be used to
     differentiate between SDKs.

     The following shows one example of how these two variables can be	used  to
     refer  to an object file whose location depends on both the SDK and the ar-
     chitecture:

	add_library(someObjs OBJECT IMPORTED)

	set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
	  # Quotes are required because of the ()
	  "/path/to/somewhere/objects$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
	)

	# Example paths:
	#   /path/to/somewhere/objects-iphoneos/arm64/func.o
	#   /path/to/somewhere/objects-iphonesimulator/x86_64/func.o

     In some cases, you may want to have configuration-specific object files  as
     well.   The  $(CONFIGURATION) Xcode variable is often used for this and can
     be used in conjunction with the others mentioned above:

	add_library(someObjs OBJECT IMPORTED)
	set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
	  "/path/to/somewhere/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
	)

	# Example paths:
	#   /path/to/somewhere/Release-iphoneos/arm64/func.o
	#   /path/to/somewhere/Debug-iphonesimulator/x86_64/func.o

     When any Xcode variable is used, CMake is not able to  fully  evaluate  the
     path(s)  at configure time.  One consequence of this is that the configura-
     tion-specific IMPORTED_OBJECTS_<CONFIG> properties cannot	be  used,  since
     CMake  cannot determine whether an object file exists at a particular <CON-
     FIG> location.  The IMPORTED_OBJECTS property must be used for these situa-
     tions and the configuration-specific aspects of the path should be  handled
     by the $(CONFIGURATION) Xcode variable.

   IMPORTED_OBJECTS_<CONFIG>
     Added in version 3.9.

     <CONFIG>-specific version of IMPORTED_OBJECTS property.

     Configuration  names correspond to those provided by the project from which
     the target is imported.

   Xcode Generator Considerations
     Do not use this <CONFIG>-specific property if you need to use  Xcode  vari-
     ables like $(CURRENT_ARCH) or $(EFFECTIVE_PLATFORM_NAME) in the value.  The
     <CONFIG>-specific	properties  will  be ignored in such cases because CMake
     cannot determine whether a file exists at the  configuration-specific  path
     at configuration time.  For such cases, use IMPORTED_OBJECTS instead.

   IMPORTED_SONAME
     The soname of an IMPORTED target of shared library type.

     Set  this	to  the  soname embedded in an imported shared library.  This is
     meaningful only on platforms supporting the feature.  Ignored  for  non-im-
     ported targets.

   IMPORTED_SONAME_<CONFIG>
     <CONFIG>-specific version of IMPORTED_SONAME property.

     Configuration  names correspond to those provided by the project from which
     the target is imported.

   IMPORT_PREFIX
     What comes before the import library name.

     Similar to the target property PREFIX, but used for import libraries (typi-
     cally corresponding to a DLL) instead of regular libraries.  A target prop-
     erty that can be set to override the prefix (such as lib) on an import  li-
     brary name.

   IMPORT_SUFFIX
     What comes after the import library name.

     Similar to the target property SUFFIX, but used for import libraries (typi-
     cally corresponding to a DLL) instead of regular libraries.  A target prop-
     erty that can be set to override the suffix (such as .lib) on an import li-
     brary name.

   INCLUDE_DIRECTORIES
     List of preprocessor include file search directories.

     This  property  specifies	the  list  of  directories  given  so far to the
     target_include_directories() command.  In addition to accepting values from
     that  command,  values  may  be  set  directly  on  any  target  using  the
     set_property()  command.  A target gets its initial value for this property
     from the value of the INCLUDE_DIRECTORIES directory property.  Both  direc-
     tory   and   target   property   values   are  adjusted  by  calls  to  the
     include_directories() command.

     The value of this property is used by the generators  to  set  the  include
     paths for the compiler.

     Relative  paths  should  not be added to this property directly. Use one of
     the commands above instead to handle relative paths.

     Contents of INCLUDE_DIRECTORIES may use cmake-generator-expressions(7) with
     the syntax  $<...>.   See	the  cmake-generator-expressions(7)  manual  for
     available	expressions.   See  the  cmake-buildsystem(7) manual for more on
     defining buildsystem properties.

   INSTALL_NAME_DIR
     Directory name for installed targets on Apple platforms.

     INSTALL_NAME_DIR is a string specifying the directory portion of  the  "in-
     stall_name" field of shared libraries on Apple platforms for installed tar-
     gets.    When  not  set,  the  default  directory	used  is  determined  by
     MACOSX_RPATH.  If the BUILD_WITH_INSTALL_NAME_DIR	property  is  set,  this
     will  be  used already in the build tree.	Policies CMP0068 and CMP0042 are
     also relevant.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_INSTALL_NAME_DIR if it is set when a target is created.

     This   property   supports   generator  expressions.   In	particular,  the
     $<INSTALL_PREFIX> generator expression can be used  to  set  the  directory
     relative to the install-time prefix.

     On platforms that support runtime paths (RPATH), refer to the INSTALL_RPATH
     target  property.	Under Windows, the TARGET_RUNTIME_DLLS generator expres-
     sion is related.

   INSTALL_REMOVE_ENVIRONMENT_RPATH
     Added in version 3.16.

     Controls whether toolchain-defined rpaths should be removed during  instal-
     lation.

     When  a  target is being installed, CMake may need to rewrite its rpath in-
     formation.  This occurs  when  the  install  rpath  (as  specified  by  the
     INSTALL_RPATH target property) has different contents to the rpath that the
     target  was  built  with.	 Some toolchains insert their own rpath contents
     into the binary as part of the build.   By  default,  CMake  will	preserve
     those  extra  inserted  contents in the install rpath.  For those scenarios
     where such toolchain-inserted entries need to be discarded during	install,
     set the INSTALL_REMOVE_ENVIRONMENT_RPATH target property to true.

     This      property      is      initialized     by     the     value     of
     CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH when the target is created.

   INSTALL_RPATH
     The rpath to use for installed targets.

     By default, the install rpath is empty. It can be set using this  property,
     which  is	a  semicolon-separated	list  specifying the rpath to use in in-
     stalled targets (for platforms that support it).  This property is initial-
     ized by the value of the variable CMAKE_INSTALL_RPATH if it is set  when  a
     target  is  created.   Beside setting the install rpath manually, using the
     INSTALL_RPATH_USE_LINK_PATH target property it can also be generated  auto-
     matically by CMake.

     Normally  CMake uses the build tree for the RPATH when building executables
     etc on systems that use RPATH, see the BUILD_RPATH  target  property.  When
     the  software  is	installed  the targets are edited (or relinked) by CMake
     (see CMAKE_NO_BUILTIN_CHRPATH) to have the  install  RPATH.   This  editing
     during  installation can be avoided via the BUILD_WITH_INSTALL_RPATH target
     property.

     For      handling	    toolchain-dependent      RPATH	entries      the
     INSTALL_REMOVE_ENVIRONMENT_RPATH  can  be	used.  Runtime paths can be dis-
     abled completely via the CMAKE_SKIP_RPATH variable.

     Because the rpath may contain ${ORIGIN}, which coincides with CMake syntax,
     the contents  of  INSTALL_RPATH  are  properly  escaped  in  the  cmake_in-
     stall.cmake script (see policy CMP0095.)

     This property supports generator expressions.

     On  Apple	platforms, refer to the INSTALL_NAME_DIR target property.  Under
     Windows, the TARGET_RUNTIME_DLLS generator expression is related.

   INSTALL_RPATH_USE_LINK_PATH
     Add paths to linker search and installed rpath.

     INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to TRUE will append to
     the runtime search path (rpath) of installed binaries any directories  out-
     side  the	project that are in the linker search path or contain linked li-
     brary  files.   The  directories  are  appended  after  the  value  of  the
     INSTALL_RPATH target property.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set when a target is created.

   INTERFACE_AUTOMOC_MACRO_NAMES
     Added in version 3.27.

     A semicolon-separated list of macro names for AUTOMOC to be  propagated  to
     consumers.

     When  a  target  with  AUTOMOC  enabled links to a library that sets INTER-
     FACE_AUTOMOC_MACRO_NAMES, the target inherits the listed  macro  names  and
     merges  them  with those specified in its own AUTOMOC_MACRO_NAMES property.
     The target will then automatically generate MOC files for source files that
     contain the inherited macro names too, not just the macro	names  specified
     in its own AUTOMOC_MACRO_NAMES property.

     By default INTERFACE_AUTOMOC_MACRO_NAMES is empty.

     See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
     In  this  example,  myapp	inherits  the  macro names STATIC_LIB_1 and STA-
     TIC_LIB_2 from static_lib.  The moc tool will then automatically be run  on
     any of the myapp sources which contain STATIC_LIB_1 or STATIC_LIB_2.

	set(AUTOMOC ON)
	add_executable(myapp main.cpp)
	target_link_libraries(myapp PRIVATE static_lib)

	add_library(static_lib STATIC static.cpp)
	set_property(TARGET static_lib PROPERTY
	  INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LIB_1;STATIC_LIB_2"
	)

   Example 2
     In  this  example, the INTERFACE_AUTOMOC_MACRO_NAMES target property of the
     various *_deep_lib libraries will propagate to shared_lib,  static_lib  and
     interface_lib.   Because  the linking relationships are specified as PUBLIC
     and INTERFACE, those macro names will also further  propagate  transitively
     up to app.

	set(AUTOMOC ON)

	add_library(shared_deep_lib SHARED deep_lib.cpp)
	add_library(static_deep_lib STATIC deep_lib.cpp)
	add_library(interface_deep_lib INTERFACE)

	set_property(TARGET shared_deep_lib PROPERTY
	  INTERFACE_AUTOMOC_MACRO_NAMES "SHARED_LINK_LIB"
	)
	set_property(TARGET static_deep_lib PROPERTY
	  INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LINK_LIB"
	)
	set_property(TARGET interface_deep_lib PROPERTY
	  INTERFACE_AUTOMOC_MACRO_NAMES "INTERFACE_LINK_LIB"
	)

	add_library(shared_lib SHARED lib.cpp)
	add_library(static_lib STATIC lib.cpp)
	add_library(interface_lib INTERFACE)

	# PUBLIC and INTERFACE here ensure the macro names propagate to any
	# consumers of shared_lib, static_lib or interface_lib too
	target_link_libraries(shared_lib PUBLIC shared_deep_lib)
	target_link_libraries(static_lib PUBLIC static_deep_lib)
	target_link_libraries(interface_lib INTERFACE interface_deep_lib)

	# This consumer will receive all three of the above custom macro names as
	# transitive usage requirements
	add_executable(app main.cpp)
	target_link_libraries(app PRIVATE shared_lib static_lib interface_lib)

     In the above:

     * shared_lib   sources   will   be   processed   by  moc  if  they  contain
       SHARED_LINK_LIB.

     * static_lib sources  will  be  processed	by  moc  if  they  contain  STA-
       TIC_LINK_LIB.

     * app  sources  will  be  processed by moc if they contain SHARED_LINK_LIB,
       STATIC_LINK_LIB or INTERFACE_LINK_LIB.

   INTERFACE_AUTOUIC_OPTIONS
     Added in version 3.0.

     List of interface options to pass to uic.

     Targets may populate this property to publish the options required  to  use
     when  invoking  uic.   Consuming  targets	can  add  entries  to  their own
     AUTOUIC_OPTIONS	property    such     as     $<TARGET_PROPERTY:foo,INTER-
     FACE_AUTOUIC_OPTIONS>  to use the uic options specified in the interface of
     foo. This is done automatically by the target_link_libraries() command.

     This    property	 supports    generator	   expressions.      See     the
     cmake-generator-expressions(7) manual for available expressions.

   INTERFACE_COMPILE_DEFINITIONS
     List of public compile definitions requirements for a library.

     Targets  may  populate this property to publish the compile definitions re-
     quired  to   compile   against   the   headers   for   the   target.    The
     target_compile_definitions()  command  populates  this property with values
     given to the PUBLIC and INTERFACE keywords.  Projects may also get and  set
     the property directly.

     When target dependencies are specified using target_link_libraries(), CMake
     will read this property from all target dependencies to determine the build
     properties of the consumer.

     Contents  of  INTERFACE_COMPILE_DEFINITIONS may use "generator expressions"
     with the syntax $<...>.  See the cmake-generator-expressions(7) manual  for
     available	expressions.   See  the cmake-buildsystem(7) -manual for more on
     defining buildsystem properties.

   INTERFACE_COMPILE_FEATURES
     Added in version 3.1.

     List of public compile features requirements for a library.

     Targets may populate this property to publish the compile features required
     to    compile    against	 the	headers    for	  the	 target.     The
     target_compile_features() command populates this property with values given
     to  the  PUBLIC  and INTERFACE keywords.  Projects may also get and set the
     property directly.

     When target dependencies are specified using target_link_libraries(), CMake
     will read this property from all target dependencies to determine the build
     properties of the consumer.

     Contents of INTERFACE_COMPILE_FEATURES may use "generator expressions" with
     the syntax  $<...>.   See	the  cmake-generator-expressions(7)  manual  for
     available	expressions.   See  the cmake-buildsystem(7) -manual for more on
     defining buildsystem properties.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

   INTERFACE_COMPILE_OPTIONS
     List of public compile options requirements for a library.

     Targets  may populate this property to publish the compile options required
     to    compile    against	 the	headers    for	  the	 target.     The
     target_compile_options()  command populates this property with values given
     to the PUBLIC and INTERFACE keywords.  Projects may also get  and	set  the
     property directly.

     When target dependencies are specified using target_link_libraries(), CMake
     will read this property from all target dependencies to determine the build
     properties of the consumer.

     Contents  of INTERFACE_COMPILE_OPTIONS may use "generator expressions" with
     the syntax  $<...>.   See	the  cmake-generator-expressions(7)  manual  for
     available	expressions.   See  the cmake-buildsystem(7) -manual for more on
     defining buildsystem properties.

   INTERFACE_CXX_MODULE_SETS
     Added in version 3.28.

     Read-only list of the target's PUBLIC C++ module sets (i.e. all  file  sets
     with  the	type  CXX_MODULES). Files listed in these C++ module sets can be
     installed with  install(TARGETS)  and  exported  with  install(EXPORT)  and
     export().

     C++  module sets may be defined using the target_sources() command FILE_SET
     option with type CXX_MODULES.

     See also CXX_MODULE_SETS.

   INTERFACE_HEADER_SETS
     Added in version 3.23.

     Read-only list of the target's INTERFACE and PUBLIC header sets (i.e.   all
     file  sets with the type HEADERS). Files listed in these header sets can be
     installed with  install(TARGETS)  and  exported  with  install(EXPORT)  and
     export().

     Header  sets may be defined using the target_sources() command FILE_SET op-
     tion with type HEADERS.

     See also HEADER_SETS.

   INTERFACE_HEADER_SETS_TO_VERIFY
     Added in version 3.24.

     Used to specify which PUBLIC and INTERFACE header sets of a  target  should
     be verified.

     This  property  contains  a  semicolon-separated  list of header sets which
     should be verified if VERIFY_INTERFACE_HEADER_SETS is set to TRUE.  If  the
     list  is  empty, all PUBLIC and INTERFACE header sets are verified. (If the
     project does not want to verify any header sets on the target,  simply  set
     VERIFY_INTERFACE_HEADER_SETS to FALSE.)

   INTERFACE_INCLUDE_DIRECTORIES
     List of public include directories requirements for a library.

     Targets  may  populate this property to publish the include directories re-
     quired  to   compile   against   the   headers   for   the   target.    The
     target_include_directories()  command  populates  this property with values
     given to the PUBLIC and INTERFACE keywords.  Projects may also get and  set
     the property directly.

     When target dependencies are specified using target_link_libraries(), CMake
     will read this property from all target dependencies to determine the build
     properties of the consumer.

     Contents  of  INTERFACE_INCLUDE_DIRECTORIES may use "generator expressions"
     with the syntax $<...>.  See the cmake-generator-expressions(7) manual  for
     available	expressions.   See  the cmake-buildsystem(7) -manual for more on
     defining buildsystem properties.

     Include  directories  usage  requirements	commonly  differ   between   the
     build-tree and the install-tree.  The BUILD_INTERFACE and INSTALL_INTERFACE
     generator	expressions  can be used to describe separate usage requirements
     based on the usage location.  Relative paths are  allowed	within	the  IN-
     STALL_INTERFACE expression and are interpreted relative to the installation
     prefix.  For example:

	target_include_directories(mylib INTERFACE
	  $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
	  $<INSTALL_INTERFACE:include/mylib>  # <prefix>/include/mylib
	)

   Creating Relocatable Packages
     Note  that it is not advisable to populate the INSTALL_INTERFACE of the IN-
     TERFACE_INCLUDE_DIRECTORIES of a target with absolute paths to the  include
     directories  of dependencies.  That would hard-code into installed packages
     the include directory paths for dependencies as found on  the  machine  the
     package was made on.

     The INSTALL_INTERFACE of the INTERFACE_INCLUDE_DIRECTORIES is only suitable
     for  specifying  the required include directories for headers provided with
     the target itself, not those provided by the transitive dependencies listed
     in its INTERFACE_LINK_LIBRARIES target property.  Those dependencies should
     themselves be targets that specify their own  header  locations  in  INTER-
     FACE_INCLUDE_DIRECTORIES.

     See the Creating Relocatable Packages section of the cmake-packages(7) man-
     ual  for  discussion  of additional care that must be taken when specifying
     usage requirements while creating packages for redistribution.

   INTERFACE_LINK_DEPENDS
     Added in version 3.13.

     Additional public interface files on which  a  target  binary  depends  for
     linking.

     This  property  is  supported only by Ninja and Makefile Generators.  It is
     intended to specify dependencies on "linker scripts"  for	custom	Makefile
     link rules.

     When target dependencies are specified using target_link_libraries(), CMake
     will read this property from all target dependencies to determine the build
     properties of the consumer.

     Contents of INTERFACE_LINK_DEPENDS may use "generator expressions" with the
     syntax $<...>.  See the cmake-generator-expressions(7) manual for available
     expressions.   See  the  cmake-buildsystem(7)  -manual for more on defining
     buildsystem properties.

     Link dependency  files  usage  requirements  commonly  differ  between  the
     build-tree and the install-tree.  The BUILD_INTERFACE and INSTALL_INTERFACE
     generator	expressions  can be used to describe separate usage requirements
     based on the usage location.  Relative paths are  allowed	within	the  IN-
     STALL_INTERFACE expression and are interpreted relative to the installation
     prefix.  For example:

	set_property(TARGET mylib PROPERTY INTERFACE_LINK_DEPENDS
	  $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/mylinkscript>
	  $<INSTALL_INTERFACE:mylinkscript>  # <prefix>/mylinkscript
	)

   INTERFACE_LINK_DIRECTORIES
     Added in version 3.13.

     List of public link directories requirements for a library.

     Targets may populate this property to publish the link directories required
     to    compile    against	 the	headers    for	  the	 target.     The
     target_link_directories() command populates this property with values given
     to the PUBLIC and INTERFACE keywords.  Projects may also get  and	set  the
     property directly.

     When target dependencies are specified using target_link_libraries(), CMake
     will read this property from all target dependencies to determine the build
     properties of the consumer.

     Contents of INTERFACE_LINK_DIRECTORIES may use "generator expressions" with
     the  syntax  $<...>.   See  the  cmake-generator-expressions(7)  manual for
     available expressions.  See the cmake-buildsystem(7) -manual  for	more  on
     defining buildsystem properties.

   INTERFACE_LINK_LIBRARIES
     List public interface libraries for a library.

     This  property contains the list of transitive link dependencies.	When the
     target is linked into another target using the target_link_libraries() com-
     mand, the libraries listed (and recursively their link interface libraries)
     will be provided to the other target also.  This property is overridden  by
     the  LINK_INTERFACE_LIBRARIES or LINK_INTERFACE_LIBRARIES_<CONFIG> property
     if policy CMP0022 is OLD or unset.

     The value of this property is used by the generators when constructing  the
     link  rule for a dependent target.  A dependent target's direct link depen-
     dencies, specified by its LINK_LIBRARIES target property, are linked first,
     followed by indirect dependencies from the transitive closure of the direct
     dependencies' INTERFACE_LINK_LIBRARIES properties.  See policy CMP0022.

     Contents of INTERFACE_LINK_LIBRARIES may use "generator  expressions"  with
     the  syntax  $<...>.   See  the  cmake-generator-expressions(7)  manual for
     available expressions.  See the cmake-buildsystem(7)  manual  for	more  on
     defining buildsystem properties.

     NOTE:
	A  call  to target_link_libraries(<target> ...) may update this property
	on <target>.  If <target> was not created in the same directory  as  the
	call  then  target_link_libraries()  will  wrap each entry with the form
	::@(directory-id);...;::@, where the ::@  is  literal  and  the  (direc-
	tory-id)  is  unspecified.  This tells the generators that the named li-
	braries must be looked up in the scope of the caller rather than in  the
	scope  in  which  the  <target>  was  created.	 Valid directory ids are
	stripped on export by the install(EXPORT) and export() commands.

     INTERFACE_LINK_LIBRARIES adds transitive link dependencies for  a	target's
     dependents.   In  advanced use cases, one may update the direct link depen-
     dencies	 of	a     target's	   dependents	  by	  using      the
     INTERFACE_LINK_LIBRARIES_DIRECT and INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
     target properties.

   Creating Relocatable Packages
     Note that it is not advisable to populate the INTERFACE_LINK_LIBRARIES of a
     target  with absolute paths to dependencies.  That would hard-code into in-
     stalled packages the library file paths for dependencies as  found  on  the
     machine the package was made on.

     See the Creating Relocatable Packages section of the cmake-packages(7) man-
     ual  for  discussion  of additional care that must be taken when specifying
     usage requirements while creating packages for redistribution.

   INTERFACE_LINK_LIBRARIES_DIRECT
     Added in version 3.24.

     List of libraries that consumers of this library  should  treat  as  direct
     link dependencies.

     This  target  property  may be set to include items in a dependent target's
     final     set     of     direct	 link	  dependencies.      See     the
     INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property to exclude items.

     The  initial set of a dependent target's direct link dependencies is speci-
     fied by its LINK_LIBRARIES target property.  Indirect link dependencies are
     specified by the  transitive  closure  of	the  direct  link  dependencies'
     INTERFACE_LINK_LIBRARIES properties.  Any link dependency may specify addi-
     tional  direct  link dependencies using the INTERFACE_LINK_LIBRARIES_DIRECT
     target property.  The set of direct link dependencies is then  filtered  to
     exclude	     items	  named        by	 any	    dependency's
     INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

     The value of INTERFACE_LINK_LIBRARIES_DIRECT may use generator expressions.

     NOTE:
	The INTERFACE_LINK_LIBRARIES_DIRECT target property is intended for  ad-
	vanced	use  cases  such as injection of static plugins into a consuming
	executable.  It should not be used as a substitute for organizing normal
	calls to target_link_libraries().

   Direct Link Dependencies as Usage Requirements
     The INTERFACE_LINK_LIBRARIES_DIRECT and INTERFACE_LINK_LIBRARIES_DIRECT_EX-
     CLUDE target properties are usage requirements.  Their effects propagate to
     dependent targets transitively, and can therefore affect  the  direct  link
     dependencies  of  every target in a chain of dependent libraries.	Whenever
     some library target X links to another library target  Y  whose  direct  or
     transitive  usage	requirements  contain INTERFACE_LINK_LIBRARIES_DIRECT or
     INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, the properties may affect X's list
     of direct link dependencies:

     * If X is a shared library or  executable,  its  dependencies  are  linked.
       They  also  affect the usage requirements with which X's sources are com-
       piled.

     * If X is a static library or object library, it does not actually link, so
       its dependencies at most affect the usage  requirements	with  which  X's
       sources are compiled.

     The  properties may also affect the list of direct link dependencies on X's
     dependents:

     * If X links Y publicly:

	  target_link_libraries(X PUBLIC Y)

       then Y is placed in X's INTERFACE_LINK_LIBRARIES, so Y's  usage	require-
       ments,	including   INTERFACE_LINK_LIBRARIES_DIRECT,  INTERFACE_LINK_LI-
       BRARIES_DIRECT_EXCLUDE, and the usage requirements declared by the direct
       link dependencies they add, are propagated to X's dependents.

     * If X is a static library or object library, and links Y privately:

	  target_link_libraries(X PRIVATE Y)

       then $<LINK_ONLY:Y> is placed in X's INTERFACE_LINK_LIBRARIES.  Y's link-
       ing  requirements,  including   INTERFACE_LINK_LIBRARIES_DIRECT,   INTER-
       FACE_LINK_LIBRARIES_DIRECT_EXCLUDE,  and the transitive link dependencies
       declared by the direct link dependencies they add, are propagated to  X's
       dependents.   However,  Y's non-linking usage requirements are blocked by
       the LINK_ONLY generator expression, and are not propagated to X's  depen-
       dents.

     * If X is a shared library or executable, and links Y privately:

	  target_link_libraries(X PRIVATE Y)

       then  Y	is  not placed in X's INTERFACE_LINK_LIBRARIES, so Y's usage re-
       quirements, even INTERFACE_LINK_LIBRARIES_DIRECT  and  INTERFACE_LINK_LI-
       BRARIES_DIRECT_EXCLUDE, are not propagated to X's dependents.

     * In all cases, the content of X's INTERFACE_LINK_LIBRARIES is not affected
       by  Y's	INTERFACE_LINK_LIBRARIES_DIRECT  or INTERFACE_LINK_LIBRARIES_DI-
       RECT_EXCLUDE.

     One may limit the effects	of  INTERFACE_LINK_LIBRARIES_DIRECT  and  INTER-
     FACE_LINK_LIBRARIES_DIRECT_EXCLUDE  to a subset of dependent targets by us-
     ing the TARGET_PROPERTY generator expression.  For example,  to  limit  the
     effects to executable targets, use an entry of the form:

	"$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:...>"

     Similarly,  to  limit  the effects to specific targets, use an entry of the
     form:

	"$<$<BOOL:$<TARGET_PROPERTY:USE_IT>>:...>"

     This entry will only affect targets that set their USE_IT	target	property
     to a true value.

   Direct Link Dependency Ordering
     The  list of direct link dependencies for a target is computed from an ini-
     tial ordered list in its LINK_LIBRARIES target property.	For  each  item,
     additional  direct  link  dependencies  are  discovered from its direct and
     transitive INTERFACE_LINK_LIBRARIES_DIRECT usage requirements.   Each  dis-
     covered  item  is	injected  before the item that specified it.  However, a
     discovered item is added at most once, and only if it did not  appear  any-
     where in the initial list.  This gives LINK_LIBRARIES control over ordering
     of those direct link dependencies that it explicitly specifies.

     Once  all	direct link dependencies have been collected, items named by all
     of their INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE usage requirements are re-
     moved from the final list.  This does not affect the  order  of  the  items
     that remain.

   Example: Static Plugins
     Consider  a  static  library Foo that provides a static plugin FooPlugin to
     consuming application executables, where the implementation of  the  plugin
     depends on Foo and other things.  In this case, the application should link
     to  FooPlugin  directly,  before Foo.  However, the application author only
     knows about Foo.  We can express this as follows:

	# Core library used by other components.
	add_library(Core STATIC core.cpp)

	# Foo is a static library for use by applications.
	# Implementation of Foo depends on Core.
	add_library(Foo STATIC foo.cpp foo_plugin_helper.cpp)
	target_link_libraries(Foo PRIVATE Core)

	# Extra parts of Foo for use by its static plugins.
	# Implementation of Foo's extra parts depends on both Core and Foo.
	add_library(FooExtras STATIC foo_extras.cpp)
	target_link_libraries(FooExtras PRIVATE Core Foo)

	# The Foo library has an associated static plugin
	# that should be linked into the final executable.
	# Implementation of the plugin depends on Core, Foo, and FooExtras.
	add_library(FooPlugin STATIC foo_plugin.cpp)
	target_link_libraries(FooPlugin PRIVATE Core Foo FooExtras)

	# An app that links Foo should link Foo's plugin directly.
	set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT FooPlugin)

	# An app does not need to link Foo directly because the plugin links it.
	set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE Foo)

     An application app only needs to specify that it links to Foo:

	add_executable(app main.cpp)
	target_link_libraries(app PRIVATE Foo)

     The INTERFACE_LINK_LIBRARIES_DIRECT target property on Foo tells  CMake  to
     pretend  that app also links directly to FooPlugin.  The INTERFACE_LINK_LI-
     BRARIES_DIRECT_EXCLUDE target property on Foo tells CMake to  pretend  that
     app  did not link directly to Foo.  Instead, Foo will be linked as a depen-
     dency of FooPlugin.  The final link line for app will link the libraries in
     the following order:

     * FooPlugin as a direct link dependency of app (via  Foo's  usage	require-
       ments).

     * FooExtras as a dependency of FooPlugin.

     * Foo as a dependency of FooPlugin and FooExtras.

     * Core as a dependency of FooPlugin, FooExtras, and Foo.

     Note  that without the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target prop-
     erty, Foo would be linked twice: once as a direct dependency  of  app,  and
     once as a dependency of FooPlugin.

   Example: Opt-In Static Plugins
     In  the above Example: Static Plugins, the app executable specifies that it
     links directly to Foo.  In a real application, there might be an intermedi-
     ate library:

	add_library(app_impl STATIC app_impl.cpp)
	target_link_libraries(app_impl PRIVATE Foo)

	add_executable(app main.cpp)
	target_link_libraries(app PRIVATE app_impl)

     In this case we do not want Foo's INTERFACE_LINK_LIBRARIES_DIRECT	and  IN-
     TERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target  properties to affect the di-
     rect dependencies of app_impl.  To avoid this, we can revise  the	property
     values to make their effects opt-in:

	# An app that links Foo should link Foo's plugin directly.
	set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT
	  "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:FooPlugin>"
	)

	# An app does not need to link Foo directly because the plugin links it.
	set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
	  "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:Foo>"
	)

     Now, the app executable can opt-in to get Foo's plugin(s):

	set_property(TARGET app PROPERTY FOO_STATIC_PLUGINS 1)

     The  final  link  line for app will now link the libraries in the following
     order:

     * FooPlugin as a direct link dependency of app (via  Foo's  usage	require-
       ments).

     * app_impl as a direct link dependency of app.

     * FooExtras as a dependency of FooPlugin.

     * Foo as a dependency of app_impl, FooPlugin, and FooExtras.

     * Core as a dependency of FooPlugin, FooExtras, and Foo.

   INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
     Added in version 3.24.

     List of libraries that consumers of this library should not treat as direct
     link dependencies.

     This  target property may be set to exclude items from a dependent target's
     final set of direct link dependencies.  This property  is	processed  after
     the  INTERFACE_LINK_LIBRARIES_DIRECT target property of all other dependen-
     cies of the dependent target, so  exclusion  from	direct	link  dependence
     takes priority over inclusion.

     The  initial set of a dependent target's direct link dependencies is speci-
     fied by its LINK_LIBRARIES target property.  Indirect link dependencies are
     specified by the  transitive  closure  of	the  direct  link  dependencies'
     INTERFACE_LINK_LIBRARIES properties.  Any link dependency may specify addi-
     tional  direct  link dependencies using the INTERFACE_LINK_LIBRARIES_DIRECT
     target property.  The set of direct link dependencies is then  filtered  to
     exclude items named by any dependency's INTERFACE_LINK_LIBRARIES_DIRECT_EX-
     CLUDE target property.

     Excluding	an  item from a dependent target's direct link dependencies does
     not mean the dependent target won't link the item.  The item may  still  be
     linked  as  an  indirect  link  dependency via the INTERFACE_LINK_LIBRARIES
     property on other dependencies.

     The value of INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE may use generator  ex-
     pressions.

     NOTE:
	The  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property is intended
	for advanced use cases such as injection of static plugins into  a  con-
	suming executable.  It should not be used as a substitute for organizing
	normal calls to target_link_libraries().

     See  the  INTERFACE_LINK_LIBRARIES_DIRECT target property documentation for
     more details and examples.

   INTERFACE_LINK_OPTIONS
     Added in version 3.13.

     List of public link options requirements for a library.

     Targets may populate this property to publish the link options required  to
     compile against the headers for the target.  The target_link_options() com-
     mand  populates this property with values given to the PUBLIC and INTERFACE
     keywords.	Projects may also get and set the property directly.

     When target dependencies are specified using target_link_libraries(), CMake
     will read this property from all target dependencies to determine the build
     properties of the consumer.

     Contents of INTERFACE_LINK_OPTIONS may use "generator expressions" with the
     syntax $<...>.  See the cmake-generator-expressions(7) manual for available
     expressions.  See the cmake-buildsystem(7) -manual  for  more  on	defining
     buildsystem properties.

   INTERFACE_POSITION_INDEPENDENT_CODE
     Whether consumers need to create a position-independent target

     The  INTERFACE_POSITION_INDEPENDENT_CODE property informs consumers of this
     target whether they must set their  POSITION_INDEPENDENT_CODE  property  to
     ON.   If  this  property  is  set to ON, then the POSITION_INDEPENDENT_CODE
     property on  all consumers will be set to ON. Similarly, if  this	property
     is set to OFF, then the POSITION_INDEPENDENT_CODE property on all consumers
     will be set to OFF.  If this property is undefined, then consumers will de-
     termine their POSITION_INDEPENDENT_CODE property by other means.  Consumers
     must  ensure  that the targets that they link to have a consistent require-
     ment for their INTERFACE_POSITION_INDEPENDENT_CODE property.

     Contents of INTERFACE_POSITION_INDEPENDENT_CODE may use "generator  expres-
     sions" with the syntax $<...>.  See the cmake-generator-expressions(7) man-
     ual  for  available  expressions.	 See the cmake-buildsystem(7) manual for
     more on defining buildsystem properties.

   INTERFACE_PRECOMPILE_HEADERS
     Added in version 3.16.

     List of interface header files to precompile into consuming targets.

     Targets may populate this property to publish the header files for  consum-
     ing  targets  to precompile.  The target_precompile_headers() command popu-
     lates this property with values given to the PUBLIC and INTERFACE keywords.
     Projects may also get and set the property directly.  See the discussion in
     target_precompile_headers() for guidance on appropriate use of  this  prop-
     erty for installed or exported targets.

     Contents  of  INTERFACE_PRECOMPILE_HEADERS  may use "generator expressions"
     with the syntax $<...>.  See the cmake-generator-expressions(7) manual  for
     available	expressions.   See  the  cmake-buildsystem(7) manual for more on
     defining buildsystem properties.

   INTERFACE_SOURCES
     Added in version 3.1.

     List of interface sources to compile into consuming targets.

     Targets may populate this property to publish  the  sources  for  consuming
     targets  to  compile.  The target_sources() command populates this property
     with values given to the PUBLIC and INTERFACE keywords.  Projects may  also
     get and set the property directly.

     When target dependencies are specified using target_link_libraries(), CMake
     will  read  this  property  from  all  target dependencies to determine the
     sources of the consumer.

     Contents of INTERFACE_SOURCES may use "generator expressions" with the syn-
     tax $<...>.  See the cmake-generator-expressions(7)  manual  for  available
     expressions.   See  the  cmake-buildsystem(7)  manual  for more on defining
     buildsystem properties.

   INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
     List of public system include directories for a library.

     Targets may populate this property to publish the include directories which
     contain system headers, and therefore should not result in  compiler  warn-
     ings.   Additionally,  system include directories are searched after normal
     include directories regardless of the order specified.

     When the target_include_directories() command is given the SYSTEM	keyword,
     it populates this property with values provided after the PUBLIC and INTER-
     FACE keywords.

     Projects may also get and set the property directly, but must be aware that
     adding  directories  to  this property does not make those directories used
     during compilation.  Adding directories to this property marks  directories
     as system directories which otherwise would be used in a non-system manner.
     This   can   appear  similar  to  duplication,  so  prefer  the  high-level
     target_include_directories() command with the SYSTEM keyword and avoid set-
     ting the property directly.

     When target dependencies are specified using target_link_libraries(), CMake
     will read this property from all target dependencies to mark the  same  in-
     clude directories as containing system headers.

     Contents of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use "generator expres-
     sions" with the syntax $<...>.  See the cmake-generator-expressions(7) man-
     ual  for  available  expressions.	 See the cmake-buildsystem(7) manual for
     more on defining buildsystem properties.

   INTERPROCEDURAL_OPTIMIZATION
     Enable interprocedural optimization for a target.

     If set to true, enables interprocedural optimizations if they are known  to
     be supported by the compiler. Depending on value of policy CMP0069, the er-
     ror will be reported or ignored, if interprocedural optimization is enabled
     but not supported.

     This  property  is  initialized  by  the CMAKE_INTERPROCEDURAL_OPTIMIZATION
     variable if it is set when a target is created.

     There is also the	per-configuration  INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
     target property, which overrides INTERPROCEDURAL_OPTIMIZATION if it is set.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
     Per-configuration interprocedural optimization for a target.

     This  is  a  per-configuration version of INTERPROCEDURAL_OPTIMIZATION.  If
     set, this property overrides the generic property for the named  configura-
     tion.

     This	  property	   is	      initialized	  by	     the
     CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG> variable if it is  set  when  a
     target is created.

   ISPC_HEADER_DIRECTORY
     Added in version 3.19.

     Specify relative output directory for ISPC headers provided by the target.

     If  the  target contains ISPC source files, this specifies the directory in
     which the generated headers will be placed. Relative paths are treated with
     respect to the value of CMAKE_CURRENT_BINARY_DIR. When this property is not
     set, the headers will be placed a generator defined build directory. If the
     variable CMAKE_ISPC_HEADER_DIRECTORY is set when a target	is  created  its
     value is used to initialize this property.

   ISPC_HEADER_SUFFIX
     Added in version 3.19.2.

     Specify output suffix to be used for ISPC generated headers provided by the
     target.

     This  property  is initialized by the value of the CMAKE_ISPC_HEADER_SUFFIX
     variable if it is set when a target  is created.

     If the target contains ISPC source files, this specifies the header  suffix
     to be used for the generated headers.

     The default value is _ispc.h.

   ISPC_INSTRUCTION_SETS
     Added in version 3.19.

     List of instruction set architectures to generate code for.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_ISPC_INSTRUCTION_SETS variable if it is set when a target is created.

     The ISPC_INSTRUCTION_SETS target property must be used when generating  for
     multiple instruction sets so that CMake can track what object files will be
     generated.

   Examples
	set_property(TARGET tgt PROPERTY ISPC_INSTRUCTION_SETS avx2-i32x4 avx512skx-i32x835)

     Generates code for avx2 and avx512skx target architectures.

   JOB_POOL_COMPILE
     Ninja only: Pool used for compiling.

     The number of parallel compile processes could be limited by defining pools
     with the global JOB_POOLS property and then specifying here the pool name.

     For instance:

	set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)

     This property is initialized by the value of CMAKE_JOB_POOL_COMPILE.

   JOB_POOL_LINK
     Ninja only: Pool used for linking.

     The  number  of  parallel link processes could be limited by defining pools
     with the global JOB_POOLS property and then specifying here the pool name.

     For instance:

	set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)

     This property is initialized by the value of CMAKE_JOB_POOL_LINK.

   JOB_POOL_PRECOMPILE_HEADER
     Added in version 3.17.

     Ninja only: Pool used for generating pre-compiled headers.

     The number of parallel compile processes could be limited by defining pools
     with the global JOB_POOLS property and then specifying here the pool name.

     For instance:

	set_property(TARGET myexe PROPERTY JOB_POOL_PRECOMPILE_HEADER two_jobs)

     This     property	   is	  initialized	  by	  the	   value      of
     CMAKE_JOB_POOL_PRECOMPILE_HEADER.

     If  neither JOB_POOL_PRECOMPILE_HEADER nor CMAKE_JOB_POOL_PRECOMPILE_HEADER
     are set then JOB_POOL_COMPILE will be used for this task.

   LABELS
     Specify a list of text labels associated with a target.

     Target label semantics are currently unspecified.

   <LANG>_CLANG_TIDY
     Added in version 3.6.

     This property is implemented only when <LANG> is C, CXX, OBJC or OBJCXX.

     Specify a semicolon-separated  list  containing  a  command  line	for  the
     clang-tidy  tool.	The Makefile Generators and the Ninja generator will run
     this tool along with the compiler and report a warning if the tool  reports
     any problems.

     The specified clang-tidy command line will be invoked with additional argu-
     ments  specifying	the source file and, after --, the full compiler command
     line.

     Changed in version 3.25: If the specified clang-tidy command line	includes
     the  -p option, it will be invoked without -- and the full compiler command
     line.  clang-tidy will look up the source file in	the  specified	compiler
     commands database.

     This  property  is  initialized by the value of the CMAKE_<LANG>_CLANG_TIDY
     variable if it is set when a target is created.

     Added in version 3.27: This property supports generator expressions.

     Added in version 3.27: SKIP_LINTING can be set on individual  source  files
     to   exclude  them  from  the  linting  tools  defined  by  <LANG>_CPPLINT,
     <LANG>_CLANG_TIDY, <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE.   When
     SKIP_LINTING  is  set to true on a source file, those tools will not be run
     on that specific file.

   <LANG>_CLANG_TIDY_EXPORT_FIXES_DIR
     Added in version 3.26.

     This property is implemented only when <LANG> is C, CXX,  OBJC  or  OBJCXX,
     and only has an effect when <LANG>_CLANG_TIDY is set.

     Specify  a  directory for the clang-tidy tool to put .yaml files containing
     its suggested changes in. This can be used for automated  mass  refactoring
     by  clang-tidy. Each object file that gets compiled will have a correspond-
     ing .yaml file in this directory. After the build is completed, you can run
     clang-apply-replacements on this directory to simultaneously apply all sug-
     gested changes to the code base. If this property is not an absolute direc-
     tory, it is assumed to be relative to the target's binary	directory.  This
     property  should  be preferred over adding an --export-fixes or --fix argu-
     ment directly to the <LANG>_CLANG_TIDY property.

     When this property is set, CMake takes ownership of  the  specified  direc-
     tory,  and  may  create, modify, or delete files and directories within the
     directory at any time during configure or build time. Users  should  use  a
     dedicated	directory  for	exporting clang-tidy fixes to avoid having files
     deleted or overwritten by CMake. Users should not create, modify, or delete
     files in this directory.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_<LANG>_CLANG_TIDY_EXPORT_FIXES_DIR  variable if it is set when a tar-
     get is created.

   <LANG>_COMPILER_LAUNCHER
     Added in version 3.4.

     This property is implemented only when <LANG>  is	C,  CXX,  Fortran,  HIP,
     ISPC, OBJC, OBJCXX, or CUDA.

     Specify a semicolon-separated list containing a command line for a compiler
     launching	tool.  The  Makefile Generators and the Ninja generator will run
     this tool and pass the compiler and its arguments to the tool. Some example
     tools are distcc and ccache.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_<LANG>_COMPILER_LAUNCHER  variable if it is set when a target is cre-
     ated.

     Added in version 3.25: The property value may use generator expressions.

   <LANG>_CPPCHECK
     Added in version 3.10.

     This property is supported only when <LANG> is C or CXX.

     Specify a semicolon-separated list containing a command line  for	the  cp-
     pcheck static analysis tool.  The Makefile Generators and the Ninja genera-
     tor  will run cppcheck along with the compiler and report any problems.  If
     the command-line specifies the exit code options to cppcheck then the build
     will fail if the tool returns non-zero.

     This property is initialized by  the  value  of  the  CMAKE_<LANG>_CPPCHECK
     variable if it is set when a target is created.

     Added in version 3.27: This property supports generator expressions.

     Added  in	version 3.27: SKIP_LINTING can be set on individual source files
     to  exclude  them	from  the  linting  tools  defined  by	 <LANG>_CPPLINT,
     <LANG>_CLANG_TIDY,  <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE.  When
     SKIP_LINTING is set to true on a source file, those tools will not  be  run
     on that specific file.

   <LANG>_CPPLINT
     Added in version 3.8.

     This property is supported only when <LANG> is C or CXX.

     Specify  a  semicolon-separated  list containing a command line for the cp-
     plint style checker.  The Makefile Generators and the Ninja generator  will
     run cpplint along with the compiler and report any problems.

     This property is initialized by the value of the CMAKE_<LANG>_CPPLINT vari-
     able if it is set when a target is created.

     Added in version 3.27: This property supports generator expressions.

     Added  in	version 3.27: SKIP_LINTING can be set on individual source files
     to  exclude  them	from  the  linting  tools  defined  by	 <LANG>_CPPLINT,
     <LANG>_CLANG_TIDY,  <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE.  When
     SKIP_LINTING is set to true on a source file, those tools will not  be  run
     on that specific file.

   <LANG>_EXTENSIONS
     The variations are:

     * C_EXTENSIONS

     * CXX_EXTENSIONS

     * CUDA_EXTENSIONS

     * HIP_EXTENSIONS

     * OBJC_EXTENSIONS

     * OBJCXX_EXTENSIONS

     These  properties	specify  whether  compiler-specific  extensions  are re-
     quested.

     These   properties    are	  initialized	 by    the    value    of    the
     CMAKE_<LANG>_EXTENSIONS  variable if it is set when a target is created and
     otherwise by the value of CMAKE_<LANG>_EXTENSIONS_DEFAULT (see CMP0128).

     For supported CMake versions see the respective pages.  To control language
     standard versions see <LANG>_STANDARD.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

   <LANG>_INCLUDE_WHAT_YOU_USE
     Added in version 3.3.

     This property is implemented only when <LANG> is C or CXX.

     Specify  a  semicolon-separated  list containing a command line for the in-
     clude-what-you-use tool.  The Makefile Generators and the	Ninja  generator
     will run this tool along with the compiler and report a warning if the tool
     reports any problems.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE variable if it is set when  a  target  is
     created.

     Added in version 3.27: This property supports generator expressions.

     Added  in	version 3.27: SKIP_LINTING can be set on individual source files
     to  exclude  them	from  the  linting  tools  defined  by	 <LANG>_CPPLINT,
     <LANG>_CLANG_TIDY,  <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE.  When
     SKIP_LINTING is set to true on a source file, those tools will not  be  run
     on that specific file.

   <LANG>_LINKER_LAUNCHER
     Added in version 3.21.

     This property is implemented only when <LANG> is C, CXX, OBJC, or OBJCXX

     Specify  a  semicolon-separated list containing a command line for a linker
     launching tool. The Makefile Generators and the Ninja  generator  will  run
     this tool and pass the linker and its arguments to the tool. This is useful
     for tools such as static analyzers.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_<LANG>_LINKER_LAUNCHER variable if it is set when a	target	is  cre-
     ated.

     Added in version 3.27: The property value may use generator expressions.

   <LANG>_STANDARD
     The variations are:

     * C_STANDARD

     * CXX_STANDARD

     * CUDA_STANDARD

     * HIP_STANDARD

     * OBJC_STANDARD

     * OBJCXX_STANDARD

     These  properties	specify  language standard versions which are requested.
     When a newer standard is specified than is supported by the compiler,  then
     it  will  fallback  to the latest supported standard. This "decay" behavior
     may be controlled with the <LANG>_STANDARD_REQUIRED target property.

     Note that the actual language standard used may be higher than that  speci-
     fied     by     <LANG>_STANDARD,	  regardless	of    the    value    of
     <LANG>_STANDARD_REQUIRED.	In particular, usage requirements or the use  of
     compile  features	can  raise  the  required  language  standard above what
     <LANG>_STANDARD specifies.

     These properties are initialized by the value of the  CMAKE_<LANG>_STANDARD
     variable if it is set when a target is created.

     For  supported values and CMake versions see the respective pages.  To con-
     trol compiler-specific extensions see <LANG>_EXTENSIONS.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

   <LANG>_STANDARD_REQUIRED
     The variations are:

     * C_STANDARD_REQUIRED

     * CXX_STANDARD_REQUIRED

     * CUDA_STANDARD_REQUIRED

     * HIP_STANDARD_REQUIRED

     * OBJC_STANDARD_REQUIRED

     * OBJCXX_STANDARD_REQUIRED

     These properties specify whether the value of <LANG>_STANDARD is a require-
     ment.   When false or unset, the <LANG>_STANDARD target property is treated
     as optional and may "decay" to a previous standard if the	requested  stan-
     dard  is  not  available.	 When  <LANG>_STANDARD_REQUIRED  is set to true,
     <LANG>_STANDARD becomes a hard requirement and a fatal error will be issued
     if that requirement cannot be met.

     Note that the actual language standard used may be higher than that  speci-
     fied  by  <LANG>_STANDARD,  regardless  of the value of <LANG>_STANDARD_RE-
     QUIRED.  In particular, usage requirements or the use of  compile	features
     can  raise the required language standard above what <LANG>_STANDARD speci-
     fies.

     These   properties    are	  initialized	 by    the    value    of    the
     CMAKE_<LANG>_STANDARD_REQUIRED  variable if it is set when a target is cre-
     ated.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

   <LANG>_VISIBILITY_PRESET
     Value for symbol visibility compile flags

     The <LANG>_VISIBILITY_PRESET property determines the value passed in a vis-
     ibility  related  compile	option,  such as -fvisibility= for <LANG>.  This
     property affects compilation in sources of all types of targets (subject to
     policy CMP0063).

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_<LANG>_VISIBILITY_PRESET  variable if it is set when a target is cre-
     ated.

   LIBRARY_OUTPUT_DIRECTORY
     Output directory in which to build LIBRARY target files.

     This property specifies the  directory  into  which  library  target  files
     should  be  built.   The  property  value	may  use  generator expressions.
     Multi-configuration generators (Visual Studio, Xcode,  Ninja  Multi-Config)
     append a per-configuration subdirectory to the specified directory unless a
     generator expression is used.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_LIBRARY_OUTPUT_DIRECTORY variable if it is set when a target is  cre-
     ated.

     See also the LIBRARY_OUTPUT_DIRECTORY_<CONFIG> target property.

   LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
     Per-configuration output directory for LIBRARY target files.

     This  is a per-configuration version of the LIBRARY_OUTPUT_DIRECTORY target
     property, but multi-configuration	generators  (Visual  Studio  Generators,
     Xcode)  do NOT append a per-configuration subdirectory to the specified di-
     rectory.	This   property   is   initialized   by   the	value	of   the
     CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target
     is created.

     Contents  of  LIBRARY_OUTPUT_DIRECTORY_<CONFIG>  may  use generator expres-
     sions.

   LIBRARY_OUTPUT_NAME
     Output name for LIBRARY target files.

     This property specifies the base name for library target files.   It  over-
     rides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.

     See also the LIBRARY_OUTPUT_NAME_<CONFIG> target property.

   LIBRARY_OUTPUT_NAME_<CONFIG>
     Per-configuration output name for LIBRARY target files.

     This  is the configuration-specific version of the LIBRARY_OUTPUT_NAME tar-
     get property.

   LINK_DEPENDS
     Additional files on which a target binary depends for linking.

     Specifies a semicolon-separated list of full-paths to files  on  which  the
     link rule for this target depends.  The target binary will be linked if any
     of the named files is newer than it.

     This  property  is  supported only by Ninja and Makefile Generators.  It is
     intended to specify dependencies on "linker scripts"  for	custom	Makefile
     link rules.

     Contents  of  LINK_DEPENDS  may use "generator expressions" with the syntax
     $<...>.  See the cmake-generator-expressions(7) manual  for  available  ex-
     pressions.   See  the  cmake-buildsystem(7)  manual  for  more  on defining
     buildsystem properties.

   LINK_DEPENDS_NO_SHARED
     Do not depend on linked shared library files.

     Set this property to true to tell CMake generators not  to  add  file-level
     dependencies  on the shared library files linked by this target.  Modifica-
     tion to the shared libraries will not be sufficient to re-link this target.
     Logical target-level dependencies will not be affected so the linked shared
     libraries will still be brought up to date before this target is built.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_LINK_DEPENDS_NO_SHARED  variable  if  it is set when a target is cre-
     ated.

   LINK_DIRECTORIES
     Added in version 3.13.

     List of directories to use for the link step of shared library, module  and
     executable targets.

     This  property holds a semicolon-separated list of directories specified so
     far for its target.  Use the target_link_directories()  command  to  append
     more search directories.

     This  property  is  initialized  by the LINK_DIRECTORIES directory property
     when a target is created, and is used by the generators to set  the  search
     directories for the linker.

     Contents  of LINK_DIRECTORIES may use "generator expressions" with the syn-
     tax $<...>.  See the cmake-generator-expressions(7)  manual  for  available
     expressions.   See  the  cmake-buildsystem(7)  manual  for more on defining
     buildsystem properties.

   LINK_FLAGS
     Additional flags to use when linking this target if it is a shared library,
     module  library,  or  an  executable.  Static   libraries	 need	to   use
     STATIC_LIBRARY_OPTIONS or STATIC_LIBRARY_FLAGS properties.

     The  LINK_FLAGS  property,  managed  as  a string, can be used to add extra
     flags to the link step of a target.  LINK_FLAGS_<CONFIG> will  add  to  the
     configuration <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDE-
     BINFO, ...

     NOTE:
	This property has been superseded by LINK_OPTIONS property.

   LINK_FLAGS_<CONFIG>
     Per-configuration	linker	flags for a SHARED library, MODULE or EXECUTABLE
     target.

     This is the configuration-specific version of LINK_FLAGS.

     NOTE:
	This property has been superseded by LINK_OPTIONS property.

   LINK_INTERFACE_LIBRARIES
     List public interface libraries for a shared library or executable.

     By default linking to a shared library target transitively links to targets
     with which the library itself was linked.	For an executable  with  exports
     (see  the ENABLE_EXPORTS target property) no default transitive link depen-
     dencies are used.	This property replaces the default transitive  link  de-
     pendencies  with  an explicit list.  When the target is linked into another
     target using the target_link_libraries() command, the libraries listed (and
     recursively their link interface libraries) will be provided to  the  other
     target  also.   If  the  list is empty then no transitive link dependencies
     will be incorporated when this target is linked into another target even if
     the default set is non-empty.  This property is initialized by the value of
     the CMAKE_LINK_INTERFACE_LIBRARIES variable if it is set when a  target  is
     created.  This property is ignored for STATIC libraries.

     This  property  is  overridden  by the INTERFACE_LINK_LIBRARIES property if
     policy CMP0022 is NEW.

     This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
     Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES of a
     target with absolute paths to dependencies.  That would hard-code into  in-
     stalled  packages	the  library file paths for dependencies as found on the
     machine the package was made on.

     See the Creating Relocatable Packages section of the cmake-packages(7) man-
     ual for discussion of additional care that must be  taken	when  specifying
     usage requirements while creating packages for redistribution.

   LINK_INTERFACE_LIBRARIES_<CONFIG>
     Per-configuration list of public interface libraries for a target.

     This is the configuration-specific version of LINK_INTERFACE_LIBRARIES.  If
     set,  this property completely overrides the generic property for the named
     configuration.

     This property is overridden by  the  INTERFACE_LINK_LIBRARIES  property  if
     policy CMP0022 is NEW.

     This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
     Note   that   it  is  not	advisable  to  populate  the  LINK_INTERFACE_LI-
     BRARIES_<CONFIG> of a target with absolute  paths	to  dependencies.   That
     would  hard-code  into installed packages the library file paths for depen-
     dencies as found on the machine the package was made on.

     See the Creating Relocatable Packages section of the cmake-packages(7) man-
     ual for discussion of additional care that must be  taken	when  specifying
     usage requirements while creating packages for redistribution.

   LINK_INTERFACE_MULTIPLICITY
     Repetition count for STATIC libraries with cyclic dependencies.

     When linking to a STATIC library target with cyclic dependencies the linker
     may  need	to scan more than once through the archives in the strongly con-
     nected component of the dependency graph.	CMake by default constructs  the
     link  line  so  that  the	linker	will scan through the component at least
     twice.  This property specifies the minimum number of scans if it is larger
     than the default.	CMake uses the largest value specified by any target  in
     a component.

   LINK_INTERFACE_MULTIPLICITY_<CONFIG>
     Per-configuration repetition count for cycles of STATIC libraries.

     This  is the configuration-specific version of LINK_INTERFACE_MULTIPLICITY.
     If set, this property completely overrides the  generic  property	for  the
     named configuration.

   LINK_LIBRARIES
     List of direct link dependencies.

     This property specifies the list of libraries or targets which will be used
     for    linking.	 In    addition    to	 accepting   values   from   the
     target_link_libraries() command, values may be set directly on  any  target
     using the set_property() command.

     The  value of this property is used by the generators to construct the link
     rule for the target.  The direct link dependencies are linked  first,  fol-
     lowed  by	indirect  dependencies from the transitive closure of the direct
     dependencies' INTERFACE_LINK_LIBRARIES properties.  See policy CMP0022.

     Contents of LINK_LIBRARIES may use generator expressions  with  the  syntax
     $<...>.  Policy CMP0131 affects the behavior of the LINK_ONLY generator ex-
     pression for this property.

     See  the cmake-buildsystem(7) manual for more on defining buildsystem prop-
     erties.

     NOTE:
	A call to target_link_libraries(<target> ...) may update  this	property
	on  <target>.	If <target> was not created in the same directory as the
	call then target_link_libraries() will wrap each  entry  with  the  form
	::@(directory-id);...;::@,  where  the	::@  is  literal and the (direc-
	tory-id) is unspecified.  This tells the generators that the  named  li-
	braries  must be looked up in the scope of the caller rather than in the
	scope in which the  <target>  was  created.   Valid  directory	ids  are
	stripped on export by the install(EXPORT) and export() commands.

     In  advanced  use	cases, the list of direct link dependencies specified by
     this property may be updated by usage requirements from dependencies.   See
     the		   INTERFACE_LINK_LIBRARIES_DIRECT		     and
     INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties.

     See   the	 CMAKE_LINK_LIBRARIES_STRATEGY	 variable   and    corresponding
     LINK_LIBRARIES_STRATEGY target property for details on how CMake orders di-
     rect link dependencies on linker command lines.

   LINK_LIBRARIES_ONLY_TARGETS
     Added in version 3.23.

     Enforce that link items that can be target names are actually existing tar-
     gets.

     Set  this	property to a true value to enable additional checks on the con-
     tents of the LINK_LIBRARIES and INTERFACE_LINK_LIBRARIES target properties,
     typically populated by target_link_libraries().  Checks are also applied to
     libraries added to a  target  through  the  INTERFACE_LINK_LIBRARIES_DIRECT
     properties  of  its  dependencies.   CMake will verify that link items that
     might be target names actually name existing targets.  An item  is  consid-
     ered a possible target name if:

     * it does not contain a / or \, and

     * it does not start in -, and

     * (for historical reasons) it does not start in $ or `.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_LINK_LIBRARIES_ONLY_TARGETS variable when a	non-imported  target  is
     created.	The  property may be explicitly enabled on an imported target to
     check its link interface.

     In the following example, CMake will halt with an error at  configure  time
     because miLib is not a target:

	set(CMAKE_LINK_LIBRARIES_ONLY_TARGETS ON)
	add_library(myLib STATIC myLib.c)
	add_executable(myExe myExe.c)
	target_link_libraries(myExe PRIVATE miLib) # typo for myLib

     In order to link toolchain-provided libraries by name while still enforcing
     LINK_LIBRARIES_ONLY_TARGETS,  use	an  imported  Interface Library with the
     IMPORTED_LIBNAME target property:

	add_library(toolchain::m INTERFACE IMPORTED)
	set_property(TARGET toolchain::m PROPERTY IMPORTED_LIBNAME "m")
	target_link_libraries(myExe PRIVATE toolchain::m)

     See also policy CMP0028.

     NOTE:
	If INTERFACE_LINK_LIBRARIES contains generator expressions,  its  actual
	list  of link items may depend on the type and properties of the consum-
	ing target.  In such cases CMake may not always detect names of  missing
	targets  that  only  appear for specific consumers.  A future version of
	CMake with improved heuristics may start triggering errors  on	projects
	accepted by previous versions of CMake.

   LINK_LIBRARIES_STRATEGY
     Added in version 3.31.

     Specify  a  strategy  for	ordering  a target's direct link dependencies on
     linker command lines.  This property is initialized by  the  value  of  the
     CMAKE_LINK_LIBRARIES_STRATEGY  variable  if it is set when a target is cre-
     ated.

     CMake generates a target's link line using its Target Link Properties.   In
     particular,  the LINK_LIBRARIES target property records the target's direct
     link dependencies, typically populated by calls to target_link_libraries().
     Indirect  link  dependencies  are	propagated   from   those   entries   of
     LINK_LIBRARIES  that  name library targets by following the transitive clo-
     sure of their INTERFACE_LINK_LIBRARIES properties.  CMake supports multiple
     strategies for nominally ordering direct and  indirect  link  dependencies,
     which are then filtered for Toolchain-Specific Behavior.

     Consider this example for the strategies below:

	add_library(A STATIC ...)
	add_library(B STATIC ...)
	add_library(C STATIC ...)
	add_executable(main ...)
	target_link_libraries(B PRIVATE A)
	target_link_libraries(C PRIVATE A)
	target_link_libraries(main PRIVATE A B C)

     The supported strategies are:

     REORDER_MINIMALLY
	    Entries  of LINK_LIBRARIES always appear first and in their original
	    order.  Indirect link dependencies not satisfied by the original en-
	    tries may be reordered and de-duplicated with  respect  to	one  an-
	    other, but are always appended after the original entries.	This may
	    result  in	less efficient link lines, but gives projects control of
	    ordering among independent entries.  Such control may  be  important
	    when  intermixing  link  flags  with libraries, or when multiple li-
	    braries provide a given symbol.

	    This is the default.

	    In the above example, this strategy computes a link line for main by
	    starting with its original entries A B C, and then appends another A
	    to satisfy the dependencies of B and C on A.  The nominal order pro-
	    duced by this strategy is A B C A.

	    Note that additional filtering for Toolchain-Specific  Behavior  may
	    de-duplicate  A  on  the  actual  linker invocation in the generated
	    build system, resulting in either A B C or B C A.

     REORDER_FREELY
	    Entries of LINK_LIBRARIES may be reordered, de-duplicated,	and  in-
	    termixed  with  indirect link dependencies.  This may result in more
	    efficient link lines, but does not give projects any control of  or-
	    dering among independent entries.

	    In the above example, this strategy computes a link line for main by
	    re-ordering  its  original entries A B C to satisfy the dependencies
	    of B and C on A.  The nominal order produced by this strategy is B C
	    A.

   Toolchain-Specific Behavior
     After one of the above strategies produces a nominal order among direct and
     indirect link dependencies, the actual linker invocation in  the  generated
     build  system  may de-duplicate entries based on platform-specific require-
     ments and linker capabilities.  See policy CMP0156.

     For example, if the REORDER_MINIMALLY strategy produces A B C A, the actual
     link line may de-duplicate A as follows:

     * If A is a static library and the linker re-scans automatically, the first
       occurrence is kept, resulting in A B C.	See policy CMP0179

     * If A is a shared library on Windows, the first occurrence  is  kept,  re-
       sulting in A B C.

     * If  A is a shared library on macOS or UNIX platforms, the last occurrence
       is kept, resulting in B C A.

   LINK_LIBRARY_OVERRIDE
     Added in version 3.24.

     Override the library features associated with libraries  from  LINK_LIBRARY
     generator	expressions.   This  can be used to resolve incompatible library
     features that result from specifying different features for  the  same  li-
     brary in different LINK_LIBRARY generator expressions.

     This  property  supports overriding multiple libraries and features. It ex-
     pects a semicolon-separated list, where each list item  has  the  following
     form:

	feature[,link-item]*

     For each comma-separated link-item, any existing library feature associated
     with  it  will be ignored for the target this property is set on.	The item
     will instead be associated with the specified feature.  Each link-item  can
     be  anything  that  would	be  accepted  as  part	of  a  library-list in a
     LINK_LIBRARY generator expression.

	add_library(lib1 ...)
	add_library(lib2 ...)
	add_library(lib3 ...)

	target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
	target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
	target_link_libraries(lib3 PRIVATE lib1 lib2)

	# lib1 is associated with both feature2 and no feature. Without any override,
	# this would result in a fatal error at generation time for lib3.
	# Define an override to resolve the incompatible feature associations.
	set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE "feature2,lib1,external")

	# lib1 and external will now be associated with feature2 instead when linking lib3

     It is also possible to override any feature with  the  pre-defined  DEFAULT
     library feature.  This effectively discards any feature for that link item,
     for that target only (lib3 in this example):

	# When linking lib3, discard any library feature for lib1, and use feature2 for external
	set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE
	  "DEFAULT,lib1"
	  "feature2,external"
	)

     The  above example also demonstrates how to specify different feature over-
     rides for different link items.   See  the  LINK_LIBRARY_OVERRIDE_<LIBRARY>
     target  property  for an alternative way of overriding library features for
     individual libraries, which may be simpler in some cases.	If both  proper-
     ties  are	defined  and  specify  an  override  for  the  same  link  item,
     LINK_LIBRARY_OVERRIDE_<LIBRARY> takes  precedence	over  LINK_LIBRARY_OVER-
     RIDE.

     Contents of LINK_LIBRARY_OVERRIDE may use generator expressions.

     For     more     information    about    library	 features,    see    the
     CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>				     and
     CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.

   LINK_LIBRARY_OVERRIDE_<LIBRARY>
     Added in version 3.24.

     Override  the  library  feature associated with <LIBRARY> from LINK_LIBRARY
     generator expressions.  This can be used to  resolve  incompatible  library
     features  that  result  from specifying different features for <LIBRARY> in
     different LINK_LIBRARY generator expressions.

     When set on a target, this property holds a single  library  feature  name,
     which will be applied to <LIBRARY> when linking that target.

	add_library(lib1 ...)
	add_library(lib2 ...)
	add_library(lib3 ...)

	target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
	target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
	target_link_libraries(lib3 PRIVATE lib1 lib2)

	# lib1 is associated with both feature2 and no feature. Without any override,
	# this would result in a fatal error at generation time for lib3.
	# Define an override to resolve the incompatible feature associations.
	set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 feature2)

	# lib1 will now be associated with feature2 instead when linking lib3

     It  is  also  possible to override any feature with the pre-defined DEFAULT
     library feature.  This effectively discards any feature for that link item,
     for that target only (lib3 in this example):

	# When linking lib3, discard any library feature for lib1
	set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 DEFAULT)

     See the LINK_LIBRARY_OVERRIDE target property for	an  alternative  way  of
     overriding  library features for multiple libraries at once.  If both prop-
     erties are defined and specify an override for the same link item, LINK_LI-
     BRARY_OVERRIDE_<LIBRARY> takes precedence over LINK_LIBRARY_OVERRIDE.

     Contents of LINK_LIBRARY_OVERRIDE_<LIBRARY> may use generator expressions.

     For    more    information    about    library    features,     see     the
     CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>				     and
     CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.

   LINK_OPTIONS
     Added in version 3.13.

     List of options to use for the link step of shared library, module and exe-
     cutable targets as well as the device link step. Targets  that  are  static
     libraries need to use the STATIC_LIBRARY_OPTIONS target property.

     These options are used for both normal linking and device linking (see pol-
     icy  CMP0105).  To  control  link options for normal and device link steps,
     $<HOST_LINK> and $<DEVICE_LINK> generator expressions can be used.

     This property holds a semicolon-separated list of options specified so  far
     for  its  target.	Use the target_link_options() command to append more op-
     tions.

     This property is initialized by the LINK_OPTIONS directory property when  a
     target is created, and is used by the generators to set the options for the
     compiler.

     Contents  of  LINK_OPTIONS  may use "generator expressions" with the syntax
     $<...>.  See the cmake-generator-expressions(7) manual  for  available  ex-
     pressions.   See  the  cmake-buildsystem(7)  manual  for  more  on defining
     buildsystem properties.

     NOTE:
	This property must be used in preference to LINK_FLAGS property.

   Host And Device Specific Link Options
     Added in version 3.18: When a device link step is involved, which	is  con-
     trolled by CUDA_SEPARABLE_COMPILATION and CUDA_RESOLVE_DEVICE_SYMBOLS prop-
     erties  and  policy  CMP0105, the raw options will be delivered to the host
     and device link steps (wrapped  in  -Xcompiler  or  equivalent  for  device
     link). Options wrapped with $<DEVICE_LINK:...> generator expression will be
     used  only  for the device link step. Options wrapped with $<HOST_LINK:...>
     generator expression will be used only for the host link step.

   Option De-duplication
     The final set of options used for a target is constructed	by  accumulating
     options from the current target and the usage requirements of its dependen-
     cies.  The set of options is de-duplicated to avoid repetition.

     Added  in version 3.12: While beneficial for individual options, the de-du-
     plication step can break up option groups.  For example, -option A  -option
     B becomes -option A B.  One may specify a group of options using shell-like
     quoting  along with a SHELL: prefix.  The SHELL: prefix is dropped, and the
     rest  of  the  option  string  is	parsed	using  the  separate_arguments()
     UNIX_COMMAND mode. For example, "SHELL:-option A" "SHELL:-option B" becomes
     -option A -option B.

   Handling Compiler Driver Differences
     To  pass  options to the linker tool, each compiler driver has its own syn-
     tax.  The LINKER: prefix and , separator can  be  used  to  specify,  in  a
     portable  way,  options  to pass to the linker tool. LINKER: is replaced by
     the appropriate driver option and , by the  appropriate  driver  separator.
     The  driver  prefix  and  driver  separator  are given by the values of the
     CMAKE_<LANG>_LINKER_WRAPPER_FLAG  and  CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP
     variables.

     For  example,  "LINKER:-z,defs" becomes -Xlinker -z -Xlinker defs for Clang
     and -Wl,-z,defs for GNU GCC.

     The LINKER: prefix can be specified as part of a SHELL: prefix expression.

     The LINKER: prefix supports, as an alternative syntax, specification of ar-
     guments using the SHELL: prefix and space as separator. The previous  exam-
     ple then becomes "LINKER:SHELL:-z defs".

     NOTE:
	Specifying the SHELL: prefix anywhere other than at the beginning of the
	LINKER: prefix is not supported.

   LINK_SEARCH_END_STATIC
     End a link line such that static system libraries are used.

     Some  linkers  support switches such as -Bstatic and -Bdynamic to determine
     whether to use static or shared libraries for -lXXX  options.   CMake  uses
     these  options  to set the link type for libraries whose full paths are not
     known or (in some cases) are in implicit link directories for the platform.
     By default CMake adds an option at the end of the library list  (if  neces-
     sary)  to set the linker search type back to its starting type.  This prop-
     erty switches the final linker search type to -Bstatic regardless of how it
     started.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_LINK_SEARCH_END_STATIC if it is set when a target is created.

     See also LINK_SEARCH_START_STATIC.

   LINK_SEARCH_START_STATIC
     Assume the linker looks for static libraries by default.

     Some  linkers  support switches such as -Bstatic and -Bdynamic to determine
     whether to use static or shared libraries for -lXXX  options.   CMake  uses
     these  options  to set the link type for libraries whose full paths are not
     known or (in some cases) are in implicit link directories for the platform.
     By default the linker search type is assumed to be -Bdynamic at the  begin-
     ning  of the library list.  This property switches the assumption to -Bsta-
     tic.  It is intended for use when linking an  executable  statically  (e.g.
     with the GNU -static option).

     This property is initialized by the value of the variable
	    CMAKE_LINK_SEARCH_START_STATIC  if	it  is set when a target is cre-
	    ated.

     See also LINK_SEARCH_END_STATIC.

   LINK_WHAT_YOU_USE
     Added in version 3.7.

     This is a boolean option that, when set to  TRUE,	will  automatically  run
     contents  of  variable CMAKE_LINK_WHAT_YOU_USE_CHECK on the target after it
     is  linked.  In  addition,  the   linker	flag   specified   by	variable
     CMAKE_<LANG>_LINK_WHAT_YOU_USE_FLAG   will be passed to the target with the
     link command so that all libraries specified on the command  line	will  be
     linked  into  the	target. This will result in the link producing a list of
     libraries that provide no symbols used by this target but are being  linked
     to it.

     NOTE:
	For  now,  it is only supported for ELF platforms and is only applicable
	to executable and shared or module library targets. This  property  will
	be ignored for any other targets and configurations.

     This  property  is  initialized by the value of the CMAKE_LINK_WHAT_YOU_USE
     variable if it is set when a target is created.

   LINKER_LANGUAGE
     Specifies language whose compiler will invoke the linker.

     For executables, shared libraries, and  modules,  this  sets  the	language
     whose  compiler is used to link the target (such as "C" or "CXX").  A typi-
     cal value for an executable is the language of the  source  file  providing
     the  program entry point (main).  If not set, the language with the highest
     linker preference value is the default.  Details of the linker  preferences
     are considered internal, but some limited discussion can be found under the
     internal CMAKE_<LANG>_LINKER_PREFERENCE variables.

     If  this  property  is not set by the user, it will be calculated at gener-
     ate-time by CMake.

   LINKER_TYPE
     Added in version 3.29.

     Specify which linker will be used for the link step. The property value may
     use generator expressions.

     NOTE:
	It is assumed that the linker specified is fully compatible with the de-
	fault one the compiler would normally invoke. CMake will not do any  op-
	tion translation.

     Linker  types  are case-sensitive and may only contain letters, numbers and
     underscores. Linker types defined in all uppercase are reserved for CMake's
     own built-in types. The pre-defined linker types are:

     DEFAULT
	    This type corresponds to standard linking, essentially equivalent to
	    the LINKER_TYPE target property not being set at all.

     SYSTEM
	    Use the standard linker provided by the platform or  toolchain.  For
	    example,  this  implies the Microsoft linker for all MSVC-compatible
	    compilers.	This type is supported for the	following  platform-com-
	    piler combinations:

	    * Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

	    * Apple platforms: AppleClang, Clang, GNU, and Swift compilers.

	    * Windows: MSVC, GNU, Clang, NVIDIA, and Swift compilers.

     LLD    Use  the LLVM linker. This type is supported for the following plat-
	    form-compiler combinations:

	    * Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

	    * Apple platforms: Clang, AppleClang, and Swift compilers.

	    * Windows: GNU, Clang with MSVC-like front-end, Clang with	GNU-like
	      front-end, MSVC, NVIDIA with MSVC-like front-end, and Swift.

     BFD    Use  the GNU linker.  This type is supported for the following plat-
	    form-compiler combinations:

	    * Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

	    * Windows: GNU, Clang with GNU-like front-end.

     GOLD   Supported on Linux platform with GNU, Clang, LLVMFlang, NVIDIA,  and
	    Swift compilers.

     MOLD   Use  the  mold linker. This type is supported on the following plat-
	    form-compiler combinations:

	    * Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

	    * Apple platforms: Clang and AppleClang compilers (acts as an  alias
	      to the sold linker).

     SOLD   Use  the sold linker. This type is only supported on Apple platforms
	    with Clang and AppleClang compilers.

     APPLE_CLASSIC
	    Use the Apple linker in the  classic  behavior  (i.e.  before  Xcode
	    15.0).   This  type  is  only supported on Apple platforms with GNU,
	    Clang, AppleClang, and Swift compilers.

     MSVC   Use the Microsoft linker. This type is only supported on the Windows
	    platform with MSVC, Clang with MSVC-like front-end, and  Swift  com-
	    pilers.

     This property is not supported on Green Hills MULTI generator.

     The  implementation details for the selected linker will be provided by the
     CMAKE_<LANG>_USING_LINKER_<TYPE> variable. For example:

	add_library(lib1 SHARED ...)
	set_property(TARGET lib1 PROPERTY LINKER_TYPE LLD)

     This specifies that lib1 should use linker type LLD for the link step.  The
     command line options that will be passed to the toolchain will be	provided
     by the CMAKE_<LANG>_USING_LINKER_LLD variable.

     Note that the linker would typically be set using CMAKE_LINKER_TYPE for the
     whole build rather than setting the LINKER_TYPE property on individual tar-
     gets.

   LOCATION
     Read-only location of a target on disk.

     For  an  imported	target, this read-only property returns the value of the
     LOCATION_<CONFIG> property for an unspecified configuration  <CONFIG>  pro-
     vided by the target.

     For a non-imported target, this property is provided for compatibility with
     CMake  2.4  and  below.   It was meant to get the location of an executable
     target's output file for use in add_custom_command().  The path may contain
     a build-system-specific portion that is replaced at  build  time  with  the
     configuration getting built (such as $(ConfigurationName) in VS).	In CMake
     2.6  and  above add_custom_command() automatically recognizes a target name
     in its COMMAND and DEPENDS options and computes the  target  location.   In
     CMake 2.8.4 and above add_custom_command() recognizes generator expressions
     to refer to target locations anywhere in the command.  Therefore this prop-
     erty is not needed for creating custom commands.

     Do  not  set  properties that affect the location of a target after reading
     this property.  These include properties  whose  names  match  (RUNTIME|LI-
     BRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,  (IMPLIB_)?(PREFIX|SUF-
     FIX), or "LINKER_LANGUAGE".  Failure to follow this rule is  not  diagnosed
     and leaves the location of the target undefined.

   LOCATION_<CONFIG>
     Read-only property providing a target location on disk.

     A	read-only  property that indicates where a target's main file is located
     on disk for the configuration <CONFIG>.  The property is defined  only  for
     library  and  executable  targets.  An imported target may provide a set of
     configurations different from that of the importing  project.   By  default
     CMake  looks  for	an exact-match but otherwise uses an arbitrary available
     configuration.  Use the MAP_IMPORTED_CONFIG_<CONFIG> property  to	map  im-
     ported configurations explicitly.

     Do  not  set  properties that affect the location of a target after reading
     this property.  These include properties  whose  names  match  (RUNTIME|LI-
     BRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,  (IMPLIB_)?(PREFIX|SUF-
     FIX), or  LINKER_LANGUAGE.  Failure to follow this rule  is  not  diagnosed
     and leaves the location of the target undefined.

   MACHO_COMPATIBILITY_VERSION
     Added in version 3.17.

     What compatibility version number is this target for Mach-O binaries.

     For shared libraries on Mach-O systems (e.g. macOS, iOS) the MACHO_COMPATI-
     BILITY_VERSION  property  corresponds  to	the  compatibility  version  and
     MACHO_CURRENT_VERSION corresponds to the current version.	These  are  both
     embedded  in the shared library binary and can be checked with the otool -L
     <binary> command.

     It should be noted that  the  MACHO_CURRENT_VERSION  and  MACHO_COMPATIBIL-
     ITY_VERSION properties do not affect the file names or version-related sym-
     links that CMake generates for the library.  The VERSION and SOVERSION tar-
     get  properties still control the file and symlink names.	The install_name
     is also still controlled by SOVERSION.

     When MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION are  not  given,
     VERSION  and  SOVERSION  are used for the version details to be embedded in
     the binaries respectively.  The MACHO_CURRENT_VERSION and MACHO_COMPATIBIL-
     ITY_VERSION properties only need to be given if the project needs to decou-
     ple the file and symlink naming from the version details  embedded  in  the
     binaries (e.g. to match libtool conventions).

   MACHO_CURRENT_VERSION
     Added in version 3.17.

     What current version number is this target for Mach-O binaries.

     For   shared   libraries	on   Mach-O   systems	(e.g.  macOS,  iOS)  the
     MACHO_COMPATIBILITY_VERSION property corresponds to the compatibility  ver-
     sion  and	MACHO_CURRENT_VERSION corresponds to the current version.  These
     are both embedded in the shared library binary and can be checked with  the
     otool -L <binary> command.

     It     should    be    noted    that    the    MACHO_CURRENT_VERSION    and
     MACHO_COMPATIBILITY_VERSION properties do not affect the file names or ver-
     sion-related symlinks that CMake generates for the  library.   The  VERSION
     and  SOVERSION  target properties still control the file and symlink names.
     The install_name is also still controlled by SOVERSION.

     When MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION are  not  given,
     VERSION  and  SOVERSION  are used for the version details to be embedded in
     the    binaries	respectively.	   The	   MACHO_CURRENT_VERSION     and
     MACHO_COMPATIBILITY_VERSION properties only need to be given if the project
     needs  to decouple the file and symlink naming from the version details em-
     bedded in the binaries (e.g. to match libtool conventions).

   MACOSX_BUNDLE
     Build an executable as an Application Bundle on macOS or iOS.

     When this property is set to TRUE the executable when built on macOS or iOS
     will be created as an application bundle.	This makes it a  GUI  executable
     that  can	be  launched  from the Finder.	See the MACOSX_BUNDLE_INFO_PLIST
     target property for information about creation of the Info.plist  file  for
     the  application  bundle.	This property is initialized by the value of the
     variable CMAKE_MACOSX_BUNDLE if it is set when a target is created.

   MACOSX_BUNDLE_INFO_PLIST
     Specify a custom Info.plist template for a macOS and iOS  Application  Bun-
     dle.

     An  executable target with MACOSX_BUNDLE enabled will be built as an appli-
     cation bundle on macOS.  By default its Info.plist file is created by  con-
     figuring	a  template  called  MacOSXBundleInfo.plist.in	located  in  the
     CMAKE_MODULE_PATH.  This property specifies an  alternative  template  file
     name which may be a full path.

     The following target properties may be set to specify content to be config-
     ured into the file:

     MACOSX_BUNDLE_BUNDLE_NAME
	    Sets CFBundleName.

     MACOSX_BUNDLE_BUNDLE_VERSION
	    Sets CFBundleVersion.

     MACOSX_BUNDLE_COPYRIGHT
	    Sets NSHumanReadableCopyright.

     MACOSX_BUNDLE_GUI_IDENTIFIER
	    Sets CFBundleIdentifier.

     MACOSX_BUNDLE_ICON_FILE
	    Sets CFBundleIconFile.

     MACOSX_BUNDLE_INFO_STRING
	    Sets CFBundleGetInfoString.

     MACOSX_BUNDLE_LONG_VERSION_STRING
	    Sets CFBundleLongVersionString.

     MACOSX_BUNDLE_SHORT_VERSION_STRING
	    Sets CFBundleShortVersionString.

     CMake  variables of the same name may be set to affect all targets in a di-
     rectory that  do  not  have  each	specific  property  set.   If  a  custom
     Info.plist is specified by this property it may of course hard-code all the
     settings instead of using the target properties.

   MACOSX_FRAMEWORK_INFO_PLIST
     Specify a custom Info.plist template for a macOS and iOS Framework.

     A library target with FRAMEWORK enabled will be built as a framework on ma-
     cOS.   By	default its Info.plist file is created by configuring a template
     called MacOSXFrameworkInfo.plist.in located in the CMAKE_MODULE_PATH.  This
     property specifies an alternative template file name which may  be  a  full
     path.

     The following target properties may be set to specify content to be config-
     ured into the file:

     MACOSX_FRAMEWORK_BUNDLE_NAME
	    Added in version 3.31.

	    Sets CFBundleName.

     MACOSX_FRAMEWORK_BUNDLE_VERSION
	    Sets CFBundleVersion.

     MACOSX_FRAMEWORK_ICON_FILE
	    Sets CFBundleIconFile.

     MACOSX_FRAMEWORK_IDENTIFIER
	    Sets CFBundleIdentifier.

     MACOSX_FRAMEWORK_SHORT_VERSION_STRING
	    Sets CFBundleShortVersionString.

     CMake  variables of the same name may be set to affect all targets in a di-
     rectory that  do  not  have  each	specific  property  set.   If  a  custom
     Info.plist is specified by this property it may of course hard-code all the
     settings instead of using the target properties.

   MACOSX_RPATH
     Whether this target on macOS or iOS is located at runtime using rpaths.

     When  this  property  is  set  to	TRUE,  the  directory portion of the in-
     stall_name field of this shared library will be @rpath unless overridden by
     INSTALL_NAME_DIR.	This indicates the shared library is to be found at run-
     time using runtime paths (rpaths).

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_MACOSX_RPATH if it is set when a target is created.

     Runtime  paths  will also be embedded in binaries using this target and can
     be controlled by the INSTALL_RPATH target property on the target linking to
     this target.

     Policy CMP0042 was introduced to change the default value	of  MACOSX_RPATH
     to TRUE.  This is because use of @rpath is a more flexible and powerful al-
     ternative to @executable_path and @loader_path.

   MANUALLY_ADDED_DEPENDENCIES
     Added in version 3.8.

     Get manually added dependencies to other top-level targets.

     This  read-only  property	can  be used to query all dependencies that were
     added for this target with the add_dependencies() command.

   MAP_IMPORTED_CONFIG_<CONFIG>
     Map from project configuration to imported target's configuration.

     Set this to the list of configurations of an imported target  that  may  be
     used  for	the  current project's <CONFIG> configuration.	Targets imported
     from another project may not provide the same set	of  configuration  names
     available	in  the current project.  Setting this property tells CMake what
     imported configurations are suitable for use  when  building  the	<CONFIG>
     configuration.  The first configuration in the list found to be provided by
     the  imported target (i.e. via IMPORTED_LOCATION_<CONFIG> for the mapped-to
     <CONFIG>) is selected.  As a special case, an empty list element refers  to
     the configuration-less imported target location (i.e. IMPORTED_LOCATION).

     If  this property is set and no matching configurations are available, then
     the imported target is considered to be not found.  This  property  is  ig-
     nored for non-imported targets.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_MAP_IMPORTED_CONFIG_<CONFIG> variable if it is set when a  target  is
     created.

   Example
     For example creating imported C++ library foo:

	add_library(foo STATIC IMPORTED)

     Use foo_debug path for Debug build type:

	set_property(
	  TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
	  )

	set_target_properties(foo PROPERTIES
	  IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
	  IMPORTED_LOCATION_DEBUG "${foo_debug}"
	  )

     Use foo_release path for Release build type:

	set_property(
	  TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
	  )

	set_target_properties(foo PROPERTIES
	  IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
	  IMPORTED_LOCATION_RELEASE "${foo_release}"
	  )

     Use  Release  version  of	library  for MinSizeRel and RelWithDebInfo build
     types:

	set_target_properties(foo PROPERTIES
	  MAP_IMPORTED_CONFIG_MINSIZEREL Release
	  MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
	  )

   MSVC_DEBUG_INFORMATION_FORMAT
     Added in version 3.25.

     Select debug information format when targeting the MSVC ABI.

     The allowed values are:

     Embedded
	    Compile with -Z7 or equivalent flag(s) to produce object files  with
	    full symbolic debugging information.

     ProgramDatabase
	    Compile with -Zi or equivalent flag(s) to produce a program database
	    that contains all the symbolic debugging information.

     EditAndContinue
	    Compile with -ZI or equivalent flag(s) to produce a program database
	    that supports the Edit and Continue feature.

     The value is ignored on compilers not targeting the MSVC ABI, but an unsup-
     ported  value  will be rejected as an error when using a compiler targeting
     the MSVC ABI.

     The value may also be the empty string (""), in which case no debug  infor-
     mation format flag will be added explicitly by CMake.

     Use  generator expressions to support per-configuration specification.  For
     example, the code:

	add_executable(foo foo.c)
	set_property(TARGET foo PROPERTY
	  MSVC_DEBUG_INFORMATION_FORMAT "$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>")

     selects for the target foo the program database  debug  information  format
     for the Debug configuration.

     This     property	  is	initialized    from    the    value    of    the
     CMAKE_MSVC_DEBUG_INFORMATION_FORMAT variable, if it is set.  If this  prop-
     erty is not set, CMake selects a debug information format using the default
     value  $<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>,	if  supported by
     the compiler, and otherwise $<$<CONFIG:Debug,RelWithDebInfo>:Embedded>.

     NOTE:
	This property has effect only when policy CMP0141 is set to NEW prior to
	the first project() or enable_language() command that enables a language
	using a compiler targeting the MSVC ABI.

   MSVC_RUNTIME_LIBRARY
     Added in version 3.15.

     Select the MSVC runtime library for use by  compilers  targeting  the  MSVC
     ABI.

     The allowed values are:

     MultiThreaded
	    Compile with -MT or equivalent flag(s) to use a multi-threaded stat-
	    ically-linked runtime library.

     MultiThreadedDLL
	    Compile  with  -MD or equivalent flag(s) to use a multi-threaded dy-
	    namically-linked runtime library.

     MultiThreadedDebug
	    Compile with -MTd or equivalent flag(s) to use a multi-threaded sta-
	    tically-linked runtime library.

     MultiThreadedDebugDLL
	    Compile with -MDd or equivalent flag(s) to use a multi-threaded  dy-
	    namically-linked runtime library.

     The value is ignored on compilers not targeting the MSVC ABI, but an unsup-
     ported  value  will be rejected as an error when using a compiler targeting
     the MSVC ABI.

     The value may also be the empty string ("") in which case	no  runtime  li-
     brary  selection  flag  will  be added explicitly by CMake.  Note that with
     Visual Studio Generators the native build system may choose to add its  own
     default runtime library selection flag.

     Use  generator expressions to support per-configuration specification.  For
     example, the code:

	add_executable(foo foo.c)
	set_property(TARGET foo PROPERTY
	  MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")

     selects for the target foo a multi-threaded statically-linked  runtime  li-
     brary with or without debug information depending on the configuration.

     The     property	  is	initialized    from    the    value    of    the
     CMAKE_MSVC_RUNTIME_LIBRARY variable, if it is set.  If the property is  not
     set,  then  CMake uses the default value MultiThreaded$<$<CONFIG:Debug>:De-
     bug>DLL to select a MSVC runtime library.

     NOTE:
	This property has effect only when policy CMP0091 is set to NEW prior to
	the first project() or enable_language() command that enables a language
	using a compiler targeting the MSVC ABI.

   NAME
     Logical name for the target.

     Read-only logical name for the target as used by CMake.

   NO_SONAME
     Whether to set soname when linking a shared library.

     Enable this boolean property if a generated SHARED library should not  have
     soname  set.   Default  is to set soname on all shared libraries as long as
     the platform supports it.	Generally, use this property only for leaf  pri-
     vate  libraries or plugins.  If you use it on normal shared libraries which
     other targets link against, on some platforms a linker will insert  a  full
     path to the library (as specified at link time) into the dynamic section of
     the  dependent binary.  Therefore, once installed, dynamic loader may even-
     tually fail to locate the library for the binary.

   NO_SYSTEM_FROM_IMPORTED
     Do not treat include directories from the interfaces of  consumed	Imported
     Targets as system directories.

     When  the consumed target's SYSTEM property is set to true, the contents of
     the INTERFACE_INCLUDE_DIRECTORIES target property are treated as system in-
     cludes or, on Apple platforms, when the target is a framework, it	will  be
     treated  as  system.   By	default, SYSTEM is true for imported targets and
     false for other target types.  If the NO_SYSTEM_FROM_IMPORTED  property  is
     set to true on a consuming target, compilation of sources in that consuming
     target  will not treat the contents of the INTERFACE_INCLUDE_DIRECTORIES of
     consumed imported targets as system includes, even if  that  imported  tar-
     get's SYSTEM property is false.

     Directories  listed in the INTERFACE_SYSTEM_INCLUDE_DIRECTORIES property of
     consumed targets are not affected by NO_SYSTEM_FROM_IMPORTED.  Those direc-
     tories will always be treated as system include directories by consumers.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_NO_SYSTEM_FROM_IMPORTED  variable  if it is set when a target is cre-
     ated.

     See the EXPORT_NO_SYSTEM target property to set this behavior on the target
     providing the include directories rather than the target consuming them.

   OBJC_EXTENSIONS
     Added in version 3.16.

     Boolean specifying whether compiler specific extensions are requested.

     This property specifies whether  compiler	specific  extensions  should  be
     used.  For some compilers, this results in adding a flag such as -std=gnu11
     instead  of  -std=c11 to the compile line.  This property is ON by default.
     The basic OBJC standard level is controlled  by  the  OBJC_STANDARD  target
     property.

     If  the  property is not set, and the project has set the C_EXTENSIONS, the
     value of C_EXTENSIONS is set for OBJC_EXTENSIONS.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This  property  is  initialized  by  the value of the CMAKE_OBJC_EXTENSIONS
     variable if set when a target is created and  otherwise  by  the  value  of
     CMAKE_OBJC_EXTENSIONS_DEFAULT (see CMP0128).

   OBJC_STANDARD
     Added in version 3.16.

     The OBJC standard whose features are requested to build this target.

     This  property  specifies the OBJC standard whose features are requested to
     build this target.  For some compilers, this results in adding a flag  such
     as -std=gnu11 to the compile line.

     Supported values are:

     90     Objective C89/C90

     99     Objective C99

     11     Objective C11

     17     Added in version 3.21.

	    Objective C17

     23     Added in version 3.21.

	    Objective C23

     If  the  value  requested does not result in a compile flag being added for
     the compiler in use, a previous standard flag will be added instead.   This
     means that using:

	set_property(TARGET tgt PROPERTY OBJC_STANDARD 11)

     with  a  compiler	which  does not support -std=gnu11 or an equivalent flag
     will not result in an error or warning, but will instead add the -std=gnu99
     or -std=gnu90 flag if supported.  This "decay" behavior may  be  controlled
     with   the   OBJC_STANDARD_REQUIRED  target  property.   Additionally,  the
     OBJC_EXTENSIONS target  property  may  be	used  to  control  whether  com-
     piler-specific extensions are enabled on a per-target basis.

     If  the  property	is  not set, and the project has set the C_STANDARD, the
     value of C_STANDARD is set for OBJC_STANDARD.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This  property is initialized by the value of the CMAKE_OBJC_STANDARD vari-
     able if it is set when a target is created.

   OBJC_STANDARD_REQUIRED
     Added in version 3.16.

     Boolean describing whether the value of OBJC_STANDARD is a requirement.

     If this property is set to ON, then the value of the  OBJC_STANDARD  target
     property  is  treated  as a requirement.  If this property is OFF or unset,
     the OBJC_STANDARD target property is treated as optional and may "decay" to
     a previous standard if the requested is not available.

     If  the  property	 is   not   set,   and	 the   project	 has   set   the
     C_STANDARD_REQUIRED, the value of C_STANDARD_REQUIRED is set for OBJC_STAN-
     DARD_REQUIRED.

     See  the  cmake-compile-features(7)  manual for information on compile fea-
     tures and a list of supported compilers.

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_OBJC_STANDARD_REQUIRED  variable  if  it is set when a target is cre-
     ated.

   OBJCXX_EXTENSIONS
     Added in version 3.16.

     Boolean specifying whether compiler specific extensions are requested.

     This property specifies whether  compiler	specific  extensions  should  be
     used.   For  some	compilers,  this  results  in  adding  a  flag	such  as
     -std=gnu++11 instead of -std=c++11 to the compile line.  This  property  is
     ON  by  default.  The  basic  ObjC++  standard  level  is controlled by the
     OBJCXX_STANDARD target property.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     If the property is not set, and the project has set the CXX_EXTENSIONS, the
     value of CXX_EXTENSIONS is set for OBJCXX_EXTENSIONS.

     This  property  is  initialized by the value of the CMAKE_OBJCXX_EXTENSIONS
     variable if set when a target is created and  otherwise  by  the  value  of
     CMAKE_OBJCXX_EXTENSIONS_DEFAULT (see CMP0128).

   OBJCXX_STANDARD
     Added in version 3.16.

     The ObjC++ standard whose features are requested to build this target.

     This property specifies the ObjC++ standard whose features are requested to
     build  this target.  For some compilers, this results in adding a flag such
     as -std=gnu++11 to the compile line.

     Supported values are:

     98     Objective C++98

     11     Objective C++11

     14     Objective C++14

     17     Objective C++17

     20     Objective C++20

     23     Added in version 3.20.

	    Objective C++23

     26     Added in version 3.25.

	    Objective C++26. CMake 3.25 and later recognize 26 as a valid value,
	    no version has support for any compiler.

     If the value requested does not result in a compile flag  being  added  for
     the  compiler in use, a previous standard flag will be added instead.  This
     means that using:

	set_property(TARGET tgt PROPERTY OBJCXX_STANDARD 11)

     with a compiler which does not support -std=gnu++11 or an	equivalent  flag
     will  not	result	in  an	error  or  warning,  but  will	instead  add the
     -std=gnu++98 flag if supported.  This "decay" behavior  may  be  controlled
     with  the	OBJCXX_STANDARD_REQUIRED  target  property.   Additionally,  the
     OBJCXX_EXTENSIONS target property may  be	used  to  control  whether  com-
     piler-specific extensions are enabled on a per-target basis.

     If  the  property is not set, and the project has set the CXX_STANDARD, the
     value of CXX_STANDARD is set for OBJCXX_STANDARD.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This  property  is  initialized  by  the value of the CMAKE_OBJCXX_STANDARD
     variable if it is set when a target is created.

   OBJCXX_STANDARD_REQUIRED
     Added in version 3.16.

     Boolean describing whether the value of OBJCXX_STANDARD is a requirement.

     If this property is set to ON, then the value of the OBJCXX_STANDARD target
     property is treated as a requirement.  If this property is  OFF  or  unset,
     the  OBJCXX_STANDARD target property is treated as optional and may "decay"
     to a previous standard if the requested is not available.

     If  the  property	 is   not   set,   and	 the   project	 has   set   the
     CXX_STANDARD_REQUIRED,  the  value  of CXX_STANDARD_REQUIRED is set for OB-
     JCXX_STANDARD_REQUIRED.

     See the cmake-compile-features(7) manual for information  on  compile  fea-
     tures and a list of supported compilers.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_OBJCXX_STANDARD_REQUIRED variable if it is set when a target is  cre-
     ated.

   OPTIMIZE_DEPENDENCIES
     Added in version 3.19.

     Activates dependency optimization of static and object libraries.

     When this property is set to true, some dependencies for a static or object
     library  may  be  removed	at  generation time if they are not necessary to
     build the library, since static and object libraries  don't  actually  link
     against anything.

     If a static or object library has dependency optimization enabled, it first
     discards all dependencies. Then, it looks through all of the direct and in-
     direct  dependencies that it initially had, and adds them back if they meet
     any of the following criteria:

     * The dependency was added to the library by add_dependencies().

     * The dependency was added to the library through a source file in the  li-
       brary generated by a custom command that uses the dependency.

     * The dependency has any PRE_BUILD, PRE_LINK, or POST_BUILD custom commands
       associated with it.

     * The  dependency contains any source files that were generated by a custom
       command.

     * The dependency contains any languages which produce side effects that are
       relevant to the library. Currently, all languages except C,  C++,  Objec-
       tive-C, Objective-C++, assembly, and CUDA are assumed to produce side ef-
       fects.	However,  side	effects  from one language are assumed not to be
       relevant to another (for example, a Fortran library  is	assumed  to  not
       have any side effects that are relevant for a Swift library.)

     As  an example, assume you have a static Fortran library which depends on a
     static C library, which in turn depends on a static  Fortran  library.  The
     top-level	Fortran  library  has optimization enabled, but the middle C li-
     brary does not. If you build the top Fortran library,  the  bottom  Fortran
     library  will also build, but not the middle C library, since the C library
     does not have any side effects that are relevant for the  Fortran	library.
     However, if you build the middle C library, the bottom Fortran library will
     also build, even though it does not have any side effects that are relevant
     to the C library, since the C library does not have optimization enabled.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_OPTIMIZE_DEPENDENCIES variable when the target is created.

   OSX_ARCHITECTURES
     Target specific architectures for macOS.

     The OSX_ARCHITECTURES property sets the target binary architecture for tar-
     gets on macOS (-arch).  This property is initialized by the  value  of  the
     variable  CMAKE_OSX_ARCHITECTURES	if  it	is set when a target is created.
     Use  OSX_ARCHITECTURES_<CONFIG>  to  set  the  binary  architectures  on  a
     per-configuration basis, where <CONFIG> is an upper-case name (e.g. OSX_AR-
     CHITECTURES_DEBUG).

   OSX_ARCHITECTURES_<CONFIG>
     Per-configuration macOS and iOS binary architectures for a target.

     This property is the configuration-specific version of OSX_ARCHITECTURES.

   OUTPUT_NAME
     Output name for target files.

     This  sets  the base name for output files created for an executable or li-
     brary target.  If not set, the logical target name is used by default  dur-
     ing generation. The value is not set by default during configuration.

     Contents of OUTPUT_NAME and the variants listed below may use generator ex-
     pressions.

     See also the variants:

     * OUTPUT_NAME_<CONFIG>

     * ARCHIVE_OUTPUT_NAME_<CONFIG>

     * ARCHIVE_OUTPUT_NAME

     * LIBRARY_OUTPUT_NAME_<CONFIG>

     * LIBRARY_OUTPUT_NAME

     * RUNTIME_OUTPUT_NAME_<CONFIG>

     * RUNTIME_OUTPUT_NAME

   OUTPUT_NAME_<CONFIG>
     Per-configuration target file base name.

     This  is the configuration-specific version of the OUTPUT_NAME target prop-
     erty.

   PCH_INSTANTIATE_TEMPLATES
     Added in version 3.19.

     When this property is set to true, the precompiled header compiler  options
     will  contain  a flag to instantiate templates during the generation of the
     PCH if supported. This can significantly improve compile  times.  Supported
     in Clang since version 11.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_PCH_INSTANTIATE_TEMPLATES variable if it is set when a target is cre-
     ated.  If that variable is not set, the property defaults to ON.

   PCH_WARN_INVALID
     Added in version 3.18.

     When this property is set to true, the precompile header  compiler  options
     will  contain  a  compiler flag which should warn about invalid precompiled
     headers e.g. -Winvalid-pch for GNU compiler.

     This property is initialized by the  value  of  the  CMAKE_PCH_WARN_INVALID
     variable  if  it  is set when a target is created.  If that variable is not
     set, the property defaults to ON.

   PDB_NAME
     Output name for the MS debug symbol .pdb file generated by the  linker  for
     an executable or shared library target.

     This  property  specifies the base name for the debug symbols file.  If not
     set, the OUTPUT_NAME target property value or logical target name	is  used
     by default.

     NOTE:
	This property does not apply to STATIC library targets because no linker
	is  invoked  to  produce them so they have no linker-generated .pdb file
	containing debug symbols.

	The linker-generated program database files are specified  by  the  /pdb
	linker	flag and are not the same as compiler-generated program database
	files specified by the /Fd  compiler  flag.   Use  the	COMPILE_PDB_NAME
	property to specify the latter.

   PDB_NAME_<CONFIG>
     Per-configuration	output	name for the MS debug symbol .pdb file generated
     by the linker for an executable or shared library target.

     This is the configuration-specific version of PDB_NAME.

     NOTE:
	This property does not apply to STATIC library targets because no linker
	is invoked to produce them so they have no  linker-generated  .pdb  file
	containing debug symbols.

	The  linker-generated  program	database files are specified by the /pdb
	linker flag and are not the same as compiler-generated program	database
	files	 specified    by    the    /Fd	  compiler    flag.    Use   the
	COMPILE_PDB_NAME_<CONFIG> property to specify the latter.

   PDB_OUTPUT_DIRECTORY
     Output directory for the MS debug symbols .pdb file generated by the linker
     for an executable or shared library target.

     This property specifies the directory into which the MS debug symbols  will
     be  placed by the linker. The property value may use generator expressions.
     Multi-configuration generators append a per-configuration	subdirectory  to
     the specified directory unless a generator expression is used.

     This property is initialized by the value of the CMAKE_PDB_OUTPUT_DIRECTORY
     variable if it is set when a target is created.

     NOTE:
	This property does not apply to STATIC library targets because no linker
	is  invoked  to  produce them so they have no linker-generated .pdb file
	containing debug symbols.

	The linker-generated program database files are specified  by  the  /pdb
	linker	flag and are not the same as compiler-generated program database
	files	specified   by	  the	 /Fd	compiler    flag.     Use    the
	COMPILE_PDB_OUTPUT_DIRECTORY property to specify the latter.

   PDB_OUTPUT_DIRECTORY_<CONFIG>
     Per-configuration output directory for the MS debug symbol .pdb file gener-
     ated by the linker for an executable or shared library target.

     This is a per-configuration version of PDB_OUTPUT_DIRECTORY, but multi-con-
     figuration  generators  (Visual  Studio  Generators, Xcode) do NOT append a
     per-configuration subdirectory to the specified directory.   This	property
     is  initialized  by  the  value  of the CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG>
     variable if it is set when a target is created.

     Contents of PDB_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

     NOTE:
	This property does not apply to STATIC library targets because no linker
	is invoked to produce them so they have no  linker-generated  .pdb  file
	containing debug symbols.

	The  linker-generated  program	database files are specified by the /pdb
	linker flag and are not the same as compiler-generated program	database
	files	 specified    by    the    /Fd	  compiler    flag.    Use   the
	COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   POSITION_INDEPENDENT_CODE
     Whether to create a position-independent target

     The POSITION_INDEPENDENT_CODE property determines whether position indepen-
     dent executables or shared libraries will be  created.   This  property  is
     True  by default for SHARED and MODULE library targets and False otherwise.
     This    property	 is    initialized    by    the     value     of     the
     CMAKE_POSITION_INDEPENDENT_CODE  variable	 if  it  is set when a target is
     created.

     NOTE:
	For executable targets, the link step is controlled by the CMP0083  pol-
	icy and the CheckPIESupported module.

   PRECOMPILE_HEADERS
     Added in version 3.16.

     List of header files to precompile.

     This  property  holds a semicolon-separated list of header files to precom-
     pile specified so far for its target.  Use the  target_precompile_headers()
     command to append more header files.

     This property supports generator expressions.

   PRECOMPILE_HEADERS_REUSE_FROM
     Added in version 3.16.

     Target from which to reuse the precompiled headers build artifact.

     See  the  second  signature of target_precompile_headers() command for more
     detailed information.

   PREFIX
     What comes before the library name.

     A target property that can be set to override the prefix (such as lib) on a
     library name.

   PRIVATE_HEADER
     Specify private header files in a FRAMEWORK shared library target.

     Shared library targets marked with the FRAMEWORK property	generate  frame-
     works  on	macOS, iOS and normal shared libraries on other platforms.  This
     property may be set to a list of header files to be placed in the	Private-
     Headers  directory  inside  the  framework  folder.  On non-Apple platforms
     these headers may be installed  using  the  PRIVATE_HEADER  option  to  the
     install(TARGETS) command.

   PROJECT_LABEL
     Change the name of a target in an IDE.

     Can be used to change the name of the target in an IDE like Visual Studio.

   PUBLIC_HEADER
     Specify public header files in a FRAMEWORK shared library target.

     Shared  library  targets marked with the FRAMEWORK property generate frame-
     works on macOS, iOS and normal shared libraries on other  platforms.   This
     property  may  be set to a list of header files to be placed in the Headers
     directory inside the framework folder.  On non-Apple platforms these  head-
     ers may be installed using the PUBLIC_HEADER option to the install(TARGETS)
     command.

   RESOURCE
     Specify resource files in a FRAMEWORK or BUNDLE.

     Target  marked  with the FRAMEWORK or BUNDLE property generate framework or
     application bundle (both macOS and iOS is supported) or normal  shared  li-
     braries on other platforms.  This property may be set to a list of files to
     be  placed  in the corresponding directory (eg. Resources directory for ma-
     cOS) inside the bundle.  On non-Apple platforms  these  files  may  be  in-
     stalled using the RESOURCE option to the install(TARGETS) command.

     Following example of Application Bundle:

	add_executable(ExecutableTarget
	  addDemo.c
	  resourcefile.txt
	  appresourcedir/appres.txt)

	target_link_libraries(ExecutableTarget heymath mul)

	set(RESOURCE_FILES
	  resourcefile.txt
	  appresourcedir/appres.txt)

	set_target_properties(ExecutableTarget PROPERTIES
	  MACOSX_BUNDLE TRUE
	  MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
	  RESOURCE "${RESOURCE_FILES}")

     will produce flat structure for iOS systems:

	ExecutableTarget.app
	  appres.txt
	  ExecutableTarget
	  Info.plist
	  resourcefile.txt

     For macOS systems it will produce following directory structure:

	ExecutableTarget.app/
	  Contents
	    Info.plist
	    MacOS
	      ExecutableTarget
	    Resources
	      appres.txt
	      resourcefile.txt

     For Linux, such CMake script produce following files:

	ExecutableTarget
	Resources
	  appres.txt
	  resourcefile.txt

   RULE_LAUNCH_COMPILE
     Specify a launcher for compile rules.

     NOTE:
	This  property	is  intended for internal use by ctest(1).  Projects and
	developers should use the <LANG>_COMPILER_LAUNCHER target properties  or
	the associated CMAKE_<LANG>_COMPILER_LAUNCHER variables instead.

     See  the  global property of the same name for details.  This overrides the
     global and directory property for a target.

   RULE_LAUNCH_CUSTOM
     Specify a launcher for custom rules.

     See the global property of the same name for details.  This  overrides  the
     global and directory property for a target.

   RULE_LAUNCH_LINK
     Specify a launcher for link rules.

     NOTE:
	This  property	is  intended for internal use by ctest(1).  Projects and
	developers should use the <LANG>_LINKER_LAUNCHER  target  properties  or
	the associated CMAKE_<LANG>_LINKER_LAUNCHER variables instead.

     See  the  global property of the same name for details.  This overrides the
     global and directory property for a target.

   RUNTIME_OUTPUT_DIRECTORY
     Output directory in which to build RUNTIME target files.

     This property specifies the  directory  into  which  runtime  target  files
     should  be  built.   The  property  value	may  use  generator expressions.
     Multi-configuration generators (Visual Studio, Xcode,  Ninja  Multi-Config)
     append a per-configuration subdirectory to the specified directory unless a
     generator expression is used.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_RUNTIME_OUTPUT_DIRECTORY variable if it is set when a target is  cre-
     ated.

     See also the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> target property.

   RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
     Per-configuration output directory for RUNTIME target files.

     This  is a per-configuration version of the RUNTIME_OUTPUT_DIRECTORY target
     property, but multi-configuration	generators  (Visual  Studio  Generators,
     Xcode)  do NOT append a per-configuration subdirectory to the specified di-
     rectory.	This   property   is   initialized   by   the	value	of   the
     CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target
     is created.

     Contents  of  RUNTIME_OUTPUT_DIRECTORY_<CONFIG>  may  use generator expres-
     sions.

   RUNTIME_OUTPUT_NAME
     Output name for RUNTIME target files.

     This property specifies the base name for runtime target files.   It  over-
     rides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.

     See also the RUNTIME_OUTPUT_NAME_<CONFIG> target property.

   RUNTIME_OUTPUT_NAME_<CONFIG>
     Per-configuration output name for RUNTIME target files.

     This  is the configuration-specific version of the RUNTIME_OUTPUT_NAME tar-
     get property.

   SKIP_BUILD_RPATH
     Should rpaths be used for the build tree.

     SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic  genera-
     tion  of  an rpath allowing the target to run from the build tree, see also
     the BUILD_RPATH target property.  This property is initialized by the value
     of the variable CMAKE_SKIP_BUILD_RPATH if it is set when a target	is  cre-
     ated.

   SOURCE_DIR
     Added in version 3.4.

     This  read-only  property reports the value of the CMAKE_CURRENT_SOURCE_DIR
     variable in the directory in which the target was defined.

   SOURCES
     This specifies the list of paths to source files for the target.  The  fol-
     lowing  commands  all set or add to the SOURCES target property and are the
     usual way to manipulate it:

     * add_executable()

     * add_library()

     * add_custom_target()

     * target_sources()

     Contents of SOURCES may use generator expressions.  If a path starts with a
     generator expression, it is expected to evaluate to an absolute  path.  Not
     doing so is considered undefined behavior.

     Paths that are for files generated by the build will be treated as relative
     to  the build directory of the target, if the path is not already specified
     as an absolute path.  Note that whether a file is seen as generated may  be
     affected by policies CMP0118 and CMP0163.

     If  a  path  does not start with a generator expression, is not an absolute
     path and is not a generated file, it will be treated as relative to the lo-
     cation selected by the first of the following that matches:

     * If a file by the specified path exists relative to  the	target's  source
       directory, use that file.

     * If policy CMP0115 is not set to NEW, try appending each known source file
       extension  to  the path and check if that exists relative to the target's
       source directory.

     * Repeat the above two steps, this time relative to the target's binary di-
       rectory instead.

     Note that the above decisions are made at generation time, not build time.

     See the cmake-buildsystem(7) manual for more on defining buildsystem  prop-
     erties.

   SOVERSION
     ABI version number of a shared library target.

     For shared libraries VERSION and SOVERSION can be used to specify the build
     version  and  ABI version respectively.  When building or installing appro-
     priate symlinks are created if  the  platform  supports  symlinks	and  the
     linker  supports so-names.  If only one of both is specified the missing is
     assumed to have the same version number.  SOVERSION is ignored if NO_SONAME
     property is set.

     A common convention is to specify both  VERSION  and  SOVERSION  such  that
     SOVERSION matches the first component of VERSION:

	set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

     The  idea	is that breaking changes to the ABI increment both the SOVERSION
     and the major VERSION number.

   Windows Versions
     For shared libraries and executables on Windows the  VERSION  attribute  is
     parsed to extract a <major>.<minor> version number.  These numbers are used
     as the image version of the binary.

   Mach-O Versions
     For  shared  libraries and executables on Mach-O systems (e.g. macOS, iOS),
     the SOVERSION property corresponds to the compatibility version and VERSION
     corresponds to the current version (unless Mach-O	specific  overrides  are
     provided,	as  discussed  below).	See the FRAMEWORK target property for an
     example.

     For    shared    libraries,     the     MACHO_COMPATIBILITY_VERSION     and
     MACHO_CURRENT_VERSION  properties can be used to override the compatibility
     version and current version respectively.	Note that SOVERSION  will  still
     be  used  to  form the install_name and both SOVERSION and VERSION may also
     affect the file and symlink names.

     Versions of Mach-O binaries may be checked with the otool -L <binary>  com-
     mand.

   STATIC_LIBRARY_FLAGS
     Archiver  (or  MSVC  librarian) flags for a static library target.  Targets
     that are  shared  libraries,  modules,  or  executables  need  to	use  the
     LINK_OPTIONS or LINK_FLAGS target properties.

     The  STATIC_LIBRARY_FLAGS property, managed as a string, can be used to add
     extra  flags   to	 the   link   step   of   a   static   library	 target.
     STATIC_LIBRARY_FLAGS_<CONFIG>  will  add to the configuration <CONFIG>, for
     example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

     NOTE:
	This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_FLAGS_<CONFIG>
     Per-configuration archiver (or MSVC librarian) flags for a  static  library
     target.

     This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

     NOTE:
	This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_OPTIONS
     Added in version 3.13.

     Archiver  (or  MSVC  librarian) flags for a static library target.  Targets
     that are  shared  libraries,  modules,  or  executables  need  to	use  the
     LINK_OPTIONS target property.

     This  property holds a semicolon-separated list of options specified so far
     for its target.  Use set_target_properties() or set_property() commands  to
     set its content.

     Contents of STATIC_LIBRARY_OPTIONS may use "generator expressions" with the
     syntax $<...>.  See the cmake-generator-expressions(7) manual for available
     expressions.   See  the  cmake-buildsystem(7)  manual  for more on defining
     buildsystem properties.

     NOTE:
	This property must be used in preference to  STATIC_LIBRARY_FLAGS  prop-
	erty.

   Option De-duplication
     The  final  set of options used for a target is constructed by accumulating
     options from the current target and the usage requirements of its dependen-
     cies.  The set of options is de-duplicated to avoid repetition.

     Added in version 3.12: While beneficial for individual options, the  de-du-
     plication	step can break up option groups.  For example, -option A -option
     B becomes -option A B.  One may specify a group of options using shell-like
     quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and  the
     rest  of  the  option  string  is	parsed	using  the  separate_arguments()
     UNIX_COMMAND mode. For example, "SHELL:-option A" "SHELL:-option B" becomes
     -option A -option B.

   SUFFIX
     What comes after the target name.

     A target property that can be set to override the suffix (such  as  .so  or
     .exe) on the name of a library, module or executable.

   Swift_COMPILATION_MODE
     Added in version 3.29.

     Specify how Swift compiles a target.

     The allowed values are:

     incremental
	    Compiles  each  Swift  source in the module separately, resulting in
	    better parallelism in the build. The compiler emits  additional  in-
	    formation  into  the  build  directory improving rebuild performance
	    when small changes are made to the source between rebuilds. This  is
	    the best option to use while iterating on changes in a project.

     wholemodule
	    Whole-module  optimizations  are  slowest to compile, but results in
	    the most optimized library. The entire context is loaded  into  once
	    instance  of  the compiler, so there is no parallelism across source
	    files in the module.

     singlefile
	    Compiles each source in a Swift  modules  separately,  resulting  in
	    better parallelism. Unlike the incremental build mode, no additional
	    information is emitted by the compiler during the build, so rebuild-
	    ing  after	making	small  changes	to  the source file will not run
	    faster. This option should be used sparingly, preferring incremental
	    builds, unless working around a compiler bug.

     Use generator expressions to support per-configuration  specification.  For
     example, the code:

	add_library(foo foo.swift)
	set_property(TARGET foo PROPERTY
	  Swift_COMPILATION_MODE "$<IF:$<CONFIG:Release>,wholemodule,incremental>")

     sets the Swift compilation mode to wholemodule mode in the release configu-
     ration and sets the property to incremental mode in other configurations.

     The     property	  is	initialized    from    the    value    of    the
     CMAKE_Swift_COMPILATION_MODE variable, if it is set. If the property is not
     set or is empty, then CMake uses the default value incremental  to  specify
     the swift compilation mode.

     NOTE:
	This property only has effect when policy CMP0157 is set to NEW prior to
	the  first project() or enable_language() command that enables the Swift
	language.

   Swift_DEPENDENCIES_FILE
     Added in version 3.15.

     This property sets the path for the Swift dependency  file  (swiftdep)  for
     the  target.   If	one is not specified, it will default to <TARGET>.swift-
     deps.

   Swift_LANGUAGE_VERSION
     Added in version 3.16.

     This property sets the language version for the Swift sources in  the  tar-
     get.     If    one    is	 not	specified,    it    will    default   to
     CMAKE_Swift_LANGUAGE_VERSION if specified, otherwise it is the latest  ver-
     sion supported by the compiler.

   Swift_MODULE_DIRECTORY
     Added in version 3.15.

     Specify output directory for Swift modules provided by the target.

     If  the target contains Swift source files, this specifies the directory in
     which the modules will be placed.	When this property is not set, the  mod-
     ules  will  be  placed in the build directory corresponding to the target's
     source directory.	If the variable CMAKE_Swift_MODULE_DIRECTORY is set when
     a target is created its value is used to initialize this property.

     WARNING:
	This property does not currently provide a  way  to  express  per-config
	module directories, so use with multi-config generators is problematic:

	* The Xcode generator does not implement the property at all.

	* The  Ninja Multi-Config generator implements this property, but module
	  files generated for different build configurations have the same path,
	  which can lead to subtle problems when building more than one configu-
	  ration.

   Swift_MODULE_NAME
     Added in version 3.15.

     This property specifies the name of the Swift module.  It is  defaulted  to
     the name of the target.

   SYSTEM
     Added in version 3.25.

     Specifies	that  a  target  is a system target.  This has the following ef-
     fects:

     * Entries of INTERFACE_INCLUDE_DIRECTORIES are treated  as  system  include
       directories	when	  compiling	 consumers.	  Entries     of
       INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not affected, and will always be
       treated as system include directories.

     * On Apple platforms, If the FRAMEWORK target property is true, the  frame-
       works directory is treated as system.

     For  imported  targets,  this  property  defaults to true, which means that
     their INTERFACE_INCLUDE_DIRECTORIES and, if the FRAMEWORK	target	property
     is true, frameworks directory are treated as system directories by default.
     If their SYSTEM property is false, then their INTERFACE_INCLUDE_DIRECTORIES
     as   well	 as   frameworks  will	not  be  treated  as  system.	Use  the
     EXPORT_NO_SYSTEM property to change how a target's SYSTEM property  is  set
     when it is installed.

     For  non-imported	targets,  this	target	property is initialized from the
     SYSTEM directory property when the target is created.

   TEST_LAUNCHER
     Added in version 3.29.

     Use the given launcher to run executables.  This command will be added as a
     prefix to add_test() commands for build target system  executables  and  is
     meant to be run on the host machine.

     It  effectively  acts  as	a  run	script for tests in a similar way to how
     CMAKE_<LANG>_COMPILER_LAUNCHER works for compilation.

     If this property contains a semicolon-separated list, then the first  value
     is the command and remaining values are its arguments.

     Contents of TEST_LAUNCHER may use generator expressions.

     This  property is initialized by the value of the CMAKE_TEST_LAUNCHER vari-
     able if it is set when a target is created.

   TRANSITIVE_COMPILE_PROPERTIES
     Added in version 3.30.

     Properties that the TARGET_PROPERTY generator expression, on the target and
     its dependents, evaluates as the union of values collected from the transi-
     tive closure of link dependencies, excluding entries guarded by LINK_ONLY.

     The value is a  semicolon-separated  list	of  custom  transitive	property
     names.   Any  leading INTERFACE_ prefix is ignored, e.g., INTERFACE_PROP is
     treated as just PROP.

     See documentation of the TARGET_PROPERTY generator expression  for  details
     of    custom    transitive    property    evaluation.     See    also   the
     TRANSITIVE_LINK_PROPERTIES target property, which includes entries  guarded
     by LINK_ONLY.

   TRANSITIVE_LINK_PROPERTIES
     Added in version 3.30.

     Properties that the TARGET_PROPERTY generator expression, on the target and
     its dependents, evaluates as the union of values collected from the transi-
     tive closure of link dependencies, including entries guarded by LINK_ONLY.

     The  value  is  a	semicolon-separated  list  of custom transitive property
     names.  Any leading INTERFACE_ prefix is ignored, e.g.,  INTERFACE_PROP  is
     treated as just PROP.

     See  documentation  of the TARGET_PROPERTY generator expression for details
     of   custom    transitive	  property    evaluation.     See    also    the
     TRANSITIVE_COMPILE_PROPERTIES   target  property,	which  excludes  entries
     guarded by LINK_ONLY..

   TYPE
     The type of the target.

     This read-only property can be used to test the type of the  given  target.
     It  will  be  one	of  STATIC_LIBRARY,  MODULE_LIBRARY, SHARED_LIBRARY, OB-
     JECT_LIBRARY, INTERFACE_LIBRARY, EXECUTABLE or one of the	internal  target
     types.

   UNITY_BUILD
     Added in version 3.16.

     When this property is set to true, the target source files will be combined
     into  batches  for faster compilation.  This is done by creating a (set of)
     unity sources which #include the original	sources,  then	compiling  these
     unity  sources instead of the originals.  This is known as a Unity or Jumbo
     build.

     CMake provides different algorithms for selecting which sources are grouped
     together  into  a	bucket.  Algorithm   selection	 is   decided	by   the
     UNITY_BUILD_MODE  target  property, which has the following acceptable val-
     ues:

     * BATCH When in this mode CMake determines  which	files  are  grouped  to-
       gether.	 The UNITY_BUILD_BATCH_SIZE property controls the upper limit on
       how many sources can be combined per unity source file.

     * GROUP When in this mode each target explicitly  specifies  how  to  group
       source  files.  Each source file that has the same UNITY_GROUP value will
       be grouped together. Any sources that don't have this  property	will  be
       compiled  individually.	The  UNITY_BUILD_BATCH_SIZE  property is ignored
       when using this mode.

     If no explicit UNITY_BUILD_MODE has been specified, CMake will  default  to
     BATCH.

     Unity builds are supported for the following languages:

     C	    Added in version 3.16.

     CXX    Added in version 3.16.

     CUDA   Added in version 3.31.

     OBJC   Added in version 3.29.

     OBJCXX
	    Added in version 3.29.

     For  targets that mix source files from more than one language, CMake sepa-
     rates the languages such that each generated unity source	file  only  con-
     tains sources for a single language.

     This property is initialized by the value of the CMAKE_UNITY_BUILD variable
     when a target is created.

     NOTE:
	Projects should not directly set the UNITY_BUILD property or its associ-
	ated  CMAKE_UNITY_BUILD variable to true.  Depending on the capabilities
	of the build machine and compiler used, it might or might not be  appro-
	priate	to enable unity builds.  Therefore, this feature should be under
	developer control, which would normally be through the developer  choos-
	ing whether or not to set the CMAKE_UNITY_BUILD variable on the cmake(1)
	command  line  or  some  other equivalent method.  However, it IS recom-
	mended to set the UNITY_BUILD target property to false if  it  is  known
	that enabling unity builds for the target can lead to problems.

   ODR (One definition rule) errors
     When  multiple  source  files are included into one source file, as is done
     for unity builds, it can potentially lead to ODR errors.  CMake provides  a
     number of measures to help address such problems:

     * Any    source	file	that	has    a    non-empty	COMPILE_OPTIONS,
       COMPILE_DEFINITIONS, COMPILE_FLAGS, or INCLUDE_DIRECTORIES  source  prop-
       erty will not be combined into a unity source.

     * Any   source   file   which   is  scanned  for  C++  module  sources  via
       CXX_SCAN_FOR_MODULES, CXX_SCAN_FOR_MODULES, or membership of  a	CXX_MOD-
       ULES   file   set  will	not  be  combined  into  a  unity  source.   See
       cmake-cxxmodules(7) for details.

     * Projects can prevent an individual source file from being combined into a
       unity source by setting its SKIP_UNITY_BUILD_INCLUSION source property to
       true.  This can be a more effective way to prevent problems with specific
       files than disabling unity builds for an entire target.

     * Projects can set UNITY_BUILD_UNIQUE_ID to cause a valid	C-identifier  to
       be generated which is unique per file in a unity build.	This can be used
       to avoid problems with anonymous namespaces in unity builds.

     * The  UNITY_BUILD_CODE_BEFORE_INCLUDE  and  UNITY_BUILD_CODE_AFTER_INCLUDE
       target properties can be used to inject code into the unity source  files
       before and after every #include statement.

     * The  order  of  source  files  added  to  the  target  via  commands like
       add_library(), add_executable() or target_sources() will be preserved  in
       the generated unity source files.  This can be used to manually enforce a
       specific grouping based on the UNITY_BUILD_BATCH_SIZE target property.

   UNITY_BUILD_BATCH_SIZE
     Added in version 3.16.

     Specifies	the maximum number of source files that can be combined into any
     one unity source file when unity builds are enabled by the UNITY_BUILD tar-
     get property.  The original source files will be distributed across as many
     unity source files as necessary to honor this limit.

     The   initial   value   for   this   property    is    taken    from    the
     CMAKE_UNITY_BUILD_BATCH_SIZE  variable when the target is created.  If that
     variable has not been set, the initial value will be 8.

     The batch size needs to be selected carefully.  If set too high,  the  size
     of  the  combined source files could result in the compiler using excessive
     memory or hitting other similar limits.  In extreme cases,  this  can  even
     result  in build failure.	On the other hand, if the batch size is too low,
     there will be little gain in build performance.

     Although strongly discouraged, the batch size may be set to a value of 0 to
     combine all the sources for the target into a single unity file, regardless
     of how many sources are involved.	This runs the risk of creating an exces-
     sively large unity source file and negatively impacting the  build  perfor-
     mance, so a value of 0 is not generally recommended.

   UNITY_BUILD_CODE_AFTER_INCLUDE
     Added in version 3.16.

     Code snippet which is included verbatim by the UNITY_BUILD feature just af-
     ter  every #include statement in the generated unity source files.  For ex-
     ample:

	set(after [[
	#if defined(NOMINMAX)
	#undef NOMINMAX
	#endif
	]])
	set_target_properties(myTarget PROPERTIES
	  UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
	)

     See also UNITY_BUILD_CODE_BEFORE_INCLUDE.

   UNITY_BUILD_CODE_BEFORE_INCLUDE
     Added in version 3.16.

     Code snippet which is included verbatim by the UNITY_BUILD feature just be-
     fore every #include statement in the generated unity source files.  For ex-
     ample:

	set(before [[
	#if !defined(NOMINMAX)
	#define NOMINMAX
	#endif
	]])
	set_target_properties(myTarget PROPERTIES
	  UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
	)

     See also UNITY_BUILD_CODE_AFTER_INCLUDE.

   UNITY_BUILD_MODE
     Added in version 3.18.

     CMake provides different algorithms for selecting which sources are grouped
     together into a bucket. Selection is decided by this  property,  which  has
     the following acceptable values:

     BATCH  When in this mode CMake determines which files are grouped together.
	    The  UNITY_BUILD_BATCH_SIZE property controls the upper limit on how
	    many sources can be combined per unity source file.

	    Example usage:

	       add_library(example_library
			   source1.cxx
			   source2.cxx
			   source3.cxx
			   source4.cxx)

	       set_target_properties(example_library PROPERTIES
				     UNITY_BUILD_MODE BATCH
				     UNITY_BUILD_BATCH_SIZE 2
				     )

     GROUP  When in this mode each target  explicitly  specifies  how  to  group
	    source  files.  Each source file that has the same UNITY_GROUP value
	    will be grouped together. Any sources that don't have this	property
	    will  be  compiled individually. The UNITY_BUILD_BATCH_SIZE property
	    is ignored when using this mode.

	    Example usage:

	       add_library(example_library
			   source1.cxx
			   source2.cxx
			   source3.cxx
			   source4.cxx)

	       set_target_properties(example_library PROPERTIES
				     UNITY_BUILD_MODE GROUP
				     )

	       set_source_files_properties(source1.cxx source2.cxx source3.cxx
					   PROPERTIES UNITY_GROUP "bucket1"
					   )
	       set_source_files_properties(source4.cxx
					   PROPERTIES UNITY_GROUP "bucket2"
					   )

     If no explicit UNITY_BUILD_MODE has been specified, CMake will  default  to
     BATCH.

   UNITY_BUILD_UNIQUE_ID
     Added in version 3.20.

     The  name	of  a valid C-identifier which is set to a unique per-file value
     during unity builds.

     When this property is populated and when UNITY_BUILD is true, the	property
     value  is	used  to define a compiler definition of the specified name. The
     value of the defined symbol is unspecified, but it is unique per file path.

     Given:

	set_target_properties(myTarget PROPERTIES
	  UNITY_BUILD "ON"
	  UNITY_BUILD_UNIQUE_ID "MY_UNITY_ID"
	)

     the MY_UNITY_ID symbol is defined to a unique per-file value.

     One known use case for this identifier is to disambiguate the variables  in
     an  anonymous namespace in a limited scope.  Anonymous namespaces present a
     problem for unity builds because they are used to ensure that certain vari-
     ables and declarations are scoped to a translation unit which  is	approxi-
     mated  by	a single source file.  When source files are combined in a unity
     build file, those variables in different files are  combined  in  a  single
     translation  unit	and the names clash.  This property can be used to avoid
     that with code like the following:

	// Needed for when unity builds are disabled
	#ifndef MY_UNITY_ID
	#define MY_UNITY_ID
	#endif

	namespace { namespace MY_UNITY_ID {
	  // The name 'i' clashes (or could clash) with other
	  // variables in other anonymous namespaces
	  int i = 42;
	}}

	int use_var()
	{
	  return MY_UNITY_ID::i;
	}

     The pseudonymous namespace is used within a truly anonymous namespace.   On
     many platforms, this maintains the invariant that the symbols within do not
     get external linkage when performing a unity build.

   VERIFY_INTERFACE_HEADER_SETS
     Added in version 3.24.

     Used  to  verify that all headers in a target's PUBLIC and INTERFACE header
     sets can be included on their own.

     When this property is set to true, and the target	is  an	object	library,
     static  library,  shared library, interface library, or executable with ex-
     ports enabled, and the target has one or more PUBLIC  or  INTERFACE  header
     sets,   an   object   library   target   named  <target_name>_verify_inter-
     face_header_sets is created. This verification target has one  source  file
     per  header  in the PUBLIC and INTERFACE header sets. Each source file only
     includes its associated header file. The verification target links  against
     the  original target to get all of its usage requirements. The verification
     target has its EXCLUDE_FROM_ALL and  DISABLE_PRECOMPILE_HEADERS  properties
     set  to true, and its AUTOMOC, AUTORCC, AUTOUIC, and UNITY_BUILD properties
     set to false.

     If the header's LANGUAGE property is set, the value  of  that  property  is
     used to determine the language with which to compile the header file.  Oth-
     erwise,  if  the target has any C++ sources, the header is compiled as C++.
     Otherwise, if the target has any C sources, the header is	compiled  as  C.
     Otherwise, if C++ is enabled globally, the header is compiled as C++.  Oth-
     erwise,  if  C is enabled globally, the header is compiled as C. Otherwise,
     the header file is not compiled.

     If the header's SKIP_LINTING property is set to true, the file is not  com-
     piled.

     If any verification targets are created, a top-level target called all_ver-
     ify_interface_header_sets is created which depends on all verification tar-
     gets.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_VERIFY_INTERFACE_HEADER_SETS variable if it is set when a  target  is
     created.

     If  the  project  wishes  to control which header sets are verified by this
     property, it can set INTERFACE_HEADER_SETS_TO_VERIFY.

   VERSION
     Version number of a shared library target.

     For shared libraries VERSION and SOVERSION can be used to specify the build
     version and ABI version respectively.  When building or  installing  appro-
     priate  symlinks  are  created  if  the  platform supports symlinks and the
     linker supports so-names.	If only one of both is specified the missing  is
     assumed  to  have	the same version number.  For executables VERSION can be
     used to specify the build version.  When building or installing appropriate
     symlinks are created if the platform supports symlinks.

     A common convention is to specify both  VERSION  and  SOVERSION  such  that
     SOVERSION matches the first component of VERSION:

	set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

     The  idea	is that breaking changes to the ABI increment both the SOVERSION
     and the major VERSION number.

   Windows Versions
     For shared libraries and executables on Windows the  VERSION  attribute  is
     parsed to extract a <major>.<minor> version number.  These numbers are used
     as the image version of the binary.

   Mach-O Versions
     For  shared  libraries and executables on Mach-O systems (e.g. macOS, iOS),
     the SOVERSION property corresponds to the compatibility version and VERSION
     corresponds to the current version (unless Mach-O	specific  overrides  are
     provided,	as  discussed  below).	See the FRAMEWORK target property for an
     example.

     For    shared    libraries,     the     MACHO_COMPATIBILITY_VERSION     and
     MACHO_CURRENT_VERSION  properties can be used to override the compatibility
     version and current version respectively.	Note that SOVERSION  will  still
     be  used  to  form the install_name and both SOVERSION and VERSION may also
     affect the file and symlink names.

     Versions of Mach-O binaries may be checked with the otool -L <binary>  com-
     mand.

   VISIBILITY_INLINES_HIDDEN
     Whether to add a compile flag to hide symbols of inline functions

     The VISIBILITY_INLINES_HIDDEN property determines whether a flag for hiding
     symbols  for  inline functions, such as -fvisibility-inlines-hidden, should
     be used when invoking the compiler.  This property affects  compilation  in
     sources of all types of targets (subject to policy CMP0063).

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_VISIBILITY_INLINES_HIDDEN variable if it is set when a target is cre-
     ated.

   VS_CONFIGURATION_TYPE
     Added in version 3.6.

     Visual Studio project configuration type.

     Sets the ConfigurationType attribute for a generated Visual Studio project.
     The property value may use generator expressions.	If this property is set,
     it overrides the default setting that is based on	the  target  type  (e.g.
     StaticLibrary, Application, ...).

     Supported on Visual Studio Generators for VS 2010 and higher.

   VS_DEBUGGER_COMMAND
     Added in version 3.12.

     Sets  the	local debugger command for Visual Studio C++ targets.  The prop-
     erty value may use generator expressions.	This is defined in  <LocalDebug-
     gerCommand>  in  the Visual Studio project file.  This property is initial-
     ized by the value of the variable CMAKE_VS_DEBUGGER_COMMAND if  it  is  set
     when a target is created.

     This  property  only  works  for Visual Studio Generators; it is ignored on
     other generators.

   VS_DEBUGGER_COMMAND_ARGUMENTS
     Added in version 3.13.

     Sets the local debugger command line arguments for Visual Studio  C++  tar-
     gets.   The  property value may use generator expressions.  This is defined
     in <LocalDebuggerCommandArguments> in the Visual Studio project file.  This
     property	is    initialized    by    the	  value    of	 the	variable
     CMAKE_VS_DEBUGGER_COMMAND_ARGUMENTS if it is set when a target is created.

     This  property  only  works  for Visual Studio Generators; it is ignored on
     other generators.

   VS_DEBUGGER_ENVIRONMENT
     Added in version 3.13.

     Sets the local debugger environment for Visual  Studio  C++  targets.   The
     property value may use generator expressions.  This is defined in <LocalDe-
     buggerEnvironment>  in  the  Visual  Studio project file.	This property is
     initialized by the value of the variable  CMAKE_VS_DEBUGGER_ENVIRONMENT  if
     it is set when a target is created.

     This  property  only  works  for Visual Studio Generators; it is ignored on
     other generators.

   VS_DEBUGGER_WORKING_DIRECTORY
     Added in version 3.8.

     Sets the local debugger working directory for Visual  Studio  C++	targets.
     The  property value may use generator expressions.  This is defined in <Lo-
     calDebuggerWorkingDirectory> in the Visual Studio project file.  This prop-
     erty    is    initialized	  by	the    value	 of	the	variable
     CMAKE_VS_DEBUGGER_WORKING_DIRECTORY if it is set when a target is created.

     This  property  only  works  for Visual Studio Generators; it is ignored on
     other generators.

   VS_DESKTOP_EXTENSIONS_VERSION
     Added in version 3.4.

     Visual Studio Windows 10 Desktop Extensions Version

     Specifies the version of the Desktop Extensions that should be included  in
     the  target.  For	example 10.0.10240.0. If the value is not specified, the
     Desktop Extensions will not be included. To use the same version of the ex-
     tensions as the Windows 10  SDK  that  is	being  used,  you  can	use  the
     CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_DOTNET_DOCUMENTATION_FILE
     Added in version 3.17.

     Visual Studio managed project .NET documentation output

     Sets the target XML documentation file output.

   VS_DOTNET_REFERENCE_<refname>
     Added in version 3.8.

     Visual  Studio  managed project .NET reference with name <refname> and hint
     path.

     Adds one .NET reference to generated Visual Studio project.  The  reference
     will  have the name <refname> and will point to the assembly given as value
     of the property.

     See also VS_DOTNET_REFERENCES and VS_DOTNET_REFERENCES_COPY_LOCAL

   VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
     Added in version 3.10.

     Defines an XML property <tagname> for a .NET reference <refname>.

     Reference properties can be set for .NET references which	are  defined  by
     the  target  properties VS_DOTNET_REFERENCES, VS_DOTNET_REFERENCE_<refname>
     and also for project references to other C# targets which	are  established
     by target_link_libraries().

     This property is only applicable to C# targets and Visual Studio generators
     2010 and later.

   VS_DOTNET_REFERENCES
     Visual Studio managed project .NET references

     Adds  one or more semicolon-delimited .NET references to a generated Visual
     Studio project.  For example, "System;System.Windows.Forms".

   VS_DOTNET_REFERENCES_COPY_LOCAL
     Added in version 3.8.

     Sets the Copy Local property for all .NET hint references in the target

     Boolean property to enable/disable copying of .NET hint references to  out-
     put directory. The default is ON.

   VS_DOTNET_STARTUP_OBJECT
     Added in version 3.24.

     Sets  the startup object property in Visual Studio .NET targets.  The prop-
     erty value defines a full qualified class name  (including  package  name),
     for example: MyCompany.Package.MyStarterClass.

     If the property is unset, Visual Studio uses the first matching static void
     Main(string[])  function  signature  by  default. When more than one Main()
     method is available in the current project, the property becomes  mandatory
     for building the project.

     This  property  only  works  for Visual Studio Generators; it is ignored on
     other generators.

	set_property(TARGET ${TARGET_NAME} PROPERTY
	  VS_DOTNET_STARTUP_OBJECT "MyCompany.Package.MyStarterClass")

   VS_DOTNET_TARGET_FRAMEWORK_VERSION
     Specify the .NET target framework version.

     Used to specify the .NET target framework version for C++/CLI. For example,
     "v4.5".

     This  property  is  deprecated  and  should  not  be  used   anymore.   Use
     DOTNET_TARGET_FRAMEWORK or DOTNET_TARGET_FRAMEWORK_VERSION instead.

   VS_DPI_AWARE
     Added in version 3.16.

     Set  the  Manifest  Tool -> Input and Output -> DPI Awareness in the Visual
     Studio target project properties.

     Valid values are PerMonitor, ON, or OFF.

     For example:

	add_executable(myproject myproject.cpp)
	set_property(TARGET myproject PROPERTY VS_DPI_AWARE "PerMonitor")

   VS_FRAMEWORK_REFERENCES
     Added in version 3.31.

     Visual Studio framework references.  Specify a semicolon-separated list  of
     framework	references to be added to a generated Visual Studio project. For
     example:

     * "Microsoft.WindowsDesktop.App.WPF" for WPF applications

     * "Microsoft.WindowsDesktop.App.WindowsForms" for WinForms applications

     * "Microsoft.WindowsDesktop.App" for applications using both frameworks

   VS_GLOBAL_KEYWORD
     Visual Studio project keyword.

     Sets the "keyword" attribute for a generated Visual  Studio  project.   De-
     faults  to "Win32Proj".  You may wish to override this value with "Managed-
     CProj", for example, in a Visual Studio managed C++ unit test project.

   VS_GLOBAL_PROJECT_TYPES
     Visual Studio project type(s).

     Can be set to one or more UUIDs recognized by Visual Studio to indicate the
     type of project.  This value is copied verbatim into the generated  project
     file.  Example for a managed C++ unit testing project:

	{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

     UUIDs are semicolon-delimited.

   VS_GLOBAL_ROOTNAMESPACE
     Visual Studio project root namespace.

     Sets  the	"RootNamespace" attribute for a generated Visual Studio project.
     The attribute will be generated only if this is set.

   VS_GLOBAL_<variable>
     Visual Studio project-specific global variable.

     Tell the Visual Studio generator to set the global variable '<variable>' to
     a given value in the generated Visual Studio  project.   Ignored  on  other
     generators.   Qt  integration works better if VS_GLOBAL_QtVersion is set to
     the version FindQt4.cmake found.  For example, "4.7.3"

   VS_IOT_EXTENSIONS_VERSION
     Added in version 3.4.

     Visual Studio Windows 10 IoT Extensions Version

     Specifies the version of the IoT Extensions that should be included in  the
     target.  For  example  10.0.10240.0. If the value is not specified, the IoT
     Extensions will not be included. To use the same version of the  extensions
     as   the	Windows   10   SDK   that   is	being  used,  you  can	use  the
     CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_IOT_STARTUP_TASK
     Added in version 3.4.

     Visual Studio Windows 10 IoT Continuous Background Task

     Specifies that the target should be compiled  as  a  Continuous  Background
     Task library.

   VS_JUST_MY_CODE_DEBUGGING
     Added in version 3.15.

     Enable Just My Code with Visual Studio debugger.

     Supported on Visual Studio Generators for VS 2010 and higher, Makefile Gen-
     erators and the Ninja generators.

     This  property  is initialized by the CMAKE_VS_JUST_MY_CODE_DEBUGGING vari-
     able if it is set when a target is created.

   VS_KEYWORD
     Removed.  This once specified the Visual Studio  project  keyword	for  the
     Visual Studio 9 2008 generator, and older, but all of those generators have
     been removed.

     Use  the VS_GLOBAL_KEYWORD target property to set the keyword for remaining
     Visual Studio Generators.

   VS_MOBILE_EXTENSIONS_VERSION
     Added in version 3.4.

     Visual Studio Windows 10 Mobile Extensions Version

     Specifies the version of the Mobile Extensions that should be  included  in
     the  target.  For	example 10.0.10240.0. If the value is not specified, the
     Mobile Extensions will not be included. To use the same version of the  ex-
     tensions  as  the	Windows  10  SDK  that	is  being  used, you can use the
     CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_NO_COMPILE_BATCHING
     Added in version 3.24.

     Turn off compile batching for the target. Usually MSBuild	calls  the  com-
     piler  with  multiple c/cpp files and compiler starts subprocesses for each
     file to make the build parallel. If you want compiler to  be  invoked  with
     one  file	at  a time set VS_NO_COMPILE_BATCHING to ON. If this flag is set
     MSBuild will call compiler with one c/cpp file at a time. Useful  when  you
     want to use tool that replaces the compiler, for example some build caching
     tool.

     This  property  is initialized by the CMAKE_VS_NO_COMPILE_BATCHING variable
     if it is set when a target is created.

   Example
     This shows setting the property for the target foo.

	add_library(foo SHARED foo.cpp)
	set_property(TARGET foo PROPERTY VS_NO_COMPILE_BATCHING ON)

   VS_NO_SOLUTION_DEPLOY
     Added in version 3.15.

     Specify that the target should not be marked for deployment to a Windows CE
     or Windows Phone device in the generated Visual Studio solution.

     Be default, all EXE and shared library (DLL) targets are marked  to  deploy
     to the target device in the generated Visual Studio solution.

     Generator expressions are supported.

     There  are  reasons  one might want to exclude a target / generated project
     from deployment:

     * The library or executable may not be necessary in the primary  deploy/de-
       bug  scenario,  and  excluding  from  deployment  saves	time  in the de-
       velop/download/debug cycle.

     * There may be insufficient space on the target device to	accommodate  all
       of the build products.

     * Visual  Studio  2013  requires  a target device IP address be entered for
       each target marked for deployment.  For large numbers  of  targets,  this
       can be tedious.	NOTE: Visual Studio will deploy all project dependencies
       of  a project tagged for deployment to the IP address configured for that
       project even if those dependencies are not tagged for deployment.

   Example 1
     This shows setting the variable for the target foo.

	add_library(foo SHARED foo.cpp)
	set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY ON)

   Example 2
     This shows setting the variable for the Release configuration only.

	add_library(foo SHARED foo.cpp)
	set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY "$<CONFIG:Release>")

   VS_PACKAGE_REFERENCES
     Added in version 3.15.

     Visual Studio package references for nuget.

     Adds one or more semicolon-delimited package references to a generated  Vi-
     sual  Studio  project. The version of the package will be underscore delim-
     ited. For example, boost_1.7.0;nunit_3.12.*.

	set_property(TARGET ${TARGET_NAME} PROPERTY
	  VS_PACKAGE_REFERENCES "boost_1.7.0")

   VS_PLATFORM_TOOLSET
     Added in version 3.18.

     Overrides the platform toolset used to build a target.

     Only supported when the compiler used by the given toolset is the	same  as
     the compiler used to build the whole source tree.

     This is especially useful to create driver projects with the toolsets "Win-
     dowsUserModeDriver10.0" or "WindowsKernelModeDriver10.0".

   VS_PROJECT_IMPORT
     Added in version 3.15.

     Visual Studio managed project imports

     Adds  to  a generated Visual Studio project one or more semicolon-delimited
     paths to .props files needed when building projects from some  NuGet  pack-
     ages.  For example, my_packages_path/MyPackage.1.0.0/build/MyPackage.props.

   VS_SCC_AUXPATH
     Visual Studio Source Code Control Aux Path.

     Can  be  set  to change the visual studio source code control auxpath prop-
     erty.

   VS_SCC_LOCALPATH
     Visual Studio Source Code Control Local Path.

     Can be set to change the visual studio source code control local path prop-
     erty.

   VS_SCC_PROJECTNAME
     Visual Studio Source Code Control Project.

     Can be set to change the visual studio source  code  control  project  name
     property.

   VS_SCC_PROVIDER
     Visual Studio Source Code Control Provider.

     Can  be  set to change the visual studio source code control provider prop-
     erty.

   VS_SDK_REFERENCES
     Added in version 3.7.

     Visual Studio project SDK references.  Specify a  semicolon-separated  list
     of  SDK  references  to be added to a generated Visual Studio project, e.g.
     Microsoft.AdMediatorWindows81, Version=1.0.

   VS_SOLUTION_DEPLOY
     Added in version 3.18.

     Specify that the target should be marked for deployment when not  targeting
     Windows CE, Windows Phone or a Windows Store application.

     If the target platform doesn't support deployment, this property won't have
     any effect.

     Generator expressions are supported.

   Examples
     Always deploy target foo:

	add_executable(foo SHARED foo.cpp)
	set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY ON)

     Deploy target foo for all configurations except Release:

	add_executable(foo SHARED foo.cpp)
	set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY "$<NOT:$<CONFIG:Release>>")

   VS_SOURCE_SETTINGS_<tool>
     Added in version 3.18.

     Set any item metadata on all non-built files that use <tool>.

     Takes  a  list of Key=Value pairs. Tells the Visual Studio generator to set
     Key to Value as item metadata on all non-built files that use <tool>.

     For example:

	set_property(TARGET main PROPERTY VS_SOURCE_SETTINGS_FXCompile "Key=Value" "Key2=Value2")

     will set Key to Value and Key2 to Value2 for all non-built files  that  use
     FXCompile.

     Generator expressions are supported.

   VS_USE_DEBUG_LIBRARIES
     Added in version 3.30.

     Indicate to Visual Studio Generators what configurations are considered de-
     bug  configurations.   This  controls the UseDebugLibraries setting in each
     configuration of a .vcxproj file.

     The "Use Debug Libraries" setting in Visual Studio  projects,  despite  its
     specific-sounding	name,  is a general-purpose indicator of what configura-
     tions are considered debug configurations.  In  standalone  projects,  this
     may  affect  MSBuild's default selection of MSVC runtime library, optimiza-
     tion flags, runtime checks, and similar settings.	In CMake projects  those
     settings are typically generated explicitly based on the project's specifi-
     cation,	e.g.,	 the	MSVC	runtime   library   is	 controlled   by
     MSVC_RUNTIME_LIBRARY.  However, the UseDebugLibraries indicator  is  useful
     for reference by both humans and tools, and may also affect the behavior of
     platform-specific SDKs.

     Set  VS_USE_DEBUG_LIBRARIES  to  a  true or false value to indicate whether
     each configuration is considered a debug configuration.  The value may also
     be the empty string ("") in which case no UseDebugLibraries will  be  added
     explicitly by CMake, and MSBuild will use its default value, false.

     Use  generator  expressions for per-configuration specification.  For exam-
     ple, the code:

	add_executable(foo foo.c)
	set_property(TARGET foo PROPERTY
	  VS_USE_DEBUG_LIBRARIES "$<CONFIG:Debug,Custom>")

     indicates that target foo considers its "Debug" and "Custom" configurations
     to be debug configurations, and its other configurations  to  be  non-debug
     configurations.

     The     property	  is	initialized    from    the    value    of    the
     CMAKE_VS_USE_DEBUG_LIBRARIES variable, if it is set.  If  the  property  is
     not  set  then CMake generates UseDebugLibraries using heuristics to deter-
     mine which configurations are debug configurations.  See policy CMP0162.

   VS_USER_PROPS
     Added in version 3.8.

     Sets the user props file to be included in the visual  studio  C++  project
     file.    The   standard   path   is   $(UserRootDir)\\Microsoft.Cpp.$(Plat-
     form).user.props, which is in most cases the  same  as  %LOCALAPPDATA%\\Mi-
     crosoft\\MSBuild\\v4.0\\Microsoft.Cpp.Win32.user.props	or    %LOCALAPP-
     DATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.x64.user.props.

     The *.user.props files can be used for  Visual  Studio  wide  configuration
     which is independent from cmake.

   VS_FILTER_PROPS
     Added in version 3.30.

     Sets  the filter props file to be included in the visual studio C++ project
     filter file.

     The *.filter.props files can be used for Visual Studio  wide  configuration
     which is independent from cmake.

   VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
     Added in version 3.4.

     Visual Studio Windows Target Platform Minimum Version

     For  Windows 10. Specifies the minimum version of the OS that is being tar-
     geted. For example 10.0.10240.0. If the value is not specified,  the  value
     of  the  CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION	variable will be used on
     WindowsStore projects.  Otherwise the target platform minimum version  will
     not be specified for the project.

     Added  in	version  3.27:	This property is initialized by the value of the
     CMAKE_VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION variable if it is set  when  a
     target is created.

   VS_WINRT_COMPONENT
     Added in version 3.1.

     Mark  a target as a Windows Runtime component for the Visual Studio genera-
     tor.  Compile the target with C++/CX language extensions for  Windows  Run-
     time.   For  SHARED  and MODULE libraries, this also defines the _WINRT_DLL
     preprocessor macro.

     NOTE:
	Currently this is implemented only by Visual Studio generators.  Support
	may be added to other generators in the future.

   VS_WINRT_REFERENCES
     Visual Studio project Windows Runtime Metadata references

     Adds one or more semicolon-delimited WinRT references to a generated Visual
     Studio project.  For example, "Windows;Windows.UI.Core".

   WATCOM_RUNTIME_LIBRARY
     Added in version 3.24.

     Select the Watcom runtime library for use by compilers targeting the Watcom
     ABI.

     The allowed values are:

     SingleThreaded
	    Compile without additional flags to  use  a  single-threaded  stati-
	    cally-linked runtime library.

     SingleThreadedDLL
	    Compile  with -br or equivalent flag(s) to use a single-threaded dy-
	    namically-linked runtime library. This is not  available  for  Linux
	    targets.

     MultiThreaded
	    Compile with -bm or equivalent flag(s) to use a multi-threaded stat-
	    ically-linked runtime library.

     MultiThreadedDLL
	    Compile  with  -bm -br or equivalent flag(s) to use a multi-threaded
	    dynamically-linked runtime library. This is not available for  Linux
	    targets.

     The  value is ignored on non-Watcom compilers but an unsupported value will
     be rejected as an error when using a compiler targeting the Watcom ABI.

     The value may also be the empty string ("") in which case	no  runtime  li-
     brary selection flag will be added explicitly by CMake.

     Use generator expressions to support per-configuration specification.

     For example, the code:

	add_executable(foo foo.c)
	set_property(TARGET foo PROPERTY
	  WATCOM_RUNTIME_LIBRARY "MultiThreaded")

     selects  for  the target foo a multi-threaded statically-linked runtime li-
     brary.

     If this property is not set  then	CMake  uses  the  default  value  Multi-
     ThreadedDLL  on  Windows  and SingleThreaded on other platforms to select a
     Watcom runtime library.

     NOTE:
	This property has effect only when policy CMP0136 is set to NEW prior to
	the first project() or enable_language() command that enables a language
	using a compiler targeting the Watcom ABI.

   WIN32_EXECUTABLE
     Build an executable with a WinMain entry point on windows.

     When this property is set to true the executable  when  linked  on  Windows
     will  be created with a WinMain() entry point instead of just main().  This
     makes it a GUI executable	instead  of  a	console  application.	See  the
     CMAKE_MFC_FLAG  variable  documentation  to  configure use of the Microsoft
     Foundation Classes (MFC) for WinMain executables.	This  property	is  ini-
     tialized  by  the value of the CMAKE_WIN32_EXECUTABLE variable if it is set
     when a target is created.

     This property supports generator expressions, except if the target is  man-
     aged (contains C# code.)

   WINDOWS_EXPORT_ALL_SYMBOLS
     Added in version 3.4.

     This property is implemented only for MS-compatible tools on Windows.

     Enable  this  boolean  property to automatically create a module definition
     (.def) file with all global symbols found in the input  .obj  files  for  a
     SHARED  library (or executable with ENABLE_EXPORTS) on Windows.  The module
     definition file will be passed to the linker causing all symbols to be  ex-
     ported  from the .dll.  For global data symbols, __declspec(dllimport) must
     still be used when compiling against the code in the .dll.  All other func-
     tion symbols will be automatically exported and imported by callers.   This
     simplifies  porting  projects  to Windows by reducing the need for explicit
     dllexport markup, even in C++ classes.

     When this property is enabled, zero or more .def files may also  be  speci-
     fied  as source files of the target.  The exports named by these files will
     be merged with those detected from the object files to  generate  a  single
     module definition file to be passed to the linker.  This can be used to ex-
     port  symbols  from  a .dll that are not in any of its object files but are
     added by the linker from dependencies (e.g. msvcrt.lib).

     This    property	 is    initialized    by    the     value     of     the
     CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS  variable  if  it  is set when a target is
     created.

   XCODE_ATTRIBUTE_<an-attribute>
     Set Xcode target attributes directly.

     Tell the Xcode generator to set <an-attribute> to a given value in the gen-
     erated Xcode project.  Ignored on other generators.

     This offers low-level control over the generated Xcode project file.  It is
     meant as a last resort for specifying settings that CMake does  not  other-
     wise  have  a  way  to control.  Although this can override a setting CMake
     normally produces on its own,  doing  so  bypasses  CMake's  model  of  the
     project and can break things.

     See  the CMAKE_XCODE_ATTRIBUTE_<an-attribute> variable to set attributes on
     all targets in a directory tree.

     Contents of XCODE_ATTRIBUTE_<an-attribute> may use "generator  expressions"
     with  the syntax $<...>.  See the cmake-generator-expressions(7) manual for
     available expressions.  See the cmake-buildsystem(7)  manual  for	more  on
     defining buildsystem properties.

   XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY
     Added in version 3.20.

     Tell the Xcode generator to perform code signing for all the frameworks and
     libraries that are embedded using the XCODE_EMBED_FRAMEWORKS property.

     Added in version 3.21.

     This  property  was  generalized  to  other  types  of embedded items.  See
     XCODE_EMBED_<type>_CODE_SIGN_ON_COPY for the more general form.

   XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY
     Added in version 3.20.

     Tell the Xcode generator to remove headers from all the frameworks that are
     embedded using the XCODE_EMBED_FRAMEWORKS property.

     Added in version 3.21.

     This property was generalized  to	other  types  of  embedded  items.   See
     XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY for the more general form.

   XCODE_EMBED_<type>
     Added in version 3.20.

     Tell the Xcode generator to embed the specified list of items into the tar-
     get  bundle.  <type> specifies the embed build phase to use.  See the Xcode
     documentation for the base location of each <type>.

     The supported values for <type> are:

     FRAMEWORKS
	    The specified items will be added  to  the	Embed  Frameworks  build
	    phase.   The  items can be CMake target names or paths to frameworks
	    or libraries.

     APP_EXTENSIONS
	    Added in version 3.21.

	    The specified items will be added to the Embed App Extensions  build
	    phase,  with  Destination  set  to PlugIns and Foundation Extensions
	    They must be CMake target names.

     EXTENSIONKIT_EXTENSIONS
	    Added in version 3.26.

	    The specified items will be added to the Embed App Extensions  build
	    phase,  with Destination set to ExtensionKit Extensions They must be
	    CMake target names, and should likely  have  the  XCODE_PRODUCT_TYPE
	    target property set to com.apple.product-type.extensionkit-extension
	    as well as the  XCODE_EXPLICIT_FILE_TYPE to wrapper.extensionkit-ex-
	    tension

     PLUGINS
	    Added in version 3.23.

	    The  specified items will be added to the Embed PlugIns build phase.
	    They must be CMake target names.

     RESOURCES
	    Added in version 3.28.

	    The specified items will be  added	to  the  Embed	Resources  build
	    phase.  They must be CMake target names or folder paths.

     XPC_SERVICES
	    Added in version 3.29.

	    The  specified  items  will be added to the Embed XPC Services build
	    phase.  They must be CMake target names.

     When listing a target as any of the things to embed, Xcode  must  see  that
     target  as  part  of  the	same  Xcode project, or a sub-project of the one
     defining the bundle.  In  order  to  satisfy  this  constraint,  the  CMake
     project must ensure at least one of the following:

     * The  CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY  variable is set to true
       in the top level CMakeLists.txt file.  This is the simplest and most  ro-
       bust approach.

     * Define  the target-to-embed in a subdirectory of the one that defines the
       target being embedded into.

     * If the target-to-embed and the target being embedded into  are  in  sepa-
       rate,  unrelated directories (i.e. they are siblings, not one a parent of
       the other), ensure they have a common project() call in a  parent  direc-
       tory  and  no  other  project()	calls between themselves and that common
       project() call.

     See also XCODE_EMBED_<type>_PATH, XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY
     and XCODE_EMBED_<type>_CODE_SIGN_ON_COPY.

   XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
     Added in version 3.20.

     Boolean property used only by the Xcode generator.  It specifies whether to
     perform  code  signing  for  the  items  that  are   embedded   using   the
     XCODE_EMBED_<type> property.

     The supported values for <type> are:

     FRAMEWORKS

     APP_EXTENSIONS
	    Added in version 3.21.

     EXTENSIONKIT_EXTENSIONS
	    Added in version 3.26.

     PLUGINS
	    Added in version 3.23.

     If  a  XCODE_EMBED_<type>_CODE_SIGN_ON_COPY  property is not defined on the
     target, no code signing on copy will be performed for that <type>.

   XCODE_EMBED_<type>_PATH
     Added in version 3.20.

     This property is used only by the Xcode generator.  When defined, it speci-
     fies the relative path  to  use  when  embedding  the  items  specified  by
     XCODE_EMBED_<type>.  The path is relative to the base location of the Embed
     XXX  build  phase	associated with <type>.  See the Xcode documentation for
     the base location of each <type>.

     The supported values for <type> are:

     FRAMEWORKS

     APP_EXTENSIONS
	    Added in version 3.21.

     EXTENSIONKIT_EXTENSIONS
	    Added in version 3.26.

     PLUGINS
	    Added in version 3.23.

     RESOURCES
	    Added in version 3.28.

     XPC_SERVICES
	    Added in version 3.29.

   XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY
     Added in version 3.20.

     Boolean property used only by the Xcode generator.  It specifies whether to
     remove headers  from  all	the  frameworks  that  are  embedded  using  the
     XCODE_EMBED_<type> property.

     The supported values for <type> are:

     FRAMEWORKS
	    If the XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY property is not
	    defined, headers will not be removed on copy by default.

     APP_EXTENSIONS
	    Added in version 3.21.

	    If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is
	    not defined, headers WILL be removed on copy by default.

     EXTENSIONKIT_EXTENSIONS
	    Added in version 3.26.

	    If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is
	    not defined, headers WILL be removed on copy by default.

     PLUGINS
	    Added in version 3.23.

   XCODE_EXPLICIT_FILE_TYPE
     Added in version 3.8.

     Set  the  Xcode  explicitFileType	attribute  on its reference to a target.
     CMake computes a default based on target type but can  be	told  explicitly
     with this property.

     See also XCODE_PRODUCT_TYPE.

   XCODE_GENERATE_SCHEME
     Added in version 3.15.

     If enabled, the Xcode generator will generate schema files.  These are use-
     ful to invoke analyze, archive, build-for-testing and test actions from the
     command line.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_GENERATE_SCHEME if it is set when a target is created.

     The following target properties overwrite the default of the  corresponding
     settings  on  the	"Diagnostic" tab for each schema file.	Each of those is
     initialized by the respective CMAKE_ variable at target creation time.

     * XCODE_SCHEME_ADDRESS_SANITIZER

     * XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN

     * XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER

     * XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS

     * XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE

     * XCODE_SCHEME_GUARD_MALLOC

     * XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP

     * XCODE_SCHEME_MALLOC_GUARD_EDGES

     * XCODE_SCHEME_MALLOC_SCRIBBLE

     * XCODE_SCHEME_MALLOC_STACK

     * XCODE_SCHEME_THREAD_SANITIZER

     * XCODE_SCHEME_THREAD_SANITIZER_STOP

     * XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER

     * XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP

     * XCODE_SCHEME_LAUNCH_CONFIGURATION

     * XCODE_SCHEME_ENABLE_GPU_API_VALIDATION

     * XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION

     * XCODE_SCHEME_ZOMBIE_OBJECTS

     The following target properties will be applied on the "Info", "Arguments",
     and "Options" tab:

     * XCODE_SCHEME_ARGUMENTS

     * XCODE_SCHEME_DEBUG_AS_ROOT

     * XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING

     * XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE

     * XCODE_SCHEME_ENVIRONMENT

     * XCODE_SCHEME_EXECUTABLE

     * XCODE_SCHEME_LAUNCH_MODE

     * XCODE_SCHEME_WORKING_DIRECTORY

   XCODE_LINK_BUILD_PHASE_MODE
     Added in version 3.19.

     When using the Xcode generator, libraries to be linked will be specified in
     the Xcode project file using either the "Link Binary With Libraries"  build
     phase or directly as linker flags.  The former allows Xcode to manage build
     paths,  which  may be necessary when creating Xcode archives because it may
     use different build paths to a regular build.

     This property controls usage of "Link Binary With	Libraries"  build  phase
     for  a  target  that  is  an app bundle, executable, shared library, shared
     framework or a module library.

     Possible values are:

     * NONE The libraries will be linked by  specifying  the  linker  flags  di-
       rectly.

     * BUILT_ONLY  The	"Link Binary With Libraries" build phase will be used to
       link to another target under the following conditions:

       * The target to be linked to is a regular non-imported, non-interface li-
	 brary target.

       * The output directory of the target being built  has  not  been  changed
	 from	   its	   default     (see	RUNTIME_OUTPUT_DIRECTORY     and
	 LIBRARY_OUTPUT_DIRECTORY).

     * KNOWN_LOCATION The "Link Binary With Libraries" build phase will be  used
       to  link  to  another target under the same conditions as with BUILT_ONLY
       and also:

       * Imported library targets except those of type UNKNOWN.

       * Any non-target library specified directly with a path.

     For all other cases, the libraries will be linked by specifying the  linker
     flags directly.

     WARNING:
	Libraries linked using "Link Binary With Libraries" are linked after the
	ones  linked  through  regular linker flags.  This order should be taken
	into account when different static libraries contain  symbols  with  the
	same name, as the former ones will take precedence over the latter.

     WARNING:
	If  two  or more directories contain libraries with identical file names
	and some libraries are linked from those directories, the library search
	path lookup will end up linking  libraries  from  the  first  directory.
	This is a known limitation of Xcode.

     This     property	   is	  initialized	 by    the    value    of    the
     CMAKE_XCODE_LINK_BUILD_PHASE_MODE variable if it is set when  a  target  is
     created.

   XCODE_PRODUCT_TYPE
     Added in version 3.8.

     Set  the  Xcode  productType attribute on its reference to a target.  CMake
     computes a default based on target type but can  be  told	explicitly  with
     this property.

     See also XCODE_EXPLICIT_FILE_TYPE.

   XCODE_SCHEME_ADDRESS_SANITIZER
     Added in version 3.13.

     Whether  to enable Address Sanitizer in the Diagnostics section of the gen-
     erated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER if it is set when a target is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
     Added in version 3.13.

     Whether to enable Detect use of stack after return in the Diagnostics  sec-
     tion of the generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN if it is set  when  a
     target is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_ARGUMENTS
     Added in version 3.13.

     Specify command line arguments that should be added to the  Arguments  sec-
     tion of the generated Xcode scheme.

     If set to a list of arguments those will be added to the scheme.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_DEBUG_AS_ROOT
     Added in version 3.15.

     Whether to debug the target as 'root'.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
     Added in version 3.16.

     Whether  to  enable Allow debugging when using document Versions Browser in
     the Options section of the generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING  if it is set when a target is
     created.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
     Added in version 3.13.

     Whether  to  disable  the Main Thread Checker in the Diagnostics section of
     the generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER  if  it is set when a target
     is created.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
     Added in version 3.13.

     Whether  to  enable Dynamic Library Loads in the Diagnostics section of the
     generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS if it is set when a target is cre-
     ated.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
     Added in version 3.13.

     Whether to enable Dynamic Linker API usage in the	Diagnostics  section  of
     the generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE if it is set when a  target  is
     created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_API_VALIDATION
     Added in version 3.25.

     Property value for Metal: API Validation in the Options section of the gen-
     erated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION  if it is set when a target is
     created.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE
     Added in version 3.23.

     Property  value  for GPU Frame Capture in the Options section of the gener-
     ated Xcode scheme. Example values are Metal and Disabled.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE if it is set when a target
     is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
     Added in version 3.25.

     Property value for Metal: Shader Validation in the Options section  of  the
     generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION if it is set when a  target
     is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_ENVIRONMENT
     Added in version 3.13.

     Specify environment variables that should be added to the Arguments section
     of the generated Xcode scheme.

     If set to a list of environment  variables  and  values  of  the  form  MY-
     VAR=value those environment variables will be added to the scheme.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_EXECUTABLE
     Added in version 3.13.

     Specify path to executable in the	Info  section  of  the	generated  Xcode
     scheme.  If  not set the schema generator will select the current target if
     it is actually executable.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_SCHEME_GUARD_MALLOC
     Added in version 3.13.

     Whether  to enable Guard Malloc in the Diagnostics section of the generated
     Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_GUARD_MALLOC if it is set when a target is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_LAUNCH_CONFIGURATION
     Added in version 3.25.

     Set the build configuration to run the target.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_LAUNCH_CONFIGURATION  if it is set when a target is cre-
     ated.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_SCHEME_LAUNCH_MODE
     Added in version 3.25.

     Property  value  for  Launch  in  the  Info  section of the generated Xcode
     scheme.

     Possible values are:

     AUTO   Launch automatically. This is the default.

     WAIT   Wait for the executable to be launched.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_LAUNCH_MODE if it is set when a target is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
     Added in version 3.13.

     Whether to enable the Main Thread Checker option Pause on issues in the Di-
     agnostics section of the generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP  if  it is set when a target is
     created.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_GUARD_EDGES
     Added in version 3.13.

     Whether to enable Malloc Guard Edges in the Diagnostics section of the gen-
     erated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES if it is set when a	target	is  cre-
     ated.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_SCRIBBLE
     Added in version 3.13.

     Whether to enable Malloc Scribble in the Diagnostics section of the  gener-
     ated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE if it is set when a target is created.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_STACK
     Added in version 3.13.

     Whether  to enable Malloc Stack in the Diagnostics section of the generated
     Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_MALLOC_STACK if it is set when a target is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER
     Added in version 3.13.

     Whether to enable Thread Sanitizer in the Diagnostics section of the gener-
     ated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_THREAD_SANITIZER if it is set when a target is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER_STOP
     Added in version 3.13.

     Whether to enable Thread Sanitizer - Pause on  issues  in	the  Diagnostics
     section of the generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP if it is set when a target is cre-
     ated.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
     Added in version 3.13.

     Whether  to  enable Undefined Behavior Sanitizer in the Diagnostics section
     of the generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER if it is set when a target
     is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
     Added in version 3.13.

     Whether to enable Undefined Behavior Sanitizer option Pause  on  issues  in
     the Diagnostics section of the generated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP if it is set  when  a
     target is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_WORKING_DIRECTORY
     Added in version 3.17.

     Specify the Working Directory of the Run and Profile actions in the  gener-
     ated  Xcode  scheme. In case the value contains generator expressions those
     are evaluated.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_WORKING_DIRECTORY if it is set when a target is created.

     Please  refer to the XCODE_GENERATE_SCHEME target property documentation to
     see all Xcode schema related properties.

   XCODE_SCHEME_ZOMBIE_OBJECTS
     Added in version 3.13.

     Whether to enable Zombie Objects in the Diagnostics section of  the  gener-
     ated Xcode scheme.

     This   property   is   initialized   by   the   value   of   the	variable
     CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS if it is set when a target is created.

     Please refer to the XCODE_GENERATE_SCHEME target property documentation  to
     see all Xcode schema related properties.

   XCODE_XCCONFIG
     Added in version 3.24.

     If  set,  the  Xcode  generator  will register the specified file as a tar-
     get-level	 XCConfig   file.   For   global   XCConfig   files   see    the
     CMAKE_XCODE_XCCONFIG variable.

     This  feature  is	intended to ease migration from native Xcode projects to
     CMake projects.

     Contents of XCODE_XCCONFIG may use generator expressions.

   XCTEST
     Added in version 3.3.

     This target is a XCTest CFBundle on the Mac.

     This property will usually get set via  the  xctest_add_bundle()  macro  in
     FindXCTest module.

     If  a  module library target has this property set to true it will be built
     as a CFBundle when built on the Mac.  It will have the directory  structure
     required for a CFBundle.

     This property depends on BUNDLE to be effective.

PROPERTIES ON TESTS
   ATTACHED_FILES
     Attach a list of files to a dashboard submission.

     Set  this property to a list of files that will be encoded and submitted to
     the dashboard as an addition to the test result.

   ATTACHED_FILES_ON_FAIL
     Attach a list of files to a dashboard submission if the test fails.

     Same as ATTACHED_FILES, but these files will only be included if  the  test
     does not pass.

   COST
     This  property  describes the cost of a test.  When parallel testing is en-
     abled, tests in the test set will be  run	in  descending	order  of  cost.
     Projects  can explicitly define the cost of a test by setting this property
     to a floating point value.

     When the cost of a test is not defined by the project, ctest will initially
     use a default cost of 0.  It computes a weighted average of the  cost  each
     time  a  test  is run and uses that as an improved estimate of the cost for
     the next run.  The more a test is re-run in the same build  directory,  the
     more representative the cost should become.

   DEPENDS
     Specifies	that  this  test  should only be run after the specified list of
     tests.

     Set this to a list of tests that must finish before this test is  run.  The
     results  of  those tests are not considered, the dependency relationship is
     purely for order of execution (i.e. it is really just a run after relation-
     ship). Consider using test fixtures with setup tests if a	dependency  with
     successful completion is required (see FIXTURES_REQUIRED).

   Examples
	add_test(NAME baseTest1 ...)
	add_test(NAME baseTest2 ...)
	add_test(NAME dependsTest12 ...)

	set_tests_properties(dependsTest12 PROPERTIES DEPENDS "baseTest1;baseTest2")
	# dependsTest12 runs after baseTest1 and baseTest2, even if they fail

   DISABLED
     Added in version 3.9.

     If  set to True, the test will be skipped and its status will be 'Not Run'.
     A DISABLED test will not be counted in the total number of  tests	and  its
     completion status will be reported to CDash as Disabled.

     A DISABLED test does not participate in test fixture dependency resolution.
     If   a   DISABLED	 test	has   fixture	requirements   defined	 in  its
     FIXTURES_REQUIRED property, it will not cause setup or  cleanup  tests  for
     those fixtures to be added to the test set.

     If a test with the FIXTURES_SETUP property set is DISABLED, the fixture be-
     havior  will be as though that setup test was passing and any test case re-
     quiring that fixture will still run.

   ENVIRONMENT
     Specify environment variables that should be defined for running a test.

     Set to a semicolon-separated list list of environment variables and  values
     of the form MYVAR=value.  Those environment variables will be defined while
     running the test.	The environment changes from this property do not affect
     other tests.

   ENVIRONMENT_MODIFICATION
     Added in version 3.22.

     Specify  environment  variables that should be modified for running a test.
     Note that the operations performed by this property are performed after the
     ENVIRONMENT property is already applied.

     Set to a semicolon-separated list of environment variables  and  values  of
     the form MYVAR=OP:VALUE, where MYVAR is the case-sensitive name of an envi-
     ronment variable to be modified.  Entries are considered in the order spec-
     ified in the property's value.  The OP may be one of:

	* reset:  Reset  to  the unmodified value, ignoring all modifications to
	  MYVAR prior to this entry. Note that this will reset the  variable  to
	  the  value  set  by  ENVIRONMENT,  if it was set, and otherwise to its
	  state from the rest of the CTest execution.

	* set: Replaces the current value of MYVAR with VALUE.

	* unset: Unsets the current value of MYVAR.

	* string_append: Appends singular VALUE to the current value of MYVAR.

	* string_prepend: Prepends singular VALUE to the current value of MYVAR.

	* path_list_append: Appends singular VALUE to the current value of MYVAR
	  using the host platform's path list separator  (;  on  Windows  and  :
	  elsewhere).

	* path_list_prepend: Prepends singular VALUE to the current value of MY-
	  VAR  using the host platform's path list separator (; on Windows and :
	  elsewhere).

	* cmake_list_append: Appends singular VALUE to the current value of  MY-
	  VAR using ; as the separator.

	* cmake_list_prepend:  Prepends  singular  VALUE to the current value of
	  MYVAR using ; as the separator.

     Unrecognized OP values will result in the test failing before  it	is  exe-
     cuted.  This  is  so  that  future operations may be added without changing
     valid behavior of existing tests.

     The environment changes from this property do not affect other tests.

   FAIL_REGULAR_EXPRESSION
     If the test output (stdout or stderr) matches this regular  expression  the
     test  will fail, regardless of the process exit code. Tests that exceed the
     timeout specified by TIMEOUT fail	regardless  of	FAIL_REGULAR_EXPRESSION.
     Any  non-zero return code or system-level test failures including segmenta-
     tion faults, signal abort, or heap errors fail the test even if the regular
     expression does not match.

     If set, if the output matches one of  specified  regular  expressions,  the
     test will fail.  Example:

	# test would pass, except for FAIL_REGULAR_EXPRESSION
	add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Failed")

	set_property(TEST mytest PROPERTY
	  FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
	)

     FAIL_REGULAR_EXPRESSION expects a list of regular expressions.

     See also the PASS_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test prop-
     erties.

   FIXTURES_CLEANUP
     Added in version 3.7.

     Specifies	a  list  of  fixtures  for  which the test is to be treated as a
     cleanup test. These fixture names are distinct from test case names and are
     not required to have any similarity to the names of tests	associated  with
     them.

     Fixture  cleanup  tests are ordinary tests with all of the usual test func-
     tionality. Setting the FIXTURES_CLEANUP property for a test has two primary
     effects:

     * CTest will ensure the test executes after all other tests which list  any
       of the fixtures in its FIXTURES_REQUIRED property.

     * If  CTest  is asked to run only a subset of tests (e.g. using regular ex-
       pressions or the --rerun-failed option) and the cleanup test  is  not  in
       the  set  of tests to run, it will automatically be added if any tests in
       the set require any fixture listed in FIXTURES_CLEANUP.

     A cleanup test can have multiple fixtures listed  in  its	FIXTURES_CLEANUP
     property.	It  will execute only once for the whole CTest run, not once for
     each fixture. A fixture can also have more than one cleanup  test	defined.
     If  there	are  multiple  cleanup tests for a fixture, projects can control
     their order with the usual DEPENDS test property if necessary.

     A cleanup test is allowed to require other fixtures, but  not  any  fixture
     listed in its FIXTURES_CLEANUP property. For example:

	# Ok: Dependent fixture is different to cleanup
	set_tests_properties(cleanupFoo PROPERTIES
	  FIXTURES_CLEANUP  Foo
	  FIXTURES_REQUIRED Bar
	)

	# Error: cannot require same fixture as cleanup
	set_tests_properties(cleanupFoo PROPERTIES
	  FIXTURES_CLEANUP  Foo
	  FIXTURES_REQUIRED Foo
	)

     Cleanup  tests will execute even if setup or regular tests for that fixture
     fail or are skipped.

     See FIXTURES_REQUIRED for a more complete discussion of  how  to  use  test
     fixtures.

   FIXTURES_REQUIRED
     Added in version 3.7.

     Specifies a list of fixtures the test requires. Fixture names are case sen-
     sitive and they are not required to have any similarity to test names.

     Fixtures  are a way to attach setup and cleanup tasks to a set of tests. If
     a test requires a given fixture, then all tests marked as setup  tasks  for
     that  fixture  will be executed first (once for the whole set of tests, not
     once per test requiring the fixture). After all tests requiring a	particu-
     lar  fixture  have completed, CTest will ensure all tests marked as cleanup
     tasks for that fixture are then executed. Tests are marked as  setup  tasks
     with   the   FIXTURES_SETUP   property   and  as  cleanup	tasks  with  the
     FIXTURES_CLEANUP property. If any of a  fixture's	setup  tests  fail,  all
     tests  listing that fixture in their FIXTURES_REQUIRED property will not be
     executed. The cleanup tests for the fixture will always be  executed,  even
     if some setup tests fail.

     When  CTest  is asked to execute only a subset of tests (e.g. by the use of
     regular expressions or when run with the --rerun-failed  command  line  op-
     tion),  it  will  automatically add any setup or cleanup tests for fixtures
     required by any of the tests that are in the execution set.  This	behavior
     can  be  overridden  with	the  -FS,  -FC	and  -FA command line options to
     ctest(1) if desired.

     Since setup and cleanup tasks are also tests, they  can  have  an	ordering
     specified by the DEPENDS test property just like any other tests.	This can
     be  exploited to implement setup or cleanup using multiple tests for a sin-
     gle fixture to modularise setup or cleanup logic.

     The concept of a fixture is different to that of a  resource  specified  by
     RESOURCE_LOCK,  but  they	may be used together. A fixture defines a set of
     tests which share setup and cleanup requirements, whereas a  resource  lock
     has  the  effect of ensuring a particular set of tests do not run in paral-
     lel. Some situations may need both, such as setting up a database,  serial-
     izing  test  access to that database and deleting the database again at the
     end. For such  cases,  tests  would  populate  both  FIXTURES_REQUIRED  and
     RESOURCE_LOCK  to	combine  the two behaviors. Names used for RESOURCE_LOCK
     have no relationship with names of fixtures, so note that a  resource  lock
     does not imply a fixture and vice versa.

     Consider  the  following  example which represents a database test scenario
     similar to that mentioned above:

	add_test(NAME testsDone   COMMAND emailResults)
	add_test(NAME fooOnly	  COMMAND testFoo)
	add_test(NAME dbOnly	  COMMAND testDb)
	add_test(NAME dbWithFoo   COMMAND testDbWithFoo)
	add_test(NAME createDB	  COMMAND initDB)
	add_test(NAME setupUsers  COMMAND userCreation)
	add_test(NAME cleanupDB   COMMAND deleteDB)
	add_test(NAME cleanupFoo  COMMAND removeFoos)

	set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)

	set_tests_properties(createDB	PROPERTIES FIXTURES_SETUP    DB)
	set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP    DB)
	set_tests_properties(cleanupDB	PROPERTIES FIXTURES_CLEANUP  DB)
	set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP  Foo)
	set_tests_properties(testsDone	PROPERTIES FIXTURES_CLEANUP  "DB;Foo")

	set_tests_properties(fooOnly	PROPERTIES FIXTURES_REQUIRED Foo)
	set_tests_properties(dbOnly	PROPERTIES FIXTURES_REQUIRED DB)
	set_tests_properties(dbWithFoo	PROPERTIES FIXTURES_REQUIRED "DB;Foo")

	set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
			     PROPERTIES RESOURCE_LOCK DbAccess)

     Key points from this example:

     * Two fixtures are defined: DB and Foo. Tests can require a single  fixture
       as  fooOnly  and  dbOnly do, or they can depend on multiple fixtures like
       dbWithFoo does.

     * A DEPENDS relationship is set up to ensure setupUsers happens after  cre-
       ateDB,  both  of which are setup tests for the DB fixture and will there-
       fore be executed before the dbOnly and dbWithFoo tests automatically.

     * No explicit DEPENDS relationships were needed to make the setup tests run
       before or the cleanup tests run after the regular tests.

     * The Foo fixture has no setup tests defined, only a single cleanup test.

     * testsDone is a cleanup test for both the DB and Foo fixtures.  Therefore,
       it will only execute once regular tests for both fixtures  have	finished
       (i.e.  after  fooOnly, dbOnly and dbWithFoo). No DEPENDS relationship was
       specified for testsDone, so it is free to run before,  after  or  concur-
       rently with other cleanup tests for either fixture.

     * The setup and cleanup tests never list the fixtures they are for in their
       own  FIXTURES_REQUIRED  property, as that would result in a dependency on
       themselves and be considered an error.

   FIXTURES_SETUP
     Added in version 3.7.

     Specifies a list of fixtures for which the test is to be treated as a setup
     test. These fixture names are distinct from test case names and are not re-
     quired to have any similarity to the names of tests associated with them.

     Fixture setup tests are ordinary tests with all of the usual test function-
     ality. Setting the FIXTURES_SETUP property for a test has two  primary  ef-
     fects:

     * CTest will ensure the test executes before any other test which lists the
       fixture name(s) in its FIXTURES_REQUIRED property.

     * If  CTest  is asked to run only a subset of tests (e.g. using regular ex-
       pressions or the --rerun-failed option) and the setup test is not in  the
       set  of	tests to run, it will automatically be added if any tests in the
       set require any fixture listed in FIXTURES_SETUP.

     A setup test can have multiple fixtures listed in its FIXTURES_SETUP  prop-
     erty.  It will execute only once for the whole CTest run, not once for each
     fixture. A fixture can also have more than one setup test defined. If there
     are multiple setup tests for a fixture, projects can  control  their  order
     with the usual DEPENDS test property if necessary.

     A	setup  test  is  allowed  to require other fixtures, but not any fixture
     listed in its FIXTURES_SETUP property. For example:

	# Ok: dependent fixture is different to setup
	set_tests_properties(setupFoo PROPERTIES
	  FIXTURES_SETUP    Foo
	  FIXTURES_REQUIRED Bar
	)

	# Error: cannot require same fixture as setup
	set_tests_properties(setupFoo PROPERTIES
	  FIXTURES_SETUP    Foo
	  FIXTURES_REQUIRED Foo
	)

     If any of a fixture's setup tests fail, none of the tests listing that fix-
     ture in its FIXTURES_REQUIRED property will be  run.  Cleanup  tests  will,
     however, still be executed.

     See  FIXTURES_REQUIRED  for  a  more complete discussion of how to use test
     fixtures.

   GENERATED_RESOURCE_SPEC_FILE
     Added in version 3.28.

     Path to the dynamically-generated resource  spec  file  generated	by  this
     test.

   LABELS
     Specify  a  list of text labels associated with a test.  The labels are re-
     ported in both the ctest output summary and in dashboard submissions.  They
     can also be used to filter the set of tests to be executed (see  the  ctest
     -L and ctest -LE options).

     See  Additional  Labels for adding labels to a test dynamically during test
     execution.

   MEASUREMENT
     Specify a CDASH measurement and value to be reported for a test.

     If set to a name then that name will be reported to CDASH as a  named  mea-
     surement  with  a value of 1.  You may also specify a value by setting MEA-
     SUREMENT to measurement=value.

   PASS_REGULAR_EXPRESSION
     The test output (stdout or stderr) must match this regular  expression  for
     the  test	to pass. The process exit code is ignored. Tests that exceed the
     timeout specified by TIMEOUT still fail regardless of  PASS_REGULAR_EXPRES-
     SION.  System-level  test	failures  including  segmentation faults, signal
     abort, or heap errors may fail the test even if PASS_REGULAR_EXPRESSION  is
     matched.

     Example:

	add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Passed this test")

	set_property(TEST mytest PROPERTY
	  PASS_REGULAR_EXPRESSION "pass;Passed"
	)

     PASS_REGULAR_EXPRESSION expects a list of regular expressions.

     To  run  a  test  that  may  have a system-level failure, but still pass if
     PASS_REGULAR_EXPRESSION matches, use a CMake command to wrap the executable
     run.  Note   that	 this	will   prevent	 automatic   handling	of   the
     CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

	add_executable(main main.c)

	add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

	set_property(TEST sigabrt PROPERTY PROPERTY_REGULAR_EXPRESSION "pass;Passed")

	#include <signal.h>
	#include <stdio.h>

	int main(void){
	    fprintf(stdout, "Passed\n");
	    fflush(stdout);  /* ensure the output buffer is seen */
	    raise(SIGABRT);
	    return 0;
	}

     See also the FAIL_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test prop-
     erties.

   PROCESSOR_AFFINITY
     Added in version 3.12.

     Set to a true value to ask CTest to launch the test process with CPU affin-
     ity  for  a fixed set of processors.  If enabled and supported for the cur-
     rent platform, CTest will choose a set of processors to place  in	the  CPU
     affinity mask when launching the test process.  The number of processors in
     the  set  is  determined  by  the PROCESSORS test property or the number of
     processors available to CTest, whichever is smaller.  The set of processors
     chosen will be disjoint from the processors assigned to other  concurrently
     running tests that also have the PROCESSOR_AFFINITY property enabled.

   PROCESSORS
     Set  to specify how many process slots this test requires.  If not set, the
     default is 1 processor.

     Denotes the number of processors that this test will require.  This is typ-
     ically used for MPI tests, and should  be	used  in  conjunction  with  the
     ctest_test() PARALLEL_LEVEL option.

     This  will  also  be used to display a weighted test timing result in label
     and subproject summaries in the command line output of ctest(1).  The  wall
     clock  time  for the test run will be multiplied by this property to give a
     better idea of how much cpu resource CTest allocated for the test.

     See also the PROCESSOR_AFFINITY test property.

   REQUIRED_FILES
     List of files required to run the test.  The filenames are relative to  the
     test WORKING_DIRECTORY unless an absolute path is specified.

     If set to a list of files, the test will not be run unless all of the files
     exist.

   Examples
     Suppose that test.txt is created by test baseTest and none.txt does not ex-
     ist:

	add_test(NAME baseTest ...)   # Assumed to create test.txt
	add_test(NAME fileTest ...)

	# The following ensures that if baseTest is successful, test.txt will
	# have been created before fileTest is run
	set_tests_properties(fileTest PROPERTIES
	  DEPENDS baseTest
	  REQUIRED_FILES test.txt
	)

	add_test(NAME notRunTest ...)

	# The following makes notRunTest depend on two files. Nothing creates
	# the none.txt file, so notRunTest will fail with status "Not Run".
	set_tests_properties(notRunTest PROPERTIES
	  REQUIRED_FILES "test.txt;none.txt"
	)

     The  above example demonstrates how REQUIRED_FILES works, but it is not the
     most robust way to implement test ordering  with  failure	detection.   For
     that, test fixtures are a better alternative (see FIXTURES_REQUIRED).

   RESOURCE_GROUPS
     Added in version 3.16.

     Specify  resources  required by a test, grouped in a way that is meaningful
     to the test.  See resource allocation for	more  information  on  how  this
     property integrates into the CTest resource allocation feature.

     The  RESOURCE_GROUPS  property  is  a semicolon-separated list of group de-
     scriptions. Each entry consists of an optional number of groups  using  the
     description followed by a series of resource requirements for those groups.
     These  requirements (and the number of groups) are separated by commas. The
     resource requirements consist of the name of a resource type, followed by a
     colon, followed by an unsigned integer specifying the number of  slots  re-
     quired on one resource of the given type.

     The  RESOURCE_GROUPS  property tells CTest what resources a test expects to
     use grouped in a way meaningful to the test.  The test itself must read the
     environment variables to determine which resources have been  allocated  to
     each  group.   For example, each group may correspond to a process the test
     will spawn when executed.

     Consider the following example:

	add_test(NAME MyTest COMMAND MyExe)
	set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
	  "2,gpus:2"
	  "gpus:4,crypto_chips:2")

     In this example, there are two group descriptions (implicitly separated  by
     a	semicolon.)  The  content of the first description is 2,gpus:2. This de-
     scription specifies 2 groups, each of which requires 2 slots from a  single
     GPU.  The	content of the second description is gpus:4,crypto_chips:2. This
     description does not specify a group count, so a default of 1  is	assumed.
     This  single  group  requires  4 slots from a single GPU and 2 slots from a
     single cryptography chip. In total, 3 resource  groups  are  specified  for
     this test, each with its own unique requirements.

     Note  that  the number of slots following the resource type specifies slots
     from a single instance of the resource. If the resource group can	tolerate
     receiving slots from different instances of the same resource, it can indi-
     cate  this by splitting the specification into multiple requirements of one
     slot. For example:

	add_test(NAME MyTest COMMAND MyExe)
	set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
	  "gpus:1,gpus:1,gpus:1,gpus:1")

     In this case, the single resource group indicates that it	needs  four  GPU
     slots, all of which may come from separate GPUs (though they don't have to;
     CTest may still assign slots from the same GPU.)

     When  CTest  sets	the environment variables for a test, it assigns a group
     number based on the group description, starting at 0 on the  left	and  the
     number  of  groups minus 1 on the right. For example, in the example above,
     the two groups in the first description would have IDs of 0 and 1, and  the
     single group in the second description would have an ID of 2.

     Both  the	RESOURCE_GROUPS  and RESOURCE_LOCK properties serve similar pur-
     poses, but they are distinct and orthogonal.  Resources  specified  by  RE-
     SOURCE_GROUPS  do	not  affect  RESOURCE_LOCK,  and  vice	versa.	 Whereas
     RESOURCE_LOCK is a simpler property that is used for locking one global re-
     source, RESOURCE_GROUPS is a more advanced property  that	allows	multiple
     tests to simultaneously use multiple resources of the same type, specifying
     their requirements in a fine-grained manner.

   RESOURCE_LOCK
     Specify a list of resources that are locked by this test.

     If  multiple  tests specify the same resource lock, they are guaranteed not
     to run concurrently.

     See also FIXTURES_REQUIRED if the resource requires any  setup  or  cleanup
     steps.

     Both  the	RESOURCE_GROUPS  and RESOURCE_LOCK properties serve similar pur-
     poses, but  they  are  distinct  and  orthogonal.	Resources  specified  by
     RESOURCE_GROUPS  do  not affect RESOURCE_LOCK, and vice versa.  Whereas RE-
     SOURCE_LOCK is a simpler property that is used for locking one  global  re-
     source,  RESOURCE_GROUPS  is  a more advanced property that allows multiple
     tests to simultaneously use multiple resources of the same type, specifying
     their requirements in a fine-grained manner.

   RUN_SERIAL
     Do not run this test in parallel with any other test.

     Use this option in conjunction with the ctest_test PARALLEL_LEVEL option to
     specify that this test should not be run in parallel with any other tests.

   SKIP_REGULAR_EXPRESSION
     Added in version 3.16.

     If the test output (stderr or stdout) matches this regular  expression  the
     test  will be marked as skipped, regardless of the process exit code. Tests
     that exceed the timeout specified	by  TIMEOUT  still  fail  regardless  of
     SKIP_REGULAR_EXPRESSION.  System-level test failures including segmentation
     faults, signal abort, or heap errors may fail the test even if the  regular
     expression matches.

     Example:

	add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Skipped this test")

	set_property(TEST mytest PROPERTY
	  SKIP_REGULAR_EXPRESSION "[^a-z]Skip" "SKIP" "Skipped"
	)

     SKIP_REGULAR_EXPRESSION expects a list of regular expressions.

     To  run  a  test  that  may  have a system-level failure, but still skip if
     SKIP_REGULAR_EXPRESSION matches, use a CMake command to wrap the executable
     run.  Note   that	 this	will   prevent	 automatic   handling	of   the
     CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

	add_executable(main main.c)

	add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

	set_property(TEST sigabrt PROPERTY SKIP_REGULAR_EXPRESSION "SIGABRT;[aA]bort")

	#include <signal.h>

	int main(void){ raise(SIGABRT); return 0; }

     See     also    the    SKIP_RETURN_CODE,	 PASS_REGULAR_EXPRESSION,    and
     FAIL_REGULAR_EXPRESSION test properties.

   SKIP_RETURN_CODE
     Return code to mark a test as skipped.

     Sometimes only a test itself can determine if all requirements for the test
     are met. If such a situation should not be considered a hard failure a  re-
     turn  code  of  the process can be specified that will mark the test as Not
     Run if it is encountered. Valid values are in the range of 0 to 255, inclu-
     sive.

     Tests that exceed the timeout specified by TIMEOUT still fail regardless of
     SKIP_RETURN_CODE.	 System-level  test  failures	including   segmentation
     faults,  signal  abort, or heap errors may fail the test even if the return
     code matches.

	# cmake (1) defines this to return code 1
	add_test(NAME r1 COMMAND ${CMAKE_COMMAND} -E false)

	set_tests_properties(r1 PROPERTIES SKIP_RETURN_CODE 1)

     To run a test that may have a  system-level  failure,  but  still	skip  if
     SKIP_RETURN_CODE  matches,  use a CMake command to wrap the executable run.
     Note   that   this    will    prevent    automatic    handling    of    the
     CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

	add_executable(main main.c)

	# cmake -E env <command> returns 1 if the command fails in any way
	add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

	set_property(TEST sigabrt PROPERTY SKIP_RETURN_CODE 1)

	#include <signal.h>

	int main(void){ raise(SIGABRT); return 0; }

     To handle multiple types of cases that may need to be skipped, consider the
     SKIP_REGULAR_EXPRESSION property.

   TIMEOUT
     How many seconds to allow for this test.

     This  property if set will limit a test to not take more than the specified
     number of seconds to run.	If it exceeds that  the  test  process	will  be
     killed and ctest will move to the next test.  This setting takes precedence
     over CTEST_TEST_TIMEOUT.

     An  explicit  0 value means the test has no timeout, except as necessary to
     honor ctest --stop-time.

     See also TIMEOUT_AFTER_MATCH and TIMEOUT_SIGNAL_NAME.

   TIMEOUT_AFTER_MATCH
     Added in version 3.6.

     Change a test's timeout duration after a matching line  is  encountered  in
     its output.

   Usage
	add_test(mytest ...)
	set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")

   Description
     Allow a test seconds to complete after regex is encountered in its output.

     When  the test outputs a line that matches regex its start time is reset to
     the current time and its timeout duration is changed to seconds.  Prior  to
     this,  the  timeout  duration  is determined by the TIMEOUT property or the
     CTEST_TEST_TIMEOUT variable if either of these are set.  Because the test's
     start time is reset, its execution time will not include any time that  was
     spent waiting for the matching output.

     TIMEOUT_AFTER_MATCH is useful for avoiding spurious timeouts when your test
     must  wait  for some system resource to become available before it can exe-
     cute.  Set TIMEOUT to a longer duration that accounts for resource acquisi-
     tion and use TIMEOUT_AFTER_MATCH to control how long the actual test is al-
     lowed to run.

     If the required  resource	can  be  controlled  by  CTest	you  should  use
     RESOURCE_LOCK instead of TIMEOUT_AFTER_MATCH.  This property should be used
     when  only  the  test  itself can determine when its required resources are
     available.

     See also TIMEOUT_SIGNAL_NAME.

   TIMEOUT_SIGNAL_GRACE_PERIOD
     Added in version 3.27.

     If the TIMEOUT_SIGNAL_NAME test property is set,  this  property  specifies
     the number of seconds to wait for a test process to terminate after sending
     the custom signal.  Otherwise, this property has no meaning.

     The  grace  period  may be any real value greater than 0.0, but not greater
     than 60.0.  If this property is not set, the default is 1.0 second.

     This is available only on platforms supporting POSIX signals.   It  is  not
     available on Windows.

   TIMEOUT_SIGNAL_NAME
     Added in version 3.27.

     Specify  a  custom  signal  to  send  to a test process when its timeout is
     reached.  This is available only on platforms supporting POSIX signals.  It
     is not available on Windows.

     The name must be one of the following:

	SIGINT
	       Interrupt.

	SIGQUIT
	       Quit.

	SIGTERM
	       Terminate.

	SIGUSR1
	       User defined signal 1.

	SIGUSR2
	       User defined signal 2.

     The custom signal is sent to the test process to give it a chance	to  exit
     gracefully during a grace period:

     * If the test process created any children, it is responsible for terminat-
       ing them too.

     * The  grace period length is determined by the TIMEOUT_SIGNAL_GRACE_PERIOD
       test property.

     * If the test process does not terminate  before  the  grace  period  ends,
       ctest(1)  will  force  termination of its entire process tree via SIGSTOP
       and SIGKILL.

     See also CTEST_TEST_TIMEOUT, TIMEOUT, and TIMEOUT_AFTER_MATCH.

   WILL_FAIL
     If true, inverts the pass / fail test criteria. Tests for	which  WILL_FAIL
     is  true  fail with return code 0 and pass with non-zero return code. Tests
     that exceed the timeout specified	by  TIMEOUT  still  fail  regardless  of
     WILL_FAIL.   System-level test failures including segmentation faults, sig-
     nal abort, or heap errors may fail the test even if WILL_FAIL is true.

     Example of a test that would ordinarily pass, but fails  because  WILL_FAIL
     is true:

	add_test(NAME failed COMMAND ${CMAKE_COMMAND} -E true)
	set_property(TEST failed PROPERTY WILL_FAIL true)

     To  run  a  test  that  may  have a system-level failure, but still pass if
     WILL_FAIL is set, use a CMake command to wrap  the  executable  run.   Note
     that  this  will  prevent automatic handling of the CROSSCOMPILING_EMULATOR
     and TEST_LAUNCHER target property.

	add_executable(main main.c)

	add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

	set_property(TEST sigabrt PROPERTY WILL_FAIL TRUE)

	#include <signal.h>

	int main(void){ raise(SIGABRT); return 0; }

   WORKING_DIRECTORY
     The directory from which the test executable will be called.

     If this is not set, the test will be run with the working directory set  to
     the  binary  directory associated with where the test was created (i.e. the
     CMAKE_CURRENT_BINARY_DIR for where add_test() was called).

PROPERTIES ON SOURCE FILES
   ABSTRACT
     Is this source file an abstract class.

     A property on a source file that indicates if the source file represents  a
     class  that  is  abstract.  This only makes sense for languages that have a
     notion of an abstract class and it is only used by  some  tools  that  wrap
     classes into other languages.

   AUTORCC_OPTIONS
     Additional options for rcc when using AUTORCC

     This property holds additional command line options which will be used when
     rcc  is executed during the build via AUTORCC, i.e. it is equivalent to the
     optional OPTIONS argument of the qt4_add_resources() macro.

     By default it is empty.

     The options set on the .qrc source file may override AUTORCC_OPTIONS set on
     the target.

   EXAMPLE
	# ...
	set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
	# ...

   AUTOUIC_OPTIONS
     Additional options for uic when using AUTOUIC

     This property holds additional command line options which will be used when
     uic is executed during the build via AUTOUIC, i.e. it is equivalent to  the
     optional OPTIONS argument of the qt4_wrap_ui() macro.

     By default it is empty.

     The  options set on the .ui source file may override AUTOUIC_OPTIONS set on
     the target.

   EXAMPLE
	# ...
	set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
	# ...

   COMPILE_DEFINITIONS
     Preprocessor definitions for compiling a source file.

     The COMPILE_DEFINITIONS property may be set to a  semicolon-separated  list
     of  preprocessor  definitions  using  the	syntax	VAR or VAR=value.  Func-
     tion-style definitions are not supported.	CMake will automatically  escape
     the  value  correctly for the native build system (note that CMake language
     syntax may require escapes to specify some values).  This property  may  be
     set  on  a per-configuration basis using the name COMPILE_DEFINITIONS_<CON-
     FIG> where <CONFIG> is an upper-case name (ex.  COMPILE_DEFINITIONS_DEBUG).

     CMake will automatically drop some definitions that are  not  supported  by
     the  native  build  tool.	Xcode does not support per-configuration defini-
     tions on source files.

     Added in version 3.26: Any leading -D on an item will be removed.

     Disclaimer: Most native build tools have poor support for escaping  certain
     values.  CMake has work-arounds for many cases but some values may just not
     be possible to pass correctly.  If a value does not seem to be escaped cor-
     rectly,  do  not  attempt	to  work-around the problem by adding escape se-
     quences to the value.  Your work-around may break in a  future  version  of
     CMake  that  has  improved  escape  support.  Instead consider defining the
     macro in a (configured) header file.  Then report	the  limitation.   Known
     limitations include:

	#	   - broken almost everywhere
	;	   - broken in VS IDE 7.0 and Borland Makefiles
	,	   - broken in VS IDE
	%	   - broken in some cases in NMake
	& |	   - broken in some cases on MinGW
	^ < > \"   - broken in most Make tools on Windows

     CMake  does  not  reject these values outright because they do work in some
     cases.  Use with caution.

     Contents of COMPILE_DEFINITIONS may use cmake-generator-expressions(7) with
     the syntax  $<...>.   See	the  cmake-generator-expressions(7)  manual  for
     available	 expressions.	 However,  Xcode  does	not  support  per-config
     per-source settings, so expressions that depend on the build  configuration
     are not allowed with that generator.

     Generator	expressions  should be preferred instead of setting the alterna-
     tive per-configuration property.

   COMPILE_FLAGS
     Additional flags to be added when compiling this source file.

     The COMPILE_FLAGS property, managed as a string, sets  additional	compiler
     flags used that will be added to the list of compile flags when this source
     file builds.  The flags will be added after target-wide flags.

     Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

     Contents  of  COMPILE_FLAGS may use "generator expressions" with the syntax
     $<...>.  See the cmake-generator-expressions(7) manual  for  available  ex-
     pressions.  However, Xcode does not support per-config per-source settings,
     so  expressions that depend on the build configuration are not allowed with
     that generator.

     NOTE:
	This property has been superseded by the COMPILE_OPTIONS property.

   COMPILE_OPTIONS
     Added in version 3.11.

     List of additional options to pass to the compiler.

     This property holds a semicolon-separated list of options and will be added
     to the list of compile flags when this source  file  builds.   The  options
     will be added after target-wide options.

     Contents of COMPILE_OPTIONS may use "generator expressions" with the syntax
     $<...>.   See  the  cmake-generator-expressions(7) manual for available ex-
     pressions.  However, Xcode does not support per-config per-source settings,
     so expressions that depend on the build configuration are not allowed  with
     that generator.

     Usage example:

	set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer")

     Related properties:

     * Prefer this property over COMPILE_FLAGS.

     * Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

     * Use INCLUDE_DIRECTORIES to pass additional include directories.

     Related commands:

     * add_compile_options() for directory-wide settings

     * target_compile_options() for target-specific settings

   CXX_SCAN_FOR_MODULES
     Added in version 3.28.

     CXX_SCAN_FOR_MODULES  is  a  boolean specifying whether CMake will scan the
     source for C++ module dependencies.  See also the CXX_SCAN_FOR_MODULES  for
     target-wide settings.

     When  this property is set ON, CMake will scan the source at build time and
     add module dependency information to the compile line as  necessary.   When
     this  property  is  set  OFF, CMake will not scan the source at build time.
     When this property is unset,  the	CXX_SCAN_FOR_MODULES  property	is  con-
     sulted.

     Note  that scanning is only performed if C++20 or higher is enabled for the
     target and the source uses the  CXX  language.   Scanning	for  modules  in
     sources belonging to file sets of type CXX_MODULES is always performed.

   EXTERNAL_OBJECT
     If set to true then this is an object file.

     If  this  property  is set to True then the source file is really an object
     file and should not be compiled.  It will still be linked into  the  target
     though.

   Fortran_FORMAT
     Set to FIXED or FREE to indicate the Fortran source layout.

     This  property  tells  CMake  whether  a  given  Fortran  source  file uses
     fixed-format or free-format.  CMake will pass the corresponding format flag
     to the compiler.  Consider using the target-wide Fortran_FORMAT property if
     all source files in a target share the same format.

     NOTE:
	For some compilers, NAG, PGI and Solaris Studio,  setting  this  to  OFF
	will have no effect.

   Fortran_PREPROCESS
     Added in version 3.18.

     Control  whether  the  Fortran  source  file should be unconditionally pre-
     processed.

     If unset or empty, rely on the  compiler  to  determine  whether  the  file
     should  be  preprocessed.	If  explicitly set to OFF then the file does not
     need to be preprocessed. If explicitly set to ON, then the file  does  need
     to be preprocessed as part of the compilation step.

     When  using the Ninja generator, all source files are first preprocessed in
     order to generate module dependency information. Setting this  property  to
     OFF will make Ninja skip this step.

     Consider  using  the  target-wide Fortran_PREPROCESS property if all source
     files in a target need to be preprocessed.

   GENERATED
     Is this source file generated as part of the build or CMake process.

     Changed in version 3.20: Turning on the GENERATED source file  property  in
     one  directory allows the associated source file to be used across directo-
     ries without the need to manually setting that property for other directory
     scopes, too.  Additionally, it may now be set only to boolean  values,  and
     may not be turned off once turned on.  See policy CMP0118.

     Changed  in  version  3.30: Whether or not a source file is generated is an
     all-or-nothing global property of the source.  Consequently, the  GENERATED
     source  file  property  is  now  visible  in  all	directories.  See policy
     CMP0163.

     Tells the internal CMake engine that a source file is generated by an  out-
     side  process such as another build step, or the execution of CMake itself.
     This information is then used to exempt the file from any existence or  va-
     lidity checks.

     Any file that is

     * created	by  the execution of commands such as add_custom_command() which
       run during the build

     * listed  as  one	of  the  BYPRODUCTS  of   an   add_custom_command()   or
       add_custom_target() command, or

     * created by a CMake AUTOGEN operation such as AUTOMOC, AUTORCC, or AUTOUIC

     will be marked with the GENERATED property.

     When a generated file created as the OUTPUT of an add_custom_command() com-
     mand  is  explicitly listed as a source file for any target in the same di-
     rectory scope (which usually means the  same  CMakeLists.txt  file),  CMake
     will  automatically  create a dependency to make sure the file is generated
     before building that target.

     The Makefile Generators will remove GENERATED files during make clean.

     Generated sources may be hidden in some IDE tools,  while	in  others  they
     might  be	shown.	For  the  special  case  of sources generated by CMake's
     AUTOMOC,  AUTORCC	or  AUTOUIC  functionality,  the   AUTOGEN_SOURCE_GROUP,
     AUTOMOC_SOURCE_GROUP,  AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP target
     properties may influence where the generated sources  are	grouped  in  the
     project's file lists.

   HEADER_FILE_ONLY
     Is this source file only a header file.

     A	property  on a source file that indicates if the source file is a header
     file with no associated implementation.  This is set automatically based on
     the file extension and is used by CMake to determine if certain  dependency
     information should be computed.

     By  setting  this	property to ON, you can disable compilation of the given
     source file, even if it should be compiled because it is part  of	the  li-
     brary's/executable's sources.

     This is useful if you have some source files which you somehow pre-process,
     and   then   add	these	pre-processed	sources   via  add_library()  or
     add_executable(). Normally, in IDE, there would  be  no  reference  of  the
     original  sources,  only of these pre-processed sources. So by setting this
     property for all the original source files to ON, and then  either  calling
     add_library()  or	add_executable()  while  passing  both the pre-processed
     sources and the original sources, or by using target_sources() to add orig-
     inal source files will do exactly what would one expect, i.e.  the original
     source files would be visible in IDE, and will not be built.

   INCLUDE_DIRECTORIES
     Added in version 3.11.

     List of preprocessor include file search directories.

     This property holds a semicolon-separated list of paths and will  be  added
     to  the list of include directories when this source file builds. These di-
     rectories will take precedence over directories defined at target level ex-
     cept for Xcode generator due to technical limitations.

     Relative paths should not be added to this property directly.

     Contents of INCLUDE_DIRECTORIES may use "generator  expressions"  with  the
     syntax $<...>.  See the cmake-generator-expressions(7) manual for available
     expressions.   However,  Xcode  does not support per-config per-source set-
     tings, so expressions that depend on the build configuration  are	not  al-
     lowed with that generator.

   KEEP_EXTENSION
     Make the output file have the same extension as the source file.

     If  this property is set then the file extension of the output file will be
     the same as that of the source file.  Normally the output file extension is
     computed based on the language of the source file, for example .cxx will go
     to a .o extension.

   LABELS
     Specify a list of text labels associated with a source file.

     This property has meaning only when the source file is listed in  a  target
     whose LABELS property is also set.  No other semantics are currently speci-
     fied.

   LANGUAGE
     Specify the programming language in which a source file is written.

     A property that can be set to indicate what programming language the source
     file is.  If it is not set the language is determined based on the file ex-
     tension.	Typical  values  are  CXX (i.e.  C++), C, CSharp, CUDA, Fortran,
     HIP, ISPC, and ASM.  Setting this property for a file means this file  will
     be compiled, unless HEADER_FILE_ONLY is set.

     Changed in version 3.20: Setting this property causes the source file to be
     compiled as the specified language, using explicit flags if possible.  Pre-
     viously  it  only caused the specified language's compiler to be used.  See
     policy CMP0119.

   LOCATION
     The full path to a source file.

     A read only property on a SOURCE FILE that contains the full  path  to  the
     source file.

   MACOSX_PACKAGE_LOCATION
     Place a source file inside a Application Bundle (MACOSX_BUNDLE), Core Foun-
     dation  Bundle (BUNDLE), or Framework Bundle (FRAMEWORK).	It is applicable
     for macOS and iOS.

     Executable targets with the MACOSX_BUNDLE property set are built  as  macOS
     or iOS application bundles on Apple platforms.  Shared library targets with
     the  FRAMEWORK  property  set are built as macOS or iOS frameworks on Apple
     platforms.  Module library targets with the BUNDLE property set  are  built
     as  macOS	CFBundle bundles on Apple platforms.  Source files listed in the
     target with this property set will be copied to a directory inside the bun-
     dle or framework content folder specified by the property value.  For macOS
     Application Bundles the content folder is <name>.app/Contents.   For  macOS
     Frameworks  the content folder is <name>.framework/Versions/<version>.  For
     macOS CFBundles the content folder is  <name>.bundle/Contents  (unless  the
     extension is changed).  See the PUBLIC_HEADER, PRIVATE_HEADER, and RESOURCE
     target  properties  for specifying files meant for Headers, PrivateHeaders,
     or Resources directories.

     If the specified location is equal to  Resources,	the  resulting	location
     will  be  the same as if the RESOURCE property had been used. If the speci-
     fied location is a sub-folder of Resources, it will be placed into the  re-
     spective sub-folder. Note: For iOS Apple uses a flat bundle layout where no
     Resources	folder	exist.	Therefore CMake strips the Resources folder name
     from the specified location.

   OBJECT_DEPENDS
     Additional files on which a compiled object file depends.

     Specifies a semicolon-separated list of full-paths to files  on  which  any
     object files compiled from this source file depend.  On Makefile Generators
     and  the  Ninja  generator  an object file will be recompiled if any of the
     named files is newer than it.  Visual Studio Generators and the Xcode  gen-
     erator cannot implement such compilation dependencies.

     This  property  need not be used to specify the dependency of a source file
     on a generated header file that it includes.   Although  the  property  was
     originally  introduced for this purpose, it is no longer necessary.  If the
     generated header file is created by a custom command in the same target  as
     the  source  file, the automatic dependency scanning process will recognize
     the dependency.  If the generated header file is created by another target,
     an inter-target dependency should be created  with  the  add_dependencies()
     command (if one does not already exist due to linking relationships).

   OBJECT_OUTPUTS
     Additional outputs for a Ninja or Makefile Generators rule.

     Additional  outputs  created by compilation of this source file.  If any of
     these outputs is missing the object will be recompiled.  This is  supported
     only on the Ninja and Makefile Generators and will be ignored on other gen-
     erators.

     This property supports generator expressions.

   SKIP_AUTOGEN
     Added in version 3.8.

     Exclude  the  source file from AUTOMOC, AUTOUIC and AUTORCC processing (for
     Qt projects).

     For  finer   exclusion   control	see   SKIP_AUTOMOC,   SKIP_AUTOUIC   and
     SKIP_AUTORCC.

   EXAMPLE
	# ...
	set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
	# ...

   SKIP_AUTOMOC
     Added in version 3.8.

     Exclude the source file from AUTOMOC processing (for Qt projects).

     For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
	# ...
	set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
	# ...

   SKIP_AUTORCC
     Added in version 3.8.

     Exclude the source file from AUTORCC processing (for Qt projects).

     For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
	# ...
	set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
	# ...

   SKIP_AUTOUIC
     Added in version 3.8.

     Exclude the source file from AUTOUIC processing (for Qt projects).

     SKIP_AUTOUIC can be set on C++ header and source files and on .ui files.

     For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
	# ...
	set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
	set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
	set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
	# ...

   SKIP_LINTING
     Added in version 3.27.

     This property allows you to exclude a specific source file from the linting
     process. The linting process involves running tools such as <LANG>_CPPLINT,
     <LANG>_CLANG_TIDY,  <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE on the
     source  files,  as  well	as   compiling	 header   files   as   part   of
     VERIFY_INTERFACE_HEADER_SETS. By setting SKIP_LINTING on a source file, the
     mentioned linting tools will not be executed for that particular file.

   Example
     Consider  a  C++  project	that  includes	multiple  source  files, such as
     main.cpp, things.cpp, and generatedBindings.cpp.  In this example, you want
     to exclude the generatedBindings.cpp file	from  the  linting  process.  To
     achieve   this,   you  can  utilize  the  SKIP_LINTING  property  with  the
     set_source_files_properties() command as shown below:

	add_executable(MyApp main.cpp things.cpp generatedBindings.cpp)

	set_source_files_properties(generatedBindings.cpp PROPERTIES
	    SKIP_LINTING ON
	)

     In the provided code snippet, the SKIP_LINTING property is set to true  for
     the  generatedBindings.cpp source file. As a result, when the linting tools
     specified	by  <LANG>_CPPLINT,   <LANG>_CLANG_TIDY,   <LANG>_CPPCHECK,   or
     <LANG>_INCLUDE_WHAT_YOU_USE are executed, they will skip analyzing the gen-
     eratedBindings.cpp file.

     By  using	the  SKIP_LINTING property, you can selectively exclude specific
     source files from the linting process. This allows you to focus the linting
     tools on the relevant parts of your project, enhancing the  efficiency  and
     effectiveness of the linting workflow.

   SKIP_PRECOMPILE_HEADERS
     Added in version 3.16.

     Is this source file skipped by PRECOMPILE_HEADERS feature.

     This  property helps with build problems that one would run into when using
     the PRECOMPILE_HEADERS feature.

     One example would be the usage  of  Objective-C  (*.m)  files,  and  Objec-
     tive-C++  (*.mm)  files, which lead to compilation failure because they are
     treated (in case of Ninja / Makefile generator) as C, and CXX respectively.
     The precompile headers are not compatible between languages.

   SKIP_UNITY_BUILD_INCLUSION
     Added in version 3.16.

     Setting this property to true ensures the source file will  be  skipped  by
     unity builds when its associated target has its UNITY_BUILD property set to
     true.   The source file will instead be compiled on its own in the same way
     as it would with unity builds disabled.

     This property helps with "ODR (One definition rule)" problems where combin-
     ing a particular source file with others might  lead  to  build  errors  or
     other unintended side effects.

     Note    that   sources   which   are   scanned   for   C++   modules   (see
     cmake-cxxmodules(7)) are not eligible for unity build  inclusion  and  will
     automatically be excluded.

   Swift_DEPENDENCIES_FILE
     Added in version 3.15.

     This  property  sets the path for the Swift dependency file (swiftdeps) for
     the source.  If one is not specified, it will  default  to  <OBJECT>.swift-
     deps.

   Swift_DIAGNOSTICS_FILE
     Added in version 3.15.

     This property controls where the Swift diagnostics are serialized.

   SYMBOLIC
     Is this just a name for a rule.

     If SYMBOLIC (boolean) is set to True the build system will be informed that
     the  source file is not actually created on disk but instead used as a sym-
     bolic name for a build rule.

   UNITY_GROUP
     Added in version 3.18.

     This property controls which bucket the source will be  part  of  when  the
     UNITY_BUILD_MODE is set to GROUP.

   VS_COPY_TO_OUT_DIR
     Added in version 3.8.

     Sets  the	<CopyToOutputDirectory> tag for a source file in a Visual Studio
     project file. Valid values are Never, Always and PreserveNewest.

   VS_CSHARP_<tagname>
     Added in version 3.8.

     Visual Studio and CSharp source-file-specific configuration.

     Tell the Visual Studio generators to set the source file tag <tagname> to a
     given value in the generated Visual Studio CSharp project. Ignored on other
     generators and languages. This property can be used to define  dependencies
     between source files or set any other Visual Studio specific parameters.

     Example usage:

	set_source_files_properties(<filename>
		 PROPERTIES
		 VS_CSHARP_DependentUpon <other file>
		 VS_CSHARP_SubType "Form")

   VS_DEPLOYMENT_CONTENT
     Added in version 3.1.

     Mark  a  source file as content for deployment with a Windows Phone or Win-
     dows Store application when built with a  Visual  Studio  generators.   The
     value  must  evaluate to either 1 or 0 and may use generator expressions to
     make the choice based on the build configuration.	The .vcxproj file  entry
     for  the  source  file will be marked either DeploymentContent or Excluded-
     FromBuild for values 1 and 0, respectively.

   VS_DEPLOYMENT_LOCATION
     Added in version 3.1.

     Specifies the deployment location for a content source file with a  Windows
     Phone  or Windows Store application when built with a Visual Studio genera-
     tors.  This property is only applicable when  using  VS_DEPLOYMENT_CONTENT.
     The value represent the path relative to the app package and applies to all
     configurations.

   VS_INCLUDE_IN_VSIX
     Added in version 3.8.

     Boolean  property	to  specify if the file should be included within a VSIX
     (Visual Studio Integration Extension) extension package.	This  is  needed
     for development of Visual Studio extensions.

   VS_RESOURCE_GENERATOR
     Added in version 3.8.

     This  property  allows to specify the resource generator to be used on this
     file. It defaults to PublicResXFileCodeGenerator if not set.

     This property only applies to C# projects.

   VS_SETTINGS
     Added in version 3.18.

     Set any item metadata on a file.

     Added in version 3.22: This property is honored for all source file  types.
     Previously it worked only for non-built files.

     Takes  a  list of Key=Value pairs. Tells the Visual Studio generator to set
     Key to Value as item metadata on the file.

     For example:

	set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2")

     will set Key to Value and Key2 to Value2 on the file.hlsl item as metadata.

     Generator expressions are supported.

   VS_SHADER_DISABLE_OPTIMIZATIONS
     Added in version 3.11.

     Disable compiler optimizations for an .hlsl source file.  This adds the -Od
     flag to the command line for the FxCompiler tool.	Specify the  value  true
     for this property to disable compiler optimizations.

   VS_SHADER_ENABLE_DEBUG
     Added in version 3.11.

     Enable  debugging	information for an .hlsl source file.  This adds the -Zi
     flag to the command line for the FxCompiler tool.	Specify the  value  true
     to generate debugging information for the compiled shader.

   VS_SHADER_ENTRYPOINT
     Added in version 3.1.

     Specifies	the  name  of  the  entry point for the shader of a .hlsl source
     file.

   VS_SHADER_FLAGS
     Added in version 3.2.

     Set additional Visual Studio shader flags of a .hlsl source file.

   VS_SHADER_MODEL
     Added in version 3.1.

     Specifies the shader model of a .hlsl source file. Some  shader  types  can
     only be used with recent shader models

   VS_SHADER_OBJECT_FILE_NAME
     Added in version 3.12.

     Specifies	a  file  name  for  the compiled shader object file for an .hlsl
     source file.  This adds the -Fo flag to the command line for the FxCompiler
     tool.

   VS_SHADER_OUTPUT_HEADER_FILE
     Added in version 3.10.

     Set filename for output header file  containing  object  code  of	a  .hlsl
     source file.

   VS_SHADER_TYPE
     Added in version 3.1.

     Set the Visual Studio shader type of a .hlsl source file.

   VS_SHADER_VARIABLE_NAME
     Added in version 3.10.

     Set  name	of  variable  in  header  file containing object code of a .hlsl
     source file.

   VS_TOOL_OVERRIDE
     Added in version 3.7.

     Override the default Visual Studio tool that will be applied to the  source
     file with a new tool not based on the extension of the file.

   VS_XAML_TYPE
     Added in version 3.3.

     Mark  a Extensible Application Markup Language (XAML) source file as a dif-
     ferent type than the default Page.  The most common usage would be  to  set
     the default App.xaml file as ApplicationDefinition.

   WRAP_EXCLUDE
     Exclude this source file from any code wrapping techniques.

     Some packages can wrap source files into alternate languages to provide ad-
     ditional functionality.

     For  example,  C++ code can be wrapped into Java or Python, using SWIG.  If
     WRAP_EXCLUDE is set to True, that indicates that this  source  file  should
     not be wrapped.

   XCODE_EXPLICIT_FILE_TYPE
     Added in version 3.1.

     Set the Xcode explicitFileType attribute on its reference to a source file.
     CMake computes a default based on file extension but can be told explicitly
     with this property.

     See also XCODE_LAST_KNOWN_FILE_TYPE.

   XCODE_FILE_ATTRIBUTES
     Added in version 3.7.

     Add  values  to  the  Xcode ATTRIBUTES setting on its reference to a source
     file.  Among other things, this can be used to set the role on a .mig file:

	set_source_files_properties(defs.mig
	    PROPERTIES
		XCODE_FILE_ATTRIBUTES "Client;Server"
	)

   XCODE_LAST_KNOWN_FILE_TYPE
     Added in version 3.1.

     Set the Xcode lastKnownFileType attribute on  its	reference  to  a  source
     file.  CMake computes a default based on file extension but can be told ex-
     plicitly with this property.

     See also XCODE_EXPLICIT_FILE_TYPE, which is preferred over this property if
     set.

PROPERTIES ON CACHE ENTRIES
   ADVANCED
     True if entry should be hidden by default in GUIs.

     This  is  a boolean value indicating whether the entry is considered inter-
     esting only for advanced  configuration.	The  mark_as_advanced()  command
     modifies this property.

   HELPSTRING
     Help associated with entry in GUIs.

     This string summarizes the purpose of an entry to help users set it through
     a CMake GUI.

   MODIFIED
     Internal management property.  Do not set or get.

     This is an internal cache entry property managed by CMake to track interac-
     tive user modification of entries.  Ignore it.

   STRINGS
     Enumerate possible STRING entry values for GUI selection.

     For cache entries with type STRING, this enumerates a set of values.  CMake
     GUIs may use this to provide a selection widget instead of a generic string
     entry  field.   This  is for convenience only.  CMake does not enforce that
     the value matches one of those listed.

   TYPE
     Widget type for entry in GUIs.

     Cache entry values are always strings, but CMake GUIs  present  widgets  to
     help  users  set values.  The GUIs use this property as a hint to determine
     the widget type.  Valid TYPE values are:

	BOOL	      = Boolean ON/OFF value.
	PATH	      = Path to a directory.
	FILEPATH      = Path to a file.
	STRING	      = Generic string value.
	INTERNAL      = Do not present in GUI at all.
	STATIC	      = Value managed by CMake, do not change.
	UNINITIALIZED = Type not yet specified.

     Generally the TYPE of a cache entry should be set by the command which cre-
     ates it ( set(), option(), find_library(), etc.).

   VALUE
     Value of a cache entry.

     This property maps to the actual value of	a  cache  entry.   Setting  this
     property always sets the value without checking, so use with care.

PROPERTIES ON INSTALLED FILES
   CPACK_DESKTOP_SHORTCUTS
     Added in version 3.3.

     Species  a list of shortcut names that should be created on the Desktop for
     this file.

     The property is currently only supported by the CPack WIX Generator.

   CPACK_NEVER_OVERWRITE
     Added in version 3.1.

     Request that this file not be overwritten on install or reinstall.

     The property is currently only supported by the CPack WIX Generator.

   CPACK_PERMANENT
     Added in version 3.1.

     Request that this file not be removed on uninstall.

     The property is currently only supported by the CPack WIX Generator.

   CPACK_START_MENU_SHORTCUTS
     Added in version 3.3.

     Species a list of shortcut names that should be created in the  Start  Menu
     for this file.

     The property is currently only supported by the CPack WIX Generator.

   CPACK_STARTUP_SHORTCUTS
     Added in version 3.3.

     Species  a  list  of  shortcut  names that should be created in the Startup
     folder for this file.

     The property is currently only supported by the CPack WIX Generator.

   CPACK_WIX_ACL
     Added in version 3.1.

     Specifies access permissions for files or directories installed  by  a  WiX
     installer.

     The  property can contain multiple list entries, each of which has to match
     the following format.

	<user>[@<domain>]=<permission>[,<permission>]

     <user> and <domain> specify the windows user and domain for which the <Per-
     mission> element should be generated.

     <permission> is any of the YesNoType attributes listed here:

	https://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html

     The property is currently only supported by the CPack WIX Generator.

DEPRECATED PROPERTIES ON DIRECTORIES
   ADDITIONAL_MAKE_CLEAN_FILES
     Deprecated since version 3.15: Use ADDITIONAL_CLEAN_FILES instead.

     Additional files to remove during the clean stage.

     A ;-list of files that will be removed as a part of the make clean target.

     Arguments to ADDITIONAL_MAKE_CLEAN_FILES may use generator expressions.

     This property only works for the Makefile generators.   It  is  ignored  on
     other generators.

   COMPILE_DEFINITIONS_<CONFIG>
     Ignored.  See CMake Policy CMP0043.

     Per-configuration preprocessor definitions in a directory.

     This  is  the  configuration-specific  version of COMPILE_DEFINITIONS where
     <CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

     This property will be initialized in each directory by its value in the di-
     rectory's parent.

     Contents of COMPILE_DEFINITIONS_<CONFIG> may  use	"generator  expressions"
     with  the syntax $<...>.  See the cmake-generator-expressions(7) manual for
     available expressions.  See the cmake-buildsystem(7)  manual  for	more  on
     defining buildsystem properties.

     Generator expressions should be preferred instead of setting this property.

   INTERPROCEDURAL_OPTIMIZATION
     This directory property does not exist anymore.

     See the target property INTERPROCEDURAL_OPTIMIZATION instead.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
     This directory property does not exist anymore.

     See the target property INTERPROCEDURAL_OPTIMIZATION_<CONFIG> instead.

   TEST_INCLUDE_FILE
     Deprecated.  Use TEST_INCLUDE_FILES instead.

     A cmake file that will be included when ctest is run.

     If  you specify TEST_INCLUDE_FILE, that file will be included and processed
     when ctest is run on the directory.

DEPRECATED PROPERTIES ON TARGETS
   COMPILE_DEFINITIONS_<CONFIG>
     Ignored.  See CMake Policy CMP0043.

     Per-configuration preprocessor definitions on a target.

     This is the configuration-specific  version  of  COMPILE_DEFINITIONS  where
     <CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

     Contents  of  COMPILE_DEFINITIONS_<CONFIG>  may use "generator expressions"
     with the syntax $<...>.  See the cmake-generator-expressions(7) manual  for
     available	expressions.   See  the  cmake-buildsystem(7) manual for more on
     defining buildsystem properties.

     Generator expressions should be preferred instead of setting this property.

   IMPORTED_NO_SYSTEM
     Added in version 3.23.

     Deprecated since version 3.25: IMPORTED_NO_SYSTEM is deprecated. Please use
     the following alternatives instead:

     * Set SYSTEM to false if you don't want a target's include  directories  to
       be treated as system directories when compiling consumers.

     * Set EXPORT_NO_SYSTEM to true if you don't want the include directories of
       the imported target generated by install(EXPORT) and export() commands to
       be treated as system directories when compiling consumers.

     Setting  IMPORTED_NO_SYSTEM to true on an imported target specifies that it
     is not a system target.  This has the following effects:

     * Entries of INTERFACE_INCLUDE_DIRECTORIES are not treated  as  system  in-
       clude  directories  when  compiling consumers (regardless of the value of
       the consumed target's SYSTEM property), as  they  would	be  by	default.
       Entries	of  INTERFACE_SYSTEM_INCLUDE_DIRECTORIES  are  not affected, and
       will always be treated as system include directories.

     * On Apple platforms, when the target  is	a  framework,  it  will  not  be
       treated as system.

     This  property can also be enabled on a non-imported target.  Doing so does
     not affect the build system, but does tell the install(EXPORT) and export()
     commands to enable it on the imported targets they generate.

     See the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on the
     target consuming the include directories  rather  than  the  one  providing
     them.

   IOS_INSTALL_COMBINED
     Added in version 3.5.

     Deprecated  since	version  3.28: IOS_INSTALL_COMBINED was designed to make
     universal binaries containing iOS/arm* device code paired with iOS  Simula-
     tor/x86_64  code (or similar for other Apple embedded platforms). Universal
     binaries can only differentiate code based on CPU type, so this  only  made
     sense  before  the days of arm64 macOS machines (i.e. iOS Simulator/arm64).
     Apple now recommends xcframeworks, which contain multiple binaries for dif-
     ferent platforms, for this use case.

     Build a combined (device and simulator) target when installing.

     When this property is set to false, which is the default, then it will  ei-
     ther be built with the device SDK or the simulator SDK depending on the SDK
     set.  But	if  this property is set to true then the target will at install
     time also be built for the other SDK and combined into one library.

     NOTE:
	If a selected architecture is available for both device SDK and  simula-
	tor  SDK  it will be built for the SDK selected by CMAKE_OSX_SYSROOT and
	removed from the other SDK.

     This feature requires at least Xcode version 6.

   POST_INSTALL_SCRIPT
     Deprecated install support.

     The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the	old  way
     to specify CMake scripts to run before and after installing a target.  They
     are  used	only when the old INSTALL_TARGETS command is used to install the
     target.  Use the install() command instead.

   PRE_INSTALL_SCRIPT
     Deprecated install support.

     The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the	old  way
     to specify CMake scripts to run before and after installing a target.  They
     are  used	only when the old INSTALL_TARGETS command is used to install the
     target.  Use the install() command instead.

   VS_WINRT_EXTENSIONS
     Deprecated.  Use VS_WINRT_COMPONENT instead.  This property was an  experi-
     mental partial implementation of that one.

DEPRECATED PROPERTIES ON SOURCE FILES
   COMPILE_DEFINITIONS_<CONFIG>
     Ignored.  See CMake Policy CMP0043.

     Per-configuration preprocessor definitions on a source file.

     This  is  the  configuration-specific version of COMPILE_DEFINITIONS.  Note
     that Xcode does not support per-configuration source  file  flags	so  this
     property will be ignored by the Xcode generator.

COPYRIGHT
     2000-2024 Kitware, Inc. and Contributors

3.31.12 			  Jul 30, 2026		     CMAKE-PROPERTIES(7)

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