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create_rgb_table(3) Allegro manual create_rgb_table(3) NAME create_rgb_table - Generates an RGB mapping table with lookup data for a palette. Allegro game programming library. SYNOPSIS #include <allegro.h> void create_rgb_table(RGB_MAP *table, const PALETTE pal, void (*call- back)(int pos)); DESCRIPTION Fills the specified RGB mapping table with lookup data for the speci- fied palette. If the callback function is not NULL, it will be called 256 times during the calculation, allowing you to display a progress indicator. Example: RGB_MAP rgb_table; create_rgb_table(&rgb_table, palette, NULL); rgb_map = &rgb_table; SEE ALSO rgb_map(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), extrans(3) Allegro version 4.4.3 create_rgb_table(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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