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create_zbuffer(3)		 Allegro manual 	       create_zbuffer(3)

NAME
     create_zbuffer  - Creates a Z-buffer for a bitmap. Allegro game programming
     library.

SYNOPSIS
     #include <allegro.h>

     ZBUFFER *create_zbuffer(BITMAP *bmp);

DESCRIPTION
     Creates a Z-buffer using the size of the BITMAP you are  planning	to  draw
     on.  Several  Z-buffers can be defined but only one can be used at the same
     time, so you must call set_zbuffer() to make this Z-buffer active.

RETURN VALUE
     Returns the pointer to the ZBUFFER or NULL if there was an error.	Remember
     to  destroy  the  ZBUFFER once you are done with it, to avoid having memory
     leaks.

SEE ALSO
     create_sub_zbuffer(3),	 set_zbuffer(3),      clear_zbuffer(3),      de-
     stroy_zbuffer(3), exzbuf(3)

Allegro 			  version 4.4.3 	       create_zbuffer(3)

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