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d_slider_proc(3) Allegro manual d_slider_proc(3) NAME d_slider_proc - Dialog procedure implementing a slider control object. Al- legro game programming library. SYNOPSIS #include <allegro.h> int d_slider_proc(int msg, DIALOG *d, int c); DESCRIPTION A slider control object. This object holds a value in d2, in the range from 0 to d1. It will display as a vertical slider if h is greater than or equal to w, otherwise it will display as a horizontal slider. The dp field can contain an optional bitmap to use for the slider handle, and dp2 can con- tain an optional callback function, which is called each time d2 changes. The callback function should have the following prototype: int function(void *dp3, int d2); The d_slider_proc object will return the value of the callback function. SEE ALSO exgui(3), exrgbhsv(3) Allegro version 4.4.3 d_slider_proc(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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