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dc(1)			    General Commands Manual			 dc(1)

NAME
       dc - an arbitrary precision calculator

SYNOPSIS
       dc [-V] [--version] [-h]	[--help]
	  [-e scriptexpression]	[--expression=scriptexpression]
	  [-f scriptfile] [--file=scriptfile]
	  [file	...]

DESCRIPTION
       dc  is a	reverse-polish desk calculator which supports unlimited	preci-
       sion arithmetic.	 It also allows	you to define and call	macros.	  Nor-
       mally  dc  reads	 from the standard input; if any command arguments are
       given to	it, they are filenames,	and dc reads and executes the contents
       of the files before reading from	standard input.	 All normal output  is
       to standard output; all error output is to standard error.

       A reverse-polish	calculator stores numbers on a stack.  Entering	a num-
       ber  pushes  it	on the stack.  Arithmetic operations pop arguments off
       the stack and push the results.

       To enter	a number in dc,	type the digits	0 to 9 and A through F to rep-
       resent the values zero through fifteen, (regardless of the current  in-
       put radix), and optionally including a single radix point.  Exponential
       notation	 is not	supported.  To enter a negative	number,	begin the num-
       ber with	``_''.	``-'' cannot be	used for this, as it is	a binary oper-
       ator for	subtraction instead.  To enter two numbers in succession, sep-
       arate them with spaces or newlines.  These have no meaning as commands.

OPTIONS
       dc may be invoked with the following command-line options:

       -V

       --version
	      Print out	the version of dc that is being	run  and  a  copyright
	      notice, then exit.

       -h

       --help Print a usage message briefly summarizing	these command-line op-
	      tions and	the bug-reporting address, then	exit.

       -e script

       --expression=script
	      Add  the	commands  in  script  to the set of commands to	be run
	      while processing the input.

       -f script-file

       --file=script-file
	      Add the commands contained in the	file script-file to the	set of
	      commands to be run while processing the input.

       --max-recursion=depth
	      Limit recursion to a depth of at most depth.  (Mainly useful for
	      debugging.)

       If any command-line parameters remain after processing the above, these
       parameters are interpreted as the names of input	files to be processed.
       A file name of -	refers to the standard input stream.  The standard in-
       put will	processed if no	script files or	expressions are	specified.

Printing Commands
       p      Prints the value on the top of the stack,	without	 altering  the
	      stack.  A	newline	is printed after the value.

       n      Prints  the  value  on the top of	the stack, popping it off, and
	      does not print a newline after.

       P      Pops off the value on top	of the stack.  If it is	a  string,  it
	      is simply	printed	without	a trailing newline.  Otherwise it is a
	      number, and the integer portion of its absolute value is printed
	      out  as  a  "base	 (UCHAR_MAX+1)"	 byte  stream.	 Assuming that
	      (UCHAR_MAX+1) is 256 (as it  is  on  most	 machines  with	 8-bit
	      bytes),	   the	    sequence	  KSK0k1/_1Ss	   [ls*]Sxd0>x
	      [256~Ssd0<x]dsxxsx[q]Sq[Lsd0>qaPlxx]  dsxxsx0sqLqsxLxLK+k	 could
	      also  accomplish	this function.	(Much of the complexity	of the
	      above native-dc code is due to the ~  computing  the  characters
	      backwards,  and  the desire to ensure that all registers wind up
	      back in their original states.)

       f      Prints the entire	contents of the	stack  without	altering  any-
	      thing.  This is a	good command to	use if you are lost or want to
	      figure out what the effect of some command has been.

Arithmetic
       +      Pops two values off the stack, adds them,	and pushes the result.
	      The  precision of	the result is determined only by the values of
	      the arguments, and is enough to be exact.

       -      Pops two values, subtracts the first one popped from the	second
	      one popped, and pushes the result.

       *      Pops  two	 values,  multiplies them, and pushes the result.  The
	      number of	fraction digits	in the result depends on  the  current
	      precision	value and the number of	fraction digits	in the two ar-
	      guments.

       /      Pops  two	values,	divides	the second one popped by the first one
	      popped, and pushes the result.  The number of fraction digits is
	      specified	by the precision value.

       %      Pops two values, computes	the remainder of the division that the
	      /	command	would do, and pushes that.  The	value computed is  the
	      same as that computed by the sequence Sd dld/ Ld*- .

       ~      Pops  two	values,	divides	the second one popped by the first one
	      popped.  The quotient is pushed  first,  and  the	 remainder  is
	      pushed next.  The	number of fraction digits used in the division
	      is  specified  by	the precision value.  (The sequence SdSn lnld/
	      LnLd% could also accomplish this function, with slightly differ-
	      ent error	checking.)

       ^      Pops two values and exponentiates, using the first value	popped
	      as the exponent and the second popped as the base.  The fraction
	      part  of the exponent is ignored.	 The precision value specifies
	      the number of fraction digits in the result.

       |      Pops three values	and computes a	modular	 exponentiation.   The
	      first  value popped is used as the reduction modulus; this value
	      must be a	non-zero number, and should be an integer.  The	second
	      popped is	used as	the exponent; this value must be  a  non-nega-
	      tive  number,  and  any fractional part of this exponent will be
	      ignored.	The third value	popped is the base which gets exponen-
	      tiated, which should be an integer.  For small integers this  is
	      like  the	sequence Sm^Lm%, but, unlike ^,	this command will work
	      with arbitrarily large exponents.

       v      Pops one value, computes its square root,	and pushes that.   The
	      maximum of the precision value and the precision of the argument
	      is  used	to  determine the number of fraction digits in the re-
	      sult.

       Most arithmetic operations are affected	by  the	 ``precision  value'',
       which  you  can set with	the k command.	The default precision value is
       zero, which means that all arithmetic except for	addition and  subtrac-
       tion produces integer results.

Stack Control
       c      Clears the stack,	rendering it empty.

       d      Duplicates  the  value  on the top of the	stack, pushing another
	      copy of it.  Thus, ``4d*p'' computes 4 squared and prints	it.

       r      Reverses the order of (swaps) the	top two	values on  the	stack.
	      (This can	also be	accomplished with the sequence SaSbLaLb.)

       R      Pops  the	 top-of-stack as an integer n.	Cyclically rotates the
	      top n items on the updated stack.	 If n is  positive,  then  the
	      rotation direction will make the topmost element the second-from
	      top;  if	n is negative, then the	rotation will make the topmost
	      element the n-th element from the	top.  If the  stack  depth  is
	      less  than n, then the entire stack is rotated (in the appropri-
	      ate direction), without any error	being reported.

Registers
       dc provides at least 256	memory registers, each named by	a single char-
       acter.  You can store a number or a string in a register	 and  retrieve
       it later.

       sr     Pop  the value off the top of the	stack and store	it into	regis-
	      ter r.

       lr     Copy the value in	register r and push it onto  the  stack.   The
	      value  0	is  retrieved  if the register is uninitialized.  This
	      does not alter the contents of r.

       Each register also contains its own stack.  The current register	 value
       is the top of the register's stack.

       Sr     Pop  the	value off the top of the (main)	stack and push it onto
	      the stack	of register r.	The previous value of the register be-
	      comes inaccessible.

       Lr     Pop the value off	the top	of register r's	stack and push it onto
	      the main stack.  The previous value in register  r's  stack,  if
	      any, is now accessible via the lr	command.

Parameters
       dc  has three parameters	that control its operation: the	precision, the
       input radix, and	the output radix.  The precision specifies the	number
       of fraction digits to keep in the result	of most	arithmetic operations.
       The  input  radix  controls the interpretation of numbers typed in; all
       numbers typed in	use this radix.	 The output radix is used for printing
       numbers.

       The input and output radices are	separate parameters; you can make them
       unequal,	which can be useful or confusing.  The input radix must	be be-
       tween 2 and 16 inclusive.  The output radix must	be at  least  2.   The
       precision must be zero or greater.  The precision is always measured in
       decimal digits, regardless of the current input or output radix.

       i      Pops  the	 value off the top of the stack	and uses it to set the
	      input radix.

       o      Pops the value off the top of the	stack and uses it to  set  the
	      output radix.

       k      Pops  the	 value off the top of the stack	and uses it to set the
	      precision.

       I      Pushes the current input radix on	the stack.

       O      Pushes the current output	radix on the stack.

       K      Pushes the current precision on the stack.

Strings
       dc has a	limited	ability	to operate on strings as well as  on  numbers;
       the only	things you can do with strings are print them and execute them
       as macros (which	means that the contents	of the string are processed as
       dc commands).  All registers and	the stack can hold strings, and	dc al-
       ways knows whether any given object is a	string or a number.  Some com-
       mands  such  as	arithmetic  operations demand numbers as arguments and
       print errors if given strings.  Other commands can accept either	a num-
       ber or a	string;	for example, the  p  command  can  accept  either  and
       prints the object according to its type.

       [characters]
	      Makes a string containing	characters (contained between balanced
	      [	 and  ]	characters), and pushes	it on the stack.  For example,
	      [foo]P prints the	characters foo (with no	newline).

       a      The top-of-stack is popped.  If it was a number, then  the  low-
	      order  byte of this number is converted into a string and	pushed
	      onto the stack.  Otherwise the top-of-stack was  a  string,  and
	      the first	character of that string is pushed back.

	      Note: this command is being deprecated; see dc.info for details.
	      If  you  use  the	a command and think it should remain a part of
	      GNU dc, file a bug report	requesting its retention.

       x      Pops a value off the stack and executes it as a macro.  Normally
	      it should	be a string; if	it is a	number,	it  is	simply	pushed
	      back  onto  the stack.  For example, [1p]x executes the macro 1p
	      which pushes 1 on	the stack and prints 1 on a separate line.

       Macros are most often stored in registers; [1p]sa  stores  a  macro  to
       print 1 into register a,	and lax	invokes	this macro.

       >r     Pops  two	 values	 off the stack and compares them assuming they
	      are numbers, executing the contents of register r	as a macro  if
	      the  original  top-of-stack is greater.  Thus, 1 2>a will	invoke
	      register a's contents and	2 1>a will not.

       !>r    Similar but invokes the macro if the  original  top-of-stack  is
	      not greater than (less than or equal to) what was	the second-to-
	      top.

       <r     Similar  but  invokes  the macro if the original top-of-stack is
	      less.

       !<r    Similar but invokes the macro if the  original  top-of-stack  is
	      not less than (greater than or equal to) what was	the second-to-
	      top.

       =r     Similar  but  invokes  the  macro	 if the	two numbers popped are
	      equal.

       !=r    Similar but invokes the macro if the two numbers popped are  not
	      equal.

       ?      Reads  a	line  from the terminal	and executes it.  This command
	      allows a macro to	request	input from the user.

       q      exits from a macro and also from the macro which invoked it.  If
	      called from the top level, or from a macro which was called  di-
	      rectly from the top level, the q command will cause dc to	exit.

       Q      Pops  a  value off the stack and uses it as a count of levels of
	      macro execution to be exited.  Thus, 3Q exits three levels.  The
	      Q	command	will never cause dc to exit.

Status Inquiry
       Z      Pops a value off the stack, calculates  the  number  of  decimal
	      digits  it  has (or number of characters,	if it is a string) and
	      pushes that number.  The digit count for a number	does  not  in-
	      clude  any  leading  zeros, even if those	appear to the right of
	      the radix	point.

       X      Pops a value off the stack, calculates the  number  of  fraction
	      digits  it has, and pushes that number.  For a string, the value
	      pushed is	0.

       z      Pushes the current stack depth: the number  of  objects  on  the
	      stack before the execution of the	z command.

Miscellaneous
       !      Will  run	 the  rest of the line as a system command.  Note that
	      parsing of the !<, !=, and !> commands take  precedence,	so  if
	      you want to run a	command	starting with <, =, or > you will need
	      to add a space after the !.

       #      Will interpret the rest of the line as a comment.

       :r     Will  pop	 the top two values off	of the stack.  The old second-
	      to-top value will	be stored in the array r, indexed by  the  old
	      top-of-stack value.

       ;r     Pops  the	top-of-stack and uses it as an index into the array r.
	      The selected value is then pushed	onto the stack.

       Note that each stacked instance of a register consists of both its sim-
       ple scalar value	(whether a number or a string) and  an	array  of  the
       same  name.   Thus  1 0:x 0Sx 2 0:x Lx 0;xp will	print 1, because the 2
       was stored at index 0 in	an instance of the array  x  which  was	 later
       popped, re-exposing the instance	of x that is holding a 1 at index 0.

ENVIRONMENT VARIABLES
       DC_LINE_LENGTH
	      Determines  the column at	which numeric output is	split; the de-
	      fault value is 70.  If set to ``0'' then line-splitting is  dis-
	      abled  and each output line will be as long as necessary to rep-
	      resent the number.

       DC_PROMPT
	      Sets a prompt to use when	dc is expecting	interactive  input  on
	      stdin.

BUGS
       Email bug reports to bug-dc@gnu.org.

SEE ALSO
       More complete documentation is available	in dc.info, which may (depend-
       ing on your local installation) be available by invoking	``info dc''.

GNU Project			  2025-01-05				 dc(1)

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