Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
delete_shader(3)		  Arcan Lua API 		delete_shader(3)

NAME
     delete_shader - Deallocate the resources tied to a shid

SYNOPSIS
     nil
     delete_shader( shid )

DESCRIPTION
     Though  shaders  themselves doesn't cost much in terms of dynamic resources
     (kilobytes of data), over time uniform groups and similar side features may
     eventually saturate some resources. For this purpose, delete_shader can  be
     used to discard shader related resources. Using this on a shid  that is al-
     ready bound will cause owning objects to fall back to the default ones.

SEE ALSO:
vidsys				   August 2026			delete_shader(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=delete_shader&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

home | help