FreeBSD Manual Pages
destroy_scene(3) Allegro manual destroy_scene(3) NAME destroy_scene - Deallocates the memory used by a scene. Allegro game programming library. SYNOPSIS #include <allegro.h> void destroy_scene(); DESCRIPTION Deallocate memory previously allocated by create_scene. Use this to avoid memory leaks in your program. SEE ALSO create_scene(3), scene_polygon3d(3), clear_scene(3), render_scene(3), scene_gap(3), exscn3d(3) Allegro version 4.4.3 destroy_scene(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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