FreeBSD Manual Pages
draw_sprite(3) Allegro manual draw_sprite(3) NAME draw_sprite - Draws a copy of the sprite onto the destination bitmap. Alle- gro game programming library. SYNOPSIS #include <allegro.h> void draw_sprite(BITMAP *bmp, BITMAP *sprite, int x, int y); DESCRIPTION Draws a copy of the sprite bitmap onto the destination bitmap at the speci- fied position. This is almost the same as blit(sprite, bmp, 0, 0, x, y, sprite->w, sprite->h), but it uses a masked drawing mode where transparent pixels are skipped, so the background image will show through the masked parts of the sprite. Transparent pixels are marked by a zero in 256-color modes or bright pink for truecolor data (maximum red and blue, zero green). Example: BITMAP *spaceship; ... draw_sprite(screen, spaceship, x, y); If the GFX_HW_VRAM_BLIT_MASKED bit in the gfx_capabilities flag is set, the current driver supports hardware accelerated sprite drawing when the source image is a video memory bitmap or a sub-bitmap of the screen. This is ex- tremely fast, so when this flag is set it may be worth storing some of your more frequently used sprites in an offscreen portion of the video memory. Warning: if the hardware acceleration flag is not set, draw_sprite() will not work correctly when used with a sprite image in system or video memory so the latter must be a memory bitmap. Although generally not supporting graphics of mixed color depths, as a spe- cial case this function can be used to draw 256-color source images onto truecolor destination bitmaps, so you can use palette effects on specific sprites within a truecolor program. SEE ALSO draw_sprite_v_flip(3), draw_trans_sprite(3), draw_lit_sprite(3), draw_gouraud_sprite(3), stretch_sprite(3), rotate_sprite(3), draw_charac- ter_ex(3), draw_rle_sprite(3), draw_compiled_sprite(3), masked_blit(3), blit(3), bitmap_mask_color(3), exsprite(3) Allegro version 4.4.3 draw_sprite(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=draw_sprite&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>
