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DSTYLE(5)		       File Formats Manual		       DSTYLE(5)

NAME
     dstyle - format of .dstyle files (display styles)

DESCRIPTION
     Display  styles indicate how to render information on a screen.  Each style
     describes one way of rendering information, for example as a solid area  in
     red  or as a dotted outline in purple.  Different styles correspond to mask
     layers, highlights, labels, menus, window borders, and so on.  See  ``Magic
     Maintainer's  Manual  #3: Display Styles, Color Maps, and Glyphs'' for more
     information on how the styles are used.

     Dstyle files usually have names of the form x.y.dstylen, where x is a class
     of technologies, y is a class of displays, and n is a version number  (cur-
     rently  5).  The version number may increase in the future if the format of
     dstyle files changes.  For example, the display style file mos.7bit.dstyle5
     provides all the rendering information for our nMOS and  CMOS  technologies
     for color displays with at least 7 bits of color.

     Dstyle  files  are  stored  in ASCII as a series of lines.  Lines beginning
     with ``#'' are considered to be comments and are ignored.	The rest of  the
     lines  of	the  file  are	divided  up into two sections separated by blank
     lines.  There should not be any blank lines within a section.

DISPLAY_STYLES SECTION
     The first section begins with a line display_styles planes where planes  is
     the  number of bits of color information per pixel on the screen (between 1
     and 8).  Each line after that describes  one  display  style  and	contains
     eight  fields  separated by white space: style writeMask color outline fill
     stipple shortName longName The meanings of the fields are:

     style  The number of this style, in decimal.  Styles 1 through 64 are  used
	    to display mask layers in the edit cell.  The style number(s) to use
	    for  each  mask  layer  is	(are)  specified in the technology file.
	    Styles 65-128 are used for displaying mask layers in non-edit cells.
	    If style x is used for a mask layer in the edit cell, style x+64  is
	    used  for  the  same mask layer in non-edit cells.	Styles above 128
	    are used by the Magic code for various things like menus  and  high-
	    lights.  See the file styles.h in Magic for how styles above 128 are
	    used.   When redisplaying, the styles are drawn in order starting at
	    1, so the order of styles may affect what appears on the screen.

     writeMask
	    This is an octal number specifying which bit-planes are to be  modi-
	    fied  when this style is rendered.	For example, 1 means only infor-
	    mation in bit-plane 0 will be affected, and 377 means all eight bit-
	    planes are affected.

     color  An octal number specifying the new values to  be  written  into  the
	    bit-planes	that are modified.  This is used along with writeMask to
	    determine the new value of each pixel that's  being  modified:  new-
	    Pixel  =  (oldPixel  &  ~writeMask)  |  (color & writeMask) The red,
	    green, and blue intensities displayed for each pixel are not  deter-
	    imined  directly  by the value of the pixel;  they come from a color
	    map that maps the eight-bit pixel values into red, green,  and  blue
	    intensities.  Color maps are stored in separate files.

     outline
	    If	this  field  is zero, then no outline is drawn.  If the field is
	    non-zero, it specifies that outlines are to be drawn around the rec-
	    tangular areas rendered in this style, and the octal value gives  an
	    eight-bit pattern telling how to draw the outline.	For example, 377
	    means  to  draw  a	solid line, 252 means to draw a dotted line, 360
	    specifies long dashes, etc.  This field only indicates which  pixels
	    will  be  modified:  the writeMask and color fields indicate how the
	    pixels are modified.

     fill   This is a text string specifying how the areas drawn in  this  style
	    should  be	filled.   It must have one of the values solid, stipple,
	    cross, outline, grid.  Solid means that every pixel in the	area  is
	    to	modified  according  to writeMask and color.  Stipple means that
	    the area should be stippled:  the stipple pattern given  by  stipple
	    is	used  to  determine which pixels in the area are to be modified.
	    Cross means that an X is drawn in a solid line  between  the  diago-
	    nally-opposite  corners  of  the area being rendered.  Outline means
	    that the area should not be filled at all;	only an outline is drawn
	    (if specified by outline).	Grid is a special style used to  draw  a
	    grid in the line style given by outline.  The styles cross and stip-
	    ple may be supplemented with an outline by giving a non-zero outline
	    field.   The  outline and grid styles don't make sense without an an
	    outline, and solid doesn't make sense with an outline (since all the
	    pixels are modified anyway).

     stipple
	    Used when fill is stipple to specify (in decimal) the stipple number
	    to use.

     shortName
	    This is a one-character name for this style.  These names  are  used
	    in the specification of glyphs and also in a few places in the Magic
	    source  code.   Most styles have no short name;  use a ``-'' in this
	    field for them.

     longName
	    A more human-readable name for the style.  It's not used at  all  by
	    Magic.

STIPPLES SECTION
     The  second section of a dstyle file is separated from the first by a blank
     line.  The first line of the second section must be stipples and each addi-
     tional line specifies one stipple pattern with the  syntax  number  pattern
     name  Number  is  a  decimal number used to name the stipple in the stipple
     fields of style lines.  Number must be no	less  than  1  and  must  be  no
     greater than a device-dependent upper limit.  Most devices support at least
     15  stipple  patterns.   Pattern consists of eight octal numbers, each from
     0-377 and separated by white space.  The numbers form an  8-by-8  array  of
     bits  indicating  which pixels are to be modified when the stipple is used.
     The name field is just a human-readable description  of  the  stipple;   it
     isn't used by Magic.

FILES
     ~cad/lib/magic/sys/mos.7bit.dstyle5

SEE ALSO
     magic(1), cmap(5), glyphs(5)

4th Berkeley Distribution					       DSTYLE(5)

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