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LIBEV(3)	libev - high performance full featured event loop	LIBEV(3)

NAME
     libev - a high performance full-featured event loop written in C

SYNOPSIS
	#include <ev.h>

   EXAMPLE PROGRAM
	// a single header file is required
	#include <ev.h>

	#include <stdio.h> // for puts

	// every watcher type has its own typedef'd struct
	// with the name ev_TYPE
	ev_io stdin_watcher;
	ev_timer timeout_watcher;

	// all watcher callbacks have a similar signature
	// this callback is called when data is readable on stdin
	static void
	stdin_cb (EV_P_ ev_io *w, int revents)
	{
	  puts ("stdin ready");
	  // for one-shot events, one must manually stop the watcher
	  // with its corresponding stop function.
	  ev_io_stop (EV_A_ w);

	  // this causes all nested ev_run's to stop iterating
	  ev_break (EV_A_ EVBREAK_ALL);
	}

	// another callback, this time for a time-out
	static void
	timeout_cb (EV_P_ ev_timer *w, int revents)
	{
	  puts ("timeout");
	  // this causes the innermost ev_run to stop iterating
	  ev_break (EV_A_ EVBREAK_ONE);
	}

	int
	main (void)
	{
	  // use the default event loop unless you have special needs
	  struct ev_loop *loop = EV_DEFAULT;

	  // initialise an io watcher, then start it
	  // this one will watch for stdin to become readable
	  ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
	  ev_io_start (loop, &stdin_watcher);

	  // initialise a timer watcher, then start it
	  // simple non-repeating 5.5 second timeout
	  ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
	  ev_timer_start (loop, &timeout_watcher);

	  // now wait for events to arrive
	  ev_run (loop, 0);

	  // break was called, so exit
	  return 0;
	}

ABOUT THIS DOCUMENT
     This document documents the libev software package.

     The  newest version of this document is also available as an html-formatted
     web page you might find easier to navigate when reading it  for  the  first
     time: <http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.

     While  this  document  tries  to  be as complete as possible in documenting
     libev, its usage and the rationale behind its design, it is not a	tutorial
     on  event-based  programming, nor will it introduce event-based programming
     with libev.

     Familiarity with event based programming techniques in general  is  assumed
     throughout this document.

WHAT TO READ WHEN IN A HURRY
     This  manual  tries to be very detailed, but unfortunately, this also makes
     it very long. If you just want to know the basics of libev, I suggest read-
     ing "ANATOMY OF A WATCHER", then the "EXAMPLE PROGRAM" above  and	look  up
     the  missing functions in "GLOBAL FUNCTIONS" and the "ev_io" and "ev_timer"
     sections in "WATCHER TYPES".

ABOUT LIBEV
     Libev is an event loop: you register interest in certain events (such as  a
     file  descriptor being readable or a timeout occurring), and it will manage
     these event sources and provide your program with events.

     To do this, it must take more or less complete control  over  your  process
     (or  thread) by executing the event loop handler, and will then communicate
     events via a callback mechanism.

     You register interest in certain  events  by  registering	so-called  event
     watchers,	which  are relatively small C structures you initialise with the
     details of the event, and then hand  it  over  to	libev  by  starting  the
     watcher.

   FEATURES
     Libev  supports "select", "poll", the Linux-specific aio and "epoll" inter-
     faces, the BSD-specific "kqueue" and the Solaris-specific event port mecha-
     nisms for file descriptor events ("ev_io"), the Linux  "inotify"  interface
     (for  "ev_stat"),	Linux  eventfd/signalfd  (for  faster and cleaner inter-
     thread wakeup ("ev_async")/signal handling ("ev_signal"))	relative  timers
     ("ev_timer"), absolute timers with customised rescheduling ("ev_periodic"),
     synchronous   signals   ("ev_signal"),   process	status	 change   events
     ("ev_child"), and event watchers dealing with the event loop mechanism  it-
     self  ("ev_idle", "ev_embed", "ev_prepare" and "ev_check" watchers) as well
     as file watchers ("ev_stat") and  even  limited  support  for  fork  events
     ("ev_fork").

     It      also      is      quite	  fast	    (see      this     benchmark
     <http://libev.schmorp.de/bench.html> comparing it to libevent for example).

   CONVENTIONS
     Libev is very configurable. In this manual the default  (and  most  common)
     configuration  will  be described, which supports multiple event loops. For
     more info about various configuration options please have a look  at  EMBED
     section  in this manual. If libev was configured without support for multi-
     ple event loops, then all functions taking  an  initial  argument	of  name
     "loop"  (which is always of type "struct ev_loop *") will not have this ar-
     gument.

   TIME REPRESENTATION
     Libev represents time as a single floating point number,  representing  the
     (fractional)  number  of seconds since the (POSIX) epoch (in practice some-
     where near the beginning of 1970, details are complicated, don't ask). This
     type is called "ev_tstamp", which is what you should use  too.  It  usually
     aliases  to the "double" type in C. When you need to do any calculations on
     it, you should treat it as some floating point value.

     Unlike the name component "stamp" might indicate, it is also used for  time
     differences (e.g. delays) throughout libev.

ERROR HANDLING
     Libev  knows three classes of errors: operating system errors, usage errors
     and internal errors (bugs).

     When libev catches an operating system error it cannot handle (for  example
     a	system call indicating a condition libev cannot fix), it calls the call-
     back set via "ev_set_syserr_cb", which is supposed to fix	the  problem  or
     abort. The default is to print a diagnostic message and to call "abort ()".

     When libev detects a usage error such as a negative timer interval, then it
     will  print  a diagnostic message and abort (via the "assert" mechanism, so
     "NDEBUG" will disable this checking): these are programming errors  in  the
     libev caller and need to be fixed there.

     Via the "EV_FREQUENT" macro you can compile in and/or enable extensive con-
     sistency  checking code inside libev that can be used to check for internal
     inconsistencies, suually caused by application bugs.

     Libev also has a few internal error-checking  "assert"ions.  These  do  not
     trigger  under normal circumstances, as they indicate either a bug in libev
     or worse.

GLOBAL FUNCTIONS
     These functions can be called anytime, even before initialising the library
     in any way.

     ev_tstamp ev_time ()
	 Returns the current time as libev would use it. Please  note  that  the
	 "ev_now"  function  is  usually faster and also often returns the time-
	 stamp you actually want to know. Also interesting is the combination of
	 "ev_now_update" and "ev_now".

     ev_sleep (ev_tstamp interval)
	 Sleep for the given interval: The current thread will be blocked  until
	 either it is interrupted or the given time interval has passed (approx-
	 imately  -  it might return a bit earlier even if not interrupted). Re-
	 turns immediately if "interval <= 0".

	 Basically this is a sub-second-resolution "sleep ()".

	 The range of the "interval" is limited - libev only guarantees to  work
	 with sleep times of up to one day ("interval <= 86400").

     int ev_version_major ()
     int ev_version_minor ()
	 You can find out the major and minor ABI version numbers of the library
	 you  linked  against  by  calling  the functions "ev_version_major" and
	 "ev_version_minor". If you want, you can  compare  against  the  global
	 symbols  "EV_VERSION_MAJOR"  and  "EV_VERSION_MINOR", which specify the
	 version of the library your program was compiled against.

	 These version numbers refer to the ABI version of the library, not  the
	 release version.

	 Usually,  it's a good idea to terminate if the major versions mismatch,
	 as this indicates an incompatible change. Minor  versions  are  usually
	 compatible  to  older versions, so a larger minor version alone is usu-
	 ally not a problem.

	 Example: Make sure we haven't	accidentally  been  linked  against  the
	 wrong	version (note, however, that this will not detect other ABI mis-
	 matches, such as LFS or reentrancy).

	    assert (("libev version mismatch",
		     ev_version_major () == EV_VERSION_MAJOR
		     && ev_version_minor () >= EV_VERSION_MINOR));

     unsigned int ev_supported_backends ()
	 Return the set of all backends (i.e. their corresponding "EV_BACKEND_*"
	 value) compiled into this binary of libev (independent of their  avail-
	 ability  on the system you are running on). See "ev_default_loop" for a
	 description of the set values.

	 Example: make sure we have the epoll method, because yeah this is  cool
	 and a must have and can we have a torrent of it please!!!11

	    assert (("sorry, no epoll, no sex",
		     ev_supported_backends () & EVBACKEND_EPOLL));

     unsigned int ev_recommended_backends ()
	 Return  the  set of all backends compiled into this binary of libev and
	 also recommended for this platform, meaning it will work for most  file
	 descriptor  types.  This  set is often smaller than the one returned by
	 "ev_supported_backends", as for example kqueue is broken on  most  BSDs
	 and  will not be auto-detected unless you explicitly request it (assum-
	 ing you know what you are doing). This is  the  set  of  backends  that
	 libev will probe for if you specify no backends explicitly.

     unsigned int ev_embeddable_backends ()
	 Returns  the  set of backends that are embeddable in other event loops.
	 This value is platform-specific but can include backends not  available
	 on  the current system. To find which embeddable backends might be sup-
	 ported on the current system, you would need to  look	at  "ev_embedda-
	 ble_backends  ()  & ev_supported_backends ()", likewise for recommended
	 ones.

	 See the description of "ev_embed" watchers for more info.

     ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
	 Sets the allocation function to use (the prototype is similar - the se-
	 mantics are identical to the "realloc" C89/SuS/POSIX function).  It  is
	 used  to  allocate  and  free memory (no surprises here). If it returns
	 zero when memory needs to be allocated ("size != 0"), the library might
	 abort or take some potentially destructive action.

	 Since some systems (at least OpenBSD and Darwin) fail to implement cor-
	 rect "realloc" semantics, libev will use a wrapper  around  the  system
	 "realloc" and "free" functions by default.

	 You could override this function in high-availability programs to, say,
	 free some memory if it cannot allocate memory, to use a special alloca-
	 tor, or even to sleep a while and retry until some memory is available.

	 Example: The following is the "realloc" function that libev itself uses
	 which	should work with "realloc" and "free" functions of all kinds and
	 is probably a good basis for your own implementation.

	    static void *
	    ev_realloc_emul (void *ptr, long size) EV_NOEXCEPT
	    {
	      if (size)
		return realloc (ptr, size);

	      free (ptr);
	      return 0;
	    }

	 Example: Replace the libev allocator with one that waits a bit and then
	 retries.

	    static void *
	    persistent_realloc (void *ptr, size_t size)
	    {
	      if (!size)
		{
		  free (ptr);
		  return 0;
		}

	      for (;;)
		{
		  void *newptr = realloc (ptr, size);

		  if (newptr)
		    return newptr;

		  sleep (60);
		}
	    }

	    ...
	    ev_set_allocator (persistent_realloc);

     ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
	 Set the callback function to call on  a  retryable  system  call  error
	 (such	as  failed select, poll, epoll_wait). The message is a printable
	 string indicating the system call or subsystem causing the problem.  If
	 this  callback  is  set, then libev will expect it to remedy the situa-
	 tion, no matter what, when it returns. That is,  libev  will  generally
	 retry the requested operation, or, if the condition doesn't go away, do
	 bad stuff (such as abort).

	 Example:  This  is basically the same thing that libev does internally,
	 too.

	    static void
	    fatal_error (const char *msg)
	    {
	      perror (msg);
	      abort ();
	    }

	    ...
	    ev_set_syserr_cb (fatal_error);

     ev_feed_signal (int signum)
	 This function can be used to "simulate" a signal receive.  It	is  com-
	 pletely  safe	to call this function at any time, from any context, in-
	 cluding signal handlers or random threads.

	 Its main use is to customise signal handling  in  your  process,  espe-
	 cially in the presence of threads. For example, you could block signals
	 by  default in all threads (and specifying "EVFLAG_NOSIGMASK" when cre-
	 ating any loops), and in one thread, use "sigwait" or any other  mecha-
	 nism  to  wait  for  signals,	then  "deliver" them to libev by calling
	 "ev_feed_signal".

FUNCTIONS CONTROLLING EVENT LOOPS
     An event loop is described by a "struct ev_loop *" (the "struct" is not op-
     tional in this case unless libev 3 compatibility is disabled,  as	libev  3
     had an "ev_loop" function colliding with the struct name).

     The library knows two types of such loops, the default loop, which supports
     child process events, and dynamically created event loops which do not.

     struct ev_loop *ev_default_loop (unsigned int flags)
	 This  returns the "default" event loop object, which is what you should
	 normally use when you just need "the event loop".  Event  loop  objects
	 and the "flags" parameter are described in more detail in the entry for
	 "ev_loop_new".

	 If  the  default  loop is already initialised then this function simply
	 returns it (and ignores the flags. If	that  is  troubling  you,  check
	 "ev_backend ()" afterwards). Otherwise it will create it with the given
	 flags,  which	should almost always be 0, unless the caller is also the
	 one calling "ev_run" or otherwise qualifies as "the main program".

	 If you don't know what event loop to use, use	the  one  returned  from
	 this function (or via the "EV_DEFAULT" macro).

	 Note  that  this  function is not thread-safe, so if you want to use it
	 from multiple threads, you have to employ some kind of mutex (note also
	 that this case is unlikely, as loops cannot be  shared  easily  between
	 threads anyway).

	 The  default loop is the only loop that can handle "ev_child" watchers,
	 and to do this, it always registers a handler for "SIGCHLD". If this is
	 a problem for your application you can either	create	a  dynamic  loop
	 with  "ev_loop_new"  which doesn't do that, or you can simply overwrite
	 the "SIGCHLD" signal handler after calling "ev_default_init".

	 Example: This is the most typical usage.

	    if (!ev_default_loop (0))
	      fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");

	 Example: Restrict libev to the select and poll backends, and do not al-
	 low environment settings to be taken into account:

	    ev_default_loop (EVBACKEND_POLL | EVBACKEND_SELECT | EVFLAG_NOENV);

     struct ev_loop *ev_loop_new (unsigned int flags)
	 This will create and initialise a new event loop object.  If  the  loop
	 could not be initialised, returns false.

	 This  function  is  thread-safe,  and	one common way to use libev with
	 threads is indeed to create one loop per thread, and using the  default
	 loop in the "main" or "initial" thread.

	 The flags argument can be used to specify special behaviour or specific
	 backends to use, and is usually specified as 0 (or "EVFLAG_AUTO").

	 The following flags are supported:

	 "EVFLAG_AUTO"
	     The  default  flags  value.  Use this if you have no clue (it's the
	     right thing, believe me).

	 "EVFLAG_NOENV"
	     If this flag bit is or'ed into the flag value (or the program  runs
	     setuid or setgid) then libev will not look at the environment vari-
	     able "LIBEV_FLAGS". Otherwise (the default), this environment vari-
	     able will override the flags completely if it is found in the envi-
	     ronment.  This is useful to try out specific backends to test their
	     performance, to work around bugs, or to make libev threadsafe  (ac-
	     cessing  environment  variables cannot be done in a threadsafe way,
	     but usually it works if no other thread modifies them).

	 "EVFLAG_FORKCHECK"
	     Instead of calling "ev_loop_fork" manually after a  fork,	you  can
	     also make libev check for a fork in each iteration by enabling this
	     flag.

	     This  works  by calling "getpid ()" on every iteration of the loop,
	     and thus this might slow down your event loop if you do  a  lot  of
	     loop iterations and little real work, but is usually not noticeable
	     (on  my GNU/Linux system for example, "getpid" is actually a simple
	     5-insn sequence without a system call and thus very  fast,  but  my
	     GNU/Linux	system	also has "pthread_atfork" which is even faster).
	     (Update: glibc versions 2.25 apparently removed the "getpid"  opti-
	     misation again).

	     The  big  advantage  of this flag is that you can forget about fork
	     (and forget about forgetting to tell libev about forking,	although
	     you still have to ignore "SIGPIPE") when you use this flag.

	     This  flag  setting  cannot  be  overridden  or  specified  in  the
	     "LIBEV_FLAGS" environment variable.

	 "EVFLAG_NOINOTIFY"
	     When this flag is specified, then libev will not attempt to use the
	     inotify API for its "ev_stat" watchers. Apart  from  debugging  and
	     testing,  this flag can be useful to conserve inotify file descrip-
	     tors, as otherwise each loop using "ev_stat" watchers consumes  one
	     inotify handle.

	 "EVFLAG_SIGNALFD"
	     When  this  flag  is  specified, then libev will attempt to use the
	     signalfd API for its "ev_signal" (and  "ev_child")  watchers.  This
	     API  delivers signals synchronously, which makes it both faster and
	     might make it possible to get the queued signal data. It  can  also
	     simplify  signal  handling  with  threads,  as long as you properly
	     block signals in your threads that are not interested  in	handling
	     them.

	     Signalfd  will  not  be used by default as this changes your signal
	     mask, and there are a lot of shoddy libraries and programs  (glib's
	     threadpool for example) that can't properly initialise their signal
	     masks.

	 "EVFLAG_NOSIGMASK"
	     When  this  flag  is specified, then libev will avoid to modify the
	     signal mask. Specifically, this means you have to make sure signals
	     are unblocked when you want to receive them.

	     This behaviour is useful when you want to do your own  signal  han-
	     dling,  or want to handle signals only in specific threads and want
	     to avoid libev unblocking the signals.

	     It's also required by POSIX in a threaded program, as  libev  calls
	     "sigprocmask", whose behaviour is officially unspecified.

	 "EVFLAG_NOTIMERFD"
	     When this flag is specified, the libev will avoid using a "timerfd"
	     to  detect  time jumps. It will still be able to detect time jumps,
	     but takes longer and has a lower accuracy in doing so, but saves  a
	     file descriptor per loop.

	     The  current  implementation only tries to use a "timerfd" when the
	     first "ev_periodic" watcher is started  and  falls  back  on  other
	     methods if it cannot be created, but this behaviour might change in
	     the future.

	 "EVBACKEND_SELECT"  (value 1, portable select backend)
	     This  is  your standard select(2) backend. Not completely standard,
	     as libev tries to roll its own fd_set with no limits on the  number
	     of  fds, but if that fails, expect a fairly low limit on the number
	     of fds when using this backend. It doesn't scale too well	(O(high-
	     est_fd)),	but  its usually the fastest backend for a low number of
	     (low-numbered :) fds.

	     To get good performance out of this backend you need a high  amount
	     of  parallelism  (most  of the file descriptors should be busy). If
	     you are writing a server, you should "accept ()" in a loop  to  ac-
	     cept  as  many  connections  as  possible during one iteration. You
	     might also want to have a look at	"ev_set_io_collect_interval  ()"
	     to increase the amount of readiness notifications you get per iter-
	     ation.

	     This  backend maps "EV_READ" to the "readfds" set and "EV_WRITE" to
	     the "writefds" set (and to work around Microsoft Windows bugs, also
	     onto the "exceptfds" set on that platform).

	 "EVBACKEND_POLL"    (value 2, poll backend, available everywhere except
	 on windows)
	     And this is your standard poll(2) backend.  It's  more  complicated
	     than  select,  but  handles sparse fds better and has no artificial
	     limit on the number of fds you can use (except it	will  slow  down
	     considerably  with  a  lot of inactive fds). It scales similarly to
	     select, i.e. O(total_fds). See the  entry	for  "EVBACKEND_SELECT",
	     above, for performance tips.

	     This  backend  maps  "EV_READ" to "POLLIN | POLLERR | POLLHUP", and
	     "EV_WRITE" to "POLLOUT | POLLERR | POLLHUP".

	 "EVBACKEND_EPOLL"   (value 4, Linux)
	     Use the  Linux-specific  epoll(7)	interface  (for  both  pre-  and
	     post-2.6.9 kernels).

	     For  few fds, this backend is a bit little slower than poll and se-
	     lect, but it scales phenomenally better. While poll and select usu-
	     ally scale like O(total_fds) where total_fds is the total number of
	     fds (or the highest fd), epoll scales either O(1) or O(active_fds).

	     The epoll mechanism deserves honorable mention as the  most  misde-
	     signed  of  the more advanced event mechanisms: mere annoyances in-
	     clude silently dropping file descriptors, requiring a  system  call
	     per change per file descriptor (and unnecessary guessing of parame-
	     ters),  problems  with dup, returning before the timeout value, re-
	     sulting in additional iterations  (and  only  giving  5ms	accuracy
	     while  select  on	the  same  platform  gives 0.1ms) and so on. The
	     biggest issue is fork races, however - if a program forks then both
	     parent and child process have to recreate the epoll set, which  can
	     take  considerable time (one syscall per file descriptor) and is of
	     course hard to detect.

	     Epoll is also notoriously buggy - embedding epoll fds should  work,
	     but  of  course  doesn't, and epoll just loves to report events for
	     totally different file descriptors (even already  closed  ones,  so
	     one  cannot  even	remove them from the set) than registered in the
	     set (especially on SMP systems). Libev tries to counter these  spu-
	     rious  notifications  by employing an additional generation counter
	     and comparing that against the events to filter out spurious  ones,
	     recreating  the  set  when  required. Epoll also erroneously rounds
	     down timeouts, but gives you no way to know when and by  how  much,
	     so  sometimes  you  have to busy-wait because epoll returns immedi-
	     ately despite a nonzero timeout. And last not least,  it  also  re-
	     fuses  to work with some file descriptors which work perfectly fine
	     with "select" (files, many character devices...).

	     Epoll is truly the train  wreck  among  event  poll  mechanisms,  a
	     frankenpoll,  cobbled  together in a hurry, no thought to design or
	     interaction with others. Oh, the pain, will it ever stop...

	     While stopping, setting and starting an I/O watcher in the same it-
	     eration will result in some caching, there is still a  system  call
	     per  such incident (because the same file descriptor could point to
	     a different file description now), so its best to avoid that. Also,
	     "dup ()"'ed file descriptors might not work very well if you regis-
	     ter events for both file descriptors.

	     Best performance from this backend is achieved by not unregistering
	     all watchers for a file descriptor until it  has  been  closed,  if
	     possible,	i.e.  keep  at	least  one  watcher active per fd at all
	     times. Stopping and starting a watcher (without re-setting it) also
	     usually doesn't cause extra overhead. A fork  can	both  result  in
	     spurious  notifications  as  well as in libev having to destroy and
	     recreate the epoll object, which can  take  considerable  time  and
	     thus should be avoided.

	     All this means that, in practice, "EVBACKEND_SELECT" can be as fast
	     or  faster  than  epoll for maybe up to a hundred file descriptors,
	     depending on the usage. So sad.

	     While nominally embeddable in other event loops,  this  feature  is
	     broken  in a lot of kernel revisions, but probably(!) works in cur-
	     rent versions.

	     This backend maps "EV_READ" and  "EV_WRITE"  in  the  same  way  as
	     "EVBACKEND_POLL".

	 "EVBACKEND_LINUXAIO"	(value 64, Linux)
	     Use  the  Linux-specific  Linux  AIO  (not aio(7) but io_submit(2))
	     event interface available in  post-4.18  kernels  (but  libev  only
	     tries to use it in 4.19+).

	     This is another Linux train wreck of an event interface.

	     If  this backend works for you (as of this writing, it was very ex-
	     perimental), it is the best event interface available on Linux  and
	     might  be	well  worth  enabling it - if it isn't available in your
	     kernel this will be detected and this backend will be skipped.

	     This backend can batch oneshot requests and supports  a  user-space
	     ring  buffer to receive events. It also doesn't suffer from most of
	     the design problems of epoll (such as  not  being	able  to  remove
	     event sources from the epoll set), and generally sounds too good to
	     be true. Because, this being the Linux kernel, of course it suffers
	     from  a  whole  new set of limitations, forcing you to fall back to
	     epoll, inheriting all its design issues.

	     For one, it is not easily embeddable (but probably  could	be  done
	     using  an event fd at some extra overhead). It also is subject to a
	     system    wide    limit	that	can	be     configured     in
	     /proc/sys/fs/aio-max-nr.  If no AIO requests are left, this backend
	     will be skipped during initialisation, and  will  switch  to  epoll
	     when the loop is active.

	     Most  problematic	in  practice,  however, is that not all file de-
	     scriptors work with it. For example, in  Linux  5.1,  TCP	sockets,
	     pipes,  event  fds, files, /dev/null and many others are supported,
	     but ttys do not work properly (a known bug that the kernel develop-
	     ers   don't   care   about,   see	 <https://lore.kernel.org/patch-
	     work/patch/1047453/>),  so  this  is  not	(yet?)	a  generic event
	     polling interface.

	     Overall, it seems the Linux developers just don't want it to have a
	     generic event handling mechanism other than "select" or "poll".

	     To work around all these problem, the current version of libev uses
	     its epoll backend as a fallback for file descriptor types	that  do
	     not work. Or falls back completely to epoll if the kernel acts up.

	     This  backend  maps  "EV_READ"  and  "EV_WRITE"  in the same way as
	     "EVBACKEND_POLL".

	 "EVBACKEND_KQUEUE"  (value 8, most BSD clones)
	     Kqueue deserves special mention, as at the time  this  backend  was
	     implemented,  it  was  broken on all BSDs except NetBSD (usually it
	     doesn't work reliably with anything but sockets and  pipes,  except
	     on  Darwin, where of course it's completely useless). Unlike epoll,
	     however, whose brokenness is by design, these kqueue  bugs  can  be
	     (and  mostly  have been) fixed without API changes to existing pro-
	     grams. For this reason it's not being "auto-detected" on all  plat-
	     forms  unless  you  explicitly  specify it in the flags (i.e. using
	     "EVBACKEND_KQUEUE") or libev was  compiled  on  a	known-to-be-good
	     (-enough) system like NetBSD.

	     You still can embed kqueue into a normal poll or select backend and
	     use  it  only for sockets (after having made sure that sockets work
	     with kqueue on the target platform). See  "ev_embed"  watchers  for
	     more info.

	     It  scales  in the same way as the epoll backend, but the interface
	     to the kernel is more efficient (which says nothing about	its  ac-
	     tual speed, of course). While stopping, setting and starting an I/O
	     watcher  does  never  cause  an  extra system call as with "EVBACK-
	     END_EPOLL", it still adds up to two  event  changes  per  incident.
	     Support  for  "fork  ()" is very bad (you might have to leak fds on
	     fork, but it's more sane than epoll) and it drops fds  silently  in
	     similarly hard-to-detect cases.

	     This backend usually performs well under most conditions.

	     While  nominally embeddable in other event loops, this doesn't work
	     everywhere, so you might need to test for this.  And  since  it  is
	     broken  almost  everywhere,  you should only use it when you have a
	     lot of sockets (for which it usually works), by embedding	it  into
	     another  event  loop  (e.g.  "EVBACKEND_SELECT" or "EVBACKEND_POLL"
	     (but "poll" is of course also broken on OS X)) and, did  I  mention
	     it, using it only for sockets.

	     This  backend  maps  "EV_READ"  into  an  "EVFILT_READ" kevent with
	     "NOTE_EOF", and  "EV_WRITE"  into	an  "EVFILT_WRITE"  kevent  with
	     "NOTE_EOF".

	 "EVBACKEND_DEVPOLL" (value 16, Solaris 8)
	     This is not implemented yet (and might never be, unless you send me
	     an implementation). According to reports, "/dev/poll" only supports
	     sockets  and is not embeddable, which would limit the usefulness of
	     this backend immensely.

	 "EVBACKEND_PORT"    (value 32, Solaris 10)
	     This uses the Solaris 10 event port mechanism. As	with  everything
	     on  Solaris, it's really slow, but it still scales very well (O(ac-
	     tive_fds)).

	     While this backend scales well, it requires one system call per ac-
	     tive file descriptor per loop iteration. For small and medium  num-
	     bers  of  file  descriptors a "slow" "EVBACKEND_SELECT" or "EVBACK-
	     END_POLL" backend might perform better.

	     On the positive side, this  backend  actually  performed  fully  to
	     specification in all tests and is fully embeddable, which is a rare
	     feat  among  the  OS-specific backends (I vastly prefer correctness
	     over speed hacks).

	     On the negative side, the interface is bizarre -  so  bizarre  that
	     even  sun	itself	gets  it wrong in their code examples: The event
	     polling function sometimes returns events to the caller even though
	     an error occurred, but with no indication whether it has done so or
	     not (yes, it's even documented that way) -  deadly  for  edge-trig-
	     gered interfaces where you absolutely have to know whether an event
	     occurred or not because you have to re-arm the watcher.

	     Fortunately libev seems to be able to work around these idiocies.

	     This  backend  maps  "EV_READ"  and  "EV_WRITE"  in the same way as
	     "EVBACKEND_POLL".

	 "EVBACKEND_ALL"
	     Try all backends (even potentially broken	ones  that  wouldn't  be
	     tried  with  "EVFLAG_AUTO"). Since this is a mask, you can do stuff
	     such as "EVBACKEND_ALL & ~EVBACKEND_KQUEUE".

	     It is definitely not recommended to use  this  flag,  use	whatever
	     "ev_recommended_backends  ()"  returns,  or simply do not specify a
	     backend at all.

	 "EVBACKEND_MASK"
	     Not a backend at all, but a mask to select all backend bits from  a
	     "flags"  value,  in  case	you want to mask out any backends from a
	     flags value (e.g.	when  modifying  the  "LIBEV_FLAGS"  environment
	     variable).

	 If  one  or  more  of the backend flags are or'ed into the flags value,
	 then only these backends will be tried (in the reverse order as  listed
	 here).  If none are specified, all backends in "ev_recommended_backends
	 ()" will be tried.

	 Example: Try to create a event loop that uses epoll and nothing else.

	    struct ev_loop *epoller = ev_loop_new (EVBACKEND_EPOLL | EVFLAG_NOENV);
	    if (!epoller)
	      fatal ("no epoll found here, maybe it hides under your chair");

	 Example: Use whatever libev has to offer, but make sure that kqueue  is
	 used if available.

	    struct ev_loop *loop = ev_loop_new (ev_recommended_backends () | EVBACKEND_KQUEUE);

	 Example:  Similarly,  on linux, you mgiht want to take advantage of the
	 linux aio backend if possible, but fall back to something else if  that
	 isn't available.

	    struct ev_loop *loop = ev_loop_new (ev_recommended_backends () | EVBACKEND_LINUXAIO);

     ev_loop_destroy (loop)
	 Destroys an event loop object (frees all memory and kernel state etc.).
	 None  of the active event watchers will be stopped in the normal sense,
	 so e.g. "ev_is_active" might still return true. It is your responsibil-
	 ity to either stop all watchers cleanly yourself  before  calling  this
	 function,  or cope with the fact afterwards (which is usually the easi-
	 est thing, you can just ignore the watchers and/or "free ()"  them  for
	 example).

	 Note  that  certain  global  state, such as signal state (and installed
	 signal handlers), will not be	freed  by  this  function,  and  related
	 watchers  (such  as signal and child watchers) would need to be stopped
	 manually.

	 This  function  is  normally  used  on  loop	objects   allocated   by
	 "ev_loop_new",  but it can also be used on the default loop returned by
	 "ev_default_loop", in which case it is not thread-safe.

	 Note that it is not advisable to call this function on the default loop
	 except in the rare occasion where you	really	need  to  free	its  re-
	 sources.   If	you need dynamically allocated loops it is better to use
	 "ev_loop_new" and "ev_loop_destroy".

     ev_loop_fork (loop)
	 This function sets a flag that causes subsequent "ev_run" iterations to
	 reinitialise the kernel state for backends that have one.  Despite  the
	 name, you can call it anytime you are allowed to start or stop watchers
	 (except inside an "ev_prepare" callback), but it makes most sense after
	 forking,   in	 the   child   process.   You	must  call  it	(or  use
	 "EVFLAG_FORKCHECK") in the child before resuming or calling "ev_run".

	 In addition, if you  want  to	reuse  a  loop	(via  this  function  or
	 "EVFLAG_FORKCHECK"), you also have to ignore "SIGPIPE".

	 Again,  you have to call it on any loop that you want to re-use after a
	 fork, even if you do not plan to use the loop in the  parent.	This  is
	 because  some	kernel interfaces *cough* kqueue *cough* do funny things
	 during fork.

	 On the other hand, you only need to call this	function  in  the  child
	 process  if and only if you want to use the event loop in the child. If
	 you just fork+exec or create a new loop in the child, you don't have to
	 call it at all (in fact, "epoll" is so badly broken  that  it	makes  a
	 difference, but libev will usually detect this case on its own and do a
	 costly reset of the backend).

	 The  function	itself	is  quite fast and it's usually not a problem to
	 call it just in case after a fork.

	 Example: Automate calling "ev_loop_fork" on the default loop when using
	 pthreads.

	    static void
	    post_fork_child (void)
	    {
	      ev_loop_fork (EV_DEFAULT);
	    }

	    ...
	    pthread_atfork (0, 0, post_fork_child);

     int ev_is_default_loop (loop)
	 Returns true when the given loop is, in fact,	the  default  loop,  and
	 false otherwise.

     unsigned int ev_iteration (loop)
	 Returns  the current iteration count for the event loop, which is iden-
	 tical to the number of times libev did poll for new events.  It  starts
	 at 0 and happily wraps around with enough iterations.

	 This value can sometimes be useful as a generation counter of sorts (it
	 "ticks"  the number of loop iterations), as it roughly corresponds with
	 "ev_prepare" and "ev_check" calls - and is incremented between the pre-
	 pare and check phases.

     unsigned int ev_depth (loop)
	 Returns the number of times "ev_run" was entered minus  the  number  of
	 times	"ev_run"  was  exited  normally,  in  other words, the recursion
	 depth.

	 Outside "ev_run", this number is zero. In a callback, this number is 1,
	 unless "ev_run" was invoked recursively (or from  another  thread),  in
	 which case it is higher.

	 Leaving  "ev_run"  abnormally	(setjmp/longjmp,  cancelling the thread,
	 throwing an exception etc.), doesn't count as "exit" - consider this as
	 a hint to avoid such ungentleman-like behaviour unless it's really con-
	 venient, in which case it is fully supported.

     unsigned int ev_backend (loop)
	 Returns one of the "EVBACKEND_*" flags indicating the event backend  in
	 use.

     ev_tstamp ev_now (loop)
	 Returns the current "event loop time", which is the time the event loop
	 received  events  and	started processing them. This timestamp does not
	 change as long as callbacks are being processed, and this is  also  the
	 base  time  used for relative timers. You can treat it as the timestamp
	 of the event occurring (or more correctly, libev finding out about it).

     ev_now_update (loop)
	 Establishes the current time by querying the kernel, updating the  time
	 returned by "ev_now ()" in the progress. This is a costly operation and
	 is usually done automatically within "ev_run ()".

	 This function is rarely useful, but when some event callback runs for a
	 very  long  time without entering the event loop, updating libev's idea
	 of the current time is a good idea.

	 See also "The special problem of time updates" in the	"ev_timer"  sec-
	 tion.

     ev_suspend (loop)
     ev_resume (loop)
	 These	two functions suspend and resume an event loop, for use when the
	 loop is not used for a while and timeouts should not be processed.

	 A typical use case would be an interactive  program  such  as	a  game:
	 When  the  user presses "^Z" to suspend the game and resumes it an hour
	 later it would be best to handle timeouts as if no  time  had	actually
	 passed while the program was suspended. This can be achieved by calling
	 "ev_suspend"  in  your  "SIGTSTP" handler, sending yourself a "SIGSTOP"
	 and calling "ev_resume" directly afterwards to resume timer processing.

	 Effectively, all "ev_timer" watchers will be delayed by the time  spend
	 between  "ev_suspend"	and  "ev_resume", and all "ev_periodic" watchers
	 will be rescheduled (that is, they will lose any events that would have
	 occurred while suspended).

	 After calling "ev_suspend" you must not call any function on the  given
	 loop  other than "ev_resume", and you must not call "ev_resume" without
	 a previous call to "ev_suspend".

	 Calling "ev_suspend"/"ev_resume" has the side effect  of  updating  the
	 event loop time (see "ev_now_update").

     bool ev_run (loop, int flags)
	 Finally, this is it, the event handler. This function usually is called
	 after you have initialised all your watchers and you want to start han-
	 dling events. It will ask the operating system for any new events, call
	 the  watcher callbacks, and then repeat the whole process indefinitely:
	 This is why event loops are called loops.

	 If the flags argument is specified as 0, it will keep	handling  events
	 until	either	no  event  watchers are active anymore or "ev_break" was
	 called.

	 The return value is false if there are no more active	watchers  (which
	 usually  means  "all  jobs  done" or "deadlock"), and true in all other
	 cases (which usually means " you should call "ev_run" again").

	 Please note that an explicit "ev_break" is usually better than  relying
	 on all watchers to be stopped when deciding when a program has finished
	 (especially  in  interactive programs), but having a program that auto-
	 matically loops as long as it has to and no longer by virtue of relying
	 on its watchers stopping correctly, that is truly a thing of beauty.

	 This function is mostly  exception-safe  -  you  can  break  out  of  a
	 "ev_run" call by calling "longjmp" in a callback, throwing a C++ excep-
	 tion  and so on. This does not decrement the "ev_depth" value, nor will
	 it clear any outstanding "EVBREAK_ONE" breaks.

	 A flags value of "EVRUN_NOWAIT" will look for new events,  will  handle
	 those	events	and  any already outstanding ones, but will not wait and
	 block your process in case there are no events and  will  return  after
	 one  iteration of the loop. This is sometimes useful to poll and handle
	 new events while doing lengthy calculations, to keep  the  program  re-
	 sponsive.

	 A flags value of "EVRUN_ONCE" will look for new events (waiting if nec-
	 essary) and will handle those and any already outstanding ones. It will
	 block your process until at least one new event arrives (which could be
	 an  event  internal  to  libev  itself, so there is no guarantee that a
	 user-registered callback will be called), and will return after one it-
	 eration of the loop.

	 This is useful if you are waiting for some external event  in	conjunc-
	 tion  with  something	not expressible using other libev watchers (i.e.
	 "roll your own "ev_run""). However, a pair  of  "ev_prepare"/"ev_check"
	 watchers is usually a better approach for this kind of thing.

	 Here  are  the gory details of what "ev_run" does (this is for your un-
	 derstanding, not a guarantee that things will work exactly like this in
	 future versions):

	    - Increment loop depth.
	    - Reset the ev_break status.
	    - Before the first iteration, call any pending watchers.
	    LOOP:
	    - If EVFLAG_FORKCHECK was used, check for a fork.
	    - If a fork was detected (by any means), queue and call all fork watchers.
	    - Queue and call all prepare watchers.
	    - If ev_break was called, goto FINISH.
	    - If we have been forked, detach and recreate the kernel state
	      as to not disturb the other process.
	    - Update the kernel state with all outstanding changes.
	    - Update the "event loop time" (ev_now ()).
	    - Calculate for how long to sleep or block, if at all
	      (active idle watchers, EVRUN_NOWAIT or not having
	      any active watchers at all will result in not sleeping).
	    - Sleep if the I/O and timer collect interval say so.
	    - Increment loop iteration counter.
	    - Block the process, waiting for any events.
	    - Queue all outstanding I/O (fd) events.
	    - Update the "event loop time" (ev_now ()), and do time jump adjustments.
	    - Queue all expired timers.
	    - Queue all expired periodics.
	    - Queue all idle watchers with priority higher than that of pending events.
	    - Queue all check watchers.
	    - Call all queued watchers in reverse order (i.e. check watchers first).
	      Signals and child watchers are implemented as I/O watchers, and will
	      be handled here by queueing them when their watcher gets executed.
	    - If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT
	      were used, or there are no active watchers, goto FINISH, otherwise
	      continue with step LOOP.
	    FINISH:
	    - Reset the ev_break status iff it was EVBREAK_ONE.
	    - Decrement the loop depth.
	    - Return.

	 Example: Queue some jobs and then loop until no events are  outstanding
	 anymore.

	    ... queue jobs here, make sure they register event watchers as long
	    ... as they still have work to do (even an idle watcher will do..)
	    ev_run (my_loop, 0);
	    ... jobs done or somebody called break. yeah!

     ev_break (loop, how)
	 Can  be used to make a call to "ev_run" return early (but only after it
	 has processed all outstanding events). The "how" argument must  be  ei-
	 ther "EVBREAK_ONE", which will make the innermost "ev_run" call return,
	 or "EVBREAK_ALL", which will make all nested "ev_run" calls return.

	 This "break state" will be cleared on the next call to "ev_run".

	 It  is safe to call "ev_break" from outside any "ev_run" calls, too, in
	 which case it will have no effect.

     ev_ref (loop)
     ev_unref (loop)
	 Ref/unref can be used to add or remove a reference count on  the  event
	 loop:	Every  watcher keeps one reference, and as long as the reference
	 count is nonzero, "ev_run" will not return on its own.

	 This is useful when you have a watcher that you never intend to  unreg-
	 ister,  but  that nevertheless should not keep "ev_run" from returning.
	 In such a case, call "ev_unref" after	starting,  and	"ev_ref"  before
	 stopping it.

	 As  an example, libev itself uses this for its internal signal pipe: It
	 is not visible to the libev user and should not keep "ev_run" from  ex-
	 iting	if  no event watchers registered by it are active. It is also an
	 excellent way to do this for generic recurring timers	or  from  within
	 third-party  libraries.  Just remember to unref after start and ref be-
	 fore stop (but only if the watcher wasn't active before, or was  active
	 before,  respectively.  Note also that libev might stop watchers itself
	 (e.g. non-repeating timers) in which case you have to "ev_ref"  in  the
	 callback).

	 Example:  Create  a  signal  watcher, but keep it from keeping "ev_run"
	 running when nothing else is active.

	    ev_signal exitsig;
	    ev_signal_init (&exitsig, sig_cb, SIGINT);
	    ev_signal_start (loop, &exitsig);
	    ev_unref (loop);

	 Example: For some weird reason, unregister  the  above  signal  handler
	 again.

	    ev_ref (loop);
	    ev_signal_stop (loop, &exitsig);

     ev_set_io_collect_interval (loop, ev_tstamp interval)
     ev_set_timeout_collect_interval (loop, ev_tstamp interval)
	 These advanced functions influence the time that libev will spend wait-
	 ing  for  events.  Both  time	intervals are by default 0, meaning that
	 libev will try to invoke timer/periodic  callbacks  and  I/O  callbacks
	 with minimum latency.

	 Setting  these  to  a higher value (the "interval" must be >= 0) allows
	 libev to delay invocation of I/O and timer/periodic  callbacks  to  in-
	 crease  efficiency  of loop iterations (or to increase power-saving op-
	 portunities).

	 The idea is that sometimes your program runs just fast enough to handle
	 one (or very few) event(s) per loop iteration.  While	this  makes  the
	 program  responsive,  it  also wastes a lot of CPU time to poll for new
	 events, especially with backends like "select ()"  which  have  a  high
	 overhead for the actual polling but can deliver many events at once.

	 By  setting  a higher io collect interval you allow libev to spend more
	 time collecting I/O events, so you can handle more  events  per  itera-
	 tion,	at  the cost of increasing latency. Timeouts (both "ev_periodic"
	 and "ev_timer") will not be affected. Setting this to a non-null  value
	 will  introduce  an additional "ev_sleep ()" call into most loop itera-
	 tions. The sleep time ensures that libev will not poll for  I/O  events
	 more often then once per this interval, on average (as long as the host
	 time resolution is good enough).

	 Likewise,  by setting a higher timeout collect interval you allow libev
	 to spend more time collecting timeouts, at the expense of increased la-
	 tency/jitter/inexactness (the watcher callback will be  called  later).
	 "ev_io" watchers will not be affected. Setting this to a non-null value
	 will not introduce any overhead in libev.

	 Many (busy) programs can usually benefit by setting the I/O collect in-
	 terval to a value near 0.1 or so, which is often enough for interactive
	 servers  (of  course  not for games), likewise for timeouts. It usually
	 doesn't make much sense to set it to a lower value than 0.01,	as  this
	 approaches  the timing granularity of most systems. Note that if you do
	 transactions with the outside world and you can't increase  the  paral-
	 lelity, then this setting will limit your transaction rate (if you need
	 to poll once per transaction and the I/O collect interval is 0.01, then
	 you can't do more than 100 transactions per second).

	 Setting  the  timeout	collect interval can improve the opportunity for
	 saving power, as the program will "bundle" timer  callback  invocations
	 that  are  "near" in time together, by delaying some, thus reducing the
	 number of times the process sleeps and wakes up again.  Another  useful
	 technique  to reduce iterations/wake-ups is to use "ev_periodic" watch-
	 ers and make sure they fire on, say, one-second boundaries only.

	 Example: we only need 0.1s timeout granularity, and we wish not to poll
	 more often than 100 times per second:

	    ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
	    ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);

     ev_invoke_pending (loop)
	 This call will simply invoke all pending watchers while resetting their
	 pending state. Normally, "ev_run"  does  this	automatically  when  re-
	 quired,  but when overriding the invoke callback this call comes handy.
	 This function can be invoked from a watcher - this can  be  useful  for
	 example  when	you want to do some lengthy calculation and want to pass
	 further event handling to another thread (you still have to  make  sure
	 only  one  thread  executes  within  "ev_invoke_pending" or "ev_run" of
	 course).

     int ev_pending_count (loop)
	 Returns the number of pending watchers - zero indicates that no  watch-
	 ers are pending.

     ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
	 This overrides the invoke pending functionality of the loop: Instead of
	 invoking  all	pending  watchers when there are any, "ev_run" will call
	 this callback instead. This is useful, for example, when  you	want  to
	 invoke  the  actual  watchers	inside	another  context (another thread
	 etc.).

	 If you want to reset the callback, use "ev_invoke_pending" as new call-
	 back.

     ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*ac-
     quire)(EV_P) throw ())
	 Sometimes you want to share the same  loop  between  multiple	threads.
	 This  can  be done relatively simply by putting mutex_lock/unlock calls
	 around each call to a libev function.

	 However, "ev_run" can run an indefinite time, so it is not feasible  to
	 wait for it to return. One way around this is to wake up the event loop
	 via "ev_break" and "ev_async_send", another way is to set these release
	 and acquire callbacks on the loop.

	 When  set, then "release" will be called just before the thread is sus-
	 pended waiting for new events, and "acquire" is called just afterwards.

	 Ideally, "release" will just call your mutex_unlock function, and  "ac-
	 quire" will just call the mutex_lock function again.

	 While	event loop modifications are allowed between invocations of "re-
	 lease" and "acquire" (that's their only purpose after all), no  modifi-
	 cations done will affect the event loop, i.e. adding watchers will have
	 no  effect  on  the  set of file descriptors being watched, or the time
	 waited. Use an "ev_async" watcher to wake up "ev_run" when you want  it
	 to take note of any changes you made.

	 In theory, threads executing "ev_run" will be async-cancel safe between
	 invocations of "release" and "acquire".

	 See  also  the  locking  example in the "THREADS" section later in this
	 document.

     ev_set_userdata (loop, void *data)
     void *ev_userdata (loop)
	 Set and retrieve a  single  "void  *"	associated  with  a  loop.  When
	 "ev_set_userdata" has never been called, then "ev_userdata" returns 0.

	 These	two  functions	can  be  used to associate arbitrary data with a
	 loop, and are intended solely for  the  "invoke_pending_cb",  "release"
	 and "acquire" callbacks described above, but of course can be (ab-)used
	 for any other purpose as well.

     ev_verify (loop)
	 This  function  only  does  something when "EV_VERIFY" support has been
	 compiled in, which is the default for non-minimal builds. It  tries  to
	 go  through  all  internal  structures and checks them for validity. If
	 anything is found to be inconsistent, it will print an error message to
	 standard error and call "abort ()".

	 This can be used to catch bugs inside libev itself: under  normal  cir-
	 cumstances, this function will never abort as of course libev keeps its
	 data structures consistent.

ANATOMY OF A WATCHER
     In  the  following  description,  uppercase  "TYPE" in names stands for the
     watcher type, e.g. "ev_TYPE_start"  can  mean  "ev_timer_start"  for  timer
     watchers and "ev_io_start" for I/O watchers.

     A	watcher  is an opaque structure that you allocate and register to record
     your interest in some event. To make a concrete example, imagine  you  want
     to  wait  for STDIN to become readable, you would create an "ev_io" watcher
     for that:

	static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
	{
	  ev_io_stop (w);
	  ev_break (loop, EVBREAK_ALL);
	}

	struct ev_loop *loop = ev_default_loop (0);

	ev_io stdin_watcher;

	ev_init (&stdin_watcher, my_cb);
	ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
	ev_io_start (loop, &stdin_watcher);

	ev_run (loop, 0);

     As you can see, you are responsible for  allocating  the  memory  for  your
     watcher structures (and it is usually a bad idea to do this on the stack).

     Each  watcher  has an associated watcher structure (called "struct ev_TYPE"
     or simply "ev_TYPE", as typedefs are provided for all watcher structs).

     Each watcher structure must be initialised by a call to  "ev_init	(watcher
     *,  callback)",  which  expects a callback to be provided. This callback is
     invoked each time the event occurs (or, in the case of I/O  watchers,  each
     time  the	event  loop  detects  that the file descriptor given is readable
     and/or writable).

     Each watcher type further has its own "ev_TYPE_set (watcher *, ...)"  macro
     to configure it, with arguments specific to the watcher type. There is also
     a	macro  to  combine initialisation and setting in one call: "ev_TYPE_init
     (watcher *, callback, ...)".

     To make the watcher actually watch out for events, you  have  to  start  it
     with a watcher-specific start function ("ev_TYPE_start (loop, watcher *)"),
     and you can stop watching for events at any time by calling the correspond-
     ing stop function ("ev_TYPE_stop (loop, watcher *)".

     As  long  as  your watcher is active (has been started but not stopped) you
     must not touch the values stored in it except  when  explicitly  documented
     otherwise.  Most  specifically  you  must never reinitialise it or call its
     "ev_TYPE_set" macro.

     Each and every callback receives the event loop pointer as first, the  reg-
     istered  watcher  structure  as  second, and a bitset of received events as
     third argument.

     The received events usually include a single bit per  event  type	received
     (you  can receive multiple events at the same time). The possible bit masks
     are:

     "EV_READ"
     "EV_WRITE"
	 The file descriptor in the "ev_io" watcher has become	readable  and/or
	 writable.

     "EV_TIMER"
	 The "ev_timer" watcher has timed out.

     "EV_PERIODIC"
	 The "ev_periodic" watcher has timed out.

     "EV_SIGNAL"
	 The  signal specified in the "ev_signal" watcher has been received by a
	 thread.

     "EV_CHILD"
	 The pid specified in the  "ev_child"  watcher	has  received  a  status
	 change.

     "EV_STAT"
	 The  path  specified  in  the	"ev_stat" watcher changed its attributes
	 somehow.

     "EV_IDLE"
	 The "ev_idle" watcher has determined that you have  nothing  better  to
	 do.

     "EV_PREPARE"
     "EV_CHECK"
	 All  "ev_prepare"  watchers  are invoked just before "ev_run" starts to
	 gather new events, and all "ev_check" watchers are queued (not invoked)
	 just after "ev_run" has gathered them, but before it queues  any  call-
	 backs for any received events. That means "ev_prepare" watchers are the
	 last  watchers  invoked  before  the event loop sleeps or polls for new
	 events, and "ev_check" watchers will be invoked before any other watch-
	 ers of the same or lower priority within an event loop iteration.

	 Callbacks of both watcher types can start and stop as many watchers  as
	 they  want,  and all of them will be taken into account (for example, a
	 "ev_prepare" watcher might start an idle watcher to keep "ev_run"  from
	 blocking).

     "EV_EMBED"
	 The  embedded	event loop specified in the "ev_embed" watcher needs at-
	 tention.

     "EV_FORK"
	 The event loop has been resumed in the child process  after  fork  (see
	 "ev_fork").

     "EV_CLEANUP"
	 The event loop is about to be destroyed (see "ev_cleanup").

     "EV_ASYNC"
	 The   given   async  watcher  has  been  asynchronously  notified  (see
	 "ev_async").

     "EV_CUSTOM"
	 Not ever sent (or otherwise used) by libev itself, but  can  be  freely
	 used by libev users to signal watchers (e.g. via "ev_feed_event").

     "EV_ERROR"
	 An  unspecified  error has occurred, the watcher has been stopped. This
	 might happen because the watcher could not be properly started  because
	 libev	ran  out  of memory, a file descriptor was found to be closed or
	 any other problem. Libev considers these application bugs.

	 You best act on it by reporting the problem and somehow coping with the
	 watcher being stopped. Note that well-written programs should	not  re-
	 ceive an error ever, so when your watcher receives it, this usually in-
	 dicates a bug in your program.

	 Libev	will usually signal a few "dummy" events together with an error,
	 for example it might indicate that a fd is readable or writable, and if
	 your callbacks is well-written it can just attempt  the  operation  and
	 cope  with  the  error  from  read()  or write(). This will not work in
	 multi-threaded programs, though, as the fd could already be closed  and
	 reused for another thing, so beware.

   GENERIC WATCHER FUNCTIONS
     "ev_init" (ev_TYPE *watcher, callback)
	 This  macro  initialises the generic portion of a watcher. The contents
	 of the watcher object can be arbitrary (so "malloc" will do). Only  the
	 generic  parts  of  the  watcher  are initialised, you need to call the
	 type-specific "ev_TYPE_set" macro afterwards to  initialise  the  type-
	 specific  parts.  For	each  type  there is also a "ev_TYPE_init" macro
	 which rolls both calls into one.

	 You can reinitialise a watcher at any time  as  long  as  it  has  been
	 stopped (or never started) and there are no pending events outstanding.

	 The  callback is always of type "void (*)(struct ev_loop *loop, ev_TYPE
	 *watcher, int revents)".

	 Example: Initialise an "ev_io" watcher in two steps.

	    ev_io w;
	    ev_init (&w, my_cb);
	    ev_io_set (&w, STDIN_FILENO, EV_READ);

     "ev_TYPE_set" (ev_TYPE *watcher, [args])
	 This macro initialises the type-specific parts of a watcher.  You  need
	 to call "ev_init" at least once before you call this macro, but you can
	 call  "ev_TYPE_set"  any  number  of times. You must not, however, call
	 this macro on a watcher that is active (it  can  be  pending,	however,
	 which is a difference to the "ev_init" macro).

	 Although  some  watcher types do not have type-specific arguments (e.g.
	 "ev_prepare") you still need to call its "set" macro.

	 See "ev_init", above, for an example.

     "ev_TYPE_init" (ev_TYPE *watcher, callback, [args])
	 This convenience macro rolls both  "ev_init"  and  "ev_TYPE_set"  macro
	 calls	into  a  single call. This is the most convenient method to ini-
	 tialise a watcher. The same limitations apply, of course.

	 Example: Initialise and set an "ev_io" watcher in one step.

	    ev_io_init (&w, my_cb, STDIN_FILENO, EV_READ);

     "ev_TYPE_start" (loop, ev_TYPE *watcher)
	 Starts (activates) the given watcher. Only active watchers will receive
	 events. If the watcher is already active nothing will happen.

	 Example: Start the "ev_io" watcher that is being abused as  example  in
	 this whole section.

	    ev_io_start (EV_DEFAULT_UC, &w);

     "ev_TYPE_stop" (loop, ev_TYPE *watcher)
	 Stops	the  given  watcher  if  active,  and  clears the pending status
	 (whether the watcher was active or not).

	 It is possible that stopped watchers are pending - for example, non-re-
	 peating timers are being stopped when they become pending - but calling
	 "ev_TYPE_stop" ensures that the watcher is neither active nor	pending.
	 If  you  want	to  free  or  reuse the memory used by the watcher it is
	 therefore a good idea to always call its "ev_TYPE_stop" function.

     bool ev_is_active (ev_TYPE *watcher)
	 Returns a true value iff the  watcher	is  active  (i.e.  it  has  been
	 started  and  not yet been stopped). As long as a watcher is active you
	 must not modify it.

     bool ev_is_pending (ev_TYPE *watcher)
	 Returns a true value iff the watcher is pending, (i.e. it has outstand-
	 ing events but its callback has not yet been invoked).  As  long  as  a
	 watcher  is pending (but not active) you must not call an init function
	 on it (but "ev_TYPE_set" is safe), you must not  change  its  priority,
	 and you must make sure the watcher is available to libev (e.g. you can-
	 not "free ()" it).

     callback ev_cb (ev_TYPE *watcher)
	 Returns the callback currently set on the watcher.

     ev_set_cb (ev_TYPE *watcher, callback)
	 Change  the callback. You can change the callback at virtually any time
	 (modulo threads).

     ev_set_priority (ev_TYPE *watcher, int priority)
     int ev_priority (ev_TYPE *watcher)
	 Set and query the priority of the watcher. The priority is a small  in-
	 teger between "EV_MAXPRI" (default: 2) and "EV_MINPRI" (default: "-2").
	 Pending  watchers  with higher priority will be invoked before watchers
	 with lower priority, but priority will not keep watchers from being ex-
	 ecuted (except for "ev_idle" watchers).

	 If you need to suppress invocation  when  higher  priority  events  are
	 pending  you  need  to  look  at "ev_idle" watchers, which provide this
	 functionality.

	 You must not change the priority of a watcher as long as it  is  active
	 or pending.

	 Setting  a  priority outside the range of "EV_MINPRI" to "EV_MAXPRI" is
	 fine, as long as you do not mind that	the  priority  value  you  query
	 might or might not have been clamped to the valid range.

	 The  default priority used by watchers when no priority has been set is
	 always 0, which is supposed to not be too high and not be too low :).

	 See "WATCHER PRIORITY MODELS", below, for a more thorough treatment  of
	 priorities.

     ev_invoke (loop, ev_TYPE *watcher, int revents)
	 Invoke  the  "watcher"  with  the  given  "loop" and "revents". Neither
	 "loop" nor "revents" need to be valid as long as the  watcher	callback
	 can deal with that fact, as both are simply passed through to the call-
	 back.

     int ev_clear_pending (loop, ev_TYPE *watcher)
	 If  the watcher is pending, this function clears its pending status and
	 returns its "revents" bitset (as if its callback was invoked).  If  the
	 watcher isn't pending it does nothing and returns 0.

	 Sometimes  it	can be useful to "poll" a watcher instead of waiting for
	 its callback to be invoked, which can be accomplished with  this  func-
	 tion.

     ev_feed_event (loop, ev_TYPE *watcher, int revents)
	 Feeds	the  given  event  set	into the event loop, as if the specified
	 event had happened for the specified watcher (which must be  a  pointer
	 to an initialised but not necessarily started event watcher). Obviously
	 you must not free the watcher as long as it has pending events.

	 Stopping   the   watcher,   letting   libev   invoke	it,  or  calling
	 "ev_clear_pending" will clear the pending event, even	if  the  watcher
	 was not started in the first place.

	 See  also  "ev_feed_fd_event"	and  "ev_feed_signal_event"  for related
	 functions that do not need a watcher.

     See also the "ASSOCIATING CUSTOM DATA WITH A WATCHER"  and  "BUILDING  YOUR
     OWN COMPOSITE WATCHERS" idioms.

   WATCHER STATES
     There are various watcher states mentioned throughout this manual - active,
     pending and so on. In this section these states and the rules to transition
     between them will be described in more detail - and while these rules might
     look complicated, they usually do "the right thing".

     initialised
	 Before  a  watcher  can  be registered with the event loop it has to be
	 initialised. This can be done with a call to "ev_TYPE_init",  or  calls
	 to "ev_init" followed by the watcher-specific "ev_TYPE_set" function.

	 In  this  state  it is simply some block of memory that is suitable for
	 use in an event loop. It can be moved around,	freed,	reused	etc.  at
	 will  -  as long as you either keep the memory contents intact, or call
	 "ev_TYPE_init" again.

     started/running/active
	 Once a watcher has been started with a call to "ev_TYPE_start"  it  be-
	 comes	property  of the event loop, and is actively waiting for events.
	 While in this state it cannot be accessed (except in a  few  documented
	 ways),  moved, freed or anything else - the only legal thing is to keep
	 a pointer to it, and call libev functions on it that are documented  to
	 work on active watchers.

     pending
	 If  a watcher is active and libev determines that an event it is inter-
	 ested in has occurred (such as a timer expiring), it will become  pend-
	 ing.  It  will stay in this pending state until either it is stopped or
	 its callback is about to be invoked, so it is not normally pending  in-
	 side the watcher callback.

	 The watcher might or might not be active while it is pending (for exam-
	 ple,  an  expired  non-repeating timer can be pending but no longer ac-
	 tive). If it is stopped, it can be freely  accessed  (e.g.  by  calling
	 "ev_TYPE_set"),  but  it  is  still  property of the event loop at this
	 time, so cannot be moved, freed or reused. And  if  it  is  active  the
	 rules described in the previous item still apply.

	 It  is  also  possible to feed an event on a watcher that is not active
	 (e.g.	via "ev_feed_event"), in which case it becomes	pending  without
	 being active.

     stopped
	 A  watcher  can  be stopped implicitly by libev (in which case it might
	 still be pending), or explicitly by calling  its  "ev_TYPE_stop"  func-
	 tion.	The latter will clear any pending state the watcher might be in,
	 regardless of whether it was active or not, so stopping a  watcher  ex-
	 plicitly before freeing it is often a good idea.

	 While	stopped (and not pending) the watcher is essentially in the ini-
	 tialised state, that is, it can be reused, moved, modified in	any  way
	 you   wish   (but  when  you  trash  the  memory  block,  you	need  to
	 "ev_TYPE_init" it again).

   WATCHER PRIORITY MODELS
     Many event loops support watcher priorities, which are usually small  inte-
     gers  that  influence  the  ordering  of  event callback invocation between
     watchers in some way, all else being equal.

     In libev, watcher priorities can be set using  "ev_set_priority".	See  its
     description  for  the  more  technical  details such as the actual priority
     range.

     There are two common ways how these these priorities are being  interpreted
     by event loops:

     In  the more common lock-out model, higher priorities "lock out" invocation
     of lower priority watchers, which means as long as higher priority watchers
     receive events, lower priority watchers are not being invoked.

     The less common only-for-ordering model uses  priorities  solely  to  order
     callback  invocation  within a single event loop iteration: Higher priority
     watchers are invoked before lower priority ones, but they all  get  invoked
     before polling for new events.

     Libev uses the second (only-for-ordering) model for all its watchers except
     for idle watchers (which use the lock-out model).

     The  rationale  behind  this  is  that  implementing the lock-out model for
     watchers is not well supported by most kernel interfaces,	and  most  event
     libraries	will  just  poll  for the same events again and again as long as
     their callbacks have not been executed, which is very  inefficient  in  the
     common case of one high-priority watcher locking out a mass of lower prior-
     ity ones.

     Static  (ordering)  priorities  are  most	useful when you have two or more
     watchers handling the same resource: a typical usage example is  having  an
     "ev_io"  watcher  to  receive  data, and an associated "ev_timer" to handle
     timeouts. Under load, data might be  received  while  the	program  handles
     other  jobs,  but since timers normally get invoked first, the timeout han-
     dler will be executed before checking for data. In that  case,  giving  the
     timer  a  lower priority than the I/O watcher ensures that I/O will be han-
     dled first even under adverse conditions (which is usually, but not always,
     what you want).

     Since idle watchers use the "lock-out" model, meaning  that  idle	watchers
     will  only  be  executed  when no same or higher priority watchers have re-
     ceived events, they can be used to implement the "lock-out" model when  re-
     quired.

     For  example,  to emulate how many other event libraries handle priorities,
     you can associate an "ev_idle" watcher to each such  watcher,  and  in  the
     normal watcher callback, you just start the idle watcher. The real process-
     ing is done in the idle watcher callback. This causes libev to continuously
     poll  and	process kernel event data for the watcher, but when the lock-out
     case is known to be rare (which in turn is rare :), this is workable.

     Usually, however, the lock-out model implemented that way will perform mis-
     erably under the type of load it was designed to handle. In that  case,  it
     might  be	preferable  to	stop  the  real watcher before starting the idle
     watcher, so the kernel will not have to process the event in case	the  ac-
     tual processing will be delayed for considerable time.

     Here  is  an  example of an I/O watcher that should run at a strictly lower
     priority than the default, and which should only process data when no other
     events are pending:

	ev_idle idle; // actual processing watcher
	ev_io io;     // actual event watcher

	static void
	io_cb (EV_P_ ev_io *w, int revents)
	{
	  // stop the I/O watcher, we received the event, but
	  // are not yet ready to handle it.
	  ev_io_stop (EV_A_ w);

	  // start the idle watcher to handle the actual event.
	  // it will not be executed as long as other watchers
	  // with the default priority are receiving events.
	  ev_idle_start (EV_A_ &idle);
	}

	static void
	idle_cb (EV_P_ ev_idle *w, int revents)
	{
	  // actual processing
	  read (STDIN_FILENO, ...);

	  // have to start the I/O watcher again, as
	  // we have handled the event
	  ev_io_start (EV_P_ &io);
	}

	// initialisation
	ev_idle_init (&idle, idle_cb);
	ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
	ev_io_start (EV_DEFAULT_ &io);

     In the "real" world, it might also be beneficial to start a timer, so  that
     low-priority connections can not be locked out forever under load. This en-
     ables your program to keep a lower latency for important connections during
     short periods of high load, while not completely locking out less important
     ones.

WATCHER TYPES
     This section describes each watcher in detail, but will not repeat informa-
     tion  given  in  the last section. Any initialisation/set macros, functions
     and members specific to the watcher type are explained.

     Most members are additionally marked with either [read-only], meaning that,
     while the watcher is active, you can look at the  member  and  expect  some
     sensible  content,  but you must not modify it (you can modify it while the
     watcher is stopped to your hearts content), or  [read-write],  which  means
     you  can  expect  it to have some sensible content while the watcher is ac-
     tive, but you can also modify it (within the same thread as the event loop,
     i.e. without creating data races). Modifying it may not do something sensi-
     ble or take immediate effect (or do anything at all), but	libev  will  not
     crash or malfunction in any way.

     In  any  case,  the documentation for each member will explain what the ef-
     fects are, and if there are any additional access restrictions.

   "ev_io" - is this file descriptor readable or writable?
     I/O watchers check whether a file descriptor is  readable	or  writable  in
     each  iteration  of  the event loop, or, more precisely, when reading would
     not block the process and writing would at least  be  able  to  write  some
     data.  This behaviour is called level-triggering because you keep receiving
     events as long as the condition persists. Remember you can stop the watcher
     if you don't want to act on the event and neither want  to  receive  future
     events.

     In general you can register as many read and/or write event watchers per fd
     as  you  want (as long as you don't confuse yourself). Setting all file de-
     scriptors to non-blocking mode is also usually a good  idea  (but	not  re-
     quired if you know what you are doing).

     Another thing you have to watch out for is that it is quite easy to receive
     "spurious"  readiness notifications, that is, your callback might be called
     with "EV_READ" but a subsequent "read"(2) will actually block because there
     is no data. It is very easy to get into this situation even  with	a  rela-
     tively standard program structure. Thus it is best to always use non-block-
     ing  I/O: An extra "read"(2) returning "EAGAIN" is far preferable to a pro-
     gram hanging until some data arrives.

     If you cannot run the fd in non-blocking mode (for example you  should  not
     play  around  with an Xlib connection), then you have to separately re-test
     whether a file descriptor is really ready with a known-to-be good interface
     such as poll (fortunately in the case of Xlib, it already does this on  its
     own,  so its quite safe to use). Some people additionally use "SIGALRM" and
     an interval timer, just to be sure you won't block indefinitely.

     But really, best use non-blocking mode.

     The special problem of disappearing file descriptors

     Some backends (e.g. kqueue, epoll, linuxaio) need to be told about  closing
     a	file  descriptor  (either due to calling "close" explicitly or any other
     means, such as "dup2"). The reason is that you register  interest	in  some
     file  descriptor, but when it goes away, the operating system will silently
     drop this interest. If another file descriptor with the same number then is
     registered with libev, there is no efficient way to see that  this  is,  in
     fact, a different file descriptor.

     To  avoid	having	to explicitly tell libev about such cases, libev follows
     the following policy:  Each time "ev_io_set" is being  called,  libev  will
     assume  that this is potentially a new file descriptor, otherwise it is as-
     sumed that the file descriptor stays the same. That means that you have  to
     call  "ev_io_set"	(or "ev_io_init") when you change the descriptor even if
     the file descriptor number itself did not change.

     This is how one would do it normally anyway, the important  point	is  that
     the libev application should not optimise around libev but should leave op-
     timisations to libev.

     The special problem of dup'ed file descriptors

     Some  backends  (e.g.  epoll), cannot register events for file descriptors,
     but only events for the underlying file descriptions. That means  when  you
     have  "dup  ()"'ed file descriptors or weirder constellations, and register
     events for them, only one file descriptor might actually receive events.

     There is no workaround possible except not registering  events  for  poten-
     tially  "dup ()"'ed file descriptors, or to resort to "EVBACKEND_SELECT" or
     "EVBACKEND_POLL".

     The special problem of files

     Many people try to use "select" (or libev) on file descriptors representing
     files, and expect it to become ready when their program  doesn't  block  on
     disk accesses (which can take a long time on their own).

     However,  this cannot ever work in the "expected" way - you get a readiness
     notification as soon as the kernel knows  whether	and  how  much	data  is
     there, and in the case of open files, that's always the case, so you always
     get  a  readiness notification instantly, and your read (or possibly write)
     will still block on the disk I/O.

     Another way to view it is that in the case of sockets, pipes, character de-
     vices and so on, there is another party (the sender) that delivers data  on
     its  own,	but  in the case of files, there is no such thing: the disk will
     not send data on its own, simply because it doesn't know what you	wish  to
     read - you would first have to request some data.

     Since  files  are	typically not-so-well supported by advanced notification
     mechanism, libev tries hard to emulate  POSIX  behaviour  with  respect  to
     files,  even  though  you	should not use it. The reason for this is conve-
     nience: sometimes you want to watch STDIN or STDOUT,  which  is  usually  a
     tty,  often  a pipe, but also sometimes files or special devices (for exam-
     ple, "epoll" on Linux works with /dev/random but  not  with  /dev/urandom),
     and  even	though the file might better be served with asynchronous I/O in-
     stead of with non-blocking I/O, it is still useful when it "just works" in-
     stead of freezing.

     So avoid file descriptors pointing to files when  you  know  it  (e.g.  use
     libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or when
     you rarely read from a file instead of from a socket, and want to reuse the
     same code path.

     The special problem of fork

     Some  backends  (epoll, kqueue, linuxaio, iouring) do not support "fork ()"
     at all or exhibit useless behaviour. Libev fully supports fork,  but  needs
     to  be  told about it in the child if you want to continue to use it in the
     child.

     To support fork in your child processes, you have to call "ev_loop_fork ()"
     after a fork in the child, enable "EVFLAG_FORKCHECK", or resort to "EVBACK-
     END_SELECT" or "EVBACKEND_POLL".

     The special problem of SIGPIPE

     While not really specific to libev, it is easy to forget  about  "SIGPIPE":
     when  writing  to a pipe whose other end has been closed, your program gets
     sent a SIGPIPE, which, by default, aborts your program. For  most	programs
     this is sensible behaviour, for daemons, this is usually undesirable.

     So when you encounter spurious, unexplained daemon exits, make sure you ig-
     nore  SIGPIPE  (and  maybe make sure you log the exit status of your daemon
     somewhere, as that would have given you a big clue).

     The special problem of accept()ing when you can't

     Many implementations of the POSIX "accept" function (for example, found  in
     post-2004	Linux)	have the peculiar behaviour of not removing a connection
     from the pending queue in all error cases.

     For example, larger servers often run out of file descriptors  (because  of
     resource  limits), causing "accept" to fail with "ENFILE" but not rejecting
     the connection, leading to libev signalling readiness on the next iteration
     again (the connection still exists after all), and  typically  causing  the
     program to loop at 100% CPU usage.

     Unfortunately,  the set of errors that cause this issue differs between op-
     erating systems, there is usually little the app can do to remedy the situ-
     ation, and no known thread-safe method of removing the connection	to  cope
     with overload is known (to me).

     One  of  the  easiest  ways to handle this situation is to just ignore it -
     when the program encounters an overload, it will just loop until the situa-
     tion is over. While this is a form of busy waiting, no OS offers an  event-
     based way to handle this situation, so it's the best one can do.

     A	better	way to handle the situation is to log any errors other than "EA-
     GAIN" and "EWOULDBLOCK", making sure not to flood the log	with  such  mes-
     sages, and continue as usual, which at least gives the user an idea of what
     could  be	wrong ("raise the ulimit!"). For extra points one could stop the
     "ev_io" watcher on the listening fd "for a while", which reduces CPU usage.

     If your program is single-threaded, then you could also keep a  dummy  file
     descriptor  for  overload	situations (e.g. by opening /dev/null), and when
     you run into "ENFILE" or "EMFILE", close it, run "accept", close  that  fd,
     and  create a new dummy fd. This will gracefully refuse clients under typi-
     cal overload conditions.

     The last way to handle it is to simply log the error and "exit", as is  of-
     ten  done	with  "malloc" failures, but this results in an easy opportunity
     for a DoS attack.

     Watcher-Specific Functions

     ev_io_init (ev_io *, callback, int fd, int events)
     ev_io_set (ev_io *, int fd, int events)
	 Configures an "ev_io" watcher. The "fd" is the file descriptor  to  re-
	 ceive	events	for  and  "events" is either "EV_READ", "EV_WRITE", both
	 "EV_READ | EV_WRITE" or 0, to express the desire to receive  the  given
	 events.

	 Note  that  setting  the "events" to 0 and starting the watcher is sup-
	 ported, but not specially optimized - if your program sometimes happens
	 to generate this combination this is fine, but if it is easy  to  avoid
	 starting an io watcher watching for no events you should do so.

     ev_io_modify (ev_io *, int events)
	 Similar  to  "ev_io_set",  but only changes the requested events. Using
	 this might be faster with some backends, as libev can assume  that  the
	 "fd" still refers to the same underlying file description, something it
	 cannot do when using "ev_io_set".

     int fd [no-modify]
	 The  file  descriptor	being watched. While it can be read at any time,
	 you must not modify this member even when the watcher is stopped -  al-
	 ways use "ev_io_set" for that.

     int events [no-modify]
	 The  set  of events the fd is being watched for, among other flags. Re-
	 member that this is a bit set - to test for "EV_READ", use "w->events &
	 EV_READ", and similarly for "EV_WRITE".

	 As with "fd", you must not modify this member even when the watcher  is
	 stopped, always use "ev_io_set" or "ev_io_modify" for that.

     Examples

     Example:  Call "stdin_readable_cb" when STDIN_FILENO has become, well read-
     able, but only once. Since it is likely line-buffered, you could attempt to
     read a whole line in the callback.

	static void
	stdin_readable_cb (struct ev_loop *loop, ev_io *w, int revents)
	{
	   ev_io_stop (loop, w);
	  .. read from stdin here (or from w->fd) and handle any I/O errors
	}

	...
	struct ev_loop *loop = ev_default_init (0);
	ev_io stdin_readable;
	ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
	ev_io_start (loop, &stdin_readable);
	ev_run (loop, 0);

   "ev_timer" - relative and optionally repeating timeouts
     Timer watchers are simple relative timers that generate an  event	after  a
     given time, and optionally repeating in regular intervals after that.

     The  timers  are based on real time, that is, if you register an event that
     times out after an hour and you reset your system	clock  to  January  last
     year,  it	will  still time out after (roughly) one hour. "Roughly" because
     detecting time jumps is hard, and some inaccuracies  are  unavoidable  (the
     monotonic clock option helps a lot here).

     The  callback is guaranteed to be invoked only after its timeout has passed
     (not at, so on systems with very low-resolution clocks this might introduce
     a small delay, see "the special problem of being  too  early",  below).  If
     multiple  timers  become ready during the same loop iteration then the ones
     with earlier time-out values are invoked before ones of the  same	priority
     with  later  time-out  values  (but  this is no longer true when a callback
     calls "ev_run" recursively).

     Be smart about timeouts

     Many real-world problems involve some kind of timeout,  usually  for  error
     recovery.	A  typical example is an HTTP request - if the other side hangs,
     you want to raise some error after a while.

     What follows are some ways to handle this problem, from obvious and ineffi-
     cient to smart and efficient.

     In the following, a 60 second activity timeout is assumed - a timeout  that
     gets  reset  to 60 seconds each time there is activity (e.g. each time some
     data or other life sign was received).

     1. Use a timer and stop, reinitialise and start it on activity.
	 This is the most obvious, but not the most simple way:  In  the  begin-
	 ning, start the watcher:

	    ev_timer_init (timer, callback, 60., 0.);
	    ev_timer_start (loop, timer);

	 Then,	each time there is some activity, "ev_timer_stop" it, initialise
	 it and start it again:

	    ev_timer_stop (loop, timer);
	    ev_timer_set (timer, 60., 0.);
	    ev_timer_start (loop, timer);

	 This is relatively simple to implement, but means that each time  there
	 is  some  activity,  libev will first have to remove the timer from its
	 internal data structure and then add it again. Libev tries to be  fast,
	 but it's still not a constant-time operation.

     2. Use a timer and re-start it with "ev_timer_again" inactivity.
	 This is the easiest way, and involves using "ev_timer_again" instead of
	 "ev_timer_start".

	 To  implement this, configure an "ev_timer" with a "repeat" value of 60
	 and then call "ev_timer_again" at start and each time you  successfully
	 read  or write some data. If you go into an idle state where you do not
	 expect data to travel on the socket, you can "ev_timer_stop" the timer,
	 and "ev_timer_again" will automatically restart it if need be.

	 That means you can ignore both the "ev_timer_start"  function	and  the
	 "after" argument to "ev_timer_set", and only ever use the "repeat" mem-
	 ber and "ev_timer_again".

	 At start:

	    ev_init (timer, callback);
	    timer->repeat = 60.;
	    ev_timer_again (loop, timer);

	 Each time there is some activity:

	    ev_timer_again (loop, timer);

	 It  is  even  possible to change the time-out on the fly, regardless of
	 whether the watcher is active or not:

	    timer->repeat = 30.;
	    ev_timer_again (loop, timer);

	 This is slightly more efficient then stopping/starting the  timer  each
	 time  you  want  to modify its timeout value, as libev does not have to
	 completely remove and re-insert the timer from/into its  internal  data
	 structure.

	 It is, however, even simpler than the "obvious" way to do it.

     3. Let the timer time out, but then re-arm it as required.
	 This  method  is more tricky, but usually most efficient: Most timeouts
	 are relatively long compared to the intervals between other activity  -
	 in  our  example,  within 60 seconds, there are usually many I/O events
	 with associated activity resets.

	 In this case, it would be more efficient to leave the "ev_timer" alone,
	 but remember the time of last activity, and check for	a  real  timeout
	 only within the callback:

	    ev_tstamp timeout = 60.;
	    ev_tstamp last_activity; // time of last activity
	    ev_timer timer;

	    static void
	    callback (EV_P_ ev_timer *w, int revents)
	    {
	      // calculate when the timeout would happen
	      ev_tstamp after = last_activity - ev_now (EV_A) + timeout;

	      // if negative, it means we the timeout already occurred
	      if (after < 0.)
		{
		  // timeout occurred, take action
		}
	      else
		{
		  // callback was invoked, but there was some recent
		  // activity. simply restart the timer to time out
		  // after "after" seconds, which is the earliest time
		  // the timeout can occur.
		  ev_timer_set (w, after, 0.);
		  ev_timer_start (EV_A_ w);
		}
	    }

	 To  summarise	the  callback:	first  calculate in how many seconds the
	 timeout will occur (by calculating the absolute time when it would  oc-
	 cur,  "last_activity  +  timeout",  and  subtracting  the current time,
	 "ev_now (EV_A)" from that).

	 If this value is negative, then we are already past the  timeout,  i.e.
	 we timed out, and need to do whatever is needed in this case.

	 Otherwise, we now the earliest time at which the timeout would trigger,
	 and simply start the timer with this timeout value.

	 In other words, each time the callback is invoked it will check whether
	 the timeout occurred. If not, it will simply reschedule itself to check
	 again at the earliest time it could time out. Rinse. Repeat.

	 This  scheme  causes more callback invocations (about one every 60 sec-
	 onds minus half the average time between activity),  but  virtually  no
	 calls to libev to change the timeout.

	 To start the machinery, simply initialise the watcher and set "last_ac-
	 tivity" to the current time (meaning there was some activity just now),
	 then  call  the callback, which will "do the right thing" and start the
	 timer:

	    last_activity = ev_now (EV_A);
	    ev_init (&timer, callback);
	    callback (EV_A_ &timer, 0);

	 When there is some activity, simply store the current time in "last_ac-
	 tivity", no libev calls at all:

	    if (activity detected)
	      last_activity = ev_now (EV_A);

	 When your timeout value changes, then the timeout  can  be  changed  by
	 simply  providing a new value, stopping the timer and calling the call-
	 back, which will again do the right thing (for example, time out  imme-
	 diately :).

	    timeout = new_value;
	    ev_timer_stop (EV_A_ &timer);
	    callback (EV_A_ &timer, 0);

	 This  technique  is  slightly more complex, but in most cases where the
	 time-out is unlikely to be triggered, much more efficient.

     4. Wee, just use a double-linked list for your timeouts.
	 If there is not one request, but many thousands (millions...), all  em-
	 ploying  some kind of timeout with the same timeout value, then one can
	 do even better:

	 When starting the timeout, calculate the  timeout  value  and	put  the
	 timeout at the end of the list.

	 Then use an "ev_timer" to fire when the timeout at the beginning of the
	 list is expected to fire (for example, using the technique #3).

	 When  there  is some activity, remove the timer from the list, recalcu-
	 late the timeout, append it to the end of the list again, and make sure
	 to update the "ev_timer" if it was taken  from  the  beginning  of  the
	 list.

	 This  way,  one can manage an unlimited number of timeouts in O(1) time
	 for starting, stopping and updating the timers, at the expense of a ma-
	 jor complication, and having to use a constant  timeout.  The	constant
	 timeout ensures that the list stays sorted.

     So which method the best?

     Method  #2  is a simple no-brain-required solution that is adequate in most
     situations. Method #3 requires a bit more thinking, but handles many  cases
     better,  and  isn't  very complicated either. In most case, choosing either
     one is fine, with #3 being better in typical situations.

     Method #1 is almost always a bad idea, and buys you nothing. Method  #4  is
     rather complicated, but extremely efficient, something that really pays off
     after  the first million or so of active timers, i.e. it's usually overkill
     :)

     The special problem of being too early

     If you ask a timer to call your callback after three seconds, then you  ex-
     pect  it  to be invoked after three seconds - but of course, this cannot be
     guaranteed to infinite precision. Less obviously, it cannot  be  guaranteed
     to  any precision by libev - imagine somebody suspending the process with a
     STOP signal for a few hours for example.

     So, libev tries to invoke your callback as soon as possible after the delay
     has occurred, but cannot guarantee this.

     A less obvious failure mode is calling your callback too early: many  event
     loops  compare  timestamps  with  a "elapsed delay >= requested delay", but
     this can cause your callback to be invoked much earlier than you would  ex-
     pect.

     To see why, imagine a system with a clock that only offers full second res-
     olution  (think  windows if you can't come up with a broken enough OS your-
     self). If you schedule a one-second timer at the time 500.9, then the event
     loop will schedule your timeout to elapse at a system time  of  500  (500.9
     truncated to the resolution) + 1, or 501.

     If  an  event  library looks at the timeout 0.1s later, it will see "501 >=
     501" and invoke the callback 0.1s after it was started, even though a  one-
     second delay was requested - this is being "too early", despite best inten-
     tions.

     This  is the reason why libev will never invoke the callback if the elapsed
     delay equals the requested delay, but only when the elapsed delay is larger
     than the requested delay. In the example above, libev would only invoke the
     callback at system time 502, or 1.1s after the timer was started.

     So, while libev cannot guarantee that your callback will be invoked exactly
     when requested, it can and does guarantee that the requested delay has  ac-
     tually elapsed, or in other words, it always errs on the "too late" side of
     things.

     The special problem of time updates

     Establishing  the	current  time is a costly operation (it usually takes at
     least one system call): EV therefore updates its idea of the  current  time
     only  before and after "ev_run" collects new events, which causes a growing
     difference between "ev_now ()" and  "ev_time  ()"	when  handling	lots  of
     events in one iteration.

     The relative timeouts are calculated relative to the "ev_now ()" time. This
     is  usually  the  right  thing  as this timestamp refers to the time of the
     event triggering whatever timeout you are modifying/starting. If  you  sus-
     pect event processing to be delayed and you need to base the timeout on the
     current time, use something like the following to adjust for it:

	ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);

     If  the  event loop is suspended for a long time, you can also force an up-
     date of the time returned by "ev_now ()" by calling "ev_now_update ()", al-
     though that will push the event time of all outstanding events further into
     the future.

     The special problem of unsynchronised clocks

     Modern systems have a variety of clocks -	libev  itself  uses  the  normal
     "wall  clock"  clock  and, if available, the monotonic clock (to avoid time
     jumps).

     Neither of these clocks is synchronised with each other or any other  clock
     on  the  system, so "ev_time ()" might return a considerably different time
     than "gettimeofday ()" or "time ()". On a GNU/Linux system, for example,  a
     call  to "gettimeofday" might return a second count that is one higher than
     a directly following call to "time".

     The moral of this is to only compare libev-related timestamps with "ev_time
     ()" and "ev_now ()", at least if you want better precision than a second or
     so.

     One more problem arises due to this lack of synchronisation: if libev  uses
     the  system  monotonic  clock  and you compare timestamps from "ev_time" or
     "ev_now" from when you started your timer and when  your  callback  is  in-
     voked, you will find that sometimes the callback is a bit "early".

     This  is  because	"ev_timer"s  work  in real time, not wall clock time, so
     libev makes sure your callback is not invoked before  the	delay  happened,
     measured according to the real time, not the system clock.

     If  your  timeouts  are  based on a physical timescale (e.g. "time out this
     connection after 100 seconds") then this shouldn't bother you as it is  ex-
     actly the right behaviour.

     If  you  want  to compare wall clock/system timestamps to your timers, then
     you need to use "ev_periodic"s, as these are based on the wall clock  time,
     where your comparisons will always generate correct results.

     The special problems of suspended animation

     When  you leave the server world it is quite customary to hit machines that
     can suspend/hibernate - what happens to the clocks during such a suspend?

     Some quick tests made with a Linux 2.6.28 indicate that a	suspend  freezes
     all  processes,  while  the clocks ("times", "CLOCK_MONOTONIC") continue to
     run until the system is suspended, but they will not advance while the sys-
     tem is suspended. That means, on resume, it will be as if the  program  was
     frozen  for a few seconds, but the suspend time will not be counted towards
     "ev_timer" when a monotonic clock source is used. The real time  clock  ad-
     vanced as expected, but if it is used as sole clocksource, then a long sus-
     pend  would  be  detected	as a time jump by libev, and timers would be ad-
     justed accordingly.

     I would not be surprised to see different behaviour  in  different  between
     operating systems, OS versions or even different hardware.

     The  other  form  of suspend (job control, or sending a SIGSTOP) will see a
     time jump in the monotonic clocks and the realtime clock. If the program is
     suspended for a very long time, and monotonic clock  sources  are	in  use,
     then  you can expect "ev_timer"s to expire as the full suspension time will
     be counted towards the timers. When no monotonic clock source  is	in  use,
     then libev will again assume a timejump and adjust accordingly.

     It  might	be  beneficial	for  this  latter  case to call "ev_suspend" and
     "ev_resume" in code that handles "SIGTSTP", to at least  get  deterministic
     behaviour in this case (you can do nothing against "SIGSTOP").

     Watcher-Specific Functions and Data Members

     ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
     ev_timer_set (ev_timer *, ev_tstamp after, ev_tstamp repeat)
	 Configure  the  timer	to trigger after "after" seconds (fractional and
	 negative values are supported). If "repeat" is 0., then it  will  auto-
	 matically  be	stopped  once the timeout is reached. If it is positive,
	 then the timer will automatically be configured to trigger  again  "re-
	 peat" seconds later, again, and again, until stopped manually.

	 The  timer  itself will do a best-effort at avoiding drift, that is, if
	 you configure a timer to trigger every 10 seconds, then  it  will  nor-
	 mally trigger at exactly 10 second intervals. If, however, your program
	 cannot  keep  up  with the timer (because it takes longer than those 10
	 seconds to do stuff) the timer will not fire more than once  per  event
	 loop iteration.

     ev_timer_again (loop, ev_timer *)
	 This will act as if the timer timed out, and restarts it again if it is
	 repeating.  It  basically  works like calling "ev_timer_stop", updating
	 the timeout to the "repeat" value and calling "ev_timer_start".

	 The exact semantics are as in the following rules, all of which will be
	 applied to the watcher:

	 If the timer is pending, the pending status is always cleared.
	 If the timer is started but non-repeating, stop it (as if it timed out,
	 without invoking it).
	 If the timer is repeating, make the "repeat" value the new timeout and
	 start the timer, if necessary.

	 This sounds a bit complicated, see "Be smart  about  timeouts",  above,
	 for a usage example.

     ev_tstamp ev_timer_remaining (loop, ev_timer *)
	 Returns the remaining time until a timer fires. If the timer is active,
	 then  this  time  is relative to the current event loop time, otherwise
	 it's the timeout value currently configured.

	 That is, after an "ev_timer_set (w, 5,  7)",  "ev_timer_remaining"  re-
	 turns 5. When the timer is started and one second passes, "ev_timer_re-
	 maining"  will  return  4.  When the timer expires and is restarted, it
	 will return roughly 7 (likely	slightly  less	as  callback  invocation
	 takes some time, too), and so on.

     ev_tstamp repeat [read-write]
	 The  current  "repeat"  value. Will be used each time the watcher times
	 out or "ev_timer_again" is called, and determines the next timeout  (if
	 any), which is also when any modifications are taken into account.

     Examples

     Example: Create a timer that fires after 60 seconds.

	static void
	one_minute_cb (struct ev_loop *loop, ev_timer *w, int revents)
	{
	  .. one minute over, w is actually stopped right here
	}

	ev_timer mytimer;
	ev_timer_init (&mytimer, one_minute_cb, 60., 0.);
	ev_timer_start (loop, &mytimer);

     Example: Create a timeout timer that times out after 10 seconds of inactiv-
     ity.

	static void
	timeout_cb (struct ev_loop *loop, ev_timer *w, int revents)
	{
	  .. ten seconds without any activity
	}

	ev_timer mytimer;
	ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
	ev_timer_again (&mytimer); /* start timer */
	ev_run (loop, 0);

	// and in some piece of code that gets executed on any "activity":
	// reset the timeout to start ticking again at 10 seconds
	ev_timer_again (&mytimer);

   "ev_periodic" - to cron or not to cron?
     Periodic  watchers  are  also timers of a kind, but they are very versatile
     (and unfortunately a bit complex).

     Unlike "ev_timer", periodic watchers are not based on real time  (or  rela-
     tive  time, the physical time that passes) but on wall clock time (absolute
     time, the thing you can read on your calendar or clock). The difference  is
     that  wall  clock	time  can  run faster or slower than real time, and time
     jumps are not uncommon (e.g. when you adjust your wrist-watch).

     You can tell a periodic watcher to trigger after  some  specific  point  in
     time:  for  example,  if you tell a periodic watcher to trigger "in 10 sec-
     onds" (by specifying e.g. "ev_now () + 10.", that is, an absolute time  not
     a	delay) and then reset your system clock to January of the previous year,
     then it will  take  a  year  or  more  to	trigger  the  event  (unlike  an
     "ev_timer", which would still trigger roughly 10 seconds after starting it,
     as it uses a relative timeout).

     "ev_periodic"  watchers  can  also be used to implement vastly more complex
     timers, such as triggering an event on  each  "midnight,  local  time",  or
     other  complicated rules. This cannot easily be done with "ev_timer" watch-
     ers, as those cannot react to time jumps.

     As with timers, the callback is guaranteed to  be	invoked  only  when  the
     point  in	time  where  it  is  supposed to trigger has passed. If multiple
     timers become ready during the same loop iteration then the ones with  ear-
     lier  time-out  values  are  invoked before ones with later time-out values
     (but this is no longer true when a callback calls "ev_run" recursively).

     Watcher-Specific Functions and Data Members

     ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp in-
     terval, reschedule_cb)
     ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval,
     reschedule_cb)
	 Lots of arguments, let's sort it out... There are basically three modes
	 of operation, and we will explain them from simplest to most complex:

	 *   absolute timer (offset = absolute time, interval = 0, reschedule_cb
	     = 0)

	     In this configuration the watcher triggers an event after the  wall
	     clock time "offset" has passed. It will not repeat and will not ad-
	     just  when a time jump occurs, that is, if it is to be run at Janu-
	     ary 1st 2011 then it will be stopped and invoked  when  the  system
	     clock reaches or surpasses this point in time.

	 *   repeating interval timer (offset = offset within interval, interval
	     > 0, reschedule_cb = 0)

	     In  this  mode  the watcher will always be scheduled to time out at
	     the next "offset + N * interval" time (for some  integer  N,  which
	     can  also	be  negative)  and  then  repeat, regardless of any time
	     jumps. The "offset" argument is merely an offset into  the  "inter-
	     val" periods.

	     This can be used to create timers that do not drift with respect to
	     the  system clock, for example, here is an "ev_periodic" that trig-
	     gers each hour, on the hour (with respect to UTC):

		ev_periodic_set (&periodic, 0., 3600., 0);

	     This doesn't mean there will always  be  3600  seconds  in  between
	     triggers, but only that the callback will be called when the system
	     time  shows  a  full hour (UTC), or more correctly, when the system
	     time is evenly divisible by 3600.

	     Another way to think about it (for the mathematically inclined)  is
	     that "ev_periodic" will try to run the callback in this mode at the
	     next possible time where "time = offset (mod interval)", regardless
	     of any time jumps.

	     The  "interval"  MUST be positive, and for numerical stability, the
	     interval value should be higher than "1/8192" (which is around  100
	     microseconds)  and "offset" should be higher than 0 and should have
	     at most a similar magnitude as the current time (say, within a fac-
	     tor of ten). Typical values for offset are, in fact, 0 or something
	     between 0 and "interval", which is also the recommended range.

	     Note also that there is an upper limit to how  often  a  timer  can
	     fire  (CPU  speed for example), so if "interval" is very small then
	     timing stability will of course deteriorate. Libev itself tries  to
	     be exact to be about one millisecond (if the OS supports it and the
	     machine is fast enough).

	 *   manual  reschedule mode (offset ignored, interval ignored, resched-
	     ule_cb = callback)

	     In this mode the values for "interval" and "offset" are both  being
	     ignored.  Instead,  each  time the periodic watcher gets scheduled,
	     the reschedule callback will be called with the watcher  as  first,
	     and the current time as second argument.

	     NOTE:  This callback MUST NOT stop or destroy any periodic watcher,
	     ever, or make ANY other event loop modifications whatsoever, unless
	     explicitly allowed by documentation here.

	     If you need to stop it, return "now + 1e30" (or  so,  fudge  fudge)
	     and  stop	it afterwards (e.g. by starting an "ev_prepare" watcher,
	     which is the only event loop modification you are allowed to do).

	     The callback prototype is	"ev_tstamp  (*reschedule_cb)(ev_periodic
	     *w, ev_tstamp now)", e.g.:

		static ev_tstamp
		my_rescheduler (ev_periodic *w, ev_tstamp now)
		{
		  return now + 60.;
		}

	     It  must  return the next time to trigger, based on the passed time
	     value (that is, the lowest time value larger than to the second ar-
	     gument). It will usually be called just before the callback will be
	     triggered, but might be called at other times, too.

	     NOTE: This callback must always return a time that is  higher  than
	     or equal to the passed "now" value.

	     This  can	be  used  to create very complex timers, such as a timer
	     that triggers on "next midnight, local time". To do this, you would
	     calculate the next midnight after "now" and  return  the  timestamp
	     value  for this. Here is a (completely untested, no error checking)
	     example on how to do this:

		#include <time.h>

		static ev_tstamp
		my_rescheduler (ev_periodic *w, ev_tstamp now)
		{
		  time_t tnow = (time_t)now;
		  struct tm tm;
		  localtime_r (&tnow, &tm);

		  tm.tm_sec = tm.tm_min = tm.tm_hour = 0; // midnight current day
		  ++tm.tm_mday; // midnight next day

		  return mktime (&tm);
		}

	     Note: this code might run into trouble on days that have more  then
	     two midnights (beginning and end).

     ev_periodic_again (loop, ev_periodic *)
	 Simply stops and restarts the periodic watcher again. This is only use-
	 ful  when  you changed some parameters or the reschedule callback would
	 return a different time than the last time it was  called  (e.g.  in  a
	 crond like program when the crontabs have changed).

     ev_tstamp ev_periodic_at (ev_periodic *)
	 When  active, returns the absolute time that the watcher is supposed to
	 trigger next. This is not the same as the "offset" argument to  "ev_pe-
	 riodic_set",  but indeed works even in interval and manual rescheduling
	 modes.

     ev_tstamp offset [read-write]
	 When repeating, this contains the offset value, otherwise this  is  the
	 absolute point in time (the "offset" value passed to "ev_periodic_set",
	 although libev might modify this value for better numerical stability).

	 Can  be  modified any time, but changes only take effect when the peri-
	 odic timer fires or "ev_periodic_again" is being called.

     ev_tstamp interval [read-write]
	 The current interval value. Can be modified any time, but changes  only
	 take effect when the periodic timer fires or "ev_periodic_again" is be-
	 ing called.

     ev_tstamp (*reschedule_cb)(ev_periodic *w, ev_tstamp now) [read-write]
	 The  current  reschedule  callback,  or  0,  if  this	functionality is
	 switched off. Can be changed any time, but  changes  only  take  effect
	 when the periodic timer fires or "ev_periodic_again" is being called.

     Examples

     Example:  Call a callback every hour, or, more precisely, whenever the sys-
     tem time is divisible by 3600. The callback invocation  times  have  poten-
     tially a lot of jitter, but good long-term stability.

	static void
	clock_cb (struct ev_loop *loop, ev_periodic *w, int revents)
	{
	  ... its now a full hour (UTC, or TAI or whatever your clock follows)
	}

	ev_periodic hourly_tick;
	ev_periodic_init (&hourly_tick, clock_cb, 0., 3600., 0);
	ev_periodic_start (loop, &hourly_tick);

     Example: The same as above, but use a reschedule callback to do it:

	#include <math.h>

	static ev_tstamp
	my_scheduler_cb (ev_periodic *w, ev_tstamp now)
	{
	  return now + (3600. - fmod (now, 3600.));
	}

	ev_periodic_init (&hourly_tick, clock_cb, 0., 0., my_scheduler_cb);

     Example: Call a callback every hour, starting now:

	ev_periodic hourly_tick;
	ev_periodic_init (&hourly_tick, clock_cb,
			  fmod (ev_now (loop), 3600.), 3600., 0);
	ev_periodic_start (loop, &hourly_tick);

   "ev_signal" - signal me when a signal gets signalled!
     Signal  watchers will trigger an event when the process receives a specific
     signal one or more times. Even though signals are very asynchronous,  libev
     will  try	its  best  to deliver signals synchronously, i.e. as part of the
     normal event processing, like any other event.

     If you want signals to be delivered truly asynchronously, just use  "sigac-
     tion"  as	you  would do without libev and forget about sharing the signal.
     You can even use "ev_async" from a signal handler to synchronously wake  up
     an event loop.

     You  can  configure  as  many watchers as you like for the same signal, but
     only within the same loop, i.e. you can watch for "SIGINT" in your  default
     loop  and for "SIGIO" in another loop, but you cannot watch for "SIGINT" in
     both the default loop and another loop at the same  time.	At  the  moment,
     "SIGCHLD" is permanently tied to the default loop.

     Only  after  the  first watcher for a signal is started will libev actually
     register something with the kernel. It thus coexists with your  own  signal
     handlers as long as you don't register any with libev for the same signal.

     If   possible   and   supported,  libev  will  install  its  handlers  with
     "SA_RESTART" (or equivalent) behaviour enabled, so system calls should  not
     be  unduly interrupted. If you have a problem with system calls getting in-
     terrupted by signals you can block all signals in an "ev_check" watcher and
     unblock them in an "ev_prepare" watcher.

     The special problem of inheritance over fork/execve/pthread_create

     Both the signal mask ("sigprocmask") and the  signal  disposition	("sigac-
     tion")  are unspecified after starting a signal watcher (and after stopping
     it again), that is, libev might or might not block the signal, and might or
     might  not  set  or  restore  the	installed  signal   handler   (but   see
     "EVFLAG_NOSIGMASK").

     While  this  does	not  matter for the signal disposition (libev never sets
     signals to "SIG_IGN", so handlers will be reset to "SIG_DFL" on  "execve"),
     this  matters for the signal mask: many programs do not expect certain sig-
     nals to be blocked.

     This means that before calling "exec" (from the child) you should reset the
     signal mask to whatever "default" you expect (all clear is  a  good  choice
     usually).

     The simplest way to ensure that the signal mask is reset in the child is to
     install  a  fork  handler	with  "pthread_atfork" that resets it. That will
     catch fork calls done by libraries (such as the libc) as well.

     In current versions of libev, the signal will not be  blocked  indefinitely
     unless  you  use the "signalfd" API ("EV_SIGNALFD"). While this reduces the
     window of opportunity for problems, it will not go away, as  libev  has  to
     modify the signal mask, at least temporarily.

     So  I  can't  stress this enough: If you do not reset your signal mask when
     you expect it to be empty, you have a race condition in your code. This  is
     not a libev-specific thing, this is true for most event libraries.

     The special problem of threads signal handling

     POSIX  threads  has  problematic signal handling semantics, specifically, a
     lot of functionality (sigfd, sigwait etc.) only really works if all threads
     in a process block signals, which is hard to achieve.

     When you want to use sigwait (or mix libev signal handling  with  your  own
     for the same signals), you can tackle this problem by globally blocking all
     signals before creating any threads (or creating them with a fully set sig-
     procmask)	and  also specifying the "EVFLAG_NOSIGMASK" when creating loops.
     Then designate one thread as "signal receiver thread" which  handles  these
     signals.  You  can pass on any signals that libev might be interested in by
     calling "ev_feed_signal".

     Watcher-Specific Functions and Data Members

     ev_signal_init (ev_signal *, callback, int signum)
     ev_signal_set (ev_signal *, int signum)
	 Configures the watcher to trigger on the given signal	number	(usually
	 one of the "SIGxxx" constants).

     int signum [read-only]
	 The signal the watcher watches out for.

     Examples

     Example: Try to exit cleanly on SIGINT.

	static void
	sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
	{
	  ev_break (loop, EVBREAK_ALL);
	}

	ev_signal signal_watcher;
	ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
	ev_signal_start (loop, &signal_watcher);

   "ev_child" - watch out for process status changes
     Child  watchers trigger when your process receives a SIGCHLD in response to
     some child status changes (most typically when a child of yours dies or ex-
     its). It is permissible to install a child watcher after the child has been
     forked (which implies it might have already exited), as long as  the  event
     loop isn't entered (or is continued from a watcher), i.e., forking and then
     immediately  registering  a  watcher for the child is fine, but forking and
     registering a watcher a few event loop iterations	later  or  in  the  next
     callback invocation is not.

     Only  the	default event loop is capable of handling signals, and therefore
     you can only register child watchers in the default event loop.

     Due to some design glitches inside libev, child  watchers	will  always  be
     handled at maximum priority (their priority is set to "EV_MAXPRI" by libev)

     Process Interaction

     Libev  grabs  "SIGCHLD"  as  soon as the default event loop is initialised.
     This is necessary to guarantee proper behaviour even  if  the  first  child
     watcher  is  started  after the child exits. The occurrence of "SIGCHLD" is
     recorded asynchronously, but child reaping is done synchronously as part of
     the event loop processing. Libev always reaps all children, even  ones  not
     watched.

     Overriding the Built-In Processing

     Libev  offers no special support for overriding the built-in child process-
     ing, but if your application collides with libev's default  child	handler,
     you can override it easily by installing your own handler for "SIGCHLD" af-
     ter  initialising	the default loop, and making sure the default loop never
     gets destroyed. You are encouraged, however, to use an event-based approach
     to child reaping and thus use libev's support  for  that,	so  other  libev
     users can use "ev_child" watchers freely.

     Stopping the Child Watcher

     Currently, the child watcher never gets stopped, even when the child termi-
     nates,  so  normally  one needs to stop the watcher in the callback. Future
     versions of libev might stop the watcher automatically when a child exit is
     detected (calling "ev_child_stop" twice is not a problem).

     Watcher-Specific Functions and Data Members

     ev_child_init (ev_child *, callback, int pid, int trace)
     ev_child_set (ev_child *, int pid, int trace)
	 Configures the watcher to wait for status changes of process "pid"  (or
	 any  process  if "pid" is specified as 0). The callback can look at the
	 "rstatus" member of the "ev_child" watcher structure to see the  status
	 word  (use  the macros from "sys/wait.h" and see your systems "waitpid"
	 documentation). The "rpid" member contains the pid of the process caus-
	 ing the status change. "trace" must be  either  0  (only  activate  the
	 watcher  when	the  process terminates) or 1 (additionally activate the
	 watcher when the process is stopped or continued).

     int pid [read-only]
	 The process id this watcher watches out for, or 0, meaning any  process
	 id.

     int rpid [read-write]
	 The process id that detected a status change.

     int rstatus [read-write]
	 The process exit/trace status caused by "rpid" (see your systems "wait-
	 pid" and "sys/wait.h" documentation for details).

     Examples

     Example: "fork()" a new process and install a child handler to wait for its
     completion.

	ev_child cw;

	static void
	child_cb (EV_P_ ev_child *w, int revents)
	{
	  ev_child_stop (EV_A_ w);
	  printf ("process %d exited with status %x\n", w->rpid, w->rstatus);
	}

	pid_t pid = fork ();

	if (pid < 0)
	  // error
	else if (pid == 0)
	  {
	    // the forked child executes here
	    exit (1);
	  }
	else
	  {
	    ev_child_init (&cw, child_cb, pid, 0);
	    ev_child_start (EV_DEFAULT_ &cw);
	  }

   "ev_stat" - did the file attributes just change?
     This  watches  a  file system path for attribute changes. That is, it calls
     "stat" on that path in regular intervals (or when the OS says  it	changed)
     and  sees if it changed compared to the last time, invoking the callback if
     it did. Starting the watcher "stat"'s the file, so only changes that happen
     after the watcher has been started will be reported.

     The path does not need to exist: changing from "path exists" to "path  does
     not  exist" is a status change like any other. The condition "path does not
     exist" (or more correctly "path cannot be stat'ed")  is  signified  by  the
     "st_nlink"  field	being  zero  (which  is otherwise always forced to be at
     least one) and all the other fields of the stat buffer  having  unspecified
     contents.

     The  path must not end in a slash or contain special components such as "."
     or "..". The path should be absolute: If it is relative  and  your  working
     directory changes, then the behaviour is undefined.

     Since  there  is  no  portable change notification interface available, the
     portable implementation simply calls stat(2) regularly on the path  to  see
     if  it  changed somehow. You can specify a recommended polling interval for
     this case. If you specify a polling interval  of  0  (highly  recommended!)
     then  a suitable, unspecified default value will be used (which you can ex-
     pect to be around five seconds, although this  might  change  dynamically).
     Libev  will  also	impose a minimum interval which is currently around 0.1,
     but that's usually overkill.

     This watcher type is not meant for massive numbers  of  stat  watchers,  as
     even  with  OS-supported  change notifications, this can be resource-inten-
     sive.

     At the time of this writing, the only OS-specific interface implemented  is
     the  Linux inotify interface (implementing kqueue support is left as an ex-
     ercise for the reader. Note, however, that the author sees no way of imple-
     menting "ev_stat" semantics with kqueue, except as a hint).

     ABI Issues (Largefile Support)

     Libev by default (unless the user overrides this) uses the default compila-
     tion environment, which means that on systems with large file support  dis-
     abled  by	default,  you get the 32 bit version of the stat structure. When
     using the library from programs that change the ABI to use 64 bit file off-
     sets the programs will fail. In that case you have to  compile  libev  with
     the same flags to get binary compatibility. This is obviously the case with
     any flags that change the ABI, but the problem is most noticeably displayed
     with ev_stat and large file support.

     The  solution  for  this  is to lobby your distribution maker to make large
     file interfaces available by default (as e.g. FreeBSD  does)  and	not  op-
     tional.  Libev cannot simply switch on large file support because it has to
     exchange stat structures with application programs compiled using	the  de-
     fault compilation environment.

     Inotify and Kqueue

     When "inotify (7)" support has been compiled into libev and present at run-
     time, it will be used to speed up change detection where possible. The ino-
     tify  descriptor will be created lazily when the first "ev_stat" watcher is
     being started.

     Inotify presence does not change the semantics of "ev_stat" watchers except
     that changes might be detected earlier, and in some cases, to avoid  making
     regular  "stat"  calls.  Even  in the presence of inotify support there are
     many cases where libev has to resort to regular "stat" polling, but as long
     as kernel 2.6.25 or newer is used (2.6.24 and older have  too  many  bugs),
     the  path	exists	(i.e.  stat  succeeds),  and the path resides on a local
     filesystem (libev currently assumes only ext2/3, jfs, reiserfs and xfs  are
     fully working) libev usually gets away without polling.

     There  is	no support for kqueue, as apparently it cannot be used to imple-
     ment this functionality, due to the requirement of having a file descriptor
     open on the object at all times, and detecting  renames,  unlinks	etc.  is
     difficult.

     "stat ()" is a synchronous operation

     Libev  doesn't  normally  do any kind of I/O itself, and so is not blocking
     the process. The exception are "ev_stat" watchers - those call  "stat  ()",
     which is a synchronous operation.

     For  local  paths,  this  usually doesn't matter: unless the system is very
     busy or the intervals between stat's are large, a stat call will  be  fast,
     as  the  path  data  is usually in memory already (except when starting the
     watcher).

     For networked file systems, calling "stat ()" can block an indefinite  time
     due  to  network  issues, and even under good conditions, a stat call often
     takes multiple milliseconds.

     Therefore, it is best to avoid using "ev_stat" watchers on networked paths,
     although this is fully supported by libev.

     The special problem of stat time resolution

     The "stat ()" system call only supports  full-second  resolution  portably,
     and even on systems where the resolution is higher, most file systems still
     only support whole seconds.

     That means that, if the time is the only thing that changes, you can easily
     miss  updates:  on  the  first update, "ev_stat" detects a change and calls
     your callback, which does something. When there is  another  update  within
     the  same	second,  "ev_stat" will be unable to detect unless the stat data
     does change in other ways (e.g. file size).

     The solution to this is to delay acting on a change for slightly more  than
     a	second	(or  till slightly after the next full second boundary), using a
     roughly one-second-delay "ev_timer"  (e.g.  "ev_timer_set	(w,  0.,  1.02);
     ev_timer_again (loop, w)").

     The .02 offset is added to work around small timing inconsistencies of some
     operating systems (where the second counter of the current time might be be
     delayed.  One  such system is the Linux kernel, where a call to "gettimeof-
     day" might return a timestamp with a full second later  than  a  subsequent
     "time"  call  - if the equivalent of "time ()" is used to update file times
     then there will be a small window where the kernel uses the previous second
     to update file times but libev might already execute the timer callback).

     Watcher-Specific Functions and Data Members

     ev_stat_init (ev_stat *, callback, const char *path, ev_tstamp interval)
     ev_stat_set (ev_stat *, const char *path, ev_tstamp interval)
	 Configures the watcher to wait for status changes of the given  "path".
	 The  "interval" is a hint on how quickly a change is expected to be de-
	 tected and should normally be specified as 0  to  let	libev  choose  a
	 suitable  value. The memory pointed to by "path" must point to the same
	 path for as long as the watcher is active.

	 The callback will receive an "EV_STAT" event  when  a	change	was  de-
	 tected,  relative to the attributes at the time the watcher was started
	 (or the last change was detected).

     ev_stat_stat (loop, ev_stat *)
	 Updates the stat buffer immediately with new values. If you change  the
	 watched  path	in  your callback, you could call this function to avoid
	 detecting this change (while introducing a race condition  if	you  are
	 not  the only one changing the path). Can also be useful simply to find
	 out the new values.

     ev_statdata attr [read-only]
	 The most-recently detected attributes of the file. Although the type is
	 "ev_statdata", this is usually the (or one of the) "struct stat"  types
	 suitable  for your system, but you can only rely on the POSIX-standard-
	 ised members to be present. If the "st_nlink" member is 0,  then  there
	 was some error while "stat"ing the file.

     ev_statdata prev [read-only]
	 The previous attributes of the file. The callback gets invoked whenever
	 "prev" != "attr", or, more precisely, one or more of these members dif-
	 fer:  "st_dev",  "st_ino",  "st_mode",  "st_nlink", "st_uid", "st_gid",
	 "st_rdev", "st_size", "st_atime", "st_mtime", "st_ctime".

     ev_tstamp interval [read-only]
	 The specified interval.

     const char *path [read-only]
	 The file system path that is being watched.

     Examples

     Example: Watch "/etc/passwd" for attribute changes.

	static void
	passwd_cb (struct ev_loop *loop, ev_stat *w, int revents)
	{
	  /* /etc/passwd changed in some way */
	  if (w->attr.st_nlink)
	    {
	      printf ("passwd current size  %ld\n", (long)w->attr.st_size);
	      printf ("passwd current atime %ld\n", (long)w->attr.st_mtime);
	      printf ("passwd current mtime %ld\n", (long)w->attr.st_mtime);
	    }
	  else
	    /* you shalt not abuse printf for puts */
	    puts ("wow, /etc/passwd is not there, expect problems. "
		  "if this is windows, they already arrived\n");
	}

	...
	ev_stat passwd;

	ev_stat_init (&passwd, passwd_cb, "/etc/passwd", 0.);
	ev_stat_start (loop, &passwd);

     Example: Like above, but additionally use a one-second delay so we  do  not
     miss  updates (however, frequent updates will delay processing, too, so one
     might do the work both on "ev_stat" callback invocation and  on  "ev_timer"
     callback invocation).

	static ev_stat passwd;
	static ev_timer timer;

	static void
	timer_cb (EV_P_ ev_timer *w, int revents)
	{
	  ev_timer_stop (EV_A_ w);

	  /* now it's one second after the most recent passwd change */
	}

	static void
	stat_cb (EV_P_ ev_stat *w, int revents)
	{
	  /* reset the one-second timer */
	  ev_timer_again (EV_A_ &timer);
	}

	...
	ev_stat_init (&passwd, stat_cb, "/etc/passwd", 0.);
	ev_stat_start (loop, &passwd);
	ev_timer_init (&timer, timer_cb, 0., 1.02);

   "ev_idle" - when you've got nothing better to do...
     Idle  watchers  trigger  events  when no other events of the same or higher
     priority are pending (prepare, check and other idle watchers do  not  count
     as receiving "events").

     That  is,	as long as your process is busy handling sockets or timeouts (or
     even signals, imagine) of the same or higher priority it will not be  trig-
     gered.  But  when your process is idle (or only lower-priority watchers are
     pending), the idle watchers are being called once per event loop  iteration
     -	until stopped, that is, or your process receives more events and becomes
     busy again with higher priority stuff.

     The most noteworthy effect is that as long as any idle watchers are active,
     the process will not block when waiting for new events.

     Apart from keeping your process non-blocking (which is a useful  effect  on
     its own sometimes), idle watchers are a good place to do "pseudo-background
     processing",  or delay processing stuff to after the event loop has handled
     all outstanding events.

     Abusing an "ev_idle" watcher for its side-effect

     As long as there is at least one active  idle  watcher,  libev  will  never
     sleep  unnecessarily.  Or in other words, it will loop as fast as possible.
     For this to work, the idle watcher doesn't need to be invoked at all -  the
     lowest priority will do.

     This  mode  of operation can be useful together with an "ev_check" watcher,
     to do something on each event loop iteration - for example to balance  load
     between different connections.

     See "Abusing an ev_check watcher for its side-effect" for a longer example.

     Watcher-Specific Functions and Data Members

     ev_idle_init (ev_idle *, callback)
	 Initialises  and  configures the idle watcher - it has no parameters of
	 any kind. There is a "ev_idle_set"  macro,  but  using  it  is  utterly
	 pointless, believe me.

     Examples

     Example:  Dynamically  allocate  an "ev_idle" watcher, start it, and in the
     callback, free it. Also, use no error checking, as usual.

	static void
	idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
	{
	  // stop the watcher
	  ev_idle_stop (loop, w);

	  // now we can free it
	  free (w);

	  // now do something you wanted to do when the program has
	  // no longer anything immediate to do.
	}

	ev_idle *idle_watcher = malloc (sizeof (ev_idle));
	ev_idle_init (idle_watcher, idle_cb);
	ev_idle_start (loop, idle_watcher);

   "ev_prepare" and "ev_check" - customise your event loop!
     Prepare and check watchers are often (but not always) used in  pairs:  pre-
     pare  watchers get invoked before the process blocks and check watchers af-
     terwards.

     You must not call "ev_run" (or similar functions  that  enter  the  current
     event loop) or "ev_loop_fork" from either "ev_prepare" or "ev_check" watch-
     ers.  Other loops than the current one are fine, however. The rationale be-
     hind this is that you do not need to check for recursion in those watchers,
     i.e. the sequence will always be "ev_prepare", blocking, "ev_check"  so  if
     you  have	one  watcher  of  each	kind they will always be called in pairs
     bracketing the blocking call.

     Their main purpose is to integrate other event mechanisms	into  libev  and
     their  use  is somewhat advanced. They could be used, for example, to track
     variable changes, implement your own  watchers,  integrate  net-snmp  or  a
     coroutine	library  and lots more. They are also occasionally useful if you
     cache some data and want to flush it before blocking  (for  example,  in  X
     programs you might want to do an "XFlush ()" in an "ev_prepare" watcher).

     This  is done by examining in each prepare call which file descriptors need
     to be watched by the other library, registering "ev_io" watchers  for  them
     and starting an "ev_timer" watcher for any timeouts (many libraries provide
     exactly  this functionality). Then, in the check watcher, you check for any
     events that occurred (by checking the pending status of  all  watchers  and
     stopping  them) and call back into the library. The I/O and timer callbacks
     will never actually be called (but must be valid nevertheless, because  you
     never know, you know?).

     As  another  example,  the  Perl  Coro module uses these hooks to integrate
     coroutines into libev programs, by yielding to other active coroutines dur-
     ing each prepare and only letting the process block if  no  coroutines  are
     ready  to run (it's actually more complicated: it only runs coroutines with
     priority higher than or equal to the event loop and one coroutine of  lower
     priority,	but  only  once, using idle watchers to keep the event loop from
     blocking if lower-priority coroutines are active, thus mapping low-priority
     coroutines to idle/background tasks).

     When used for this purpose, it is recommended to give  "ev_check"	watchers
     highest  ("EV_MAXPRI")  priority,	to ensure that they are being run before
     any other watchers after the poll (this  doesn't  matter  for  "ev_prepare"
     watchers).

     Also, "ev_check" watchers (and "ev_prepare" watchers, too) should not acti-
     vate  ("feed")  events  into  libev.  While libev fully supports this, they
     might get executed before other  "ev_check"  watchers  did  their	job.  As
     "ev_check"  watchers  are often used to embed other (non-libev) event loops
     those other  event  loops	might  be  in  an  unusable  state  until  their
     "ev_check"  watcher  ran (always remind yourself to coexist peacefully with
     others).

     Abusing an "ev_check" watcher for its side-effect

     "ev_check" (and less often also "ev_prepare") watchers can also  be  useful
     because  they are called once per event loop iteration. For example, if you
     want to handle a large number of connections fairly, you normally only do a
     bit of work for each active connection, and if there is more  work  to  do,
     you  wait	for  the  next event loop iteration, so other connections have a
     chance of making progress.

     Using an "ev_check" watcher is almost enough: it will be called on the next
     event loop iteration. However, that isn't as soon as possible - without ex-
     ternal events, your "ev_check" watcher will not be invoked.

     This is where "ev_idle" watchers come in handy - all you need is  a  single
     global  idle  watcher  that  is  active  as  long	as  you  have one active
     "ev_check" watcher. The "ev_idle" watcher makes sure the  event  loop  will
     not  sleep,  and the "ev_check" watcher makes sure a callback gets invoked.
     Neither watcher alone can do that.

     Watcher-Specific Functions and Data Members

     ev_prepare_init (ev_prepare *, callback)
     ev_check_init (ev_check *, callback)
	 Initialises and configures the prepare or check watcher - they have  no
	 parameters  of  any kind. There are "ev_prepare_set" and "ev_check_set"
	 macros, but using them is  utterly,  utterly,	utterly  and  completely
	 pointless.

     Examples

     There  are a number of principal ways to embed other event loops or modules
     into libev. Here are some ideas on how to include libadns into libev (there
     is a Perl module named "EV::ADNS" that does this, which you could use as  a
     working  example.	Another  Perl module named "EV::Glib" embeds a Glib main
     context into libev, and finally, "Glib::EV" embeds EV into the  Glib  event
     loop).

     Method  1:  Add IO watchers and a timeout watcher in a prepare handler, and
     in a check watcher, destroy them and call into  libadns.  What  follows  is
     pseudo-code  only of course. This requires you to either use a low priority
     for the check watcher or use "ev_clear_pending" explicitly,  as  the  call-
     backs for the IO/timeout watchers might not have been called yet.

	static ev_io iow [nfd];
	static ev_timer tw;

	static void
	io_cb (struct ev_loop *loop, ev_io *w, int revents)
	{
	}

	// create io watchers for each fd and a timer before blocking
	static void
	adns_prepare_cb (struct ev_loop *loop, ev_prepare *w, int revents)
	{
	  int timeout = 3600000;
	  struct pollfd fds [nfd];
	  // actual code will need to loop here and realloc etc.
	  adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));

	  /* the callback is illegal, but won't be called as we stop during check */
	  ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
	  ev_timer_start (loop, &tw);

	  // create one ev_io per pollfd
	  for (int i = 0; i < nfd; ++i)
	    {
	      ev_io_init (iow + i, io_cb, fds [i].fd,
		((fds [i].events & POLLIN ? EV_READ : 0)
		 | (fds [i].events & POLLOUT ? EV_WRITE : 0)));

	      fds [i].revents = 0;
	      ev_io_start (loop, iow + i);
	    }
	}

	// stop all watchers after blocking
	static void
	adns_check_cb (struct ev_loop *loop, ev_check *w, int revents)
	{
	  ev_timer_stop (loop, &tw);

	  for (int i = 0; i < nfd; ++i)
	    {
	      // set the relevant poll flags
	      // could also call adns_processreadable etc. here
	      struct pollfd *fd = fds + i;
	      int revents = ev_clear_pending (iow + i);
	      if (revents & EV_READ ) fd->revents |= fd->events & POLLIN;
	      if (revents & EV_WRITE) fd->revents |= fd->events & POLLOUT;

	      // now stop the watcher
	      ev_io_stop (loop, iow + i);
	    }

	  adns_afterpoll (adns, fds, nfd, timeval_from (ev_now (loop));
	}

     Method 2: This would be just like method 1, but you run "adns_afterpoll" in
     the prepare watcher and would dispose of the check watcher.

     Method 3: If the module to be embedded supports explicit event notification
     (libadns  does), you can also make use of the actual watcher callbacks, and
     only destroy/create the watchers in the prepare watcher.

	static void
	timer_cb (EV_P_ ev_timer *w, int revents)
	{
	  adns_state ads = (adns_state)w->data;
	  update_now (EV_A);

	  adns_processtimeouts (ads, &tv_now);
	}

	static void
	io_cb (EV_P_ ev_io *w, int revents)
	{
	  adns_state ads = (adns_state)w->data;
	  update_now (EV_A);

	  if (revents & EV_READ ) adns_processreadable	(ads, w->fd, &tv_now);
	  if (revents & EV_WRITE) adns_processwriteable (ads, w->fd, &tv_now);
	}

	// do not ever call adns_afterpoll

     Method 4: Do not use a prepare or check watcher because the module you want
     to embed is not flexible enough to support it. Instead,  you  can	override
     their  poll function. The drawback with this solution is that the main loop
     is now no longer controllable by EV. The "Glib::EV" module  uses  this  ap-
     proach,  effectively  embedding  EV  as  a client into the horrible libglib
     event loop.

	static gint
	event_poll_func (GPollFD *fds, guint nfds, gint timeout)
	{
	  int got_events = 0;

	  for (n = 0; n < nfds; ++n)
	    // create/start io watcher that sets the relevant bits in fds[n] and increment got_events

	  if (timeout >= 0)
	    // create/start timer

	  // poll
	  ev_run (EV_A_ 0);

	  // stop timer again
	  if (timeout >= 0)
	    ev_timer_stop (EV_A_ &to);

	  // stop io watchers again - their callbacks should have set
	  for (n = 0; n < nfds; ++n)
	    ev_io_stop (EV_A_ iow [n]);

	  return got_events;
	}

   "ev_embed" - when one backend isn't enough...
     This is a rather advanced watcher type that lets you embed one  event  loop
     into  another  (currently only "ev_io" events are supported in the embedded
     loop, other types of watchers might be handled in a  delayed  or  incorrect
     fashion and must not be used).

     There  are  primarily two reasons you would want that: work around bugs and
     prioritise I/O.

     As an example for a bug workaround, the kqueue backend might  only  support
     sockets  on  some	platform,  so it is unusable as generic backend, but you
     still want to make use of it because you have many sockets and it scales so
     nicely. In this case, you would create a kqueue-based  loop  and  embed  it
     into  your default loop (which might use e.g. poll). Overall operation will
     be a bit slower because first libev has to call "poll" and  then  "kevent",
     but  at  least you can use both mechanisms for what they are best: "kqueue"
     for scalable sockets and "poll" if you want it to work :)

     As for prioritising I/O: under rare circumstances you have the  case  where
     some  fds	have  to be watched and handled very quickly (with low latency),
     and even priorities and idle watchers might have too much overhead. In this
     case you would put all the high priority stuff in one loop and all the rest
     in a second one, and embed the second one in the first.

     As long as the watcher is active, the callback will be invoked  every  time
     there  might be events pending in the embedded loop. The callback must then
     call "ev_embed_sweep (mainloop, watcher)" to make a single sweep and invoke
     their callbacks (the callback doesn't need to invoke  the	"ev_embed_sweep"
     function directly, it could also start an idle watcher to give the embedded
     loop strictly lower priority for example).

     You  can  also  set the callback to 0, in which case the embed watcher will
     automatically execute the embedded loop sweep whenever necessary.

     Fork detection will be handled transparently while the  "ev_embed"  watcher
     is  active,  i.e.,  the embedded loop will automatically be forked when the
     embedding loop forks. In other cases, the user is responsible  for  calling
     "ev_loop_fork" on the embedded loop.

     Unfortunately,  not  all backends are embeddable: only the ones returned by
     "ev_embeddable_backends" are, which, unfortunately, does  not  include  any
     portable one.

     So  when  you  want to use this feature you will always have to be prepared
     that you cannot get an embeddable loop. The recommended way to  get  around
     this  is to have a separate variables for your embeddable loop, try to cre-
     ate it, and if that fails, use the normal loop for everything.

     "ev_embed" and fork

     While the "ev_embed" watcher is running, forks in the embedding  loop  will
     automatically  be	applied to the embedded loop as well, so no special fork
     handling is required in that case. When the watcher is  not  running,  how-
     ever,  it	is still the task of the libev user to call "ev_loop_fork ()" as
     applicable.

     Watcher-Specific Functions and Data Members

     ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
     ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
	 Configures the watcher to embed the given loop, which must be	embedda-
	 ble.  If the callback is 0, then "ev_embed_sweep" will be invoked auto-
	 matically, otherwise it is the responsibility of the callback to invoke
	 it (it will continue to be called until the sweep has been done, if you
	 do not want that, you need to temporarily stop the embed watcher).

     ev_embed_sweep (loop, ev_embed *)
	 Make a single, non-blocking sweep over the embedded  loop.  This  works
	 similarly  to	"ev_run  (embedded_loop, EVRUN_NOWAIT)", but in the most
	 appropriate way for embedded loops.

     struct ev_loop *other [read-only]
	 The embedded event loop.

     Examples

     Example: Try to get an embeddable event loop and embed it into the  default
     event loop. If that is not possible, use the default loop. The default loop
     is  stored  in  "loop_hi", while the embeddable loop is stored in "loop_lo"
     (which is "loop_hi" in the case no embeddable loop can be used).

	struct ev_loop *loop_hi = ev_default_init (0);
	struct ev_loop *loop_lo = 0;
	ev_embed embed;

	// see if there is a chance of getting one that works
	// (remember that a flags value of 0 means autodetection)
	loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
	  ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
	  : 0;

	// if we got one, then embed it, otherwise default to loop_hi
	if (loop_lo)
	  {
	    ev_embed_init (&embed, 0, loop_lo);
	    ev_embed_start (loop_hi, &embed);
	  }
	else
	  loop_lo = loop_hi;

     Example: Check if kqueue is available but	not  recommended  and  create  a
     kqueue backend for use with sockets (which usually work with any kqueue im-
     plementation).  Store  the  kqueue/socket-only event loop in "loop_socket".
     (One might optionally use "EVFLAG_NOENV", too).

	struct ev_loop *loop = ev_default_init (0);
	struct ev_loop *loop_socket = 0;
	ev_embed embed;

	if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
	  if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
	    {
	      ev_embed_init (&embed, 0, loop_socket);
	      ev_embed_start (loop, &embed);
	    }

	if (!loop_socket)
	  loop_socket = loop;

	// now use loop_socket for all sockets, and loop for everything else

   "ev_fork" - the audacity to resume the event loop after a fork
     Fork watchers are called when a "fork ()"	was  detected  (usually  because
     whoever  is  a  good  citizen  cared  to  tell  libev  about  it by calling
     "ev_loop_fork"). The invocation is done before the event loop  blocks  next
     and  before "ev_check" watchers are being called, and only in the child af-
     ter the fork. If whoever good citizen calling "ev_default_fork" cheats  and
     calls  it	in the wrong process, the fork handlers will be invoked, too, of
     course.

     The special problem of life after fork - how is it possible?

     Most uses of "fork ()" consist of forking, then some simple  calls  to  set
     up/change the process environment, followed by a call to "exec()". This se-
     quence should be handled by libev without any problems.

     This  changes  when  the application actually wants to do event handling in
     the child, or both parent in child, in effect "continuing" after the fork.

     The default mode of operation (for libev, with application help  to  detect
     forks)  is  to  duplicate	all the state in the child, as would be expected
     when either the parent or the child process continues.

     When both processes want to continue using libev, then this is usually  the
     wrong  result.  In that case, usually one process (typically the parent) is
     supposed to continue with all watchers in place as before, while the  other
     process typically wants to start fresh, i.e. without any active watchers.

     The cleanest and most efficient way to achieve that with libev is to simply
     create  a new event loop, which of course will be "empty", and use that for
     new watchers. This has the advantage of not touching more memory than  nec-
     essary, and thus avoiding the copy-on-write, and the disadvantage of having
     to use multiple event loops (which do not support signal watchers).

     When  this  is  not possible, or you want to use the default loop for other
     reasons, then in the process that wants to start "fresh", call "ev_loop_de-
     stroy (EV_DEFAULT)" followed by "ev_default_loop  (...)".	 Destroying  the
     default  loop will "orphan" (not stop) all registered watchers, so you have
     to be careful not to execute code that modifies those watchers.  Note  also
     that in that case, you have to re-register any signal watchers.

     Watcher-Specific Functions and Data Members

     ev_fork_init (ev_fork *, callback)
	 Initialises  and  configures the fork watcher - it has no parameters of
	 any kind. There is a "ev_fork_set"  macro,  but  using  it  is  utterly
	 pointless, really.

   "ev_cleanup" - even the best things end
     Cleanup  watchers	are called just before the event loop is being destroyed
     by a call to "ev_loop_destroy".

     While there is no guarantee that the event  loop  gets  destroyed,  cleanup
     watchers provide a convenient method to install cleanup hooks for your pro-
     gram,  worker threads and so on - you just to make sure to destroy the loop
     when you want them to be invoked.

     Cleanup watchers are invoked in the same way as any other	watcher.  Unlike
     all  other  watchers, they do not keep a reference to the event loop (which
     makes a lot of sense if you think about it). Like all other  watchers,  you
     can call libev functions in the callback, except "ev_cleanup_start".

     Watcher-Specific Functions and Data Members

     ev_cleanup_init (ev_cleanup *, callback)
	 Initialises  and  configures the cleanup watcher - it has no parameters
	 of any kind. There is a "ev_cleanup_set" macro, but using it is utterly
	 pointless, I assure you.

     Example: Register an atexit handler to destroy the  default  loop,  so  any
     cleanup functions are called.

	static void
	program_exits (void)
	{
	  ev_loop_destroy (EV_DEFAULT_UC);
	}

	...
	atexit (program_exits);

   "ev_async" - how to wake up an event loop
     In  general,  you	cannot	use  an "ev_loop" from multiple threads or other
     asynchronous sources such as signal handlers (as opposed to multiple  event
     loops - those are of course safe to use in different threads).

     Sometimes,  however,  you need to wake up an event loop you do not control,
     for example because it belongs to another thread. This is	what  "ev_async"
     watchers do: as long as the "ev_async" watcher is active, you can signal it
     by calling "ev_async_send", which is thread- and signal safe.

     This  functionality  is  very  similar to "ev_signal" watchers, as signals,
     too, are asynchronous in nature, and signals, too, will be compressed (i.e.
     the number  of  callback  invocations  may  be  less  than  the  number  of
     "ev_async_send" calls). In fact, you could use signal watchers as a kind of
     "global  async  watchers" by using a watcher on an otherwise unused signal,
     and "ev_feed_signal" to signal this watcher from another thread, even with-
     out knowing which loop owns the signal.

     Queueing

     "ev_async" does not support queueing of data in any way. The reason is that
     the author does not know of a simple (or any)  algorithm  for  a  multiple-
     writer-single-reader  queue that works in all cases and doesn't need elabo-
     rate support such as pthreads or unportable memory access semantics.

     That means that if you want to queue data, you have  to  provide  your  own
     queue.  But  at  least  I can tell you how to implement locking around your
     queue:

     queueing from a signal handler context
	 To implement race-free queueing, you simply add to  the  queue  in  the
	 signal  handler  but  you block the signal handler in the watcher call-
	 back. Here is an example that does that  for  some  fictitious  SIGUSR1
	 handler:

	    static ev_async mysig;

	    static void
	    sigusr1_handler (void)
	    {
	      sometype data;

	      // no locking etc.
	      queue_put (data);
	      ev_async_send (EV_DEFAULT_ &mysig);
	    }

	    static void
	    mysig_cb (EV_P_ ev_async *w, int revents)
	    {
	      sometype data;
	      sigset_t block, prev;

	      sigemptyset (&block);
	      sigaddset (&block, SIGUSR1);
	      sigprocmask (SIG_BLOCK, &block, &prev);

	      while (queue_get (&data))
		process (data);

	      if (sigismember (&prev, SIGUSR1)
		sigprocmask (SIG_UNBLOCK, &block, 0);
	    }

	 (Note: pthreads in theory requires you to use "pthread_setmask" instead
	 of  "sigprocmask"  when  you  use  threads, but libev doesn't do it ei-
	 ther...).

     queueing from a thread context
	 The strategy for threads is different, as  you  cannot  (easily)  block
	 threads but you can easily preempt them, so to queue safely you need to
	 employ a traditional mutex lock, such as in this pthread example:

	    static ev_async mysig;
	    static pthread_mutex_t mymutex = PTHREAD_MUTEX_INITIALIZER;

	    static void
	    otherthread (void)
	    {
	      // only need to lock the actual queueing operation
	      pthread_mutex_lock (&mymutex);
	      queue_put (data);
	      pthread_mutex_unlock (&mymutex);

	      ev_async_send (EV_DEFAULT_ &mysig);
	    }

	    static void
	    mysig_cb (EV_P_ ev_async *w, int revents)
	    {
	      pthread_mutex_lock (&mymutex);

	      while (queue_get (&data))
		process (data);

	      pthread_mutex_unlock (&mymutex);
	    }

     Watcher-Specific Functions and Data Members

     ev_async_init (ev_async *, callback)
	 Initialises  and configures the async watcher - it has no parameters of
	 any kind. There is a "ev_async_set" macro,  but  using  it  is  utterly
	 pointless, trust me.

     ev_async_send (loop, ev_async *)
	 Sends/signals/activates the given "ev_async" watcher, that is, feeds an
	 "EV_ASYNC"  event on the watcher into the event loop, and instantly re-
	 turns.

	 Unlike "ev_feed_event", this call is safe to  do  from  other	threads,
	 signal  or similar contexts (see the discussion of "EV_ATOMIC_T" in the
	 embedding section below on what exactly this means).

	 Note that, as with other watchers in libev, multiple events  might  get
	 compressed  into  a  single callback invocation (another way to look at
	 this is that "ev_async" watchers are level-triggered: they are  set  on
	 "ev_async_send", reset when the event loop detects that).

	 This  call  incurs  the  overhead  of at most one extra system call per
	 event loop iteration, if the event loop is blocked, and no  syscall  at
	 all  if  the  event  loop  (or your program) is processing events. That
	 means that repeated calls are basically free (there is no need to avoid
	 calls for performance reasons) and that the  overhead	becomes  smaller
	 (typically zero) under load.

     bool = ev_async_pending (ev_async *)
	 Returns  a  non-zero  value when "ev_async_send" has been called on the
	 watcher but the event has not yet been processed (or even noted) by the
	 event loop.

	 "ev_async_send" sets a flag in the watcher and wakes up the loop.  When
	 the  loop  iterates  next and checks for the watcher to have become ac-
	 tive, it will reset the flag again. "ev_async_pending" can be	used  to
	 very quickly check whether invoking the loop might be a good idea.

	 Not  that  this  does	not check whether the watcher itself is pending,
	 only whether it has been requested to make this watcher pending:  there
	 is  a	time  window  between  the event loop checking and resetting the
	 async notification, and the callback being invoked.

OTHER FUNCTIONS
     There are some other functions of possible interest. Described. Here. Now.

     ev_once (loop, int fd, int events, ev_tstamp timeout, callback, arg)
	 This function combines a simple timer and an I/O  watcher,  calls  your
	 callback  on whichever event happens first and automatically stops both
	 watchers. This is useful if you want to wait for a single event  on  an
	 fd  or timeout without having to allocate/configure/start/stop/free one
	 or more watchers yourself.

	 If "fd" is less than 0, then no I/O watcher will  be  started	and  the
	 "events"  argument  is being ignored. Otherwise, an "ev_io" watcher for
	 the given "fd" and "events" set will be created and started.

	 If "timeout" is less than 0, then no timeout watcher will  be	started.
	 Otherwise an "ev_timer" watcher with after = "timeout" (and repeat = 0)
	 will be started. 0 is a valid timeout.

	 The  callback	has the type "void (*cb)(int revents, void *arg)" and is
	 passed an "revents" set like normal event callbacks (a  combination  of
	 "EV_ERROR",  "EV_READ",  "EV_WRITE"  or "EV_TIMER") and the "arg" value
	 passed to "ev_once". Note that it is possible to receive both a timeout
	 and an io event at the same time - you probably should give  io  events
	 precedence.

	 Example: wait up to ten seconds for data to appear on STDIN_FILENO.

	    static void stdin_ready (int revents, void *arg)
	    {
	      if (revents & EV_READ)
		/* stdin might have data for us, joy! */;
	      else if (revents & EV_TIMER)
		/* doh, nothing entered */;
	    }

	    ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);

     ev_feed_fd_event (loop, int fd, int revents)
	 Feed an event on the given fd, as if a file descriptor backend detected
	 the given events.

     ev_feed_signal_event (loop, int signum)
	 Feed  an  event as if the given signal occurred. See also "ev_feed_sig-
	 nal", which is async-safe.

COMMON OR USEFUL IDIOMS (OR BOTH)
     This section explains some common idioms that are not immediately	obvious.
     Note  that  examples  are sprinkled over the whole manual, and this section
     only contains stuff that wouldn't fit anywhere else.

   ASSOCIATING CUSTOM DATA WITH A WATCHER
     Each watcher has, by default, a "void *data" member that you  can	read  or
     modify  at  any  time: libev will completely ignore it. This can be used to
     associate arbitrary data with your watcher. If you need more data and don't
     want to allocate memory separately and store a pointer to it in  that  data
     member, you can also "subclass" the watcher type and provide your own data:

	struct my_io
	{
	  ev_io io;
	  int otherfd;
	  void *somedata;
	  struct whatever *mostinteresting;
	};

	...
	struct my_io w;
	ev_io_init (&w.io, my_cb, fd, EV_READ);

     And  since  your callback will be called with a pointer to the watcher, you
     can cast it back to your own type:

	static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
	{
	  struct my_io *w = (struct my_io *)w_;
	  ...
	}

     More interesting and less C-conformant ways of casting your callback  func-
     tion type instead have been omitted.

   BUILDING YOUR OWN COMPOSITE WATCHERS
     Another  common scenario is to use some data structure with multiple embed-
     ded watchers, in effect creating your own watcher	that  combines	multiple
     libev event sources into one "super-watcher":

	struct my_biggy
	{
	  int some_data;
	  ev_timer t1;
	  ev_timer t2;
	}

     In  this  case getting the pointer to "my_biggy" is a bit more complicated:
     Either you store the address of your "my_biggy" struct in the "data" member
     of the watcher (for woozies or C++ coders), or you need to use some pointer
     arithmetic using "offsetof" inside your watchers (for real programmers):

	#include <stddef.h>

	static void
	t1_cb (EV_P_ ev_timer *w, int revents)
	{
	  struct my_biggy big = (struct my_biggy *)
	    (((char *)w) - offsetof (struct my_biggy, t1));
	}

	static void
	t2_cb (EV_P_ ev_timer *w, int revents)
	{
	  struct my_biggy big = (struct my_biggy *)
	    (((char *)w) - offsetof (struct my_biggy, t2));
	}

   AVOIDING FINISHING BEFORE RETURNING
     Often you have structures like this in event-based programs:

       callback ()
       {
	 free (request);
       }

       request = start_new_request (..., callback);

     The intent is to start some "lengthy" operation.  The  "request"  could  be
     used to cancel the operation, or do other things with it.

     It's  not	uncommon  to have code paths in "start_new_request" that immedi-
     ately invoke the callback, for example, to report errors. Or you  add  some
     caching layer that finds that it can skip the lengthy aspects of the opera-
     tion and simply invoke the callback with the result.

     The  problem  here  is that this will happen before "start_new_request" has
     returned, so "request" is not set.

     Even if you pass the request by some safer means to the callback, you might
     want to do something to the request after starting it,  such  as  canceling
     it, which probably isn't working so well when the callback has already been
     invoked.

     A	common	way  around all these issues is to make sure that "start_new_re-
     quest" always returns before the callback	is  invoked.  If  "start_new_re-
     quest" immediately knows the result, it can artificially delay invoking the
     callback by using a "prepare" or "idle" watcher for example, or more sneak-
     ily, by reusing an existing (stopped) watcher and pushing it into the pend-
     ing queue:

	ev_set_cb (watcher, callback);
	ev_feed_event (EV_A_ watcher, 0);

     This  way, "start_new_request" can safely return before the callback is in-
     voked, while not delaying callback invocation too much.

   MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
     Often (especially in GUI toolkits) there are places where	you  have  modal
     interaction,  which  is  most  easily  implemented  by recursively invoking
     "ev_run".

     This brings the problem of exiting - a callback might want  to  finish  the
     main "ev_run" call, but not the nested one (e.g. user clicked "Quit", but a
     modal  "Are you sure?" dialog is still waiting), or just the nested one and
     not the main one (e.g. user clocked "Ok" in a modal dialog), or some  other
     combination: In these cases, a simple "ev_break" will not work.

     The  solution  is	to maintain "break this loop" variable for each "ev_run"
     invocation, and use a loop around "ev_run" until  the  condition  is  trig-
     gered, using "EVRUN_ONCE":

	// main loop
	int exit_main_loop = 0;

	while (!exit_main_loop)
	  ev_run (EV_DEFAULT_ EVRUN_ONCE);

	// in a modal watcher
	int exit_nested_loop = 0;

	while (!exit_nested_loop)
	  ev_run (EV_A_ EVRUN_ONCE);

     To exit from any of these loops, just set the corresponding exit variable:

	// exit modal loop
	exit_nested_loop = 1;

	// exit main program, after modal loop is finished
	exit_main_loop = 1;

	// exit both
	exit_main_loop = exit_nested_loop = 1;

   THREAD LOCKING EXAMPLE
     Here  is  a  fictitious  example of how to run an event loop in a different
     thread from where	callbacks  are	being  invoked	and  watchers  are  cre-
     ated/added/removed.

     For a real-world example, see the "EV::Loop::Async" perl module, which uses
     exactly this technique (which is suited for many high-level languages).

     The  example  uses  a  pthread  mutex to protect the loop data, a condition
     variable to wait for callback invocations, an async watcher to  notify  the
     event loop thread and an unspecified mechanism to wake up the main thread.

     First, you need to associate some data with the event loop:

	typedef struct {
	  mutex_t lock; /* global loop lock */
	  ev_async async_w;
	  thread_t tid;
	  cond_t invoke_cv;
	} userdata;

	void prepare_loop (EV_P)
	{
	   // for simplicity, we use a static userdata struct.
	   static userdata u;

	   ev_async_init (&u->async_w, async_cb);
	   ev_async_start (EV_A_ &u->async_w);

	   pthread_mutex_init (&u->lock, 0);
	   pthread_cond_init (&u->invoke_cv, 0);

	   // now associate this with the loop
	   ev_set_userdata (EV_A_ u);
	   ev_set_invoke_pending_cb (EV_A_ l_invoke);
	   ev_set_loop_release_cb (EV_A_ l_release, l_acquire);

	   // then create the thread running ev_run
	   pthread_create (&u->tid, 0, l_run, EV_A);
	}

     The  callback  for the "ev_async" watcher does nothing: the watcher is used
     solely to wake up the event loop so it takes notice  of  any  new	watchers
     that might have been added:

	static void
	async_cb (EV_P_ ev_async *w, int revents)
	{
	   // just used for the side effects
	}

     The "l_release" and "l_acquire" callbacks simply unlock/lock the mutex pro-
     tecting the loop data, respectively.

	static void
	l_release (EV_P)
	{
	  userdata *u = ev_userdata (EV_A);
	  pthread_mutex_unlock (&u->lock);
	}

	static void
	l_acquire (EV_P)
	{
	  userdata *u = ev_userdata (EV_A);
	  pthread_mutex_lock (&u->lock);
	}

     The  event  loop  thread  first acquires the mutex, and then jumps straight
     into "ev_run":

	void *
	l_run (void *thr_arg)
	{
	  struct ev_loop *loop = (struct ev_loop *)thr_arg;

	  l_acquire (EV_A);
	  pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
	  ev_run (EV_A_ 0);
	  l_release (EV_A);

	  return 0;
	}

     Instead of invoking all pending watchers, the "l_invoke" callback will sig-
     nal the main thread via some unspecified mechanism (signals?  pipe  writes?
     "Async::Interrupt"?)  and	then  waits until all pending watchers have been
     called (in a while loop because a) spurious wakeups  are  possible  and  b)
     skipping  inter-thread-communication  when there are no pending watchers is
     very beneficial):

	static void
	l_invoke (EV_P)
	{
	  userdata *u = ev_userdata (EV_A);

	  while (ev_pending_count (EV_A))
	    {
	      wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
	      pthread_cond_wait (&u->invoke_cv, &u->lock);
	    }
	}

     Now, whenever the main thread gets told to invoke pending watchers, it will
     grab the lock, call "ev_invoke_pending" and then signal the loop thread  to
     continue:

	static void
	real_invoke_pending (EV_P)
	{
	  userdata *u = ev_userdata (EV_A);

	  pthread_mutex_lock (&u->lock);
	  ev_invoke_pending (EV_A);
	  pthread_cond_signal (&u->invoke_cv);
	  pthread_mutex_unlock (&u->lock);
	}

     Whenever  you  want to start/stop a watcher or do other modifications to an
     event loop, you will now have to lock:

	ev_timer timeout_watcher;
	userdata *u = ev_userdata (EV_A);

	ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);

	pthread_mutex_lock (&u->lock);
	ev_timer_start (EV_A_ &timeout_watcher);
	ev_async_send (EV_A_ &u->async_w);
	pthread_mutex_unlock (&u->lock);

     Note that sending the "ev_async" watcher is required because  otherwise  an
     event  loop  currently  blocking in the kernel will have no knowledge about
     the newly added timer. By waking up the loop it will pick up any new watch-
     ers in the next event loop iteration.

   THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
     While the overhead of a callback that e.g. schedules a thread is small,  it
     is  still an overhead. If you embed libev, and your main usage is with some
     kind of threads or coroutines, you might want to customise  libev	so  that
     doesn't need callbacks anymore.

     Imagine  you  have  coroutines  that  you	can  switch  to using a function
     "switch_to (coro)", that libev runs in a coroutine called "libev_coro"  and
     that  due	to  some  magic,  the  currently active coroutine is stored in a
     global called "current_coro". Then you can build your own "wait  for  libev
     event"  primitive	by changing "EV_CB_DECLARE" and "EV_CB_INVOKE" (note the
     differing ";" conventions):

	#define EV_CB_DECLARE(type)   struct my_coro *cb;
	#define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)

     That means instead of having a C callback function, you store the coroutine
     to switch to in each watcher, and instead of having libev call  your  call-
     back, you instead have it switch to that coroutine.

     A	 coroutine   might  now  wait  for  an	event  with  a	function  called
     "wait_for_event". (the watcher needs to  be  started,  as	always,  but  it
     doesn't  matter  when,  or  whether  the watcher is active or not when this
     function is called):

	void
	wait_for_event (ev_watcher *w)
	{
	  ev_set_cb (w, current_coro);
	  switch_to (libev_coro);
	}

     That basically suspends the coroutine inside "wait_for_event" and continues
     the libev coroutine, which, when appropriate, switches back to this or  any
     other coroutine.

     You  can  do similar tricks if you have, say, threads with an event queue -
     instead of storing a coroutine, you store the queue object and  instead  of
     switching	to  a  coroutine, you push the watcher onto the queue and notify
     any waiters.

     To embed libev, see "EMBEDDING", but in short, it's easiest to  create  two
     files, my_ev.h and my_ev.c that include the respective libev files:

	// my_ev.h
	#define EV_CB_DECLARE(type)   struct my_coro *cb;
	#define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
	#include "../libev/ev.h"

	// my_ev.c
	#define EV_H "my_ev.h"
	#include "../libev/ev.c"

     And  then use my_ev.h when you would normally use ev.h, and compile my_ev.c
     into your project. When properly specifying include paths, you can even use
     ev.h as header file name directly.

LIBEVENT EMULATION
     Libev offers a compatibility emulation layer for libevent. It  cannot  emu-
     late the internals of libevent, so here are some usage hints:

     *	 Only the libevent-1.4.1-beta API is being emulated.

	 This  was  the  newest libevent version available when libev was imple-
	 mented, and is still mostly unchanged in 2010.

     *	 Use it by including <event.h>, as usual.

     *	 The  following  members  are  fully  supported:  ev_base,  ev_callback,
	 ev_arg, ev_fd, ev_res, ev_events.

     *	 Avoid using ev_flags and the EVLIST_*-macros, while it is maintained by
	 libev,  it  does not work exactly the same way as in libevent (consider
	 it a private API).

     *	 Priorities are not currently supported.  Initialising	priorities  will
	 fail and all watchers will have the same priority, even though there is
	 an ev_pri field.

     *	 In libevent, the last base created gets the signals, in libev, the base
	 that registered the signal gets the signals.

     *	 Other members are not supported.

     *	 The  libev emulation is not ABI compatible to libevent, you need to use
	 the libev header file and library.

C++ SUPPORT
   C API
     The normal C API should work fine when used from C++:  both  ev.h	and  the
     libev  sources  can be compiled as C++. Therefore, code that uses the C API
     will work fine.

     Proper exception specifications might have to be added to callbacks  passed
     to  libev:  exceptions may be thrown only from watcher callbacks, all other
     callbacks (allocator, syserr, loop acquire/release and periodic  reschedule
     callbacks)  must not throw exceptions, and might need a "noexcept" specifi-
     cation. If you have code that needs to be compiled as both C  and	C++  you
     can use the "EV_NOEXCEPT" macro for this:

	static void
	fatal_error (const char *msg) EV_NOEXCEPT
	{
	  perror (msg);
	  abort ();
	}

	...
	ev_set_syserr_cb (fatal_error);

     The  only	API  functions that can currently throw exceptions are "ev_run",
     "ev_invoke", "ev_invoke_pending" and "ev_loop_destroy" (the latter  because
     it runs cleanup watchers).

     Throwing  exceptions in watcher callbacks is only supported if libev itself
     is compiled with a C++ compiler or your C and C++ environments allow throw-
     ing exceptions through C libraries (most do).

   C++ API
     Libev comes with some simplistic wrapper classes for C++ that mainly  allow
     you  to use some convenience methods to start/stop watchers and also change
     the callback model to a model using method callbacks on objects.

     To use it,

	#include <ev++.h>

     This automatically includes ev.h and puts all of its definitions  (many  of
     them  macros)  into  the  global namespace. All C++ specific things are put
     into the "ev" namespace. It should support all the same  embedding  options
     as ev.h, most notably "EV_MULTIPLICITY".

     Care  has been taken to keep the overhead low. The only data member the C++
     classes add (compared to plain C-style watchers) is the event loop  pointer
     that the watcher is associated with (or no additional members at all if you
     disable "EV_MULTIPLICITY" when embedding libev).

     Currently,  functions,  static  and non-static member functions and classes
     with "operator ()" can be used as callbacks. Other types should be easy  to
     add  as  long  as they only need one additional pointer for context. If you
     need support for other types of functors please contact the author (prefer-
     ably after implementing it).

     For all this to work, your C++ compiler either has to use the same  calling
     conventions  as  your C compiler (for static member functions), or you have
     to embed libev and compile libev itself as C++.

     Here is a list of things available in the "ev" namespace:

     "ev::READ", "ev::WRITE" etc.
	 These are just enum values with the same values as the  "EV_READ"  etc.
	 macros from ev.h.

     "ev::tstamp", "ev::now"
	 Aliases to the same types/functions as with the "ev_" prefix.

     "ev::io", "ev::timer", "ev::periodic", "ev::idle", "ev::sig" etc.
	 For  each  "ev_TYPE"  watcher in ev.h there is a corresponding class of
	 the same name in the "ev" namespace, with the exception of  "ev_signal"
	 which	is called "ev::sig" to avoid clashes with the "signal" macro de-
	 fined by many implementations.

	 All of those classes have these methods:

	 ev::TYPE::TYPE ()
	 ev::TYPE::TYPE (loop)
	 ev::TYPE::~TYPE
	     The constructor (optionally) takes an event loop to  associate  the
	     watcher with. If it is omitted, it will use "EV_DEFAULT".

	     The  constructor  calls  "ev_init" for you, which means you have to
	     call the "set" method before starting it.

	     It will not set a callback, however: You have to call the templated
	     "set" method to set a callback before you can start the watcher.

	     (The reason why you have to use a method is  a  limitation  in  C++
	     which does not allow explicit template arguments for constructors).

	     The destructor automatically stops the watcher if it is active.

	 w->set<class, &class::method> (object *)
	     This  method  sets  the  callback method to call. The method has to
	     have a signature of "void (*)(ev_TYPE &,  int)",  it  receives  the
	     watcher  as  first argument and the "revents" as second. The object
	     must be given as parameter and is stored in the  "data"  member  of
	     the watcher.

	     This method synthesizes efficient thunking code to call your method
	     from  the	C callback that libev requires. If your compiler can in-
	     line your callback (i.e. it is visible to it at the  place  of  the
	     "set"  call  and  your compiler is good :), then the method will be
	     fully inlined into the thunking function, making it as  fast  as  a
	     direct C callback.

	     Example: simple class declaration and watcher initialisation

		struct myclass
		{
		  void io_cb (ev::io &w, int revents) { }
		}

		myclass obj;
		ev::io iow;
		iow.set <myclass, &myclass::io_cb> (&obj);

	 w->set (object *)
	     This  is  a variation of a method callback - leaving out the method
	     to call will default the method to "operator ()",	which  makes  it
	     possible  to use functor objects without having to manually specify
	     the "operator ()" all the time. Incidentally,  you  can  then  also
	     leave out the template argument list.

	     The   "operator   ()"  method  prototype  must  be  "void	operator
	     ()(watcher &w, int revents)".

	     See the method-"set" above for more details.

	     Example: use a functor object as callback.

		struct myfunctor
		{
		  void operator() (ev::io &w, int revents)
		  {
		    ...
		  }
		}

		myfunctor f;

		ev::io w;
		w.set (&f);

	 w->set<function> (void *data = 0)
	     Also sets a callback, but uses a static method or plain function as
	     callback. The optional  "data"  argument  will  be  stored  in  the
	     watcher's "data" member and is free for you to use.

	     The  prototype  of  the  "function"  must be "void (*)(ev::TYPE &w,
	     int)".

	     See the method-"set" above for more details.

	     Example: Use a plain function as callback.

		static void io_cb (ev::io &w, int revents) { }
		iow.set <io_cb> ();

	 w->set (loop)
	     Associates a different "struct ev_loop" with this watcher. You  can
	     only do this when the watcher is inactive (and not pending either).

	 w->set ([arguments])
	     Basically	the same as "ev_TYPE_set" (except for "ev::embed" watch-
	     ers>), with the same arguments. Either this method  or  a	suitable
	     start  method  must  be called at least once. Unlike the C counter-
	     part, an active watcher gets automatically  stopped  and  restarted
	     when reconfiguring it with this method.

	     For  "ev::embed"  watchers  this  method  is called "set_embed", to
	     avoid clashing with the "set (loop)" method.

	     For "ev::io" watchers there is  an  additional  "set"  method  that
	     acepts a new event mask only, and internally calls "ev_io_modfify".

	 w->start ()
	     Starts  the  watcher. Note that there is no "loop" argument, as the
	     constructor already stores the event loop.

	 w->start ([arguments])
	     Instead of calling "set" and "start" methods separately, it is  of-
	     ten  convenient to wrap them in one call. Uses the same type of ar-
	     guments as the configure "set" method of the watcher.

	 w->stop ()
	     Stops the watcher if it is active. Again, no "loop" argument.

	 w->again () ("ev::timer", "ev::periodic" only)
	     For "ev::timer" and "ev::periodic", this invokes the  corresponding
	     "ev_TYPE_again" function.

	 w->sweep () ("ev::embed" only)
	     Invokes "ev_embed_sweep".

	 w->update () ("ev::stat" only)
	     Invokes "ev_stat_stat".

     Example:  Define  a  class  with  two  I/O and idle watchers, start the I/O
     watchers in the constructor.

	class myclass
	{
	  ev::io   io  ; void io_cb   (ev::io	&w, int revents);
	  ev::io   io2 ; void io2_cb  (ev::io	&w, int revents);
	  ev::idle idle; void idle_cb (ev::idle &w, int revents);

	  myclass (int fd)
	  {
	    io	.set <myclass, &myclass::io_cb	> (this);
	    io2 .set <myclass, &myclass::io2_cb > (this);
	    idle.set <myclass, &myclass::idle_cb> (this);

	    io.set (fd, ev::WRITE); // configure the watcher
	    io.start ();	    // start it whenever convenient

	    io2.start (fd, ev::READ); // set + start in one call
	  }
	};

OTHER LANGUAGE BINDINGS
     Libev does not offer other language bindings itself,  but	bindings  for  a
     number  of languages exist in the form of third-party packages. If you know
     any interesting language binding in addition to the ones listed here,  drop
     me a note.

     PerlThe  EV  module  implements  the full libev API and is actually used to
	 test libev. EV is developed together with libev. Apart from the EV core
	 module, there are additional modules  that  implement	libev-compatible
	 interfaces  to  "libadns" ("EV::ADNS", but "AnyEvent::DNS" is preferred
	 nowadays), "Net::SNMP" ("Net::SNMP::EV") and the "libglib"  event  core
	 ("Glib::EV" and "EV::Glib").

	 It   can   be	found  and  installed  via  CPAN,  its	homepage  is  at
	 <http://software.schmorp.de/pkg/EV>.

     Python
	 Python bindings can be found  at  <http://code.google.com/p/pyev/>.  It
	 seems to be quite complete and well-documented.

     RubyTony  Arcieri has written a ruby extension that offers access to a sub-
	 set of the libev API and adds file  handle  abstractions,  asynchronous
	 DNS  and  more on top of it. It can be found via gem servers. Its home-
	 page is at <http://rev.rubyforge.org/>.

	 Roger	 Pack	reports   that	 using	 the   link   order    "-lws2_32
	 -lmsvcrt-ruby-190" makes rev work even on mingw.

     Haskell
	 A   haskell   binding	 to   libev   is   available   at  <http://hack-
	 age.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.

     D	 Leandro Lucarella has written a D language binding (ev.d) for libev, to
	 be found at <http://www.llucax.com.ar/proj/ev.d/index.html>.

     Ocaml
	 Erkki Seppala has written Ocaml bindings for  libev,  to  be  found  at
	 <http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.

     Lua Brian	Maher  has  written a partial interface to libev for lua (at the
	 time of this writing, only "ev_io" and  "ev_timer"),  to  be  found  at
	 <http://github.com/brimworks/lua-ev>.

     Javascript
	 Node.js  (<http://nodejs.org>)  uses  libev as the underlying event li-
	 brary.

     Others
	 There are others, and I stopped counting.

MACRO MAGIC
     Libev can be compiled with a variety of options, the  most  fundamental  of
     which is "EV_MULTIPLICITY". This option determines whether (most) functions
     and callbacks have an initial "struct ev_loop *" argument.

     To make it easier to write programs that cope with either variant, the fol-
     lowing macros are defined:

     "EV_A", "EV_A_"
	 This  provides the loop argument for functions, if one is required ("ev
	 loop argument"). The "EV_A" form is used when this is	the  sole  argu-
	 ment, "EV_A_" is used when other arguments are following. Example:

	    ev_unref (EV_A);
	    ev_timer_add (EV_A_ watcher);
	    ev_run (EV_A_ 0);

	 It  assumes the variable "loop" of type "struct ev_loop *" is in scope,
	 which is often provided by the following macro.

     "EV_P", "EV_P_"
	 This provides the loop parameter for functions, if one is required ("ev
	 loop parameter"). The "EV_P" form is used when this is the sole parame-
	 ter, "EV_P_" is used when other parameters are following. Example:

	    // this is how ev_unref is being declared
	    static void ev_unref (EV_P);

	    // this is how you can declare your typical callback
	    static void cb (EV_P_ ev_timer *w, int revents)

	 It declares a parameter "loop" of type "struct ev_loop *", quite  suit-
	 able for use with "EV_A".

     "EV_DEFAULT", "EV_DEFAULT_"
	 Similar  to  the  other two macros, this gives you the value of the de-
	 fault loop, if multiple loops are supported ("ev  loop  default").  The
	 default loop will be initialised if it isn't already initialised.

	 For  non-multiplicity	builds,  these	macros do nothing, so you always
	 have to initialise the loop somewhere.

     "EV_DEFAULT_UC", "EV_DEFAULT_UC_"
	 Usage identical to "EV_DEFAULT" and "EV_DEFAULT_",  but  requires  that
	 the default loop has been initialised ("UC" == unchecked). Their behav-
	 iour  is  undefined when the default loop has not been initialised by a
	 previous execution of "EV_DEFAULT", "EV_DEFAULT_"  or	"ev_default_init
	 (...)".

	 It  is  often	prudent  to use "EV_DEFAULT" when initialising the first
	 watcher in a function but use "EV_DEFAULT_UC" afterwards.

     Example: Declare and initialise a check watcher, utilising the above macros
     so it will work regardless of whether multiple loops are supported or not.

	static void
	check_cb (EV_P_ ev_timer *w, int revents)
	{
	  ev_check_stop (EV_A_ w);
	}

	ev_check check;
	ev_check_init (&check, check_cb);
	ev_check_start (EV_DEFAULT_ &check);
	ev_run (EV_DEFAULT_ 0);

EMBEDDING
     Libev can (and often is) directly embedded into host applications. Examples
     of applications that embed it include the Deliantra  Game	Server,  the  EV
     perl module, the GNU Virtual Private Ethernet (gvpe) and rxvt-unicode.

     The goal is to enable you to just copy the necessary files into your source
     directory	without  having to change even a single line in them, so you can
     easily upgrade by simply copying (or having a  checked-out  copy  of  libev
     somewhere in your source tree).

   FILESETS
     Depending on what features you need you need to include one or more sets of
     files in your application.

     CORE EVENT LOOP

     To include only the libev core (all the "ev_*" functions), with manual con-
     figuration (no autoconf):

	#define EV_STANDALONE 1
	#include "ev.c"

     This will automatically include ev.h, too, and should be done in a single C
     source file only to provide the function implementations. To use it, do the
     same  for ev.h in all files wishing to use this API (best done by writing a
     wrapper around ev.h that you can include instead  and  where  you	can  put
     other configuration options):

	#define EV_STANDALONE 1
	#include "ev.h"

     Both  header files and implementation files can be compiled with a C++ com-
     piler (at least, that's a stated goal, and breakage will be  treated  as  a
     bug).

     You need the following files in your source tree, or in a directory in your
     include path (e.g. in libev/ when using -Ilibev):

	ev.h
	ev.c
	ev_vars.h
	ev_wrap.h

	ev_win32.c	required on win32 platforms only

	ev_select.c	only when select backend is enabled
	ev_poll.c	only when poll backend is enabled
	ev_epoll.c	only when the epoll backend is enabled
	ev_linuxaio.c	only when the linux aio backend is enabled
	ev_iouring.c	only when the linux io_uring backend is enabled
	ev_kqueue.c	only when the kqueue backend is enabled
	ev_port.c	only when the solaris port backend is enabled

     ev.c  includes the backend files directly when enabled, so you only need to
     compile this single file.

     LIBEVENT COMPATIBILITY API

     To include the libevent compatibility API, also include:

	#include "event.c"

     in the file including ev.c, and:

	#include "event.h"

     in the files that want to use the libevent API. This also includes ev.h.

     You need the following additional files for this:

	event.h
	event.c

     AUTOCONF SUPPORT

     Instead of using "EV_STANDALONE=1"  and  providing  your  configuration  in
     whatever  way  you want, you can also "m4_include([libev.m4])" in your con-
     figure.ac and leave "EV_STANDALONE" undefined. ev.c will then include  con-
     fig.h and configure itself accordingly.

     For this of course you need the m4 file:

	libev.m4

   PREPROCESSOR SYMBOLS/MACROS
     Libev  can  be configured via a variety of preprocessor symbols you have to
     define before including (or compiling) any of its files. The default in the
     absence of autoconf is documented for every option.

     Symbols marked with "(h)" do not change the ABI,  and  can  have  different
     values when compiling libev vs. including ev.h, so it is permissible to re-
     define  them before including ev.h without breaking compatibility to a com-
     piled library. All other symbols change the ABI, which means all  users  of
     libev and the libev code itself must be compiled with compatible settings.

     EV_COMPAT3 (h)
	 Backwards  compatibility is a major concern for libev. This is why this
	 release of libev comes with wrappers for the functions and symbols that
	 have been renamed between libev version 3 and 4.

	 You can disable these wrappers (to test compatibility with future  ver-
	 sions)  by defining "EV_COMPAT3" to 0 when compiling your sources. This
	 has the additional advantage  that  you  can  drop  the  "struct"  from
	 "struct ev_loop" declarations, as libev will provide an "ev_loop" type-
	 def in that case.

	 In some future version, the default for "EV_COMPAT3" will become 0, and
	 in some even more future version the compatibility code will be removed
	 completely.

     EV_STANDALONE (h)
	 Must  always be 1 if you do not use autoconf configuration, which keeps
	 libev from including config.h, and it also  defines  dummy  implementa-
	 tions	for  some libevent functions (such as logging, which is not sup-
	 ported). It will also not define any of the structs  usually  found  in
	 event.h that are not directly supported by the libev core alone.

	 In  standalone  mode,	libev will still try to automatically deduce the
	 configuration, but has to be more conservative.

     EV_USE_FLOOR
	 If defined to be 1, libev will use the "floor ()" function for its  pe-
	 riodic  reschedule  calculations,  otherwise  libev will fall back on a
	 portable (slower) implementation. If you enable this, you usually  have
	 to  link  against  libm or something equivalent. Enabling this when the
	 "floor" function is not available will fail, so the safe default is  to
	 not enable this.

     EV_USE_MONOTONIC
	 If  defined  to  be 1, libev will try to detect the availability of the
	 monotonic clock option at both compile time and runtime.  Otherwise  no
	 use  of  the  monotonic  clock  option will be attempted. If you enable
	 this, you usually have to link against librt or something similar.  En-
	 abling  it  when the functionality isn't available is safe, though, al-
	 though you have to make sure you link against any libraries  where  the
	 "clock_gettime"   function   is   hiding  in  (often  -lrt).  See  also
	 "EV_USE_CLOCK_SYSCALL".

     EV_USE_REALTIME
	 If defined to be 1, libev will try to detect the  availability  of  the
	 real-time  clock option at compile time (and assume its availability at
	 runtime if successful). Otherwise no use of the real-time clock  option
	 will	be   attempted.  This  effectively  replaces  "gettimeofday"  by
	 "clock_get (CLOCK_REALTIME, ...)" and will not normally affect correct-
	 ness. See the note about libraries in the description of "EV_USE_MONOT-
	 ONIC",    though.    Defaults	  to	the    opposite     value     of
	 "EV_USE_CLOCK_SYSCALL".

     EV_USE_CLOCK_SYSCALL
	 If  defined  to be 1, libev will try to use a direct syscall instead of
	 calling the system-provided "clock_gettime" function. This  option  ex-
	 ists  because	on GNU/Linux, "clock_gettime" is in "librt", but "librt"
	 unconditionally pulls in  "libpthread",  slowing  down  single-threaded
	 programs needlessly. Using a direct syscall is slightly slower (in the-
	 ory),	because no optimised vdso implementation can be used, but avoids
	 the pthread dependency. Defaults to 1 on GNU/Linux with  glibc  2.x  or
	 higher, as it simplifies linking (no need for "-lrt").

     EV_USE_NANOSLEEP
	 If  defined to be 1, libev will assume that "nanosleep ()" is available
	 and will use it for delays. Otherwise it will use "select ()".

     EV_USE_EVENTFD
	 If defined to be 1, then libev will assume that "eventfd ()" is  avail-
	 able  and  will  probe for kernel support at runtime. This will improve
	 "ev_signal" and "ev_async" performance and reduce resource consumption.
	 If undefined, it will be enabled if the headers  indicate  GNU/Linux  +
	 Glibc 2.7 or newer, otherwise disabled.

     EV_USE_SIGNALFD
	 If defined to be 1, then libev will assume that "signalfd ()" is avail-
	 able and will probe for kernel support at runtime. This enables the use
	 of  EVFLAG_SIGNALFD  for  faster  and simpler signal handling. If unde-
	 fined, it will be enabled if the headers indicate GNU/Linux + Glibc 2.7
	 or newer, otherwise disabled.

     EV_USE_TIMERFD
	 If defined to be 1, then libev will assume that "timerfd ()" is  avail-
	 able and will probe for kernel support at runtime. This allows libev to
	 detect  time  jumps accurately. If undefined, it will be enabled if the
	 headers  indicate  GNU/Linux  +  Glibc  2.8   or   newer   and   define
	 "TFD_TIMER_CANCEL_ON_SET", otherwise disabled.

     EV_USE_EVENTFD
	 If  defined to be 1, then libev will assume that "eventfd ()" is avail-
	 able and will probe for kernel support at runtime.  This  will  improve
	 "ev_signal" and "ev_async" performance and reduce resource consumption.
	 If  undefined,  it  will be enabled if the headers indicate GNU/Linux +
	 Glibc 2.7 or newer, otherwise disabled.

     EV_USE_SELECT
	 If undefined or defined to be 1, libev will compile in support for  the
	 "select"(2)  backend.	No attempt at auto-detection will be done: if no
	 other method takes over, select will be it. Otherwise the select  back-
	 end will not be compiled in.

     EV_SELECT_USE_FD_SET
	 If  defined  to 1, then the select backend will use the system "fd_set"
	 structure. This is useful if libev doesn't compile  due  to  a  missing
	 "NFDBITS"  or	"fd_mask" definition or it mis-guesses the bitset layout
	 on exotic systems. This usually limits the range of file descriptors to
	 some low limit such as 1024 or might have other limitations  (winsocket
	 only  allows  64  sockets). The "FD_SETSIZE" macro, set before compila-
	 tion, configures the maximum size of the "fd_set".

     EV_SELECT_IS_WINSOCKET
	 When  defined	to  1,	the  select  backend  will   assume   that   se-
	 lect/socket/connect  etc.  don't  understand file descriptors but wants
	 osf handles on win32 (this is the case when the select to  be	used  is
	 the  winsock  select). This means that it will call "_get_osfhandle" on
	 the fd to convert it to an OS handle. Otherwise, it is assumed that all
	 these functions actually work on fds, even on win32. Should not be  de-
	 fined on non-win32 platforms.

     EV_FD_TO_WIN32_HANDLE(fd)
	 If  "EV_SELECT_IS_WINSOCKET"  is enabled, then libev needs a way to map
	 file descriptors to socket handles. When not defining this symbol  (the
	 default),  then libev will call "_get_osfhandle", which is usually cor-
	 rect. In some cases, programs use their own file descriptor management,
	 in which case they can provide this function to map fds to socket  han-
	 dles.

     EV_WIN32_HANDLE_TO_FD(handle)
	 If "EV_SELECT_IS_WINSOCKET" then libev maps handles to file descriptors
	 using	the standard "_open_osfhandle" function. For programs implement-
	 ing their own fd to handle mapping, overwriting this function makes  it
	 easier  to  do so. This can be done by defining this macro to an appro-
	 priate value.

     EV_WIN32_CLOSE_FD(fd)
	 If programs implement their own fd to handle  mapping	on  win32,  then
	 this  macro can be used to override the "close" function, useful to un-
	 register file descriptors again. Note that the replacement function has
	 to close the underlying OS handle.

     EV_USE_WSASOCKET
	 If defined to be 1, libev will use "WSASocket" to create  its	internal
	 communication	socket,  which works better in some environments. Other-
	 wise, the normal "socket" function will be used, which works better  in
	 other environments.

     EV_USE_POLL
	 If  defined  to  be  1, libev will compile in support for the "poll"(2)
	 backend. Otherwise it will be enabled on non-win32 platforms. It  takes
	 precedence over select.

     EV_USE_EPOLL
	 If  defined  to  be  1,  libev  will  compile	in support for the Linux
	 "epoll"(7) backend. Its availability will be detected at runtime,  oth-
	 erwise  another  method will be used as fallback. This is the preferred
	 backend for GNU/Linux systems. If undefined, it will be enabled if  the
	 headers indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.

     EV_USE_LINUXAIO
	 If  defined  to  be  1, libev will compile in support for the Linux aio
	 backend ("EV_USE_EPOLL" must also be enabled). If undefined, it will be
	 enabled on linux, otherwise disabled.

     EV_USE_IOURING
	 If defined to be 1, libev will compile in support for the Linux  io_ur-
	 ing  backend ("EV_USE_EPOLL" must also be enabled). Due to it's current
	 limitations it has to be requested explicitly. If undefined, it will be
	 enabled on linux, otherwise disabled.

     EV_USE_KQUEUE
	 If defined to be 1, libev will compile in support  for  the  BSD  style
	 "kqueue"(2)  backend.	Its actual availability will be detected at run-
	 time, otherwise another method will be used as fallback.  This  is  the
	 preferred  backend  for BSD and BSD-like systems, although on most BSDs
	 kqueue only supports some types of fds correctly (the only platform  we
	 found	that  supports	ptys for example was NetBSD), so kqueue might be
	 compiled in, but not be used unless explicitly requested. The best  way
	 to  use it is to find out whether kqueue supports your type of fd prop-
	 erly and use an embedded kqueue loop.

     EV_USE_PORT
	 If defined to be 1, libev will compile in support for	the  Solaris  10
	 port  style backend. Its availability will be detected at runtime, oth-
	 erwise another method will be used as fallback. This is  the  preferred
	 backend for Solaris 10 systems.

     EV_USE_DEVPOLL
	 Reserved for future expansion, works like the USE symbols above.

     EV_USE_INOTIFY
	 If defined to be 1, libev will compile in support for the Linux inotify
	 interface  to speed up "ev_stat" watchers. Its actual availability will
	 be detected at runtime. If undefined, it will be enabled if the headers
	 indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.

     EV_NO_SMP
	 If defined to be 1, libev will assume that memory  is	always	coherent
	 between threads, that is, threads can be used, but threads never run on
	 different  cpus (or different cpu cores). This reduces dependencies and
	 makes libev faster.

     EV_NO_THREADS
	 If defined to be 1, libev will assume that it will never be called from
	 different threads (that includes signal handlers), which is a	stronger
	 assumption than "EV_NO_SMP", above. This reduces dependencies and makes
	 libev faster.

     EV_ATOMIC_T
	 Libev	requires an integer type (suitable for storing 0 or 1) whose ac-
	 cess is atomic with respect to other threads  or  signal  contexts.  No
	 such  type  is  easily found in the C language, so you can provide your
	 own type that you know is safe for your purposes. It is used  both  for
	 signal  handler  "locking"  as  well as for signal and thread safety in
	 "ev_async" watchers.

	 In the absence of this define, libev will use	"sig_atomic_t  volatile"
	 (from signal.h), which is usually good enough on most platforms.

     EV_H (h)
	 The name of the ev.h header file used to include it. The default if un-
	 defined is "ev.h" in event.h, ev.c and ev++.h. This can be used to vir-
	 tually rename the ev.h header file in case of conflicts.

     EV_CONFIG_H (h)
	 If  "EV_STANDALONE"  isn't  1,  this  variable  can be used to override
	 ev.c's idea of where to find the config.h file,  similarly  to  "EV_H",
	 above.

     EV_EVENT_H (h)
	 Similarly  to "EV_H", this macro can be used to override event.c's idea
	 of how the event.h header can be found, the default is "event.h".

     EV_PROTOTYPES (h)
	 If defined to be 0, then ev.h will not define any function  prototypes,
	 but  still  define all the structs and other symbols. This is occasion-
	 ally useful if you want to provide your own  wrapper  functions  around
	 libev functions.

     EV_MULTIPLICITY
	 If  undefined	or  defined to 1, then all event-loop-specific functions
	 will have the "struct ev_loop *" as first argument, and you can  create
	 additional  independent event loops. Otherwise there will be no support
	 for multiple event loops and there is no first event loop pointer argu-
	 ment. Instead, all functions act on the single default loop.

	 Note that "EV_DEFAULT" and "EV_DEFAULT_" will no longer provide  a  de-
	 fault	loop when multiplicity is switched off - you always have to ini-
	 tialise the loop manually in this case.

     EV_MINPRI
     EV_MAXPRI
	 The range of allowed priorities. "EV_MINPRI" must be smaller  or  equal
	 to "EV_MAXPRI", but otherwise there are no non-obvious limitations. You
	 can  provide  for  more priorities by overriding those symbols (usually
	 defined to be "-2" and 2, respectively).

	 When doing priority-based operations, libev  usually  has  to	linearly
	 search all the priorities, so having many of them (hundreds) uses a lot
	 of  space and time, so using the defaults of five priorities (-2 .. +2)
	 is usually fine.

	 If your embedding application does not need  any  priorities,	defining
	 these both to 0 will save some memory and CPU.

     EV_PERIODIC_ENABLE, EV_IDLE_ENABLE, EV_EMBED_ENABLE, EV_STAT_ENABLE,
     EV_PREPARE_ENABLE, EV_CHECK_ENABLE, EV_FORK_ENABLE, EV_SIGNAL_ENABLE,
     EV_ASYNC_ENABLE, EV_CHILD_ENABLE.
	 If  undefined	or  defined to be 1 (and the platform supports it), then
	 the respective watcher type is supported. If defined to be 0,	then  it
	 is not. Disabling watcher types mainly saves code size.

     EV_FEATURES
	 If  you need to shave off some kilobytes of code at the expense of some
	 speed (but with the full API), you can define this  symbol  to  request
	 certain subsets of functionality. The default is to enable all features
	 that can be enabled on the platform.

	 A  typical  way to use this symbol is to define it to 0 (or to a bitset
	 with some broad features you want) and then selectively re-enable addi-
	 tional parts you want, for example if you want everything minimal,  but
	 multiple  event  loop	support,  async  and child watchers and the poll
	 backend, use this:

	    #define EV_FEATURES 0
	    #define EV_MULTIPLICITY 1
	    #define EV_USE_POLL 1
	    #define EV_CHILD_ENABLE 1
	    #define EV_ASYNC_ENABLE 1

	 The actual value is a bitset, it can be a combination of the  following
	 values (by default, all of these are enabled):

	 1 - faster/larger code
	     Use larger code to speed up some operations.

	     Currently this is used to override some inlining decisions (enlarg-
	     ing the code size by roughly 30% on amd64).

	     When  optimising for size, use of compiler flags such as "-Os" with
	     gcc is recommended, as well as "-DNDEBUG", as libev contains a num-
	     ber of assertions.

	     The default is off when "__OPTIMIZE_SIZE__" is defined by your com-
	     piler (e.g. gcc with "-Os").

	 2 - faster/larger data structures
	     Replaces the small 2-heap for timer management by a faster  4-heap,
	     larger  hash  table  sizes and so on. This will usually further in-
	     crease code size and can additionally have an effect on the size of
	     data structures at runtime.

	     The default is off when "__OPTIMIZE_SIZE__" is defined by your com-
	     piler (e.g. gcc with "-Os").

	 4 - full API configuration
	     This enables priorities (sets  "EV_MAXPRI"=2  and	"EV_MINPRI"=-2),
	     and enables multiplicity ("EV_MULTIPLICITY"=1).

	 8 - full API
	     This  enables  a lot of the "lesser used" API functions. See "ev.h"
	     for details on which parts of the API are still  available  without
	     this feature, and do not complain if this subset changes over time.

	 16 - enable all optional watcher types
	     Enables all optional watcher types.  If you want to selectively en-
	     able  only  some watcher types other than I/O and timers (e.g. pre-
	     pare, embed, async, child...)  you  can  enable  them  manually  by
	     defining "EV_watchertype_ENABLE" to 1 instead.

	 32 - enable all backends
	     This  enables  all backends - without this feature, you need to en-
	     able at least one	backend  manually  ("EV_USE_SELECT"  is  a  good
	     choice).

	 64 - enable OS-specific "helper" APIs
	     Enable  inotify,  eventfd,  signalfd and similar OS-specific helper
	     APIs by default.

	 Compiling with  "gcc  -Os  -DEV_STANDALONE  -DEV_USE_EPOLL=1  -DEV_FEA-
	 TURES=0" reduces the compiled size of libev from 24.7Kb code/2.8Kb data
	 to 6.5Kb code/0.3Kb data on my GNU/Linux amd64 system, while still giv-
	 ing you I/O watchers, timers and monotonic clock support.

	 With  an intelligent-enough linker (gcc+binutils are intelligent enough
	 when you use "-Wl,--gc-sections -ffunction-sections") functions  unused
	 by  your  program might be left out as well - a binary starting a timer
	 and an I/O watcher then might come out at only 5Kb.

     EV_API_STATIC
	 If this symbol is defined (by default it is not), then all  identifiers
	 will  have  static  linkage.  This means that libev will not export any
	 identifiers, and you cannot link against libev  anymore.  This  can  be
	 useful when you embed libev, only want to use libev functions in a sin-
	 gle file, and do not want its identifiers to be visible.

	 To  use  this, define "EV_API_STATIC" and include ev.c in the file that
	 wants to use libev.

	 This option only works when libev is compiled with a C compiler, as C++
	 doesn't support the required declaration syntax.

     EV_AVOID_STDIO
	 If this is set to 1 at compiletime, then libev will avoid  using  stdio
	 functions  (printf,  scanf,  perror  etc.). This will increase the code
	 size somewhat, but if your program doesn't otherwise  depend  on  stdio
	 and your libc allows it, this avoids linking in the stdio library which
	 is quite big.

	 Note  that error messages might become less precise when this option is
	 enabled.

     EV_NSIG
	 The highest supported signal number, +1 (or, the  number  of  signals):
	 Normally, libev tries to deduce the maximum number of signals automati-
	 cally,  but  sometimes  this  fails, in which case it can be specified.
	 Also, using a lower number than detected (32 should be good  for  about
	 any  system in existence) can save some memory, as libev statically al-
	 locates some 12-24 bytes per signal number.

     EV_PID_HASHSIZE
	 "ev_child" watchers use a small hash table to	distribute  workload  by
	 pid. The default size is 16 (or 1 with "EV_FEATURES" disabled), usually
	 more than enough. If you need to manage thousands of children you might
	 want to increase this value (must be a power of two).

     EV_INOTIFY_HASHSIZE
	 "ev_stat" watchers use a small hash table to distribute workload by in-
	 otify	watch  id.  The default size is 16 (or 1 with "EV_FEATURES" dis-
	 abled), usually more than enough. If you need to  manage  thousands  of
	 "ev_stat"  watchers  you  might  want to increase this value (must be a
	 power of two).

     EV_USE_4HEAP
	 Heaps are not very cache-efficient. To improve the cache-efficiency  of
	 the  timer and periodics heaps, libev uses a 4-heap when this symbol is
	 defined to 1. The 4-heap uses more complicated (longer)  code	but  has
	 noticeably faster performance with many (thousands) of watchers.

	 The  default  is 1, unless "EV_FEATURES" overrides it, in which case it
	 will be 0.

     EV_HEAP_CACHE_AT
	 Heaps are not very cache-efficient. To improve the cache-efficiency  of
	 the  timer  and  periodics  heaps,  libev  can cache the timestamp (at)
	 within the heap structure (selected by defining  "EV_HEAP_CACHE_AT"  to
	 1), which uses 8-12 bytes more per watcher and a few hundred bytes more
	 code,	but  avoids  random read accesses on heap changes. This improves
	 performance noticeably with many (hundreds) of watchers.

	 The default is 1, unless "EV_FEATURES" overrides it, in which	case  it
	 will be 0.

     EV_VERIFY
	 Controls  how	much  internal verification (see "ev_verify ()") will be
	 done: If set to 0, no internal verification code will be  compiled  in.
	 If  set  to  1,  then	verification  code  will be compiled in, but not
	 called. If set to 2, then the internal verification code will be called
	 once per loop, which can slow down libev. If set to 3, then the verifi-
	 cation code will be called very frequently, which will slow down  libev
	 considerably.

	 Verification  errors are reported via C's "assert" mechanism, so if you
	 disable that (e.g. by defining "NDEBUG") then no  errors  will  be  re-
	 ported.

	 The  default  is 1, unless "EV_FEATURES" overrides it, in which case it
	 will be 0.

     EV_COMMON
	 By default, all watchers have a "void *data" member. By redefining this
	 macro to something else you can include more and other  types	of  mem-
	 bers.	You  have  to  define it each time you include one of the files,
	 though, and it must be identical each time.

	 For example, the perl EV module uses something like this:

	    #define EV_COMMON			    \
	      SV *self; /* contains this struct */  \
	      SV *cb_sv, *fh /* note no trailing ";" */

     EV_CB_DECLARE (type)
     EV_CB_INVOKE (watcher, revents)
     ev_set_cb (ev, cb)
	 Can be used to change the callback member declaration in each	watcher,
	 and the way callbacks are invoked and set. Must expand to a struct mem-
	 ber  definition and a statement, respectively. See the ev.h header file
	 for their default definitions. One possible use for overriding these is
	 to avoid the "struct ev_loop *" as first argument in all cases,  or  to
	 use method calls instead of plain function calls in C++.

   EXPORTED API SYMBOLS
     If  you  need  to re-export the API (e.g. via a DLL) and you need a list of
     exported symbols, you can use the provided Symbol.* files	which  list  all
     public symbols, one per line:

	Symbols.ev	for libev proper
	Symbols.event	for the libevent emulation

     This  can	also  be used to rename all public symbols to avoid clashes with
     multiple versions of libev linked together (which is obviously bad  in  it-
     self, but sometimes it is inconvenient to avoid this).

     A	sed  command  like this will create wrapper "#define"'s that you need to
     include before including ev.h:

	<Symbols.ev sed -e "s/.*/#define & myprefix_&/" >wrap.h

     This would create a file wrap.h which essentially looks like this:

	#define ev_backend     myprefix_ev_backend
	#define ev_check_start myprefix_ev_check_start
	#define ev_check_stop  myprefix_ev_check_stop
	...

   EXAMPLES
     For a real-world example of a program the includes libev verbatim, you  can
     have     a     look     at    the	  EV	perl	module	  (<http://soft-
     ware.schmorp.de/pkg/EV.html>). It has the libev files in the libev/  subdi-
     rectory  and  includes  them in the EV/EVAPI.h (public interface) and EV.xs
     (implementation) files. Only the EV.xs file will be compiled. It is  pretty
     complex because it provides its own header file.

     The  usage  in  rxvt-unicode is simpler. It has a ev_cpp.h header file that
     everybody includes and which overrides some configure choices:

	#define EV_FEATURES 8
	#define EV_USE_SELECT 1
	#define EV_PREPARE_ENABLE 1
	#define EV_IDLE_ENABLE 1
	#define EV_SIGNAL_ENABLE 1
	#define EV_CHILD_ENABLE 1
	#define EV_USE_STDEXCEPT 0
	#define EV_CONFIG_H <config.h>

	#include "ev++.h"

     And a ev_cpp.C implementation file that contains libev proper and	is  com-
     piled:

	#include "ev_cpp.h"
	#include "ev.c"

INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
   THREADS AND COROUTINES
     THREADS

     All  libev  functions are reentrant and thread-safe unless explicitly docu-
     mented otherwise, but libev implements no locking itself. This  means  that
     you  can use as many loops as you want in parallel, as long as there are no
     concurrent calls into any libev  function	with  the  same  loop  parameter
     ("ev_default_*"  calls have an implicit default loop parameter, of course):
     libev guarantees that different event loops share no data	structures  that
     need any locking.

     Or  to put it differently: calls with different loop parameters can be done
     concurrently from multiple threads, calls with the same loop parameter must
     be done serially (but can be done from different threads, as long	as  only
     one  thread ever is inside a call at any point in time, e.g. by using a mu-
     tex per loop).

     Specifically to support threads (and signal handlers), libev implements so-
     called "ev_async" watchers, which allow some limited form of concurrency on
     the same event loop, namely waking it up "from the outside".

     If you want to know which design (one  loop,  locking,  or  multiple  loops
     without  or  something  else still) is best for your problem, then I cannot
     help you, but here is some generic advice:

     *	 most applications have a main thread: use the	default  libev	loop  in
	 that thread, or create a separate thread running only the default loop.

	 This  helps  integrating  other  libraries or software modules that use
	 libev themselves and don't care/know about threading.

     *	 one loop per thread is usually a good model.

	 Doing this is almost never wrong, sometimes a better-performance  model
	 exists, but it is always a good start.

     *	 other models exist, such as the leader/follower pattern, where one loop
	 is handed through multiple threads in a kind of round-robin fashion.

	 Choosing  a  model  is hard - look around, learn, know that usually you
	 can do better than you currently do :-)

     *	 often you need to talk to some other thread which blocks in  the  event
	 loop.

	 "ev_async"  watchers  can  be	used  to wake them up from other threads
	 safely (or from signal contexts...).

	 An example use would be to communicate signals  or  other  events  that
	 only  work  in  the default loop by registering the signal watcher with
	 the default loop and triggering an "ev_async" watcher from the  default
	 loop watcher callback into the event loop interested in the signal.

     See also "THREAD LOCKING EXAMPLE".

     COROUTINES

     Libev  is	very  accommodating to coroutines ("cooperative threads"): libev
     fully supports nesting calls to its  functions  from  different  coroutines
     (e.g. you can call "ev_run" on the same loop from two different coroutines,
     and  switch freely between both coroutines running the loop, as long as you
     don't confuse yourself). The only exception is that you must  not	do  this
     from "ev_periodic" reschedule callbacks.

     Care  has	been taken to ensure that libev does not keep local state inside
     "ev_run", and other calls do not usually allow for  coroutine  switches  as
     they do not call any callbacks.

   COMPILER WARNINGS
     Depending on your compiler and compiler settings, you might get no or a lot
     of warnings when compiling libev code. Some people are apparently scared by
     this.

     However, these are unavoidable for many reasons. For one, each compiler has
     different	warnings,  and	each user has different tastes regarding warning
     options. "Warn-free" code therefore cannot be a goal except when  targeting
     a specific compiler and compiler-version.

     Another   reason	is   that   some  compiler  warnings  require  elaborate
     workarounds, or other changes to the code that make it less clear and  less
     maintainable.

     And  of  course,  some  compiler  warnings are just plain stupid, or simply
     wrong (because they don't actually warn about the condition  their  message
     seems  to	warn  about).  For  example, certain older gcc versions had some
     warnings that resulted in an extreme number of false positives. These  have
     been fixed, but some people still insist on making code warn-free with such
     buggy versions.

     While libev is written to generate as few warnings as possible, "warn-free"
     code  is not a goal, and it is recommended not to build libev with any com-
     piler warnings enabled unless you are prepared to cope with them  (e.g.  by
     ignoring them). Remember that warnings are just that: warnings, not errors,
     or proof of bugs.

   VALGRIND
     Valgrind  has  a  special section here because it is a popular tool that is
     highly useful. Unfortunately, valgrind reports are very hard to interpret.

     If you think you found a bug (memory leak, uninitialised data access  etc.)
     in libev, then check twice: If valgrind reports something like:

	==2274==    definitely lost: 0 bytes in 0 blocks.
	==2274==      possibly lost: 0 bytes in 0 blocks.
	==2274==    still reachable: 256 bytes in 1 blocks.

     Then  there is no memory leak, just as memory accounted to global variables
     is not a memleak - the memory is still being referenced, and didn't leak.

     Similarly, under some circumstances, valgrind might report kernel	bugs  as
     if it were a bug in libev (e.g. in realloc or in the poll backend, although
     an acceptable workaround has been found here), or it might be confused.

     Keep in mind that valgrind is a very good tool, but only a tool. Don't make
     it into some kind of religion.

     If  you  are  unsure about something, feel free to contact the mailing list
     with the full valgrind report and an explanation on why you think this is a
     bug in libev (best check the archives, too :). However,  don't  be  annoyed
     when  you get a brisk "this is no bug" answer and take the chance of learn-
     ing how to interpret valgrind properly.

     If you need, for some reason, empty reports from valgrind for your  project
     I suggest using suppression lists.

PORTABILITY NOTES
   GNU/LINUX 32 BIT LIMITATIONS
     GNU/Linux	is the only common platform that supports 64 bit file/large file
     interfaces but disables them by default.

     That means that libev compiled in the default environment	doesn't  support
     files larger than 2GiB or so, which mainly affects "ev_stat" watchers.

     Unfortunately, many programs try to work around this GNU/Linux issue by en-
     abling  the large file API, which makes them incompatible with the standard
     libev compiled for their system.

     Likewise, libev cannot enable the large file API itself as this would  sud-
     denly  make  it  incompatible to the default compile time environment, i.e.
     all programs not using special compile switches.

   OS/X AND DARWIN BUGS
     The whole thing is a bug if you ask me - basically any system interface you
     touch is broken, whether it is locales, poll, kqueue  or  even  the  OpenGL
     drivers.

     "kqueue" is buggy

     The  kqueue syscall is broken in all known versions - most versions support
     only sockets, many support pipes.

     Libev tries to work around this by not using "kqueue" by  default	on  this
     rotten  platform,	but  of  course you can still ask for it when creating a
     loop - embedding a socket-only kqueue loop into a select-based one is prob-
     ably going to work well.

     "poll" is buggy

     Instead of fixing "kqueue", Apple replaced their (working) "poll" implemen-
     tation by something calling "kqueue" internally around the 10.5.6	release,
     so now "kqueue" and "poll" are broken.

     Libev tries to work around this by not using "poll" by default on this rot-
     ten platform, but of course you can still ask for it when creating a loop.

     "select" is buggy

     All  that's  left is "select", and of course Apple found a way to fuck this
     one up as well: On OS/X, "select" actively limits the number  of  file  de-
     scriptors	you can pass in to 1024 - your program suddenly crashes when you
     use more.

     There is an undocumented "workaround" for this -  defining  "_DARWIN_UNLIM-
     ITED_SELECT", which libev tries to use, so select should work on OS/X.

   SOLARIS PROBLEMS AND WORKAROUNDS
     "errno" reentrancy

     The  default  compile environment on Solaris is unfortunately so thread-un-
     safe  that  you  can't  even  use	components/libraries  compiled	 without
     "-D_REENTRANT"  in  a  threaded program, which, of course, isn't defined by
     default. A valid, if stupid, implementation choice.

     If you want to use libev in threaded environments you  have  to  make  sure
     it's compiled with "_REENTRANT" defined.

     Event port backend

     The  scalable event interface for Solaris is called "event ports". Unfortu-
     nately, this mechanism is very buggy in all major releases. If you run into
     high CPU usage, your program freezes or you get a large number of	spurious
     wakeups,  make sure you have all the relevant and latest kernel patches ap-
     plied. No, I don't know which ones, but there are multiple ones  to  apply,
     and afterwards, event ports actually work great.

     If you can't get it to work, you can try running the program by setting the
     environment  variable  "LIBEV_FLAGS=3"  to  only  allow "poll" and "select"
     backends.

   AIX POLL BUG
     AIX unfortunately has a broken "poll.h" header. Libev works around this  by
     trying  to  avoid	the poll backend altogether (i.e. it's not even compiled
     in), which normally isn't a big problem as "select" works fine  with  large
     bitsets on AIX, and AIX is dead anyway.

   WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS
     General issues

     Win32  doesn't  support  any  of  the standards (e.g. POSIX) that libev re-
     quires, and its I/O model is  fundamentally  incompatible	with  the  POSIX
     model.  Libev  still  offers  limited functionality on this platform in the
     form of the "EVBACKEND_SELECT" backend, and only supports	socket	descrip-
     tors. This only applies when using Win32 natively, not when using e.g. cyg-
     win.  Actually,  it  only applies to the microsofts own compilers, as every
     compiler comes with a slightly differently broken/incompatible environment.

     Lifting these limitations would basically require the  full  re-implementa-
     tion  of the I/O system. If you are into this kind of thing, then note that
     glib does exactly that for you in a very portable way (note also that  glib
     is the slowest event library known to man).

     There is no supported compilation method available on windows except embed-
     ding it into other applications.

     Sensible  signal  handling  is  officially unsupported by Microsoft - libev
     tries its best, but under most conditions, signals will simply not work.

     Not a libev limitation but worth mentioning: windows apparently doesn't ac-
     cept large writes: instead of resulting in a partial  write,  windows  will
     either accept everything or return "ENOBUFS" if the buffer is too large, so
     make  sure  you  only  write  small  amounts into your sockets (less than a
     megabyte seems safe, but this apparently depends on the  amount  of  memory
     available).

     Due  to  the  many, low, and arbitrary limits on the win32 platform and the
     abysmal performance of winsockets, using a large number of sockets  is  not
     recommended  (and not reasonable). If your program needs to use more than a
     hundred or so sockets, then likely it needs to use a totally different  im-
     plementation  for windows, as libev offers the POSIX readiness notification
     model, which cannot be implemented efficiently on windows (due to Microsoft
     monopoly games).

     A typical way to use libev under windows is to embed it (see the  embedding
     section  for details) and use the following evwrap.h header file instead of
     ev.h:

	#define EV_STANDALONE		   /* keeps ev from requiring config.h */
	#define EV_SELECT_IS_WINSOCKET 1   /* configure libev for windows select */

	#include "ev.h"

     And compile the following evwrap.c file into your project (make sure you do
     not compile the ev.c or any other embedded source files!):

	#include "evwrap.h"
	#include "ev.c"

     The winsocket "select" function

     The winsocket "select" function doesn't follow POSIX in  that  it	requires
     socket  handles  and  not	socket	file  descriptors  (it is also extremely
     buggy). This makes select very inefficient, and  also  requires  a  mapping
     from  file  descriptors to socket handles (the Microsoft C runtime provides
     the function "_open_osfhandle" for this). See the discussion of the "EV_SE-
     LECT_USE_FD_SET", "EV_SELECT_IS_WINSOCKET" and "EV_FD_TO_WIN32_HANDLE" pre-
     processor symbols for more info.

     The configuration for a "naked" win32 using the Microsoft runtime libraries
     and raw winsocket select is:

	#define EV_USE_SELECT 1
	#define EV_SELECT_IS_WINSOCKET 1   /* forces EV_SELECT_USE_FD_SET, too */

     Note that winsockets handling of fd sets is O(n), so you can easily  get  a
     complexity in the O(nX) range when using win32.

     Limited number of file descriptors

     Windows has numerous arbitrary (and low) limits on things.

     Early  versions  of winsocket's select only supported waiting for a maximum
     of 64 handles (probably owning to the fact that  all  windows  kernels  can
     only  wait  for 64 things at the same time internally; Microsoft recommends
     spawning a chain of threads and wait for 63 handles and the previous thread
     in each. Sounds great!).

     Newer versions support more handles, but you need to define "FD_SETSIZE" to
     some high number (e.g. 2048) before compiling  the  winsocket  select  call
     (which might be in libev or elsewhere, for example, perl and many other in-
     terpreters do their own select emulation on windows).

     Another  limit  is  the number of file descriptors in the Microsoft runtime
     libraries, which by default is 64 (there must be  a  hidden  64  fetish  or
     something	like  this  inside  Microsoft). You can increase this by calling
     "_setmaxstdio", which can increase this limit to  2048  (another  arbitrary
     limit),  but is broken in many versions of the Microsoft runtime libraries.
     This might get you to about 512 or 2048 sockets (depending on windows  ver-
     sion  and/or  the phase of the moon). To get more, you need to wrap all I/O
     functions and provide your own fd management, but the cost of  calling  se-
     lect (O(nX)) will likely make this unworkable.

   PORTABILITY REQUIREMENTS
     In  addition  to  a working ISO-C implementation and of course the backend-
     specific APIs, libev relies on a few additional extensions:

     "void (*)(ev_watcher_type *, int revents)" must have compatible calling
     conventions regardless of "ev_watcher_type *".
	 Libev assumes not only that all watcher pointers have the same internal
	 structure (guaranteed by POSIX but not by ISO C for  example),  but  it
	 also  assumes	that  the  same  (machine)  code can be used to call any
	 watcher callback: The watcher callbacks have different type signatures,
	 but libev calls them using an "ev_watcher *" internally.

     null pointers and integer zero are represented by 0 bytes
	 Libev uses "memset" to initialise structs and arrays to  0  bytes,  and
	 relies on this setting pointers and integers to null.

     pointer accesses must be thread-atomic
	 Accessing  a pointer value must be atomic, it must both be readable and
	 writable in one piece - this is the case on all current architectures.

     "sig_atomic_t volatile" must be thread-atomic as well
	 The  type  "sig_atomic_t  volatile"  (or   whatever   is   defined   as
	 "EV_ATOMIC_T")  must  be atomic with respect to accesses from different
	 threads. This is not part of the specification for "sig_atomic_t",  but
	 is believed to be sufficiently portable.

     "sigprocmask" must work in a threaded environment
	 Libev	uses "sigprocmask" to temporarily block signals. This is not al-
	 lowed in a threaded program ("pthread_sigmask" has to be used). Typical
	 pthread implementations will either allow "sigprocmask"  in  the  "main
	 thread"  or  will  block signals process-wide, both behaviours would be
	 compatible  with   libev.   Interaction   between   "sigprocmask"   and
	 "pthread_sigmask" could complicate things, however.

	 The  most  portable  way  to  handle signals is to block signals in all
	 threads except the initial one, and run the signal handling loop in the
	 initial thread as well.

     "long" must be large enough for common memory allocation sizes
	 To improve portability and simplify its API, libev uses  "long"  inter-
	 nally	instead of "size_t" when allocating its data structures. On non-
	 POSIX systems (Microsoft...) this might be  unexpectedly  low,  but  is
	 still at least 31 bits everywhere, which is enough for hundreds of mil-
	 lions of watchers.

     "double" must hold a time value in seconds with enough accuracy
	 The  type  "double"  is used to represent timestamps. It is required to
	 have at least 51 bits of mantissa (and 9 bits of  exponent),  which  is
	 good  enough  for at least into the year 4000 with millisecond accuracy
	 (the design goal for libev). This requirement is overfulfilled  by  im-
	 plementations using IEEE 754, which is basically all existing ones.

	 With  IEEE 754 doubles, you get microsecond accuracy until at least the
	 year 2255 (and millisecond accuracy till the year  287396  -  by  then,
	 libev is either obsolete or somebody patched it to use "long double" or
	 something like that, just kidding).

     If you know of other additional requirements drop me a note.

ALGORITHMIC COMPLEXITIES
     In  this  section	the complexities of (many of) the algorithms used inside
     libev will be documented. For complexity discussions about backends see the
     documentation for "ev_default_init".

     All of the following are about amortised time: If an array needs to be  ex-
     tended,  libev  needs to realloc and move the whole array, but this happens
     asymptotically rarer with higher number of elements,  so  O(1)  might  mean
     that  libev  does a lengthy realloc operation in rare cases, but on average
     it is much faster and asymptotically approaches constant time.

     Starting and stopping timer/periodic watchers: O(log skipped_other_timers)
	 This means that, when you have a watcher that triggers in one hour  and
	 there	are  100 watchers that would trigger before that, then inserting
	 will have to skip roughly seven ("ld 100") of these watchers.

     Changing timer/periodic watchers (by autorepeat or calling again): O(log
     skipped_other_timers)
	 That means that changing a timer costs less than removing/adding  them,
	 as only the relative motion in the event queue has to be paid for.

     Starting io/check/prepare/idle/signal/child/fork/async watchers: O(1)
	 These just add the watcher into an array or at the head of a list.

     Stopping check/prepare/idle/fork/async watchers: O(1)
     Stopping an io/signal/child watcher: O(number_of_watchers_for_this_(fd/sig-
     nal/pid % EV_PID_HASHSIZE))
	 These	watchers  are stored in lists, so they need to be walked to find
	 the correct watcher to remove. The lists are usually short  (you  don't
	 usually  have	many  watchers waiting for the same fd or signal: one is
	 typical, two is rare).

     Finding the next timer in each loop iteration: O(1)
	 By virtue of using a binary or 4-heap, the next timer is  always  found
	 at a fixed position in the storage array.

     Each change on a file descriptor per loop iteration: O(number_of_watch-
     ers_for_this_fd)
	 A  change  means an I/O watcher gets started or stopped, which requires
	 libev to recalculate its status (and possibly tell the kernel,  depend-
	 ing on backend and whether "ev_io_set" was used).

     Activating one watcher (putting it into the pending state): O(1)
     Priority handling: O(number_of_priorities)
	 Priorities  are implemented by allocating some space for each priority.
	 When doing priority-based operations, libev  usually  has  to	linearly
	 search  all the priorities, but starting/stopping and activating watch-
	 ers becomes O(1) with respect to priority handling.

     Sending an ev_async: O(1)
     Processing ev_async_send: O(number_of_async_watchers)
     Processing signals: O(max_signal_number)
	 Sending involves a system call iff there were no other  "ev_async_send"
	 calls	in the current loop iteration and the loop is currently blocked.
	 Checking for async and signal events involves iterating over  all  run-
	 ning async watchers or all signal numbers.

PORTING FROM LIBEV 3.X TO 4.X
     The major version 4 introduced some incompatible changes to the API.

     At  the  moment,  the "ev.h" header file provides compatibility definitions
     for all changes, so most programs should still compile.  The  compatibility
     layer  might be removed in later versions of libev, so better update to the
     new API early than late.

     "EV_COMPAT3" backwards compatibility mechanism
	 The backward compatibility mechanism can be controlled by "EV_COMPAT3".
	 See "PREPROCESSOR SYMBOLS/MACROS" in the "EMBEDDING" section.

     "ev_default_destroy" and "ev_default_fork" have been removed
	 These calls can be replaced easily by their "ev_loop_xxx" counterparts:

	    ev_loop_destroy (EV_DEFAULT_UC);
	    ev_loop_fork (EV_DEFAULT);

     function/symbol renames
	 A number of functions and symbols have been renamed:

	   ev_loop	   => ev_run
	   EVLOOP_NONBLOCK => EVRUN_NOWAIT
	   EVLOOP_ONESHOT  => EVRUN_ONCE

	   ev_unloop	   => ev_break
	   EVUNLOOP_CANCEL => EVBREAK_CANCEL
	   EVUNLOOP_ONE    => EVBREAK_ONE
	   EVUNLOOP_ALL    => EVBREAK_ALL

	   EV_TIMEOUT	   => EV_TIMER

	   ev_loop_count   => ev_iteration
	   ev_loop_depth   => ev_depth
	   ev_loop_verify  => ev_verify

	 Most functions working  on  "struct  ev_loop"	objects  don't	have  an
	 "ev_loop_"  prefix, so it was removed; "ev_loop", "ev_unloop" and asso-
	 ciated constants have been renamed to	not  collide  with  the  "struct
	 ev_loop"  anymore  and "EV_TIMER" now follows the same naming scheme as
	 all other watcher types.  Note  that  "ev_loop_fork"  is  still  called
	 "ev_loop_fork"  because  it  would  otherwise	clash with the "ev_fork"
	 typedef.

     "EV_MINIMAL" mechanism replaced by "EV_FEATURES"
	 The preprocessor symbol "EV_MINIMAL" has been replaced by  a  different
	 mechanism,  "EV_FEATURES".  Programs using "EV_MINIMAL" usually compile
	 and work, but the library code will of course be larger.

GLOSSARY
     active
	 A watcher is active as long as it has been started and not yet stopped.
	 See "WATCHER STATES" for details.

     application
	 In this document, an application is whatever is using libev.

     backend
	 The part of the code dealing with the operating system interfaces.

     callback
	 The address of a function that is called when some event has  been  de-
	 tected. Callbacks are being passed the event loop, the watcher that re-
	 ceived the event, and the actual event bitset.

     callback/watcher invocation
	 The act of calling the callback associated with a watcher.

     event
	 A change of state of some external event, such as data now being avail-
	 able for reading on a file descriptor, time having passed or simply not
	 having any other events happening anymore.

	 In  libev,  events are represented as single bits (such as "EV_READ" or
	 "EV_TIMER").

     event library
	 A software package implementing an event model and loop.

     event loop
	 An entity that handles and processes external events and converts  them
	 into callback invocations.

     event model
	 The  model  used  to  describe  how an event loop handles and processes
	 watchers and events.

     pending
	 A watcher is pending as soon as the corresponding event  has  been  de-
	 tected. See "WATCHER STATES" for details.

     real time
	 The physical time that is observed. It is apparently strictly monotonic
	 :)

     wall-clock time
	 The time and date as shown on clocks. Unlike real time, it can actually
	 be  wrong  and  jump  forwards and backwards, e.g. when you adjust your
	 clock.

     watcher
	 A data structure that describes interest in  certain  events.	Watchers
	 need  to be started (attached to an event loop) before they can receive
	 events.

AUTHOR
     Marc Lehmann <libev@schmorp.de>, with repeated corrections by  Mikael  Mag-
     nusson and Emanuele Giaquinta, and minor corrections by many others.

libev-4.31			   2020-03-12				LIBEV(3)

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