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exblend(3) Allegro manual exblend(3) NAME exblend - Using translucency in truecolor modes. Allegro game program- ming library. SYNOPSIS #include <allegro.h> Example exblend DESCRIPTION This program demonstrates how to use the translucency functions in truecolor video modes. Two image files are loaded from disk and dis- played moving slowly around the screen. One of the images will be tinted to different colors. The other image will be faded out with a varying alpha strength, and drawn on top of the other image. SEE ALSO BITMAP(3), END_OF_MAIN(3), PALETTE(3), SCREEN_H(3), SCREEN_W(3), alle- gro_error(3), allegro_init(3), allegro_message(3), blit(3), circle(3), clear_bitmap(3), clear_keybuf(3), create_bitmap(3), destroy_bitmap(3), draw_lit_sprite(3), draw_trans_sprite(3), fixcos(3), fixsin(3), fix- toi(3), font(3), install_keyboard(3), install_timer(3), itofix(3), key- pressed(3), load_bitmap(3), makecol(3), replace_filename(3), re- trace_count(3), screen(3), set_color_conversion(3), set_color_depth(3), set_gfx_mode(3), set_trans_blender(3), textprintf_ex(3), vsync(3) Allegro version 4.4.3 exblend(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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