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exscale(3)			 Allegro manual 		      exscale(3)

NAME
     exscale - Loading PCX files and bitmap stretching. Allegro game programming
     library.

SYNOPSIS
     #include <allegro.h>

     Example exscale

DESCRIPTION
     This example demonstrates how to use PCX files, palettes and stretch blits.
     It  loads	a PCX file, sets its palette and does some random stretch_blits.
     Don't worry - it's VERY slowed down using vsync().

SEE ALSO
     BITMAP(3),  END_OF_MAIN(3),  PALETTE(3),  SCREEN_H(3),  SCREEN_W(3),  alle-
     gro_error(3),    allegro_init(3),	  allegro_message(3),	 blit(3),    de-
     stroy_bitmap(3),  install_keyboard(3),  keypressed(3),   load_pcx(3),   re-
     place_filename(3),      screen(3),     set_gfx_mode(3),	 set_palette(3),
     stretch_blit(3), vsync(3)

Allegro 			  version 4.4.3 		      exscale(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=exscale&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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