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fade_from_range(3) Allegro manual fade_from_range(3) NAME fade_from_range - Gradually fades a part of the palette between two others. Allegro game programming library. SYNOPSIS #include <allegro.h> void fade_from_range(const PALETTE source, const PALETTE dest, int speed, int from, int to); DESCRIPTION Gradually fades a part of the palette from the source palette to the dest palette. The speed is from 1 (the slowest) up to 64 (instanta- neous). This routine only affects colors between from and to (inclu- sive: pass 0 and 255 to fade the entire palette). Note that this function will block your game while the fade is in ef- fect, and it won't work right visually if you are not in an 8 bit color depth resolution. SEE ALSO fade_from(3) Allegro version 4.4.3 fade_from_range(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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