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FREECIV(6)			  Games Manual			      FREECIV(6)

NAME
     freeciv - The Freeciv game (overview)

SYNOPSIS
     freeciv-gtk3.22|freeciv-gtk4|freeciv-sdl2|freeciv-sdl3|freeciv-
     qt|freeciv-[various...] [ options... ]
     freeciv-server [ options... ]

DESCRIPTION
     Freeciv  is  a  free  turn-based  multiplayer  strategy game, in which each
     player becomes the leader of a civilization, fighting to obtain  the  ulti-
     mate goal: To become the greatest civilization.

     Players  of  Civilization II(R) by Microprose(R) should feel at home, since
     one aim of Freeciv is to have compatible rules.

     Freeciv is maintained by an international team of coders  and  enthusiasts,
     and is easily one of the most fun and addictive network games out there!

     Freeciv  is  designed to be played either over a network or on one machine.
     There can be a single human player, or multiple human player  in  different
     locations	on different kinds of computers.  Freeciv can operate artificial
     intelligence (AI) players as desired, to fill out the game.

     Human players run a freeciv-client(6) program to join  a  game.  There  are
     several  different  Freeciv  client programs to choose between. The Freeciv
     client can be thought of as a thin window onto the server's information and
     activity.

     The terrain, rules, and activity of the game are held by a running freeciv-
     server(6) program. In a single-player game,  the  player's  client  program
     starts up its own local server program behind the scenes. In a multi-player
     game, someone starts the server first, then players connect to that server.
     The  server  runs the AI players.	The server enforces the game rules, even
     if a cleverly-modified client program tries to cheat.

     The Freeciv game is translated into many different  languages.   Generally,
     the  Freeciv  client  follows the conventions of the computer it runs on to
     determine which language it should use when  presenting  the  game  to  the
     player.

     The  Freeciv  game  offers  many ways to tweak how games are set up, and to
     create completely different looks and game play.  When starting the Freeciv
     server, you can adjust many parameters of the game map, rules,  and  models
     which  drive  the game.  You can set the number and difficulty level of the
     AI players.  You can set the size of the map and the kind of terrain.   You
     can  also	choose	among various rule sets and scenarios, which can lead to
     very different kinds of games.  When running  a  Freeciv  client,	you  can
     choose among tilesets and soundsets, to adjust how games look and sound.

     The  Freeciv  community offers even more scenarios, rulesets, tilesets, and
     soundsets.  A freeciv-modpack(6) utility lets you locate and download  this
     additional content.

     There  are Freeciv "metaservers" which catalogue Freeciv servers seeking to
     attract players. One is operated by the Freeciv project.  When  starting  a
     Freeciv client, you may have it contact a metaserver to find games to join.
     When starting a Freeciv server, you may have it publish its presence with a
     metaserver.

BUGS
     Please   report   bugs   to   the	 Freeciv   bug	 tracker,   https://red-
     mine.freeciv.org/projects/freeciv .

MORE INFO
     There  is	a  great  deal	more  information  at  the   Freeciv   homepage,
     https://www.freeciv.org/ .  Updates and new info are first posted there.  A
     Client  Manual,  a  Server Manual, and a wiki on many topics, are published
     there.  There is a user forum linked to from there.

     Freeciv installers include a number of documentation files with  the  game.
     See  the  FILES section for the location.	They make interesting reading --
     especially after you have played for a while, when  you  are  beginning  to
     wonder how you can do more, and why the AI players can do so much.

FILES
     bin/freeciv-*, bin/freeciv-server, bin/freeciv-mp-*
	    These  are	the  executable  programs. There are several client pro-
	    grams, a server program, several modpack programs,	and  some  other
	    Freeciv developer utilities.

     share/doc/freeciv/README.*
	    These  are	documentation  files describing how the game and some of
	    the included rulesets operate, in detail.

AUTHORS
     The Freeciv Team <freeciv-dev AT freelists.org>.

     This manpage was originally drafted by Jim DeLaHunt <http://jdlh.com/>.  It
     was based on the freeciv-client and freeciv-server pages by  Florian  Ernst
     <florian_ernst  AT  gmx.net>  and Ben Bettin <bwbettin AT gmail.com>.  Feel
     free to use it as you wish.

SEE ALSO
     freeciv-client(6) freeciv-server(6)  freeciv-modpack(6)  freeciv-ruledit(6)
     freeciv-ruleup(6)	 freeciv-manual(6)   freeciv-gtk3.22(6)  freeciv-gtk4(6)
     freeciv-qt(6) freeciv-sdl2(6) freeciv-sdl3(6) freeciv-mp-cli(6) freeciv-mp-
     gtk3(6) freeciv-mp-gtk4(6) freeciv-mp-qt(6) and the Client Manual	and  the
     Server Manual on the Freeciv website.

				  May 11th 2021 		      FREECIV(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=freeciv&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

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