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get_scaling_matrix(3)		 Allegro manual 	   get_scaling_matrix(3)

NAME
     get_scaling_matrix, get_scaling_matrix_f - Constructs a scaling matrix. Al-
     legro game programming library.

SYNOPSIS
     #include <allegro.h>

     void get_scaling_matrix(MATRIX *m, fixed x, fixed y, fixed z);

     void get_scaling_matrix_f(MATRIX_f *m, float x, float y, float z);

DESCRIPTION
     Constructs  a  scaling  matrix,  storing it in m. When applied to the point
     (px, py, pz), this matrix will produce the point  (px*x,  py*y,  pz*z).  In
     other words, it stretches or shrinks things.

SEE ALSO
     apply_matrix(3), get_transformation_matrix(3), qscale_matrix(3)

Allegro 			  version 4.4.3 	   get_scaling_matrix(3)

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