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GLEDGEFLAG()							  GLEDGEFLAG()

NAME
       glEdgeFlag, glEdgeFlagv - flag edges as either boundary or nonboundary

C SPECIFICATION
       void glEdgeFlag(	GLboolean flag )

PARAMETERS
       flag  Specifies	 the  current  edge  flag  value,  either  GL_TRUE  or
	     GL_FALSE. The initial value is GL_TRUE.

C SPECIFICATION
       void glEdgeFlagv( const GLboolean *flag )

PARAMETERS
       flag   Specifies	a pointer to an	array that contains a  single  boolean
	      element, which replaces the current edge flag value.

DESCRIPTION
       Each  vertex of a polygon, separate triangle, or	separate quadrilateral
       specified between a glBegin/glEnd pair is marked	as the start of	either
       a boundary or nonboundary edge.	If the current edge flag is true  when
       the  vertex is specified, the vertex is marked as the start of a	bound-
       ary edge.  Otherwise, the vertex	is marked as the start of a  nonbound-
       ary  edge.   glEdgeFlag	sets  the  edge	flag bit to GL_TRUE if flag is
       GL_TRUE,	and to GL_FALSE	otherwise.

       The vertices of connected triangles and	connected  quadrilaterals  are
       always marked as	boundary, regardless of	the value of the edge flag.

       Boundary	and nonboundary	edge flags on vertices are significant only if
       GL_POLYGON_MODE is set to GL_POINT or GL_LINE.  See glPolygonMode.

NOTES
       The  current  edge  flag	 can  be  updated at any time.	In particular,
       glEdgeFlag can be called	between	a call to glBegin and the  correspond-
       ing call	to glEnd.

ASSOCIATED GETS
       glGet with argument GL_EDGE_FLAG

SEE ALSO
       glBegin,	glEdgeFlagPointer, glPolygonMode

								  GLEDGEFLAG()

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