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GLGETPOLYGONSTIPPLE()					   GLGETPOLYGONSTIPPLE()

NAME
     glGetPolygonStipple - return the polygon stipple pattern

C SPECIFICATION
     void glGetPolygonStipple( GLubyte *mask )

     delim $$

PARAMETERS
     mask  Returns the stipple pattern. The initial value is all 1's.

DESCRIPTION
     glGetPolygonStipple  returns  to  mask a $32 times 32$ polygon stipple pat-
     tern.  The pattern is packed into	memory	as  if	glReadPixels  with  both
     height  and  width  of  32, type of GL_BITMAP, and format of GL_COLOR_INDEX
     were called, and the stipple pattern were stored in an internal  $32  times
     32$ color index buffer.  Unlike glReadPixels, however, pixel transfer oper-
     ations  (shift,  offset, pixel map) are not applied to the returned stipple
     image.

NOTES
     If an error is generated, no change is made to the contents of mask.

ERRORS
     GL_INVALID_OPERATION is generated if glGetPolygonStipple  is  executed  be-
     tween the execution of glBegin and the corresponding execution of glEnd.

SEE ALSO
     glPixelStore, glPixelTransfer, glPolygonStipple, glReadPixels

							   GLGETPOLYGONSTIPPLE()

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