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GLINDEXPOINTER()						GLINDEXPOINTER()

NAME
     glIndexPointer - define an array of color indexes

C SPECIFICATION
     void glIndexPointer( GLenum type,
			  GLsizei stride,
			  const GLvoid *pointer )

     delim $$

PARAMETERS
     type     Specifies  the  data  type of each color index in the array.  Sym-
	      bolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT,  and
	      GL_DOUBLE are accepted.

     stride   Specifies  the  byte offset between consecutive color indexes.  If
	      stride is 0 (the initial value), the color indexes are  understood
	      to be tightly packed in the array.

     pointer  Specifies a pointer to the first index in the array.

DESCRIPTION
     glIndexPointer  specifies the location and data format of an array of color
     indexes to use when rendering.  type specifies the data type of each  color
     index and stride gives the byte stride from one color index to the next al-
     lowing  vertexes  and attributes to be packed into a single array or stored
     in separate arrays.  (Single-array storage may be more  efficient	on  some
     implementations; see glInterleavedArrays.)

     type, stride, and pointer are saved as client-side state.

     The  color index array is initially disabled. To enable and disable the ar-
     ray, call glEnableClientState and glDisableClientState  with  the	argument
     GL_INDEX_ARRAY.  If  enabled,  the color index array is used when glDrawAr-
     rays, glDrawElements or glArrayElement is called.

     Use glDrawArrays to construct a sequence of primitives  (all  of  the  same
     type)  from  prespecified	vertex	and  vertex attribute arrays.  Use glAr-
     rayElement to specify primitives by indexing vertexes and vertex attributes
     and glDrawElements to construct a sequence of primitives by  indexing  ver-
     texes and vertex attributes.

NOTES
     glIndexPointer is available only if the GL version is 1.1 or greater.

     The  color  index	array  is initially disabled, and it isn't accessed when
     glArrayElement, glDrawElements or glDrawArrays is called.

     Execution of glIndexPointer is not allowed between glBegin and  the  corre-
     sponding  glEnd,  but  an error may or may not be generated. If an error is
     not generated, the operation is undefined.

     glIndexPointer is typically implemented on the client side.

     Since the color index array parameters are client-side state, they are  not
     saved  or restored by glPushAttrib and glPopAttrib.  Use glPushClientAttrib
     and glPopClientAttrib instead.

ERRORS
     GL_INVALID_ENUM is generated if type is not an accepted value.

     GL_INVALID_VALUE is generated if stride is negative.

ASSOCIATED GETS
     glIsEnabled with argument GL_INDEX_ARRAY
     glGet with argument GL_INDEX_ARRAY_TYPE
     glGet with argument GL_INDEX_ARRAY_STRIDE
     glGetPointerv with argument GL_INDEX_ARRAY_POINTER

SEE ALSO
     glArrayElement, glColorPointer, glDrawArrays,  glDrawElements,  glEdgeFlag-
     Pointer,  glEnable,  glGetPointerv,  glInterleavedArrays,	glNormalPointer,
     glPopClientAttrib, glPushClientAttrib, glTexCoordPointer, glVertexPointer

								GLINDEXPOINTER()

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