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GLINDEX()							     GLINDEX()

NAME
       glIndexd,  glIndexf,  glIndexi,	glIndexs,  glIndexub, glIndexdv, glIn-
       dexfv, glIndexiv, glIndexsv, glIndexubv - set the current color index

C SPECIFICATION
       void glIndexd( GLdouble c )
       void glIndexf( GLfloat c	)
       void glIndexi( GLint c )
       void glIndexs( GLshort c	)
       void glIndexub( GLubyte c )

PARAMETERS
       c  Specifies the	new value for the current color	index.

C SPECIFICATION
       void glIndexdv( const GLdouble *c )
       void glIndexfv( const GLfloat *c	)
       void glIndexiv( const GLint *c )
       void glIndexsv( const GLshort *c	)
       void glIndexubv(	const GLubyte *c )

PARAMETERS
       c      Specifies	a pointer to a one-element array that contains the new
	      value for	the current color index.

DESCRIPTION
       glIndex updates the current (single-valued) color index.	 It takes  one
       argument, the new value for the current color index.

       The  current index is stored as a floating-point	value.	Integer	values
       are converted directly to floating-point	values,	with no	 special  map-
       ping.  The initial value	is 1.

       Index  values outside the representable range of	the color index	buffer
       are not clamped.	 However, before an index is dithered (if enabled) and
       written to the frame buffer, it is  converted  to  fixed-point  format.
       Any bits	in the integer portion of the resulting	fixed-point value that
       do not correspond to bits in the	frame buffer are masked	out.

NOTES
       glIndexub and glIndexubv	are available only if the GL version is	1.1 or
       greater.

       The  current  index can be updated at any time.	In particular, glIndex
       can be called between a call to glBegin and the corresponding  call  to
       glEnd.

ASSOCIATED GETS
       glGet with argument GL_CURRENT_INDEX

SEE ALSO
       glColor,	glIndexPointer

								     GLINDEX()

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