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GLPOLYGONSTIPPLE()					      GLPOLYGONSTIPPLE()

NAME
     glPolygonStipple - set the polygon stippling pattern

C SPECIFICATION
     void glPolygonStipple( const GLubyte *mask )

     delim $$

PARAMETERS
     mask  Specifies  a  pointer to a $32 times 32$ stipple pattern that will be
	   unpacked from memory in the same way that glDrawPixels  unpacks  pix-
	   els.

DESCRIPTION
     Polygon  stippling, like line stippling (see glLineStipple), masks out cer-
     tain fragments produced by rasterization, creating a pattern.  Stippling is
     independent of polygon antialiasing.

     mask is a pointer to a $32 times 32$ stipple pattern that is stored in mem-
     ory just like the pixel data supplied to a glDrawPixels  call  with  height
     and width both equal to 32, a pixel format of GL_COLOR_INDEX, and data type
     of  GL_BITMAP.   That is, the stipple pattern is represented as a $32 times
     32$ array of 1-bit color indices packed in  unsigned  bytes.   glPixelStore
     parameters like GL_UNPACK_SWAP_BYTES and GL_UNPACK_LSB_FIRST affect the as-
     sembling  of  the	bits  into a stipple pattern.  Pixel transfer operations
     (shift, offset, pixel map) are not applied to the stipple image, however.

     To enable and disable polygon stippling, call glEnable and  glDisable  with
     argument  GL_POLYGON_STIPPLE.  Polygon  stippling is initially disabled. If
     it's enabled, a rasterized polygon fragment with window coordinates $x  sub
     w$ and $y sub w$ is sent to the next stage of the GL if and only if the ($x
     sub  w~roman  mod~32$)th  bit  in the ($y sub w~roman mod~32$)th row of the
     stipple pattern is 1 (one).  When polygon stippling is disabled, it  is  as
     if the stipple pattern consists of all 1's.

ERRORS
     GL_INVALID_OPERATION  is  generated if glPolygonStipple is executed between
     the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
     glGetPolygonStipple
     glIsEnabled with argument GL_POLYGON_STIPPLE

SEE ALSO
     glDrawPixels, glLineStipple, glPixelStore, glPixelTransfer

							      GLPOLYGONSTIPPLE()

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