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gl_bcircle(3)		       Svgalib User Manual		   gl_bcircle(3)

NAME
     gl_bcircle - draw a filled or unfilled Bresenham circle

SYNOPSIS
     #include <vgagl.h>

     void gl_bcircle(int x, int y, int r, int c, int fill);

DESCRIPTION
     Draw a Bresenham circle of radius r in color c , centered at ( x ,  y ).

     Fill should be 0 for a hollow circle, or any other value for a solid color.

     This  function  differs from gl_circle (3) and gl_fillcircle (3) in that it
     looks good in 320 x 200 screen modes. The modified algorithm  was	provided
     by  Chris	Atenasio <chris@svgalib.org>, and is based upon Bresenham's for-
     mula.

     Note that the "circle" is technically an ellipse,	and  is  actually  wider
     than  it is tall. Therefore, r is equal to the circle's height, but is less
     than its width. This distortion is necessary to accomodate the  8:5  aspect
     ratio (e.g., 320 x 200).

     I	don't  recommend using this function in standard 4:3 screen modes (e.g.,
     640 x 480 and higher). Furthermore, care must be taken  so  that  a  circle
     drawn  with  this function isn't copied to a screen with a different aspect
     ratio. Otherwise, the result may be undesirable.

SEE ALSO
     svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7),  testgl(1),  plane(1),
     wrapdemo(1),  gl_circle(3), gl_clearscreen(3), gl_colorfont(3), gl_disable-
     clipping(3),   gl_enableclipping(3),    gl_fillbox(3),    gl_fillcircle(3),
     gl_hline(3), gl_line(3), gl_setclippingwindow(3), gl_setpalette(3), gl_set-
     palettecolor(3), gl_setpalettecolors(3), gl_setpixel(3), gl_setpixelrgb(3),
     gl_setrgbpalette(3), gl_setwritemode(3).

AUTHOR
     This manual page was written by Jay Link <jlink@svgalib.org>.

Svgalib (>= 1.4.1)		   4 Dec 1999			   gl_bcircle(3)

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<https://man.freebsd.org/cgi/man.cgi?query=gl_bcircle&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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