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gl_bcircle(3)		      Svgalib User Manual		 gl_bcircle(3)

NAME
       gl_bcircle - draw a filled or unfilled Bresenham	circle

SYNOPSIS
       #include	<vgagl.h>

       void gl_bcircle(int x, int y, int r, int	c, int fill);

DESCRIPTION
       Draw  a	Bresenham circle of radius r in	color c	, centered at (	x ,  y
       ).

       Fill should be 0	for a hollow circle, or	any other value	 for  a	 solid
       color.

       This  function differs from gl_circle (3) and gl_fillcircle (3) in that
       it looks	good in	320 x 200 screen modes.	 The  modified	algorithm  was
       provided	 by Chris Atenasio <chris@svgalib.org>,	and is based upon Bre-
       senham's	formula.

       Note that the "circle" is technically an	ellipse, and is	actually wider
       than it is tall.	Therefore, r is	equal to the circle's height,  but  is
       less than its width. This distortion is necessary to accomodate the 8:5
       aspect ratio (e.g., 320 x 200).

       I  don't	 recommend  using  this	 function in standard 4:3 screen modes
       (e.g., 640 x 480	and higher). Furthermore, care must be taken so	that a
       circle drawn with this function isn't copied to a screen	with a differ-
       ent aspect ratio. Otherwise, the	result may be undesirable.

SEE ALSO
       svgalib(7),   vgagl(7),	 svgalib.conf(5),   threedkit(7),   testgl(1),
       plane(1),   wrapdemo(1),	  gl_circle(3),	 gl_clearscreen(3),  gl_color-
       font(3),	 gl_disableclipping(3),	 gl_enableclipping(3),	gl_fillbox(3),
       gl_fillcircle(3),   gl_hline(3),	 gl_line(3),  gl_setclippingwindow(3),
       gl_setpalette(3),    gl_setpalettecolor(3),     gl_setpalettecolors(3),
       gl_setpixel(3),	gl_setpixelrgb(3),  gl_setrgbpalette(3),  gl_setwrite-
       mode(3).

AUTHOR
       This manual page	was written by Jay Link	<jlink@svgalib.org>.

Svgalib	(>= 1.4.1)		  4 Dec	1999			 gl_bcircle(3)

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<https://man.freebsd.org/cgi/man.cgi?query=gl_bcircle&sektion=3&manpath=FreeBSD+Ports+14.3.quarterly>

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