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gl_setcontextvirtual(3)        Svgalib User Manual	 gl_setcontextvirtual(3)

NAME
     gl_setcontextvirtual - define a virtual context

SYNOPSIS
     #include <vgagl.h>

     void gl_setcontextvirtual(int w, int h, int bpp, int bitspp, void *vbuf);

DESCRIPTION
     Define  the current graphics context to have a width of w pixels, height h,
     bpp bytes per pixel, bitspp significant color bits per pixel (8, 15, 16  or
     24),  with  the  framebuffer at vbuf.  A 4 bytes per pixel context, with 24
     significant color bits is also valid.

SEE ALSO
     svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), currentcon-
     text(3), gl_allocatecontext(3), gl_copyboxfromcontext(3),	gl_copyboxtocon-
     text(3),  gl_copyscreen(3), gl_freecontext(3), gl_getcontext(3), gl_setcon-
     text(3), gl_setcontextheight(3), gl_setcontextvga(3),  gl_setcontextvgavir-
     tual(3), gl_setcontextwidth(3).

AUTHOR
     This  manual  page  was  edited  by Michael Weller <eowmob@exp-math.uni-es-
     sen.de>. The exact source of the referenced demo as well as of the original
     documentation is unknown.

     It is very likely that both are at least to some extent  are  due	to  Harm
     Hanemaayer <H.Hanemaayer@inter.nl.net>.

     Occasionally this might be wrong. I hereby asked to be excused by the orig-
     inal  author  and	will happily accept any additions or corrections to this
     first version of the svgalib manual.

Svgalib (>= 1.2.11)		   2 Aug 1997		 gl_setcontextvirtual(3)

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