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glePolyCylinder(3GLE)		      GLE		 glePolyCylinder(3GLE)

NAME
       glePolyCylinder - Draw polycylinder, specified as a polyline.

SYNTAX
       void glePolyCylinder(int	npoints,
			    gleDouble point_array[][3],
			    float color_array[][3],
			    gleDouble radius);

ARGUMENTS
       npoints	 numpoints in poly-line

       point_array
		 polyline vertices

       color_array
		 colors	at polyline verts

       radius	 cylinder radius

DESCRIPTION
       Draw polycylinder, specified as a polyline.

       Note that neither the very first	segment, nor the very last segment are
       drawn.  The  first  and last segments serve only	to define the angle of
       the join	at the very ends of the	polyline. Thus,	to draw	 one  segment,
       three  must be specified. To draw two segments, four must be specified,
       etc.

       The color array may be NULL. If NULL, the current color is used.	If not
       NULL, the glColor3f() routine is	used  to  set  the  color;  therefore,
       specifying  the	glColorMaterial() subroutine before this primitive can
       be used to set diffuse, specular, ambient, etc. colors.

SEE ALSO
       glePolyCone

AUTHOR
       Linas Vepstas (linas@fc.net)

GLE				      3.6		 glePolyCylinder(3GLE)

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