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glmatrix(6)		       XScreenSaver manual		     glmatrix(6)

NAME
     glmatrix - simulates the title sequence effect of the movie

SYNOPSIS
     glmatrix  [--display  host:display.screen] [--window] [--root] [--window-id
     number][--install]  [--visual  visual]  [--delay  usecs]  [--speed   ratio]
     [--density  pct]  [--no-fog] [--no-waves] [--no-rotate] [--binary] [--hexa-
     decimal] [--dna] [--clock] [--timefmt fmt] [--wireframe] [--fps]

DESCRIPTION
     The glmatrix program draws the 3D "digital rain" effect, as seen in the ti-
     tle sequence of the Wachowski brothers' film, "The Matrix".

     Also see xmatrix(6) for a 2D rendering of the similar effect that	appeared
     on the computer monitors actually in the movie.

OPTIONS
     glmatrix accepts the following options:

     --window
	     Draw on a newly-created window.  This is the default.

     --root  Draw on the root window.

     --window-id number
	     Draw on the specified window.

     --install
	     Install a private colormap for the window.

     --visual visual
	     Specify which visual to use.  Legal values are the name of a visual
	     class, or the id number (decimal or hex) of a specific visual.

     --delay usecs
	     The delay between frames of the animation, in microseconds: default
	     30000.

     --speed ratio
	     How  fast	the glyphs should move; default 1.0.  2.0 means twice as
	     fast, 0.5 means half as fast.

     --density percentage
	     The approximate percentage of the screen that should be filled with
	     characters at any given time.  Default 20%.

     --no-fog
	     By default, glyphs are dimmer the farther away they are.  This  ar-
	     gument disables that.

     --no-waves
	     By  default,  waves of color roll down the columns of glyphs.  This
	     argument disables that.

     --no-rotate
	     By default, the scene slowly tilts and rotates.  This argument dis-
	     ables that.

     --binary
	     Instead of displaying Matrix glyphs, only display ones and zeros.

     --hexadecimal
	     Instead of displaying Matrix glyphs, display hexadecimal digits.

     --dna   Instead of displaying Matrix glyphs, display genetic code (guanine,
	     adenine, thymine, and cytosine.)

     --clock
	     Hide a clock displaying the current time somewhere in the glyphs.

     --timefmt strftime-string
	     How to  format  the  clock  when  --clock	is  specified.	 Default
	     " %l%M%p ".

     --speed ratio
	     Less than 1 for slower, greater than 1 for faster.  Default 1.

     --wireframe
	     Just draw boxes instead of textured characters.

     --fps   Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT
     DISPLAY
	     to get the default host and display number.

     XENVIRONMENT
	     to  get  the  name of a resource file that overrides the global re-
	     sources stored in the RESOURCE_MANAGER property.

     XSCREENSAVER_WINDOW
	     The window ID to use with --root.

SEE ALSO
     xmatrix(6), X(1), xscreensaver(1)

COPYRIGHT
     Copyright (C) 1999-2003 by Jamie Zawinski.  Permission to use,  copy,  mod-
     ify,  distribute, and sell this software and its documentation for any pur-
     pose is hereby granted without fee, provided that the above  copyright  no-
     tice appear in all copies and that both that copyright notice and this per-
     mission  notice appear in supporting documentation.  No representations are
     made about the suitability of this software for any purpose.   It	is  pro-
     vided "as is" without express or implied warranty.

AUTHOR
     Jamie Zawinski <jwz@jwz.org>, 8-Jun-2003.

X Version 11		       6.15 (30-Mar-2026)		     glmatrix(6)

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