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GLUNURBSCALLBACK()					      GLUNURBSCALLBACK()

NAME
     gluNurbsCallback - define a callback for a NURBS object

C SPECIFICATION
     void gluNurbsCallback( GLUnurbs* nurb,
			    GLenum which,
			    GLvoid (*CallBackFunc)( )

     delim $$

PARAMETERS
     nurb	   Specifies  the  NURBS  object  (created  with gluNewNurbsRen-
		   derer).

     which	   Specifies the  callback  being  defined.   Valid  values  are
		   GLU_NURBS_BEGIN_EXT,   GLU_NURBS_VERTEX_EXT,  GLU_NORMAL_EXT,
		   GLU_NURBS_COLOR_EXT, 	    GLU_NURBS_TEXTURE_COORD_EXT,
		   GLU_END_EXT,     GLU_NURBS_BEGIN_DATA_EXT,	  GLU_NURBS_VER-
		   TEX_DATA_EXT, GLU_NORMAL_DATA_EXT,  GLU_NURBS_COLOR_DATA_EXT,
		   GLU_NURBS_TEXTURE_COORD_DATA_EXT,	GLU_END_DATA_EXT,    and
		   GLU_ERROR.

     CallBackFunc  Specifies the function that the callback calls.

DESCRIPTION
     gluNurbsCallback is used to define a callback to be used by a NURBS object.
     If the specified callback is already defined,  then  it  is  replaced.   If
     CallBackFunc  is  NULL, then this callback will not get invoked and the re-
     lated data, if any, will be lost.

     Except the error callback, these callbacks are used  by  NURBS  tessellator
     (when  GLU_NURBS_MODE_EXT is set to be GLU_NURBS_TESSELLATOR_EXT) to return
     back the openGL polygon primitives resulted  from	the  tessellation.  Note
     that  there are two versions of each callback: one with a user data pointer
     and one without. If both versions for a particular callback  are  specified
     then the callback with the user data pointer will be used. Note that "user-
     Data"  is	a  copy  of  the  pointer that was specified at the last call to
     gluNurbsCallbackDataEXT.

     The error callback  function  is  effective  no  matter  which  value  that
     GLU_NURBS_MODE_EXT  is  set to.  All other callback functions are effective
     only when GLU_NURBS_MODE_EXT is set to GLU_NURBS_TESSELLATOR_EXT.

     The legal callbacks are as follows:

     GLU_NURBS_BEGIN_EXT
	       The begin callback indicates the start of a primitive. The  func-
	       tion  takes  a single argument of type GLenum which can be one of
	       GL_LINES,  GL_LINE_STRIPS,  GL_TRIANGLE_FAN,   GL_TRIANGLE_STRIP,
	       GL_TRIANGLES,  or GL_QUAD_STRIP. The default begin callback func-
	       tion is NULL. The function  prototype  for  this  callback  looks
	       like:
	       void begin ( GLenum type );

     GLU_NURBS_BEGIN_DATA_EXT
	       The same as the GLU_NURBS_BEGIN_EXT callback except that it takes
	       an  additional  pointer	argument.  This pointer is a copy of the
	       pointer that was specified at the last call to  gluNurbsCallback-
	       DataEXT.   The  default	callback  function is NULL. The function
	       prototype for this callback function looks like:
	       void beginData (GLenum type, void *userData);

     GLU_NURBS_VERTEX_EXT
	       The vertex callback indicates a vertex of the primitive. The  co-
	       ordinates of the vertex are stored in the parameter "vertex". All
	       the generated vertices have dimension 3, that is, homogeneous co-
	       ordinates  have been transformed into affine coordinates. The de-
	       fault vertex callback function is NULL.	The  function  prototype
	       for this callback function looks like:
	       void vertex ( GLfloat *vertex );

     GLU_NURBS_VERTEX_DATA_EXT
	       The  same  as  the  GLU_NURBS_VERTEX_EXT  callback except that it
	       takes an additional pointer argument. This pointer is a	copy  of
	       the  pointer that was specified at the last call to gluNurbsCall-
	       backDataEXT.  The default callback function is NULL. The function
	       prototype for this callback function looks like:
	       void vertexData ( GLfloat *vertex, void *userData );

     GLU_NORMAL_EXT
	       The normal callback is invoked as the vertex normal is generated.
	       The components of the normal are stored in  the	parameter  "nor-
	       mal".  In the case of a NURBS curve, the callback function is ef-
	       fective	only  when  the user provides a normal map (GL_MAP1_NOR-
	       MAL).   In  the	case  of  a  NURBS  surface,  if  a  normal  map
	       (GL_MAP2_NORMAL)  is  provided, then the generated normal is com-
	       puted from the normal map.  If a normal map is not provided  then
	       a  surface  normal  is  computed  in a manner similar to that de-
	       scribed for evaluators when GL_AUTO_NORMAL is enabled.  The   de-
	       fault  normal  callback	function is NULL. The function prototype
	       for this callback function looks like:
	       void normal ( GLfloat *normal );

     GLU_NORMAL_DATA_EXT
	       The same as the	GLU_NURBS_NORMAL_EXT  callback	except	that  it
	       takes  an  additional pointer argument. This pointer is a copy of
	       the pointer that was specified at the last call to  gluNurbsCall-
	       backDataEXT.  The default callback function is NULL. The function
	       prototype for this callback function looks like:
	       void normalData ( GLfloat *normal, void *userData );

     GLU_NURBS_COLOR_EXT
	       The  color callback is invoked as the color of a vertex is gener-
	       ated.  The components of the color are stored  in  the  parameter
	       "color".   This callback is effective only when the user provides
	       a color map (GL_MAP1_COLOR_4 or	GL_MAP2_COLOR_4).  "color"  con-
	       tains  four components: R,G,B,A. The default color callback func-
	       tion is NULL. The prototype  for  this  callback  function  looks
	       like:
	       void color ( GLfloat *color );

     GLU_NURBS_COLOR_DATA_EXT
	       The same as the GLU_NURBS_COLOR_EXT callback except that it takes
	       an  additional  pointer	argument.  This pointer is a copy of the
	       pointer that was specified at the last call to  gluNurbsCallback-
	       DataEXT.   The  default	callback  function is NULL. The function
	       prototype for this callback function looks like:
	       void colorData ( GLfloat *color, void *userData );

     GLU_NURBS_TEXTURE_COORD_EXT
	       The texture callback is invoked as the texture coordinates  of  a
	       vertex are generated. These coordinates are stored in the parame-
	       ter "texCoord". The number of texture coordinates can be 1, 2, 3,
	       or  4  depending  on  which  type  of  texture  map  is specified
	       (GL_MAP*_TEXTURE_COORD_1,  GL_MAP*_TEXTURE_COORD_2,  GL_MAP*_TEX-
	       TURE_COORD_3,  GL_MAP*_TEXTURE_COORD_4 where * can be either 1 or
	       2).  If no texture map is specified, this callback function  will
	       not  be	called.   The default texture callback function is NULL.
	       The function prototype for this callback function looks like:
	       void texCoord ( GLfloat *texCoord );

      GLU_NURBS_TEXTURE_COORD_DATA_EXT
	       The same as the GLU_NURBS_TEXTURE_COORD_EXT callback except  that
	       it  takes  an additional pointer argument. This pointer is a copy
	       of the pointer that was specified at the last  call  to	gluNurb-
	       sCallbackDataEXT.   The	default  callback  function is NULL. The
	       function prototype for this callback function looks like:
	       void texCoordData (GLfloat *texCoord, void *userData);

     GLU_END_EXT
	       The end callback is invoked at the end of a  primitive.	The  de-
	       fault  end  callback function is NULL. The function prototype for
	       this callback function looks like:
	       void end ( void );

     GLU_END_DATA_EXT
	       The same as the GLU_NURBS_TEXTURE_COORD_EXT callback except  that
	       it  takes  an additional pointer argument. This pointer is a copy
	       of the pointer that was specified at the last  call  to	gluNurb-
	       sCallbackDataEXT.   The	default  callback  function is NULL. The
	       function prototype for this callback function looks like:
	       void endData ( void  *userData );

     GLU_ERROR
	       The error function is called when an error is  encountered.   Its
	       single  argument is of type GLenum, and it indicates the specific
	       error that occurred.  There are 37 errors unique to  NURBS  named
	       GLU_NURBS_ERROR1  through  GLU_NURBS_ERROR37.   Character strings
	       describing these errors can be retrieved with gluErrorString.

SEE ALSO
     gluErrorString, gluNewNurbsRenderer

							      GLUNURBSCALLBACK()

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