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GLUNURBSCURVE() 						 GLUNURBSCURVE()

NAME
     gluNurbsCurve - define the shape of a NURBS curve

C SPECIFICATION
     void gluNurbsCurve( GLUnurbs* nurb,
			 GLint knotCount,
			 GLfloat *knots,
			 GLint stride,
			 GLfloat *control,
			 GLint order,
			 GLenum type )

     delim $$

PARAMETERS
     nurb	Specifies the NURBS object (created with gluNewNurbsRenderer).

     knotCount	Specifies  the	number	of knots in knots.  knotCount equals the
		number of control points plus the order.

     knots	Specifies an array of knotCount nondecreasing knot values.

     stride	Specifies the offset (as a number of single-precision  floating-
		point values) between successive curve control points.

     control	Specifies  a  pointer to an array of control points. The coordi-
		nates must agree with type, specified below.

     order	Specifies the order of the NURBS curve. order equals degree + 1,
		hence a cubic curve has an order of 4.

     type	Specifies the type of the curve. If this curve is defined within
		a gluBeginCurve/gluEndCurve pair, then the type can  be  any  of
		the  valid one-dimensional evaluator types (such as GL_MAP1_VER-
		TEX_3 or  GL_MAP1_COLOR_4).  Between  a  gluBeginTrim/gluEndTrim
		pair,	the   only   valid   types   are   GLU_MAP1_TRIM_2   and
		GLU_MAP1_TRIM_3.

DESCRIPTION
     Use gluNurbsCurve to describe a NURBS curve.

     When gluNurbsCurve appears between a gluBeginCurve/gluEndCurve pair, it  is
     used  to  describe  a curve to be rendered.  Positional, texture, and color
     coordinates are associated by presenting each as a  separate  gluNurbsCurve
     between a gluBeginCurve/gluEndCurve pair. No more than one call to gluNurb-
     sCurve  for  each of color, position, and texture data can be made within a
     single gluBeginCurve/gluEndCurve pair. Exactly one call must be made to de-
     scribe  the  position  of	the  curve  (a	type  of   GL_MAP1_VERTEX_3   or
     GL_MAP1_VERTEX_4).

     When  gluNurbsCurve  appears  between a gluBeginTrim/gluEndTrim pair, it is
     used to  describe	a  trimming  curve  on	a  NURBS  surface.  If	type  is
     GLU_MAP1_TRIM_2, then it describes a curve in two-dimensional (u and v) pa-
     rameter  space. If it is GLU_MAP1_TRIM_3, then it describes a curve in two-
     dimensional homogeneous (u, v, and w)  parameter  space.	See  the  gluBe-
     ginTrim reference page for more discussion about trimming curves.

EXAMPLE
     The following commands render a textured NURBS curve with normals:

     gluBeginCurve(nobj);
	gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2);
	gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL);
	gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4); gluEndCurve(nobj);

NOTES
     To define trim curves which stitch well, use gluPwlCurve.

SEE ALSO
     gluBeginCurve, gluBeginTrim, gluNewNurbsRenderer, gluPwlCurve

								 GLUNURBSCURVE()

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