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glutCopyColormap(3GLUT) 	      GLUT		 glutCopyColormap(3GLUT)

NAME
     glutCopyColormap  - copies the logical colormap for the layer in use from a
     specified window to the current window.

SYNTAX
     void glutCopyColormap(int win);

ARGUMENTS
     win       The identifier of the window to copy the logical colormap from.

DESCRIPTION
     glutCopyColormap copies (lazily if possible to promote sharing) the logical
     colormap from a specified window to the current window's layer in use.  The
     copy will be from the normal plane to the normal plane; or from the overlay
     to  the  overlay  (never across different layers). Once a colormap has been
     copied, avoid setting cells in the colormap with  glutSetColor  since  that
     will  force  an  actual copy of the colormap if it was previously copied by
     reference. glutCopyColormap should only be called	when  both  the  current
     window and the win window are color index windows.

EXAMPLE
     Here is an example of how to create two color index GLUT windows with their
     colormaps	loaded	identically  and so that the windows are likely to share
     the same colormap:

       int win1, win2;

       glutInitDisplayMode(GLUT_INDEX);
       win1 = glutCreateWindow("first color index win");
       glutSetColor(0, 0.0, 0.0, 0.0);	/* black */
       glutSetColor(1, 0.5, 0.5, 0.5);	/* gray */
       glutSetColor(2, 1.0, 1.0, 1.0);	/* black */
       glutSetColor(3, 1.0, 0.0, 0.0);	/* red */
       win2 = glutCreateWindow("second color index win");
       glutCopyColormap(win1);

SEE ALSO
     glutSetColor, glutGetColor, glutCreateWindow

AUTHOR
     Mark J. Kilgard (mjk@nvidia.com)

GLUT				       3.7		 glutCopyColormap(3GLUT)

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