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glutCreateSubWindow(3GLUT)	      GLUT	      glutCreateSubWindow(3GLUT)

NAME
     glutCreateSubWindow - creates a subwindow.

SYNTAX
     int glutCreateSubWindow(int win,
	  int x, int y, int width, int height);

ARGUMENTS
     win       Identifier of the subwindow's parent window.

     x	       Window X location in pixels relative to parent window's origin.

     y	       Window Y location in pixels relative to parent window's origin.

     width     Width in pixels.

     height    Height in pixels.

DESCRIPTION
     glutCreateSubWindow  creates a subwindow of the window identified by win of
     size width and height at location x and y within the  current  window.  Im-
     plicitly, the current window is set to the newly created subwindow.

     Each  created  window has a unique associated OpenGL context. State changes
     to a window's associated OpenGL context can be done immediately  after  the
     window is created.

     The display state of a window is initially for the window to be shown.  But
     the window's display state is not actually acted upon until glutMainLoop is
     entered.  This  means  until glutMainLoop is called, rendering to a created
     window is ineffective. Subwindows can not be iconified.

     Subwindows can be nested arbitrarily deep.

     The value returned is a unique small integer  identifier  for  the  window.
     The range of allocated identifiers starts at one.

SEE ALSO
     glutCreateWindow, glutDestroyWindow

AUTHOR
     Mark J. Kilgard (mjk@nvidia.com)

GLUT				       3.7	      glutCreateSubWindow(3GLUT)

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