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glutDisplayFunc(3GLUT)		     GLUT		glutDisplayFunc(3GLUT)

NAME
       glutDisplayFunc - sets the display callback for the current window.

SYNTAX
       void glutDisplayFunc(void (*func)(void));

ARGUMENTS
       func	 The new display callback function.

DESCRIPTION
       glutDisplayFunc sets the	display	callback for the current window.  When
       GLUT determines that the	normal plane for the window needs to be	redis-
       played, the display callback for	the window is called. Before the call-
       back, the current window	is set to the window needing to	be redisplayed
       and  (if	no overlay display callback is registered) the layer in	use is
       set to the normal plane.	The display callback is	called with no parame-
       ters. The entire	normal plane region should be redisplayed in  response
       to  the	callback  (this	includes ancillary buffers if your program de-
       pends on	their state).

       GLUT determines when the	display	callback should	be triggered based  on
       the  window's  redisplay	state. The redisplay state for a window	can be
       either set explicitly by	calling	glutPostRedisplay or implicitly	as the
       result of window	damage reported	by the window system. Multiple	posted
       redisplays for a	window are coalesced by	GLUT to	minimize the number of
       display callbacks called.

       When  an	 overlay  is established for a window, but there is no overlay
       display callback	registered, the	display	callback is  used  for	redis-
       playing	both  the overlay and normal plane (that is, it	will be	called
       if either the redisplay state or	overlay	redisplay state	 is  set).  In
       this  case,  the	layer in use is	not implicitly changed on entry	to the
       display callback.

       See glutOverlayDisplayFunc to understand	how distinct callbacks for the
       overlay and normal plane	of a window may	be established.

       When a window is	created, no display callback exists for	the window. It
       is the responsibility of	the programmer to install a  display  callback
       for  the	 window	before the window is shown. A display callback must be
       registered for any window that is shown.	If a window becomes  displayed
       without	a  display  callback  being  registered, a fatal error occurs.
       Passing NULL to glutDisplayFunc is illegal as of	GLUT 3.0; there	is  no
       way  to ``deregister'' a	display	callback (though another callback rou-
       tine can	always be registered).

       Upon return from	the display callback, the normal damaged state of  the
       window	(returned   by	calling	 glutLayerGet(GLUT_NORMAL_DAMAGED)  is
       cleared.	If there is no overlay display callback	registered the overlay
       damaged	state  of  the	window	 (returned   by	  calling   glutLayer-
       Get(GLUT_OVERLAY_DAMAGED) is also cleared.

SEE ALSO
       glutCreateMenu, glutPostRedisplay, glutOverlayDisplayFunc

AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)

GLUT				      3.7		glutDisplayFunc(3GLUT)

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