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glutForceJoystickFunc(3GLUT)	     GLUT	  glutForceJoystickFunc(3GLUT)

NAME
       glutForceJoystickFunc - forces current window's joystick	callback to be
       called.

SYNTAX
       void glutForceJoystickFunc(void);

DESCRIPTION
       glutForceJoystickFunc  forces the current window's joystick callback to
       be called, reporting the	latest joystick	state.

       The joystick callback is	called either due to polling of	 the  joystick
       at  the	uniform	 timer interval	set by glutJoystickFunc's pollInterval
       (specified in milliseconds) or in  response  to	calling	 glutForceJoy-
       stickFunc.  If the pollInterval is non-positive,	no joystick polling is
       performed  and  the  GLUT  application must frequently (usually from an
       idle callback) call glutForceJoystickFunc.

       The joystick callback will be called once (if one exists) for each time
       glutForceJoystickFunc is	called.	 The callback is called	from  glutJoy-
       stickFunc.   That  is, when glutJoystickFunc returns, the callback will
       have already happened.

GLUT IMPLEMENTATION NOTES FOR X11
       The GLUT	3.7 implementation of GLUT for X11 supports the	joystick  API,
       but not actual joystick input.  A future	implementation of GLUT for X11
       may add joystick	support.

GLUT IMPLEMENTATION NOTES FOR WIN32
       The GLUT	3.7 implementation of GLUT for Win32 supports the joystick API
       and  joystick  input,  but  does	so through the dated joySetCapture and
       joyGetPosEx Win32 Multimedia API.  The GLUT 3.7	joystick  support  for
       Win32 has all the limitations of	the Win32 Multimedia API joystick sup-
       port.  A	future implementation of GLUT for Win32	may use	DirectInput.

SEE ALSO
       glutJoystickFunc

AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)

GLUT				      3.7	  glutForceJoystickFunc(3GLUT)

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