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glutJoystickFunc(3GLUT) 	      GLUT		 glutJoystickFunc(3GLUT)

NAME
     glutJoystickFunc - sets the joystick callback for the current window.

SYNTAX
     void glutJoystickFunc(void (*func)(unsigned int buttonMask,
			  int x, int y, int z), int pollInterval);

ARGUMENTS
     func      The new joystick callback function.

     pollInterval
	       Joystick polling interval in milliseconds.

DESCRIPTION
     glutJoystickFunc sets the joystick callback for the current window.

     The  joystick  callback  is called either due to polling of the joystick at
     the uniform timer interval specified by pollInterval (in  milliseconds)  or
     in  response to calling glutForceJoystickFunc.  If the pollInterval is non-
     positive, no joystick polling is performed and the  GLUT  application  must
     frequently (usually from an idle callback) call glutForceJoystickFunc.

     The  joystick  buttons are reported by the callback's buttonMask parameter.
     The constants GLUT_JOYSTICK_BUTTON_A (0x1),  GLUT_JOYSTICK_BUTTON_B  (0x2),
     GLUT_JOYSTICK_BUTTON_C (0x4), and GLUT_JOYSTICK_BUTTON_D (0x8) are provided
     for programming convience.

     The x, y, and z callback parameters report the X, Y, and Z axes of the joy-
     stick.   The  joystick  is  centered at (0,0,0).  X, Y, and Z are scaled to
     range between -1000 and 1000.  Moving the joystick left reports negative X;
     right reports positive X.	Pulling the stick towards you  reports	negative
     Y;  push the stick away from you reports positive Y.  If the joystick has a
     third axis (rudder or up/down), down reports negative Z; up  reports  posi-
     tive Z.

     Passing a NULL func to glutJoystickFunc disables the generation of joystick
     callbacks.   Without  a joystick callback registered, glutForceJoystickFunc
     does nothing.

     When a new window is created, no joystick callback is initially registered.

LIMITATIONS
     The GLUT joystick callback only reports the first 3 axes  and  32	buttons.
     GLUT supports only a single joystick.

GLUT IMPLEMENTATION NOTES FOR X11
     The  GLUT 3.7 implementation of GLUT for X11 supports the joystick API, but
     not joystick input.  A future implementation of GLUT for X11 may  add  joy-
     stick support.

GLUT IMPLEMENTATION NOTES FOR WIN32
     The GLUT 3.7 implementation of GLUT for Win32 supports the joystick API and
     joystick input, but does so through the dated joySetCapture and joyGetPosEx
     Win32  Multimedia API.  The GLUT 3.7 joystick support for Win32 has all the
     limitations of the Win32 Multimedia API joystick support.	A future  imple-
     mentation of GLUT for Win32 may use DirectInput.

SEE ALSO
     glutForceJoystickFunc,  glutMotionFunc, glutMouseFunc, glutSpaceballButton-
     Func,  glutSpaceballMotionFunc,  glutButtonBoxFunc,   glutTabletButtonFunc,
     glutDeviceGet

AUTHOR
     Mark J. Kilgard (mjk@nvidia.com)

GLUT				       3.7		 glutJoystickFunc(3GLUT)

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