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glutSolidTeapot(3GLUT)		      GLUT		  glutSolidTeapot(3GLUT)

NAME
     glutSolidTeapot,  glutWireTeapot  -  render a solid or wireframe teapot re-
     spectively.

SYNTAX
     void glutSolidTeapot(GLdouble size);
     void glutWireTeapot(GLdouble size);

ARGUMENTS
     size      Relative size of the teapot.

DESCRIPTION
     glutSolidTeapot and glutWireTeapot render a solid or wireframe  teapot  re-
     spectively. Both surface normals and texture coordinates for the teapot are
     generated. The teapot is generated with OpenGL evaluators.

BUGS
     The teapot is greatly over-tesselated; it renders way too slow.

     OpenGL's  default glFrontFace state assumes that front facing polygons (for
     the purpose of face culling) have vertices that wind counter clockwise when
     projected into window space.  This teapot is rendered with its front facing
     polygon vertices winding clockwise.  For OpenGL's default back face culling
     to work, you should use:

       glFrontFace(GL_CW);
       glutSolidTeapot(size);
       glFrontFace(GL_CCW);

     Both these bugs reflect issues in the original aux toolkit's teapot render-
     ing routines (GLUT used the same teapot rendering routine).

SEE ALSO
     glutSolidSphere, glutSolidCube, glutSolidCone, glutSolidTorus, glutSolidDo-
     decahedron, glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron

AUTHOR
     Mark J. Kilgard (mjk@nvidia.com)

GLUT				       3.7		  glutSolidTeapot(3GLUT)

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