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glutWarpPointer(3GLUT)		     GLUT		glutWarpPointer(3GLUT)

NAME
       glutWarpPointer warps the pointer's location.

SYNTAX
       void glutWarpPointer(int	x, int y);

ARGUMENTS
       x	 X  offset  relative  to  the  current	window's origin	(upper
		 left).

       y	 Y offset relative  to	the  current  window's	origin	(upper
		 left).

DESCRIPTION
       glutWarpPointer	warps  the  window  system's pointer to	a new location
       relative	to the origin of the current window.  The new location will be
       offset x	pixels on the X	axis and y pixels on the Y axis.  These	 para-
       meters may be negative.	The warp is done immediately.

       If  the	pointer	 would be warped outside the screen's frame buffer re-
       gion, the location will be clamped to the  nearest  screen  edge.   The
       window system is	allowed	to further constrain the pointer's location in
       window system dependent ways.

       The  following  is good advice that applies to glutWarpPointer: ``There
       is seldom any reason for	calling	this function. The pointer should nor-
       mally be	left to	the user.'' (from Xlib's XWarpPointer man page.)

SEE ALSO
       glutMouseFunc, glutMotionFunc

AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)

GLUT				      3.7		glutWarpPointer(3GLUT)

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