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GOLDDIG(6)			   Games Manual 		      GOLDDIG(6)

NAME
     golddig - Getting the Gold and Avoiding Death

SYNOPSIS
     golddig [-l level] [-s speed] [-i input-script] [-o output-script] [world]

DESCRIPTION
     is a fast action game designed for use with the X window system.

     The goal in is to pick up all the gold pieces and then go to the next level
     without getting eaten by one of the bad guys.  The gold pieces are distinc-
     tive  small  circular  coins.  After picking up all of the gold, the player
     must get to an open door or the top row of the level.  After  accomplishing
     this, the game will start the next level.

     The -l option sets the level number for starting the game.  This may be any
     integer  greater  than  0.  By default, the game starts at level 1.  The -s
     options sets the game speed.  A value of 1 is very slow and a value  of  10
     is  fast.	 The  default  value is 5.  The world option is used to select a
     world name.  A world is a distinct set of numbered levels.  Any valid  file
     name  may be used as the world name.  Different worlds may be used to allow
     users to control private sets of levels.  The  -i	and  -o  options  assign
     player  movement  input and output scripts.  These can be used for building
     solutions to levels.  The script controls only player  movement.	The  bad
     guy movement has been made to be completely deterministic.  The scripts can
     be  edited or concatenated, but they are not in a particularly intelligible
     form.  By taking input from one script and simultaneously sending output to
     another script, a new script can be  generated  which  starts  as	the  old
     script and has new commands appended to it.

     When playing the following keyboard commands may be used:

     <space>,R11 - stop
     a,j,left arrow - move left
     d,l,right arrow - move right
     w,i,up arrow - move up
     s,k,down arrow - move down
     z,<,q,u,R13 - make hole left
     x,>,e,o,R15 - make hole right
     r,y,R7 - put down any held item
     1-9 - change the game speed during the game

     In addition, some control keys can be used:

     ^S,^Z - freeze the game
     ^Q,^Y - reactivate the game
     ^C,^U,^\ - kill the game
     ^R - redraw the level

     The  mouse  must be placed in the game window to use the keyboard commands.
     When a level starts, everything is frozen, and any key will start the game.

SEE ALSO
     gdedit(6)

FILES
     ~/.golddig - local directory for levels. Searched first.
     /usr/local/share/golddig - global directory for levels  accessible  by  all
     players.
     /usr/local/share/golddig/goldlev###  -  default  levels  used when no world
     name is specified.
     /usr/local/share/golddig/default - default level used when specified  level
     doesn't exist.
     /var/games/golddig.scores - high score list

AUTHORS
     Alex Siegel at Cornell University during 1989 and 1990.

BUGS
     This game is the first totally bug free program ever written.

FreeBSD ports 15.quarterly	 March 11, 2001 		      GOLDDIG(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=golddig&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

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