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GOLDDIG(6)			  Games	Manual			    GOLDDIG(6)

NAME
       golddig - Getting the Gold and Avoiding Death

SYNOPSIS
       golddig	[-l  level]  [-s  speed]  [-i input-script] [-o	output-script]
	       [world]

DESCRIPTION
       is a fast action	game designed for use with the X window	system.

       The goal	in is to pick up all the gold pieces and then go to  the  next
       level  without  getting	eaten by one of	the bad	guys.  The gold	pieces
       are distinctive small circular coins.  After  picking  up  all  of  the
       gold,  the player must get to an	open door or the top row of the	level.
       After accomplishing this, the game will start the next level.

       The -l option sets the level number for starting	the game.  This	may be
       any integer greater than	0.  By default,	the game starts	 at  level  1.
       The  -s	options	 sets the game speed.  A value of 1 is very slow and a
       value of	10 is fast.  The default value is 5.  The world	option is used
       to select a world name.	A world	is a distinct set of numbered  levels.
       Any  valid  file	 name may be used as the world name.  Different	worlds
       may be used to allow users to control private sets of levels.   The  -i
       and  -o options assign player movement input and	output scripts.	 These
       can be used for building	solutions to levels.  The script controls only
       player movement.	 The bad guy movement has been made to	be  completely
       deterministic.  The scripts can be edited or concatenated, but they are
       not  in	a  particularly	 intelligible  form.  By taking	input from one
       script and simultaneously sending  output  to  another  script,	a  new
       script can be generated which starts as the old script and has new com-
       mands appended to it.

       When playing the	following keyboard commands may	be used:

       <space>,R11 - stop
       a,j,left	arrow -	move left
       d,l,right arrow - move right
       w,i,up arrow - move up
       s,k,down	arrow -	move down
       z,<,q,u,R13 - make hole left
       x,>,e,o,R15 - make hole right
       r,y,R7 -	put down any held item
       1-9 - change the	game speed during the game

       In addition, some control keys can be used:

       ^S,^Z - freeze the game
       ^Q,^Y - reactivate the game
       ^C,^U,^\	- kill the game
       ^R - redraw the level

       The  mouse  must	 be placed in the game window to use the keyboard com-
       mands.  When a level starts, everything is frozen,  and	any  key  will
       start the game.

SEE ALSO
       gdedit(6)

FILES
       ~/.golddig - local directory for	levels.	Searched first.
       /usr/local/share/golddig	 -  global  directory for levels accessible by
       all players.
       /usr/local/share/golddig/goldlev### - default levels used when no world
       name is specified.
       /usr/local/share/golddig/default	- default level	 used  when  specified
       level doesn't exist.
       /var/games/golddig.scores - high	score list

AUTHORS
       Alex Siegel at Cornell University during	1989 and 1990.

BUGS
       This game is the	first totally bug free program ever written.

FreeBSD	ports 15.0		March 11, 2001			    GOLDDIG(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=golddig&sektion=6&manpath=FreeBSD+Ports+15.0>

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