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GOLDDIG(6) Games Manual GOLDDIG(6) NAME golddig - Getting the Gold and Avoiding Death SYNOPSIS golddig [-l level] [-s speed] [-i input-script] [-o output-script] [world] DESCRIPTION is a fast action game designed for use with the X window system. The goal in is to pick up all the gold pieces and then go to the next level without getting eaten by one of the bad guys. The gold pieces are distinctive small circular coins. After picking up all of the gold, the player must get to an open door or the top row of the level. After accomplishing this, the game will start the next level. The -l option sets the level number for starting the game. This may be any integer greater than 0. By default, the game starts at level 1. The -s options sets the game speed. A value of 1 is very slow and a value of 10 is fast. The default value is 5. The world option is used to select a world name. A world is a distinct set of numbered levels. Any valid file name may be used as the world name. Different worlds may be used to allow users to control private sets of levels. The -i and -o options assign player movement input and output scripts. These can be used for building solutions to levels. The script controls only player movement. The bad guy movement has been made to be completely deterministic. The scripts can be edited or concatenated, but they are not in a particularly intelligible form. By taking input from one script and simultaneously sending output to another script, a new script can be generated which starts as the old script and has new com- mands appended to it. When playing the following keyboard commands may be used: <space>,R11 - stop a,j,left arrow - move left d,l,right arrow - move right w,i,up arrow - move up s,k,down arrow - move down z,<,q,u,R13 - make hole left x,>,e,o,R15 - make hole right r,y,R7 - put down any held item 1-9 - change the game speed during the game In addition, some control keys can be used: ^S,^Z - freeze the game ^Q,^Y - reactivate the game ^C,^U,^\ - kill the game ^R - redraw the level The mouse must be placed in the game window to use the keyboard com- mands. When a level starts, everything is frozen, and any key will start the game. SEE ALSO gdedit(6) FILES ~/.golddig - local directory for levels. Searched first. /usr/local/share/golddig - global directory for levels accessible by all players. /usr/local/share/golddig/goldlev### - default levels used when no world name is specified. /usr/local/share/golddig/default - default level used when specified level doesn't exist. /var/games/golddig.scores - high score list AUTHORS Alex Siegel at Cornell University during 1989 and 1990. BUGS This game is the first totally bug free program ever written. FreeBSD ports 15.0 March 11, 2001 GOLDDIG(6)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO | FILES | AUTHORS | BUGS
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