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gui_menu_draw_menu(3) Allegro manual gui_menu_draw_menu(3) NAME gui_menu_draw_menu, gui_menu_draw_menu_item - Hooks to modify the ap- pearance of menus. Allegro game programming library. SYNOPSIS #include <allegro.h> extern void (*gui_menu_draw_menu)(int x, int y, int w, int h); extern void (*gui_menu_draw_menu_item)(MENU *m, int x, int y, int w, int h, int bar, int sel); DESCRIPTION If set, these functions will be called whenever a menu needs to be drawn, so you can change how menus look. gui_menu_draw_menu() is passed the position and size of the menu. It should draw the background of the menu onto screen. gui_menu_draw_menu_item() is called once for each menu item that is to be drawn. bar will be set if the item is part of a top-level horizontal menu bar, and sel will be set if the menu item is selected. It should also draw onto screen. SEE ALSO Allegro version 4.4.3 gui_menu_draw_menu(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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