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hlmaster.list(1)		   User Manual			hlmaster.list(1)

NAME
     hlmaster.list - How to load your own list of gameservers.

DESCRIPTION
     This  document describes, how the config-file has to look like, for loading
     into hlmaster with the --server-list argument.
     You might also want to start  hlmaster  with  the	--closed  argument.  See
     hlmaster(1) for more information.

     Create  an empty text-file and insert one gameserver per line with the fol-
     lowing syntax:

	  type ip-address port

     Please note that you cannot pass a hostname, you absolutely  have	to  give
     hlmaster an ip-address.
     The  port however is not required (27015 is presumed then).  The ip-address
     and the port have to be separated by a ':' or by  at  least  one  space/tab
     character. Servers loaded by --server-list are limited to 3000. The overall
     limit with dynamically added servers is 60000.

     The  type definition has to be passed in front of the host, but you may op-
     tionally ommit it completly (check is taken by default).

     Available types:

     check  The gameservers loaded from your list do  not  send  heartbeats.  To
	    prevent  your list of containing dead servers, this options turns on
	    pinging the servers every five minutes. This is also the default, if
	    no type was specified.
	    Note: hlmaster automagically converts servers  marked  as  check  to
	    'dynamic'  upon receipt of a heartbeat/challenge and thereby removes
	    them if they stop sending beats.

     nocheck
	    Servers marked with nocheck will never time out! They will remain in
	    the list, even if they are dead. This option actually should not  be
	    used.
	    Note:  hlmaster  does  not convert nocheck servers upon receipt of a
	    heartbeat.

     Note: Case is not ignored! Enshure you write the type definition in  lower-
     case.

     Comments  are  also  allowed and initiated with the familiar '#' sign. They
     may begin everywhere in a line and remain active until the end of line.

     Look at the SIGNALS section in the hlmaster(1) manpage for instructions  on
     reloading the filters, while hlmaster is running.

EXAMPLES
     An  example  server.list  is  provided within the examples directory of the
     source distribution. However, here's a short example:

	  # example hlmaster gameserver list

	  # aaa swiss counterstrike
	  check     194.209.69.205:27015

	  # l33t s3rv3r, n3v3r d0wn
	  nocheck   194.209.69.205:27020

	  # some other servers
	  123.123.123.123     27015
	  234.234.234.234     27015

REPORTING BUGS
     Report bugs to <bullet@users.sourceforge.net>.

AUTHOR
     Silvan Minghetti <bullet@users.sourceforge.net>.

COPYRIGHT
     Copyright (c) 2001 Silvan Minghetti
     This is free software; see the source for copying conditions.  There is  NO
     warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

LEGAL NOTES
     Half-Life is a trademark of valve software.

SEE ALSO
     hlmaster(1), hlmaster.filter(1), hlmaster.gameserver(1)

     Check http://hlmaster.sourceforge.net for newest version.

HLMaster			  22 June 2001			hlmaster.list(1)

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<https://man.freebsd.org/cgi/man.cgi?query=hlmaster.list&sektion=1&manpath=FreeBSD+Ports+15.1.quarterly>

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