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ICO(1)			    General Commands Manual			ICO(1)

NAME
       ico - animate an	icosahedron or other polyhedron

SYNOPSIS
       ico  [-display  display]	 [-geometry  geometry]	[-r] [-d pattern] [-i]
       [-dbl] [-faces] [-noedges] [-sleep n]  [-obj  object]  [-colors	color-
       list]

       ico -objhelp

       ico -version

DESCRIPTION
       Ico  displays  a	 wire-frame rotating polyhedron, with hidden lines re-
       moved, or a solid-fill polyhedron with hidden faces removed.  There are
       a number	of different polyhedra available; adding a new	polyhedron  to
       the program is quite simple.

OPTIONS
       -r     Display on the root window instead of creating a new window.

       -d pattern
	      Specify a	bit pattern for	drawing	dashed lines for wire frames.

       -i     Use inverted colors for wire frames.

       -dbl   Use double buffering on the display.  This works for either wire
	      frame  or	 solid	fill drawings.	For solid fill drawings, using
	      this switch results in substantially  smoother  movement.	  Note
	      that  this  requires  twice as many bit planes as	without	double
	      buffering.  Since	some colors are	typically allocated  by	 other
	      programs,	most eight-bit-plane displays will probably be limited
	      to eight colors when using double	buffering.

       -faces Draw filled faces	instead	of wire	frames.

       -noedges
	      Don't  draw the wire frames.  Typically used only	when -faces is
	      used.

       -sleep n
	      Sleep n seconds between each move	of the object.

       -obj object
	      Specify what object to draw.  If	no  object  is	specified,  an
	      icosahedron is drawn.

       -objhelp
	      Print  out  a list of the	available objects, along with informa-
	      tion about each object.

       -colors color color ...
	      Specify what colors should be used to draw the filled  faces  of
	      the object.  If less colors than faces are given,	the colors are
	      reused.

       -version
	      Print program version information	and exit.

PROGRAM	TERMINATION
       Pressing	"q" will close a window. If compiled with threads support, the
       program	will  stop only	when all threads terminate. You	can also close
       an animation window using the ICCCM delete message (depending  on  your
       window  manager,	you will have a	decoration button or menu to send such
       message).

ADDING POLYHEDRA
       If you have the source to ico, it is very easy to add  more  polyhedra.
       Each  polyhedron	is defined in an include file by the name of objXXX.h,
       where XXX is something related to the name of the polyhedron.  The for-
       mat of the include file is defined in the file polyinfo.h.  Look	at the
       file objcube.h to see what the exact format of an objXXX.h file	should
       be, then	create your objXXX.h file in that format.

       After  making the new objXXX.h file (or copying in a new	one from else-
       where), simply do a 'make depend'.  This	will  recreate	the  file  al-
       lobjs.h,	 which	lists all of the objXXX.h files.  Doing	a 'make' after
       this will rebuild ico with the new object information.

SEE ALSO
       X(7)

BUGS
       Pyramids	and tetrahedrons with filled faces do not display correctly.

       A separate color	cell is	allocated for each name	in the	-colors	 list,
       even when the same name may be specified	twice.	Color allocation fails
       in TrueColor displays and option	-faces does not	work well.

COPYRIGHT
       Copyright 1994 X	Consortium
       See X(7)	for a full statement of	rights and permissions.

X Version 11			   ico 1.0.5				ICO(1)

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