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init_menu(3) Allegro manual init_menu(3) NAME init_menu - Low level initialisation of a menu. Allegro game program- ming library. SYNOPSIS #include <allegro.h> MENU_PLAYER *init_menu(MENU *menu, int x, int y); DESCRIPTION This function provides lower level access to the same functionality as do_menu(), but allows you to combine a popup menu with your own program control structures. It initialises a menu, returning a pointer to a menu player object that can be used with update_menu() and shut- down_menu(). With these functions, you could implement your own ver- sion of do_menu() with the lines: MENU_PLAYER *player = init_menu(menu, x, y); while (update_menu(player)) ; return shutdown_menu(player); SEE ALSO update_menu(3), shutdown_menu(3), do_menu(3) Allegro version 4.4.3 init_menu(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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