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jigglypuff(6)		      XScreenSaver manual		 jigglypuff(6)

NAME
       jigglypuff - save your screen by	tormenting your	eyes.

SYNOPSIS
       jigglypuff [--display host:display.screen] [--visual visual] [--window]
       [--root]	 [--window-id number] [-delay number] [-cycles number] [-wire-
       frame] [-fps] [-color colorspec]	[-spooky] [-complexity n]  [-speed  n]
       [-spherism n] [-hold n] [-distance n] [-damping n]

DESCRIPTION
       This  draws all manners of obscene, spastic, puffy, vaguely ball-shaped
       objects orbiting	lazily about the screen,  with	a  dizzying  array  of
       mostly pointless	options.

OPTIONS
       --visual	visual
	       Specify	which  visual  to use.	Legal values are the name of a
	       visual class, or	the id number (decimal or hex) of  a  specific
	       visual.

       --window
	       Draw on a newly-created window.	This is	the default.

       --root  Draw on the root	window.

       --window-id number
	       Draw on the specified window.

       --delay number
	       Per-frame  delay,  in  microseconds.  Default: 20000 (0.02 sec-
	       onds.).

       --wireframe
	       Render in wireframe instead of solid. Default: render solid.

       --fps   Display the current frame rate, CPU load, and polygon count.

       -tetra |	-no-tetra
	       Whether to start	the shape in the form of  a  tetrahedron.  The
	       default is to start as a	sphere.

       -color colorspec
	       Available  options  for colorspec are: cycle, flowerbox,	clown-
	       puke, chrome and	#xxxxxx	(i.e an	(old-style) X color specifica-
	       tion.) Default: cycle

       -spooky n
	       This option controls a kind of interesting effect  obtained  by
	       using unnormalized normal vectors (how's	that for an oxymoron?)
	       in  OpenGL.   A value of	zero disables the effect. Other	values
	       vary the	lengths	of the normals proportionally.	Okay, so  it's
	       not very	spooky.	Sue me.	 Default: 0

       -complexity n
	       Valid  options  are  1, 2, and 3. Everything else is treated as
	       though it were 2, which is the default. This controls the  num-
	       ber  of	polygons in the	'thing'. A value of 1 yields 1024, and
	       the values go up	in powers of 4.	(i.e. 4096, 16384.)
		note: There is an inherent lack	of stability at	lower complex-
	       ity, which can cause the	shape to devolve into a	 'flying  sno-
	       trag'.

       -speed n
	       Controls	 how  fast  the	blob moves around the screen. Default:
	       500.

       -spherism, -hold, -distance, -damping
	       These options control the 'jigglyness'. The best	way to explain
	       these is	to explain how jigglypuff works. Basically, the	 shape
	       is  a  tetrahedron  whose faces are subdivided into a number of
	       triangles, forming a mesh.  Each	of the vertices	 of  the  mesh
	       has two different forces	applied	to it: one proportional	to its
	       distance	 from the surface of a sphere, and one proportional to
	       the difference of the distance to each of its neighbors in  the
	       mesh to a given ideal distance. In short, one tries to move the
	       points  into the	configuration of a sphere, and the other tries
	       to push them back into a	tetrahedron. The  catch	 is  that  the
	       points have inertia, so they always overshoot their target, and
	       hence  they oscillate. The magnitudes of	the two	forces is con-
	       trolled by the options 'spherism' and 'hold'; 'distance'	speci-
	       fies the	distance the vertices seek to keep from	 their	neigh-
	       bors,  with 500 corresponding to	the size of the	start tetrahe-
	       dron.  e.g. if you were to give the options '-tetra -spherism 0
	       -distance 500', you would end up	with a stable tetrahedron. The
	       'damping' option	can help to keep the blob from	collapsing  or
	       flying  apart.  The option specifies the	speed at which damping
	       starts,	hence  lower  values  mean  more  damping.   Defaults:
	       spherism: 75; hold: 800;	distance: 100; damping:	500.

       -random Probably	 the  only parameter you'l ever	need. Overrides	almost
	       all of the parameters with random values. The  values  affected
	       are:  speed,  spherism, hold, distance, damping,	spooky,	color,
	       wireframe and tetra.  Default: off

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
	       to get the name of a resource file that	overrides  the	global
	       resources stored	in the RESOURCE_MANAGER	property.

       XSCREENSAVER_WINDOW
	       The window ID to	use with --root.

SEE ALSO
       X(1), xscreensaver(1)

COPYRIGHT
       Copyright  (C) 2003 by Keith Macleod.  Permission to use, copy, modify,
       distribute, and sell this software and its documentation	for  any  pur-
       pose  is	 hereby	granted	without	fee, provided that the above copyright
       notice appear in	all copies and that both  that	copyright  notice  and
       this  permission	 notice	appear in supporting documentation.  No	repre-
       sentations are made about the suitability of this software for any pur-
       pose.  It is provided "as is" without express or	implied	warranty.

AUTHOR
       By Keith	Macleod

X Version 11		      6.09 (07-Jun-2024)		 jigglypuff(6)

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