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KHANGMAN(6)		    KHangMan User's Manual		   KHANGMAN(6)

NAME
       khangman	- The classical	hangman	game by	KDE

DESCRIPTION
       KHangMan	is a game based	on the well known hangman game.	It is aimed
       for children 6 and above. It has	several	word categories	like Animals,
       Clothing, Computers, Currencies and more.

       A word is picked	at random and the letters are hidden. You must guess
       the word	by trying one letter after another. Each time you guess	a
       wrong letter, part of a picture of a hangman is drawn. You must guess
       the word	before getting hanged! You have	10 tries.

       This application	is part	of the KDE Edutainment module.

SEE ALSO
       More detailed user documentation	is available from help:/khangman
       (either enter this URL into Konqueror, or run khelpcenter
       help:/khangman).

       There is	also further information available at the KDE Edutainment web
       site[1].

AUTHORS
       KHangMan	was written by Primoz Anzur and	Anne-Marie Mahfouf
       <annma@kde.org>

       This manual page	based on the one prepared by Ben Burton	for the
       Debian(R) project.

AUTHOR
       Ben Burton <bab@debian.org>
	   KHangMan man	page.

NOTES
	1. KDE Edutainment web site
	   https://edu.kde.org/khangman/

Applications 20.12		  2020-12-22			   KHANGMAN(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=khangman&sektion=6&manpath=FreeBSD+Ports+14.3.quarterly>

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