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legesmotus(6)			      Games			   legesmotus(6)

NAME
     legesmotus - A team-based, networked, 2D shooter set in zero-gravity

SYNTAX
     legesmotus [-f] [-n name] [-w width] [-h height]

     Only the most useful options are listed here; see below for the remainder.

DESCRIPTION
     Leges Motus is a networked, team-based, 2D shooter set in zero-gravity. Us-
     ing  only	the  force  from  jumping off of walls and the recoil from their
     guns, players must travel across the arena to lower their opponent's gate.

OPTIONS
     -f     Run the game in fullscreen.

     -n <name>
	    Sets your player name to <name> (defaults to your username).

     -w <width>
	    Sets the width of the game window to <width>.

     -h <height>
	    Sets the height of the game window to <height>.

     -s <hostname>
	    Immediately connect to the server on <hostname>.

     -t red|blue
	    Join the given team (only makes sense if you specify -s too).

     -p <portno>
	    Connect to the server running on port <portno> (only makes sense  if
	    you specify -s too).

     -?, --help
	    Output help information and exit.

     --version
	    Output version information and exit.

CONTROLS
     space  Jump in direction of mouse pointer.

     left click
	    Fire in direction of mouse pointer.

     right click
	    Switch weapons

     1 through 8
	    Switch weapons (if available)

     t	    Open chat.

     y	    Open team chat.

     ~	    Open chat log.

     ESC    Return to the main menu / close chat console.

     tab    Show the scoreboard.

COMMANDS
     These commands are entered in the client's chat bar (press t or ~ to show):

     /tchat <message>
	    Send  <message>  privately to your teammates (you may also use the y
	    control to open a dedicated team chat bar).

     /name <name>
	    Change your player name to <name>.

     /team red|blue
	    Change to the specified team.

     /quit  Quit the game.

     /server <command>
	    Send <command> to the server (see lmserver(6) for a list of commands
	    supported by the server).

     /legal
	    Display legal information (copyright and warranty).

     <name>: <message>
	    Send <message> privately to the player named <name>.

GAMEPLAY
     The objective of the game is to reach the opposing  team's  gate  and  stay
     next to it until it opens fully.

     Shoot enemy players to freeze them. They will un-freeze a number of seconds
     after they are frozen.

     You  can  move by jumping off of any obstacle, and you will jump in the di-
     rection of the mouse pointer. You will also move due  to  the  recoil  from
     firing  your gun. When frozen, you will bounce off of obstacles. If you un-
     freeze away from obstacles, shoot your weapon  to	move  back  towards  the
     nearest obstacle.

FILES
     $LM_DATA_DIR/fonts
     $LM_DATA_DIR/maps
     $LM_DATA_DIR/sounds
     $LM_DATA_DIR/sprites
     $LM_DATA_DIR/weapons
     $HOME/.legesmotusrc
     /etc/legesmotusrc

ENVIRONMENT VARIABLES
     LM_DATA_DIR
	    Specifies  the location of the directory containing Leges Motus data
	    files.

     LM_METASERVER
	    Specifies the address to use  for  connecting  to  the  meta  server
	    (which  allows  the  Internet-wide server browser to work).  This is
	    useful only for testing alternative meta servers, and should not  be
	    used generally.

EXAMPLES
     To just run the game:

     legesmotus

     To run the game in fullscreen:

     legesmotus -f

     To connect to the server on example.com, port 1234, on the blue team:

     legesmotus -s example.com -p 1234 -t blue

     To set your name from within the game:

     /name Andromedus

     To send a message to your team:

     /tchat Cover me, I'm going for the gate!

AUTHORS
     Andrew Ayer <agwadude@users.sourceforge.net>
     Nathan Partlan <greywhind@users.sourceforge.net>
     Jeffrey Pfau <archaemic@users.sourceforge.net>

COPYRIGHT
     Copyright 2009-2010 Andrew Ayer, Nathan Partlan, Jeffrey Pfau

     Leges  Motus  is  free  and  open source software.  You may redistribute it
     and/or modify it under the terms of version 2, or (at your option)  version
     3,  of the GNU General Public License (GPL), as published by the Free Soft-
     ware Foundation.

     Leges Motus is distributed in the hope that it will be useful, but  WITHOUT
     ANY  WARRANTY; without even the implied warranty of MERCHANTABILITY or FIT-
     NESS FOR A PARTICULAR PURPOSE.  See the full text of the GNU General Public
     License for further detail.

     For a full copy of the GNU General Public License, please see  the  COPYING
     file  in  the  root  of the source code tree.  You may also retrieve a copy
     from <http://www.gnu.org/licenses/gpl-2.0.txt>, or request a copy by  writ-
     ing  to  the  Free  Software  Foundation, Inc., 59 Temple Place, Suite 330,
     Boston, MA 02111-1307  USA

SEE ALSO
     lmserver(6), lmscan(6)

AGWA, Greywhind, Archaemic	       0.4			   legesmotus(6)

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