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load_lbm(3)			 Allegro manual 		     load_lbm(3)

NAME
     load_lbm  -  Loads  an LBM bitmap from a file. Allegro game programming li-
     brary.

SYNOPSIS
     #include <allegro.h>

     BITMAP *load_lbm(const char *filename, RGB *pal);

DESCRIPTION
     Loads a 256-color IFF ILBM/PBM file.

RETURN VALUE
     Returns a pointer to the bitmap or NULL on error. Remember that you are re-
     sponsible for destroying the bitmap when you are finished with it to  avoid
     memory leaks.

SEE ALSO
     load_bitmap(3)

Allegro 			  version 4.4.3 		     load_lbm(3)

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