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MONSTERZ(6)			  User Commands 		     MONSTERZ(6)

NAME
     monsterz - a puzzle game with monster

SYNOPSIS
     monsterz [OPTION]...

DESCRIPTION
     Options

     --data <dir>
	    set alternate data directory to <dir>

     -f, --fullscreen
	    start in full screen mode

     -h, --help
	    display this help and exit

     -m, --nomusic
	    disable music

     --outfd <fd>
	    output scores to file descriptor <fd>

     -s, --nosfx
	    disable sound effects

     --score <file>
	    set score file to <file>

     -v, --version
	    display version information and exit

AUTHORS
     Written  by Sam Hocevar, music by MenTaLguY, sound effects by Sun Microsys-
     tems, Inc., Michael Speck, David White and the Battle for Wesnoth	project,
     Mike Kershaw and Sam Hocevar.

REPORTING BUGS
     Report bugs or suggestions at https://github.com/0-wiz-0/monsterz/issues

COPYRIGHT
     Copyright (C) 2005, 2006 Sam Hocevar <sam@zoy.org>
	       (C) 1998 MenTaLguY <mental@rydia.net>
	       (C) 2002, 2005 Sun Microsystems, Inc.
	       (C) Michael Speck <kulkanie@gmx.net>
	       (C) 2003 by David White <davidnwhite@optusnet.com.au> and the
		   Battle for Wesnoth project
	       (C)  Mike  Kershaw  <dragorn@kismetwireless.net>  This program is
     free software; you can redistribute it and/or modify it under the terms  of
     the Do What The Fuck You Want To Public License, Version 2, as published by
     Sam Hocevar. See http://sam.zoy.org/wtfpl/ for more details.  The sound ef-
     fects  are  released under their own licences: applause.wav and pop.wav are
     covered by the LGPL, the others are covered by the GPL.

monsterz 0.9			  May 17, 2025			     MONSTERZ(6)

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<https://man.freebsd.org/cgi/man.cgi?query=monsterz&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

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