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cdk_matrix(3)			  Library calls 		   cdk_matrix(3)

NAME
     cdk_matrix - Cdk matrix widget

SYNOPSIS
     cc [ flag ... ] file ...  -lcdk [ library ... ]

     #include <cdk.h>

     int activateCDKMatrix (
		    CDKMATRIX *matrix,
		    chtype * actions);

     void cleanCDKMatrix (
		    CDKMATRIX *matrix);

     void cleanCDKMatrixCell (
		    CDKMATRIX *matrix,
		    int row,
		    int col);

     void destroyCDKMatrix (
		    CDKMATRIX *matrix);

     void drawCDKMatrix (
		    CDKMATRIX *matrix,
		    boolean box);

     void eraseCDKMatrix (
		    CDKMATRIX *matrix);

     boolean getCDKMatrixBox (
		    CDKMENTRY *matrix);

     char * getCDKMatrixCell (
		    CDKMATRIX *matrix,
		    int row,
		    int col);

     int getCDKMatrixCol (
		    CDKMENTRY *matrix);

     int getCDKMatrixRow (
		    CDKMENTRY *matrix);

     int injectCDKMatrix (
		    CDKMATRIX *matrix,
		    chtype input);

     int jumpToCell (
		    CDKMATRIX *matrix,
		    int row,
		    int col);

     void moveCDKMatrix (
		    CDKMATRIX *matrix,
		    int xpos,
		    int ypos,
		    boolean relative,
		    boolean refresh);

     int moveToCDKMatrixCell (
		    CDKMATRIX *matrix,
		    int row,
		    int col);

     CDKMATRIX *newCDKMatrix (
		    CDKSCREEN *cdkscreen,
		    int xpos,
		    int ypos,
		    int screenRows,
		    int screenCols,
		    int actualRows,
		    int actualCols,
		    const char *title,
		    CDK_CONST char **rowTitles,
		    CDK_CONST char **colTitles,
		    int *columnWidths,
		    int *columnTypes,
		    int rowSpace,
		    int colSpace,
		    chtype filler,
		    int dominantAttribute,
		    boolean boxMatrix,
		    boolean boxCell,
		    boolean shadow);

     void positionCDKMatrix (
		    CDKMATRIX *matrix);

     void setCDKMatrix (
		    CDKMATRIX *matrix,
		    char *info[MAX_MATRIX_ROWS][MAX_MATRIX_COLS],
		    int rows,
		    int *columnLengths);

     void setCDKMatrixBackgroundAttrib (
		    CDKMATRIX *matrix,
		    chtype attribute);

     void setCDKMatrixBackgroundColor (
		    CDKMATRIX *matrix,
		    const char * color);

     void setCDKMatrixBox (
		    CDKMENTRY *matrix,
		    boolean boxWidget);

     void setCDKMatrixBoxAttribute (
		    CDKMATRIX *matrix,
		    chtype character);

     void setCDKMatrixCB (
		    CDKMATRIX *matrix,
		    MATRIXCB callbackFunction);

     int setCDKMatrixCell (
		    CDKMATRIX *matrix,
		    int row,
		    int col,
		    const char *value);

     void setCDKMatrixCells (
		    CDKMATRIX *matrix,
		    CDK_CONST char **info,
		    int rows,
		    int cols,
		    int *columnLengths);

     void setCDKMatrixHorizontalChar (
		    CDKMATRIX *matrix,
		    chtype character);

     void setCDKMatrixLLChar (
		    CDKMATRIX *matrix,
		    chtype character);

     void setCDKMatrixLRChar (
		    CDKMATRIX *matrix,
		    chtype character);

     void setCDKMatrixPostProcess (
		    CDKMATRIX *matrix,
		    PROCESSFN callback,
		    void * data);

     void setCDKMatrixPreProcess (
		    CDKMATRIX *matrix,
		    PROCESSFN callback,
		    void * data);

     void setCDKMatrixULChar (
		    CDKMATRIX *matrix,
		    chtype character);

     void setCDKMatrixURChar (
		    CDKMATRIX *matrix,
		    chtype character);

     void setCDKMatrixVerticalChar (
		    CDKMATRIX *matrix,
		    chtype character);

DESCRIPTION
     The Cdk matrix widget creates a matrix widget.  The following are functions
     which create or manipulate the Cdk matrix box widget.

AVAILABLE FUNCTIONS
     activateCDKMatrix
	  activates  the  matrix widget and lets the user interact with the wid-
	  get.

	  *   The parameter matrix is a pointer to a non-NULL matrix widget.

	  *   If the actions parameter is passed  with	a  non-NULL  value,  the
	      characters in the array will be injected into the widget.

	      To  activate  the  widget interactively pass in a NULL pointer for
	      actions.

	      If the character entered into this  widget  is  RETURN  then  this
	      function will return 1.  It will also set the widget data exitType
	      to vNORMAL.

	      If the character entered into this widget was ESCAPE then the wid-
	      get will return a value of -1 and the widget data exitType will be
	      set to vESCAPE_HIT.

	  *   The  matrix cell contents can be retrieved by using the info array
	      of the matrix widget.

     cleanCDKMatrix
	  clears the information from all cells of the matrix.

     cleanCDKMatrixCell
	  clears the information from the specified cell of the matrix.

     destroyCDKMatrix
	  removes the widget from the screen and frees memory the object used.

     drawCDKMatrix
	  draws the matrix widget on the screen.  If the box parameter is  true,
	  the widget is drawn with a box.

     eraseCDKMatrix
	  removes the widget from the screen.  This does NOT destroy the widget.

     getCDKMatrixBox
	  returns true if the widget will be drawn with a box around it.

     getCDKMatrixCell
	  returns the contents of the cell located by the row and col pair.

     getCDKMatrixCol
	  returns the current column index.

     getCDKMatrixRow
	  returns the current row index.

     injectCDKMatrix
	  injects a single character into the widget.

	  *   The parameter matrix is a pointer to a non-NULL matrix widget.

	  *   The  parameter  character is the character to inject into the wid-
	      get.

	      The return value and side-effect (setting the  widget  data  exit-
	      Type) depend upon the injected character:

	      RETURN or TAB
		     the function returns 1.  The widget data exitType is set to
		     vNORMAL.

	      ESCAPE
		     the  function  returns -1.  The widget data exitType is set
		     to vESCAPE_HIT.

	      Otherwise
		     unless modified by  preprocessing,  postprocessing  or  key
		     bindings,	the  function returns -1.  The widget data exit-
		     Type is set to vEARLY_EXIT.

	  *   The matrix cell contents can be retrieved by using the info  array
	      of the matrix widget.

     jumpToCell
	  provides  an	interactive  method  of  moving to a cell.  It pops up a
	  scale widget and asks which cell the user wants to  go  to.	Then  it
	  performs the jump.

     moveCDKMatrix
	  moves the given widget to the given position.

	  *   The parameters xpos and ypos are the new position of the widget.

	      The  parameter  xpos  may  be an integer or one of the pre-defined
	      values TOP, BOTTOM, and CENTER.

	      The parameter ypos may be an integer or  one  of	the  pre-defined
	      values LEFT, RIGHT, and CENTER.

	  *   The parameter relative states whether the xpos/ypos pair is a rel-
	      ative move or an absolute move.

	      For  example,  if  xpos = 1 and ypos = 2 and relative = TRUE, then
	      the widget would move one row down and two columns right.

	      If the value of relative was FALSE, then the widget would move  to
	      the position (1,2).

	      Do  not  use  the  values TOP, BOTTOM, LEFT, RIGHT, or CENTER when
	      relative = TRUE.	(weird things may happen).

	  *   The final parameter  refresh  is	a  boolean  value  which  states
	      whether the widget will get refreshed after the move.

     moveToCDKMatrixCell
	  jumps  to  the given cells dictated by the parameters row and col.  It
	  returns a value of TRUE or FALSE depending if the move was successful.

     newCDKMatrix
	  creates a matrix widget and returns a pointer to it.	Parameters:

	  screen
	       is the screen you wish this widget to be placed in.

	  xpos
	       controls the placement of the object along the  horizontal  axis.
	       It  may	be  an	integer  or  one of the pre-defined values LEFT,
	       RIGHT, and CENTER.

	  ypos
	       controls the placement of the object along the vertical axis.  It
	       may be an integer or one of the pre-defined values  TOP,  BOTTOM,
	       and CENTER.

	  screenRows and

	  screenCols
	       are  the number of rows and columns to be displayed on the screen
	       respectively.

	  actualRows and

	  actualCols
	       are the number of actual rows and columns the matrix has.

	  title
	       is the string which will be displayed at the top of  the  widget.
	       The  title can be more than one line; just provide a carriage re-
	       turn character at the line break.

	  rowTitles and

	  colTitles
	       are the titles along the row and columns respectively.

	  columnWidths
	       is an array of integers stating how wide the  individual  columns
	       are to be.

	  columnTypes
	       is an array of integers which correspond to the individual column
	       display	types.	 The  values  of  the array should be assigned a
	       value of type EDisplayType.  See cdk_display(3) for legal  values
	       of EDisplayType.

	  rowSpace and

	  colSpace
	       dictate	how  much  white space is to be between rows and columns
	       respectively.

	  filler
	       is the character to use in empty space within a cell.

	  dominantAttribute
	       states which (the rows or the columns)  will  have  the	dominant
	       character  attributes.  This is stated when a cell has both a row
	       attribute and a column attribute.

	       If the value of the parameter dominantAttribute	is  set  to  ROW
	       then the attribute of the row will be displayed.  If it is set to
	       COL then the column's attributes will be displayed instead.

	  boxMatrix
	       is true if the widget should be drawn with a box around it.

	  boxCell
	       is  true  if  the individual cells should have boxes drawn around
	       them.

	  shadow
	       turns the shadow on or off around this widget.

	  If the widget could not be created then a NULL pointer is returned.

     positionCDKMatrix
	  allows the user to move the widget around  the  screen  via  the  cur-
	  sor/keypad keys.  See cdk_position (3) for key bindings.

     setCDKMatrix
	  lets the programmer modify certain elements of an existing matrix wid-
	  get.

	  *   The  parameter  info is an array of char * which contains the cell
	      information.

	  *   The parameter rows has the number of rows

	  *   the parameter info contains,

	  *   columnLengths has the lengths of the individual columns in info.

	  Do not use this function.  It is obsolete, provided only for	compati-
	  bility with older versions of CDK.  Use setCDKMatrixCells.

     setCDKMatrixBackgroundAttrib
	  sets	the background attribute of the widget.  The parameter attribute
	  is a curses attribute, e.g., A_BOLD.

     setCDKMatrixBackgroundColor
	  sets the background color of the widget.  The parameter  color  is  in
	  the format of the Cdk format strings.  See cdk_display (3).

     setCDKMatrixBox
	  sets whether the widget will be drawn with a box around it.

     setCDKMatrixBoxAttribute
	  sets the attribute of the box.

     setCDKMatrixCB
	  allows  the  programmer  to set a different widget input handler.  The
	  parameter callbackFunction is of type MATRIXCB.  The default	function
	  is CDKMatrixCallBack.

     setCDKMatrixCell
	  sets	the  contents  of the cell located by the row and col pair.  The
	  value of the cell will be set to value.

     setCDKMatrixCells
	  lets the programmer initialize elements of an existing matrix widget.

     *	 The parameter info is an array of char * which contains the cell infor-
	 mation.

	 *   The parameter rows has the number of rows

	 *   The parameter cols has the number of columns

	 *   The parameter info contains, while columnLengths has the lengths of
	     the individual columns in info.

     setCDKMatrixHorizontalChar
	  sets the horizontal drawing character for the box to the given charac-
	  ter.

     setCDKMatrixLLChar
	  sets the lower left hand corner of the widget's box to the given char-
	  acter.

     setCDKMatrixLRChar
	  sets the lower right hand corner of the  widget's  box  to  the  given
	  character.

     setCDKMatrixPostProcess
	  allows  the  user to have the widget call a function after the key has
	  been applied to the widget.

	  *   The parameter function is the callback function.

	  *   The parameter data points to data passed to the callback function.

	  To learn more about post-processing see cdk_process(3).

     setCDKMatrixPreProcess
	  allows the user to have the widget call a function after a key is  hit
	  and before the key is applied to the widget.

	  *   The parameter function is the callback function.

	  *   The parameter data points to data passed to the callback function.

	  To learn more about pre-processing see cdk_process(3).

     setCDKMatrixULChar
	  sets the upper left hand corner of the widget's box to the given char-
	  acter.

     setCDKMatrixURChar
	  sets	the  upper  right  hand  corner of the widget's box to the given
	  character.

     setCDKMatrixVerticalChar
	  sets the vertical drawing character for the box to the  given  charac-
	  ter.

KEY BINDINGS
     When  the	widget is activated there are several default key bindings which
     will help the user enter or manipulate the information quickly.   The  fol-
     lowing table outlines the keys and their actions for this widget.
	   +------------------------------------------------------------+
	   | Key	       Action					|
	   +------------------------------------------------------------+
	   | Left Arrow        Moves one cell to the left.		|
	   | Right Arrow       Moves the cell to the right.		|
	   | Tab	       Moves the cell to the right.		|
	   | Up Arrow	       Moves one cell up.			|
	   | Down Arrow        Moves one cell down.			|
	   | Next Page	       Moves one page forward.			|
	   | Ctrl-F	       Moves one page forward.			|
	   | Prev Page	       Moves one page backward. 		|
	   | Ctrl-B	       Moves one page backward. 		|
	   | Ctrl-G	       Calls  the  function  jumpToCell and re- |
	   |		       quests which cell  the  user  wishes  to |
	   |		       jump to. 				|
	   | Ctrl-P	       Pastes  whatever is in the paste buffer, |
	   |		       into the current cell.			|
	   | Ctrl-K	       Cuts the contents from the current  cell |
	   |		       and saves a copy in the paste buffer.	|
	   | Ctrl-T	       Copies  the contents of the current cell |
	   |		       into the paste buffer.			|
	   | Ctrl-E	       Erases the contents of the current cell. |
	   | Delete	       Deletes the character before the cursor, |
	   |		       moves cursor left.  There is no function |
	   |		       to delete the character	at  the  cursor |
	   |		       since  there are no functions for moving |
	   |		       the cursor within the edited text.	|
	   | Backspace	       Deletes	the  character	before	cursor, |
	   |		       moves cursor left.			|
	   | Ctrl-H	       Deletes the character before the cursor. |
	   | Return	       Exits  the  widget  and returns 1.  This |
	   |		       also sets the widget  data  exitType  to |
	   |		       vNORMAL. 				|
	   | Escape	       Exits  the  widget and returns -1.  This |
	   |		       also sets the widget  data  exitType  to |
	   |		       vESCAPE_HIT.				|
	   | Ctrl-L	       Refreshes the screen.			|
	   +------------------------------------------------------------+

SEE ALSO
     cdk(3), cdk_binding(3), cdk_display(3), cdk_position(3), cdk_screen(3)

				   2025-01-14			   cdk_matrix(3)

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